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Lets racing time

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  #901  
Old 05-15-2013, 11:49 AM
McClain McClain is offline
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Fucking god dammit.

So I tried messing around with other codecs just to see if I liked them better, but none of them recorded as well, so I went back to my original settings and recorded another hour of SMB3, but my fucking video is like twice as fast as my audio now! fjksladfjlsad;jl;ksajflsajflsjaf

So not only am I NOT ready for racing, but I just wasted an hour on unusable recording and I have to figure out my setup again.

Fuck me.

Extra suck: On world six I did the pentathlon challenge TWICE on my first six levels. The trick is to skip level 3.
  #902  
Old 05-15-2013, 11:51 AM
SpoonyBardOL SpoonyBardOL is online now
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Quote:
Originally Posted by McClain View Post
Fucking god dammit.

So I tried messing around with other codecs just to see if I liked them better, but none of them recorded as well, so I went back to my original settings and recorded another hour of SMB3, but my fucking video is like twice as fast as my audio now! fjksladfjlsad;jl;ksajflsajflsjaf
This is a known thing with Hypercam2, did you check the box for showing the frame around your recording area while recording? Uncheck that.

(if not that, them I'm stumped)
  #903  
Old 05-15-2013, 12:07 PM
Brickroad Brickroad is offline
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Another tip: when you find settings that work, take a screenshot of them and save it in whatever directory you're working with. That way, no matter what you go fucking with, you know you can get back to your happy place.
  #904  
Old 05-15-2013, 12:19 PM
McClain McClain is offline
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I think it might be the setting "temporal quality ratio" that defaults to .75 but I turned it up to 1.0. I thought that's the setting I used before, but maybe I just used the default? A shorter test vid I just did seemed to be on target. I'll have to try some more stuff ...
  #905  
Old 05-15-2013, 01:47 PM
McClain McClain is offline
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HAHAHA, so I think I figured out the desync problem and will never change my settings again, but then I found a new problem: The sprite flicker on my NES emulator sometimes gets wonky and make me invisible. In particular, a decent un on MM2 crashed and burned at the dragon in Wily 1.

Any tips for reducing flicker on FCEUX? Or maybe a better emulator?

I'll upload it for your amusement, though you can see mega man fine on the video, so I just sound like a crazy person.

E: Here you go. Based on the MM2 race, getting to Wily 1 in 33 minutes would be competative at least, hahah. I gotta do something about the not-being-able-to-see-myself problem if I want to finish an NES race.

Last edited by McClain; 05-15-2013 at 07:26 PM.
  #906  
Old 05-16-2013, 04:14 PM
Brickroad Brickroad is offline
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Argh, I went to process the Pentathlon footage, only to find that keepvid corrupted Narish and spoony's videos. So I have to re-download them.

TECHNOLOGY!
  #907  
Old 05-16-2013, 05:12 PM
Torgo Torgo is offline
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Soundtrack and final encoding should be done tonight. If all goes as planned, uploading will begin sometime tomorrow.
  #908  
Old 05-16-2013, 09:23 PM
Red Silvers Red Silvers is offline
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Torgo, please tell me you made the volume louder than MM2 race?
  #909  
Old 05-16-2013, 09:42 PM
MCBanjoMike MCBanjoMike is offline
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Quote:
Originally Posted by Brickroad View Post
Argh, I went to process the Pentathlon footage, only to find that keepvid corrupted Narish and spoony's videos. So I have to re-download them.

TECHNOLOGY!
And Destil's footage was devoured by angry weevils. Man, I'm starting to think that pentathlon was cursed! Speaking of which, I'd like to do a second run of it with some folks who didn't make it the first time, if anyone is interested, but I'm not any more able to make the final video than I was last time, so one of the racers would have to put it together. It also won't be until next weekend, 'cause I'm leaving for Milwaukee at 6:30 AM tomorrow.
  #910  
Old 05-16-2013, 09:43 PM
Red Silvers Red Silvers is offline
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I'm down.
  #911  
Old 05-16-2013, 09:45 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by MCBanjoMike View Post
And Destil's footage was devoured by angry weevils. Man, I'm starting to think that pentathlon was cursed!
It's okay, I re-downloaded the footage and it's all kosher now.
  #912  
Old 05-16-2013, 09:51 PM
McClain McClain is offline
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Quote:
Originally Posted by MCBanjoMike View Post
And Destil's footage was devoured by angry weevils. Man, I'm starting to think that pentathlon was cursed! Speaking of which, I'd like to do a second run of it with some folks who didn't make it the first time, if anyone is interested, but I'm not any more able to make the final video than I was last time, so one of the racers would have to put it together. It also won't be until next weekend, 'cause I'm leaving for Milwaukee at 6:30 AM tomorrow.
Depending on when it is, I could be in. What time were you thinking?
  #913  
Old 05-17-2013, 03:49 AM
Torgo Torgo is offline
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Quote:
Originally Posted by Red Silvers View Post
Torgo, please tell me you made the volume louder than MM2 race?
I am. The problem last time was that I was really only adjusting it to my settings, which are usually pretty high, so what sounded perfectly normal to me sounded soft for (most?) everyone else. I've cranked the volume accordingly.
  #914  
Old 05-17-2013, 02:47 PM
Brickroad Brickroad is offline
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Me an' Kishi an' Nich are looking to race NES Contra tonight, probably around 10pm EST. The winner of the race has already been determined, but we could still use a fourth person to be made a fool of!
  #915  
Old 05-17-2013, 03:24 PM
Dadaph Dadaph is offline
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I suck at Contra, but if nobody else are available at the time, I guess I can be the comic relief guy who keeps dying on level 3.

Edit: if I'm in, should I train first? Or is it more fun if I'm really sucking? I have beaten the game, but that was a long time ago, and with the code. (ok, guess I'm really gonna be the comic/sucky relief if I join for this one)

Last edited by Dadaph; 05-17-2013 at 03:47 PM. Reason: should I have an 80s training montage first?
  #916  
Old 05-17-2013, 04:00 PM
SpoonyBardOL SpoonyBardOL is online now
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Quote:
Originally Posted by Dadaph View Post
Edit: if I'm in, should I train first? Or is it more fun if I'm really sucking?
As long as you remember to shout out 'Mod!' whenever you die.




Anyway, still any interest in a SMB2 race this weekend? And do we have someone to do the video-combining if we do?

Speaking of, could someone point me to the programs/tutorials necessary to do this? Dunno if I'll be able to pull it off but I'd like to try, and the more people we have doing the video-making the better.
  #917  
Old 05-17-2013, 04:02 PM
Dadaph Dadaph is offline
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Quote:
Originally Posted by SpoonyBardOL View Post
As long as you remember to shout out 'Mod!' whenever you die.
I'm afraid Brickroad would have to mute my entire track during the editing if I do that.

I could be interested in joining for a SMB2 race as well, depending on the time.
  #918  
Old 05-17-2013, 04:03 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Dadaph View Post
Edit: if I'm in, should I train first? Or is it more fun if I'm really sucking? I have beaten the game, but that was a long time ago, and with the code.
The race will definitely be code-legal.

Although, to my credit, I'm consistently making it to the Energy Zone without the code, so maybe I'm not as terribly rusty as I thought!
  #919  
Old 05-17-2013, 04:09 PM
Dadaph Dadaph is offline
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Quote:
Originally Posted by Brickroad View Post
The race will definitely be code-legal.
I'm up for racing, and I might even make it through the game then.

Fixed my connection on my desktop computer, so I hope Skype might sound a bit clearer than it did last time.
  #920  
Old 05-17-2013, 06:20 PM
Torgo Torgo is offline
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Quote:
Originally Posted by Torgo View Post
If all goes as planned.
Oh ho ho.

These stage markers are killing me. I've got my series of images laid out and all my timestamps. The plan is to string them together and encode it as a separate video and overlay it on the final product (essentially what Brick did for the Disney Race). The problem is, for the life of me I can't think of a way to string them together that won't require an absurd amount of frame perfect calculation and take me all blasted day.

Brick, do you know of a way to simply string a set of images together and have it change at frame "x"? There's got to be a simpler, less time-consuming way then what I'm trying to do, but I'm not seeing it.
  #921  
Old 05-17-2013, 06:24 PM
McClain McClain is offline
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You guys need to figure out if there's a way to do this on twitch so you can have spectators/hecklers.

I probably can't do a race tonight because Michelle is doing school stuff right behind me and would probably kill me, but I'm still available Sunday lunch/afternoon if anyone wants to do something in the daytime.
  #922  
Old 05-17-2013, 06:29 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Torgo View Post
Brick, do you know of a way to simply string a set of images together and have it change at frame "x"? There's got to be a simpler, less time-consuming way then what I'm trying to do, but I'm not seeing it.
Nope! Have fun mathing!

Here's the code for the event icons in the Pentathlon video, for comparison:

Code:
# Events counter

# Game     First frame
# SMB3:     3173
# DW1 :	   43740
# MM2 :    54838
# Metroid: 57117
# Zelda:   86570

e0=ImageSource("events_0.png", end=3172, fps=30).ConvertToYV12()
e0=AudioDub(e0, BlankClip(last, length=200)).ResampleAudio(44000).ConvertToMono()

e1=ImageSource("events_1.png", end=40567, fps=30).ConvertToYV12()
e1=AudioDub(e1, BlankClip(last, length=200)).ResampleAudio(44000).ConvertToMono()

e2=ImageSource("events_2.png", end=11098, fps=30).ConvertToYV12()
e2=AudioDub(e2, BlankClip(last, length=200)).ResampleAudio(44000).ConvertToMono()

e3=ImageSource("events_3.png", end=2279, fps=30).ConvertToYV12()
e3=AudioDub(e3, BlankClip(last, length=200)).ResampleAudio(44000).ConvertToMono()

e4=ImageSource("events_4.png", end=29453, fps=30).ConvertToYV12()
e4=AudioDub(e4, BlankClip(last, length=200)).ResampleAudio(44000).ConvertToMono()

e5=ImageSource("events_5.png", end=209092, fps=30).ConvertToYV12()
e5=AudioDub(e5, BlankClip(last, length=200)).ResampleAudio(44000).ConvertToMono()

efinal=(e0+e1+e2+e3+e4+e5).ChangeFPS(30)
What I did was mark the first frame of each changeover (ex: the SMB3 icon appears on frame 3173), and then set the length of each clip to be the correct number of frames (ex: the image that displays before the SMB3 icon pops up, events_0.png, is set up as a clip 3182 frames long).

Fortunately the calculations aren't difficult.
  #923  
Old 05-17-2013, 06:49 PM
Dadaph Dadaph is offline
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Test recordings of Contra went swimmingly with no desync at all. I'm good to go.
(of course, everything will still be messed up during the race, somehow)
  #924  
Old 05-17-2013, 06:52 PM
Red Silvers Red Silvers is offline
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Contra's full? Guess I can't be that guy who fails horribly.
  #925  
Old 05-17-2013, 09:29 PM
Torgo Torgo is offline
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Many thanks for the script, Brick! It's been invaluable.
Quote:
Originally Posted by Brickroad View Post
Fortunately the calculations aren't difficult.
No, but they are time-consuming. Outside of certain contexts, straight math (even basic) is one of those seven levels of hell things for me. Fifth or sixth level, easy.

Fortunately, with your script and a little more fussing and research, I have come up with a solution.

Code:
mark1=ImageSource("marker1.png", fps=30, start=0, end=8434, use_DevIL=true)
mark1=AudioDub(mark1, BlankClip(last, length=200)).ResampleAudio(48000)

mark2=ImageSource("marker2.png", fps=30, start=8435, end=15174, use_DevIL=true)
mark2=AudioDub(mark2, BlankClip(last, length=200)).ResampleAudio(48000)

mark3=ImageSource("marker3.png", fps=30, start=15175, end=21325, use_DevIL=true)
mark3=AudioDub(mark3, BlankClip(last, length=200)).ResampleAudio(48000)

mark4=ImageSource("marker4.png", fps=30, start=21326, end=28972, use_DevIL=true)
mark4=AudioDub(mark4, BlankClip(last, length=200)).ResampleAudio(48000)

mark5=ImageSource("marker5.png", fps=30, start=28973, end=38670, use_DevIL=true)
mark5=AudioDub(mark5, BlankClip(last, length=200)).ResampleAudio(48000)

mark6=ImageSource("marker6.png", fps=30, start=38671, end=50019, use_DevIL=true)
mark6=AudioDub(mark6, BlankClip(last, length=200)).ResampleAudio(48000)

mark7=ImageSource("marker7.png", fps=30, start=50020, end=63678, use_DevIL=true)
mark7=AudioDub(mark7, BlankClip(last, length=200)).ResampleAudio(48000)

mark8=ImageSource("marker8.png", fps=30, start=63679, end=68971, use_DevIL=true)
mark8=AudioDub(mark8, BlankClip(last, length=200)).ResampleAudio(48000)

mark9=ImageSource("marker9.png", fps=30, start=68972, end=xxxxx, use_DevIL=true)
mark9=AudioDub(mark9, BlankClip(last, length=200)).ResampleAudio(48000)

final=alignedsplice(mark1,mark2,mark3,mark4,mark5,mark6,mark7,mark8,mark9)

final
I went back through the ImageSource command and I noticed that there's an option for not only an end time, but a start as well. Using that, basically all I did was apply what time I needed that image to start and end. In this case, a new image starts on the frame a Robot Master goes explode and ends the frame before the next one goes explode. Then I spooled them all together with alignedsplice. The first image starts at frame 0 and the final image ends at whatever frame you need the video to end.

I cribbed your line for the audio so it will play nice with the rest of the package. I honestly wasn't sure what I was going to do there. I just tested it against the rest of the video and it's right on the money.

Setting aside the time it took to figure it out, I think this will shave a lot of time in the future for non-linear games like this that need progress markers. Also, less steps means less room for errors, which is exactly what an ignoramus like myself needs.

avisynth is the best unintentional puzzle game ever.
  #926  
Old 05-17-2013, 09:33 PM
Red Silvers Red Silvers is offline
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Now it's the SMB3 Race vs. MM3 Race... Race.

  #927  
Old 05-17-2013, 10:00 PM
Narishm Narishm is offline
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Quote:
Originally Posted by Red Silvers View Post
Now it's the SMB3 Race vs. MM3 Race... Race.

The SMB3 video will be coming along soon... I am waiting on a reply from someone about music. XD
  #928  
Old 05-17-2013, 11:38 PM
McClain McClain is offline
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Oh man, and now a contra race to add into the mix. So many videos to watch
  #929  
Old 05-18-2013, 12:09 AM
Brickroad Brickroad is offline
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Quote:
Originally Posted by McClain View Post
Oh man, and now a contra race to add into the mix. So many videos to watch
Assuming any of us ever finish process any of them, lawlz
  #930  
Old 05-18-2013, 12:23 AM
Red Silvers Red Silvers is offline
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At this rate...
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