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Lets racing time

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  #511  
Old 04-06-2013, 04:43 AM
Brickroad Brickroad is offline
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Yeah, that would do it. Lagarith is a lossless codec, which means it isn't compressed at all. Xvid will do you a solid.
  #512  
Old 04-06-2013, 09:17 AM
MCBanjoMike MCBanjoMike is offline
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I just realized that the video I sent you of last night's run is at 3x resolution and will need to be resized. Do you want me to do that and send you the fixed version?
  #513  
Old 04-06-2013, 01:10 PM
Torgo Torgo is offline
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Quote:
Originally Posted by Brickroad View Post
Yeah, that would do it. Lagarith is a lossless codec, which means it isn't compressed at all. Xvid will do you a solid.
This worked out swimmingly and I'll recommend it to anyone looking to cut down on file size.
  #514  
Old 04-08-2013, 12:36 AM
Brickroad Brickroad is offline
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Quote:
Originally Posted by MCBanjoMike View Post
I just realized that the video I sent you of last night's run is at 3x resolution and will need to be resized. Do you want me to do that and send you the fixed version?
I can resize it on my end, but the torrent you set up stalled out after about 15%. Let me know when you're seeding again and I'll finish grabbing it.
  #515  
Old 04-08-2013, 07:11 AM
MCBanjoMike MCBanjoMike is offline
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Quote:
Originally Posted by Brickroad View Post
I can resize it on my end, but the torrent you set up stalled out after about 15%. Let me know when you're seeding again and I'll finish grabbing it.
Oops, I figured it had stopped because you were done downloading. I'm seeding it again now.
  #516  
Old 04-09-2013, 08:10 PM
Red Silvers Red Silvers is offline
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Mega Man 2 race!

And does do I have plans for the whole evening.
  #517  
Old 04-09-2013, 09:30 PM
Narishm Narishm is offline
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I'm going to watch it tomorrow morning! ^_^
  #518  
Old 04-10-2013, 02:09 AM
Red Silvers Red Silvers is offline
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Torgo, it amuses me to no end that you made the video description 'Dispensuro no Toothpesto'
  #519  
Old 04-10-2013, 11:21 AM
Madmachine Madmachine is offline
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Who was it that had the mic problems? Did they get fixed? I couldn't watch it with that for very long.

Also, I'd really like to see Brick kick everyone's asses at Mega Man 3. I watched his LP, and honestly, I think I agree with him that it's better than 2.
  #520  
Old 04-10-2013, 11:52 AM
Narishm Narishm is offline
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I'd be down for a Mega Man 3 race. ^_^
  #521  
Old 04-10-2013, 01:58 PM
JBear JBear is offline
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Watching Umby desperately trying in vain to cheat his way past the Crash Bomb boss in Wily 4: A++, would watch again.
  #522  
Old 04-10-2013, 02:36 PM
Red Silvers Red Silvers is offline
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Quote:
Originally Posted by Madmachine View Post
Who was it that had the mic problems? Did they get fixed?
It was Umby, and actually his mic works fine, he just forgot to set his recording to record voice.
  #523  
Old 04-10-2013, 03:08 PM
Madmachine Madmachine is offline
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Also, I remember seeing a Goon race of a Mega Man game where they had little icons of the bosses that each player had left to defeat below his screen, not unlike you guys did with Disney NES compilation. When they defeated the boss, the icon was greyed out. It was REALLY useful, given the nonlinear style of Mega Man.

Last edited by Madmachine; 04-10-2013 at 04:31 PM.
  #524  
Old 04-10-2013, 04:03 PM
McClain McClain is offline
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Yeah, I had trouble watching it with the gaps in the conversation. I do need to at least skip to Umby and the wall boss now, though
  #525  
Old 04-10-2013, 05:19 PM
Torgo Torgo is offline
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Quote:
Originally Posted by Madmachine View Post
Also, I remember seeing a Goon race of a Mega Man game where they had little icons of the bosses that each player had left to defeat below his screen, not unlike you guys did with Disney NES compilation. When they defeated the boss, the icon was greyed out. It was REALLY useful, given the nonlinear style of Mega Man.
Alas, a feature I didn't have time to figure out/implement. I'm going out of town for two weeks tomorrow, so between that, my own slow start, and my complete inexcperience there was a lot of stuff I wanted to do that I just left on the cutting room floor. It was either that or look at as long as another three weeks to finishing it.

(My original idea for the loss of Umby's audio was to "sub" him with the Pyro from TF2. Unfortunately, this would have been massively time-consuming and required at least two more passes on the video. By the time the idea came to mind it was too late.)

Overall yeah, it's pretty rough, but all things considered I'm quite pleased with it. It was a ton of fun to race and, in a way, even more fun to put together. The good news is that a lot of the groundwork is laid and now that I've done it for myself I know a lot more about what I'm doing and how to do it. Future stuff should be a lot quicker to produce, and be a lot nicer.

But speaking of which, what did you do for the finish markers in the Disney race, Brick? That's on the top of my list for any future MM runs.
  #526  
Old 04-10-2013, 05:36 PM
Red Silvers Red Silvers is offline
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Without Umby it's basically "Red doesn't know how to shut up and rambles randomly."

...so a lot like my Castlevania videos.

If we had six people in a race, how would the layout have to change?
  #527  
Old 04-10-2013, 10:13 PM
Destil Destil is offline
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Quote:
Originally Posted by JBear View Post
Watching Umby desperately trying in vain to cheat his way past the Crash Bomb boss in Wily 4: A++, would watch again.
This is amazing.
  #528  
Old 04-10-2013, 10:48 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Torgo View Post
But speaking of which, what did you do for the finish markers in the Disney race, Brick? That's on the top of my list for any future MM runs.
I hacked it together in a complicated and probably not-very-efficient manner, of course!

The counters sit in a 4x4 grid; four players, four games. And I knew where it was going to sit in the video. So what I did was mark down the frame number of each completion and made a new grid with the new completion "lit up". I believe it took 13 images. Then it was relatively simple to string the .pngs together into a video clip using Avisynth, and then adding that clip as an overlay.

A Mega Man video would be a little more complicated, since you'd need a separate clip for each player, but the principle would be the same.
  #529  
Old 04-10-2013, 11:01 PM
Red Silvers Red Silvers is offline
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Quote:
Originally Posted by Brickroad View Post
I hacked it together in a complicated and probably not-very-efficient manner, of course!
Is there any other way?
  #530  
Old 04-10-2013, 11:14 PM
Torgo Torgo is offline
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Yeah, that's basically the kind of solution I had in mind. Inelegant perhaps, but in the relatively short amount of time I've spent with avisynth, I've learned that crazy, inelegant solutions are kind of par for the course.

Quote:
Originally Posted by Red Silvers View Post
If we had six people in a race, how would the layout have to change?
Strictly, six players on an NES game you wouldn't have to change it at all. The video is running 854x480, which is space enough to put six "screens" at their original resolution in a 3x2 grid with some room to spare. The rub is that you won't have much space for anything else. In fact, you'd probably have to rotate the timer on it's side and put finish times on each player's screen rather than off to the side. Some of the SA video's do this. It works, it's just a little cramped.

The alternative is to increase the resolution, which may or may not be ideal, depending. Ultimately a six-man Mega Man race would probably benefit from a little more vertical space to give each player stage clear markers. The downside is that in doing so you veer into oddball resolutions that YouTube doesn't like so much (YouTube displays 16:9 only). YouTube doesn't crop footage, but it will add black bars to the edges to make a video "fit". Again, you'll see this kind of thing in a lot of SA videos and it's perfectly fine, but if you're the type to want your videos to "fit" perfectly, your options are kinda limited.
  #531  
Old 04-11-2013, 01:30 AM
Dark Medusa Dark Medusa is offline
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Very sorry about the technical issues, but I'm glad I could entertain everyone with my failure. I swear, though, I will beat you all at Super Mario Brothers 3, and there's nothing you can do about it.
  #532  
Old 04-11-2013, 01:30 AM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Umby View Post
Very sorry about the technical issues, but I'm glad I could entertain everyone with my failure. I swear, though, I will beat you all at Super Mario Brothers 3, and there's nothing you can do about it.
When do you want to race it?
  #533  
Old 04-11-2013, 01:31 AM
Red Silvers Red Silvers is offline
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Would I win SMB3? Probably not.

Would I enjoy it all the same? Hell yes.
  #534  
Old 04-11-2013, 01:44 AM
Dark Medusa Dark Medusa is offline
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Hah, I would definitely not beat Brickroad, but I will definitely try. I'd want a "full clear", every level grindfest, and it'd have to be when I'm not completely busy, like the summer. But it shall be on like Donkey Kong.
  #535  
Old 04-11-2013, 01:46 AM
Red Silvers Red Silvers is offline
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I think someone mentioned the idea of no warping, but you can chose levels to bypass. This has the potential to backfire if you die on an airship!
  #536  
Old 04-11-2013, 02:24 AM
Torgo Torgo is offline
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The Goons managed to knock out SMB3 without warps in a few hours, if I recall. Granted, a few of them dropped out and one of them was so drunk he couldn't make it past like World 2, but there it is. And let's be honest, it'd have to be no warp whistles. Warp whistles would defeat the whole gol durn point.

I think I'm going to pack my headset and see if I can get the recording software going on the family's rig. Ya know, just in case.
  #537  
Old 04-12-2013, 07:18 AM
SpoonyBardOL SpoonyBardOL is online now
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Ok Internets or no Internets I'm down for a SMB3 race (if it starts early enough in the evening). If I'm dropped again I'll just babble for an hour or two and upload my own version like I did with SMB.

(I say all this because word is up here the FibreOP upgrade is actually complete, but I haven't really tested it in the past night or two to confirm that myself, but I'm hopeful)
  #538  
Old 04-12-2013, 05:45 PM
Red Silvers Red Silvers is offline
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This weekend is pretty shot for me but I definitely want in a SMB3 race. Will I win? Nope. Will it be hilarious? Sure.
  #539  
Old 04-12-2013, 08:00 PM
Torgo Torgo is offline
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I feel relatively good about my SMB3 skillz. I didn't do a complete run of the game, but I was playing it off and on while travelling yesterday and aside from a few farts here and there it went pretty well.

One of the keys is making smart use of P-wings and Jugem's Cloud to get past sticking points or long levels. Basically, any cuts you can take short of a Warp Whistle, take it.

Are folks pro- or anti-card game? I think the time spent is worth the buffer all the extra items give you. There's nothing worse than getting bogged down in that one level with nothing to spare except a Music Box and a Starman.
  #540  
Old 04-12-2013, 08:02 PM
Narishm Narishm is offline
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I'm fairly decent at SMB3, it has been quite a while since I've played it. ^_^ However I'm down for a race as per usual. If you need an extra.
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