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"One to be born from a dragon..." -- Let's Play Final Fantasy II

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  #1831  
Old 08-13-2011, 11:22 PM
dtsund dtsund is offline
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Quote:
Originally Posted by Zef View Post
Quote:
Originally Posted by Brickroad View Post
Chapter the Eighth: Zot
Cool, a DCSS dungeon!
Also,

Quote:
Originally Posted by Brickroad View Post

If you kill all the Puppets but leave the Marion alive, it will Call more to fight you. Sometimes in this situation it's better to kill the Called monster first, and sometimes it's better to kill the Caller. We'll see examples of both later on. Marions and Puppets are both so weak that it sort of doesn't matter, though.
Marions and puppets, eh?
  #1832  
Old 08-13-2011, 11:28 PM
Mazian Mazian is offline
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Quote:
Originally Posted by Brickroad View Post


Okay. Did you know there is a super secret Chocobo Forest?
I think I just heard Eddie screaming all the way from here.
  #1833  
Old 08-14-2011, 02:26 AM
eternaljwh eternaljwh is offline
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Quote:
Originally Posted by Brickroad View Post
This puts you back aboard your airship near Toroia, and you're free to fly wherever you need to go
I wasn't trapped in the backwater Toroia all that time?

Also,
  • Playing castanets
  • Snapping his fingers
  #1834  
Old 08-14-2011, 05:51 AM
Octopus Prime Octopus Prime is offline
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You mean there was a better way to fight Valvalis then to jump on her head then beat her up really fast?

Bricks are indeed the most informative of LPs!
  #1835  
Old 08-14-2011, 06:58 AM
Eddie Eddie is offline
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Quote:
Originally Posted by Mazian View Post
I think I just heard Eddie screaming all the way from here.
You know, if you're going to be proven wrong, there are less worse ways for it to happen.

- Eddie
  #1836  
Old 08-15-2011, 12:56 AM
Issun Issun is offline
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So back when I first played this game (spring break 1992), I was doing the same thing as I did with FF1 in the fall of 1990; that is, forget to equip shit. So it turned out that Zot is the first place where, if you run a lot and don't buy and/or equip new armor and weapons, your negligence will catch up with you. So to this day, the Zot music and the battle with the Magus Sisters fill me with dread, even though the whole thing is a cakewalk now. Here's to the fears instilled in your childhood.

Also, Kain is clearly scrolling Talking Time on his smartphone.
  #1837  
Old 08-15-2011, 02:38 AM
Torgo Torgo is offline
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Quote:
Originally Posted by McClain View Post
(I also don't think I've ever used Berserk strategically before.)
It's nigh essential in the DS version.
  #1838  
Old 08-15-2011, 08:54 AM
Vega Vega is offline
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Originally Posted by Brickroad View Post
I guess I've never thought about it very much, but there's a sort of poetic irony to the situation... brave knight, rowdy airship engineer, bare-chested KARATE and cranky old codger, very much the absolute manliest team in FF2... and they have to beat up a bunch of girls.
Is it a stretch to declare them the manliest team in the entire series? That said, my favorite party is the one you get to fight Valvalis because all five people - including Rosa, with aim - can land a good hit without spending MP. They're my choice for sleepwalking the end of FF4A.

Quote:
Originally Posted by eternaljwh View Post
I wasn't trapped in the backwater Toroia all that time?
Nope! First time I played this I got stuck on the Magus Sisters and had to go back to buy some Cure2s. What got me was not knowing I could simply leave. I didn't even try walking out until I worried I'd have to restart the whole game.

I'm not sure what Valvalis did to Brick, but she was cake to me compared to Lady Magi.

Quote:
Originally Posted by Brickroad View Post
We won't get to see it until next update, but the Drain Spear has a pretty cool side-effect. Can you guess what it is? I bet you can!
A 10% hit rate. Did I guess right?

Quote:
You can use a dagger as an item? I've just had my daily dose of Tell Us What We Didn't Know!

Quote:
I didn't know animated GIFs could move this fast! I must be turning into a web hermit.

Quote:
Which version of the game shows two rows of dialog text in battle? Shopped?

Last edited by Vega; 08-15-2011 at 10:15 AM.
  #1839  
Old 08-15-2011, 10:33 AM
Kzinssie Kzinssie is offline
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Quote:
Originally Posted by Sky Render View Post
I don't think I need to reiterate this, but I have the Anti-Luck. I see situations in video games that are often believed to only be theoretically possible due to the low odds of anything going that insanely wrong.
Ever hit the 1 in 65,536 chance of a Master Ball fail?

Also, I really like Mario RPG's system of replacing randomizers (for the most part) with skill. More RPGs need to use Timed Hits.

Quote:
Originally Posted by Brickroad View Post

♪♪ The Dreadful Fight ♪♪

The Magus Sisters were just a warm-up -- Valvalis is the real boss of Zot. And during my first excursion through FF2, she gave me more trouble than any other boss. Way, way more trouble.
What.

Valvalis (or Barbariccia, since I first played it on GBA) was the least memorable of the four fiends for me. Scarmiglione had the whole back attack thing, Cagnazzo was the king for half the game, Rubicante was just a badass... Meanwhile, Barbariccia just sort of shows up out of nowhere and has the worst gimmick out of all of them.

Oh well. Different strokes.

Also, he's clearly looking for the GBA Micro he lost in the folds of his hand.
  #1840  
Old 08-15-2011, 10:43 AM
Octopus Prime Octopus Prime is offline
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Quote:
Originally Posted by Issun View Post

Also, Kain is clearly scrolling Talking Time on his smartphone.
It's Kain. If anything, he'd be browsing F My Life.

...or perhaps looking up lolcats.
  #1841  
Old 08-15-2011, 10:45 AM
Sky Render Sky Render is offline
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Quote:
Originally Posted by Lilfut View Post
Ever hit the 1 in 65,536 chance of a Master Ball fail?
That's happened to me about... hm, 3 times now? Granted, it's been out of about 150 Master Balls tossed (yeah, I glitched the original; who didn't?), but I'm pretty sure 3-in-150 is a much larger number than 1-in-65536.

Quote:
Originally Posted by Lilfut View Post
Also, I really like Mario RPG's system of replacing randomizers (for the most part) with skill. More RPGs need to use Timed Hits.
Yeah, timed hits are a pretty nifty idea. Giving the player control like that is nice, as long as the game doesn't require the player to have excessive precision to complete the game. I don't think I would've put up with SMRPG if they'd made it so you HAVE to land a 100-jump chain to continue the game.
  #1842  
Old 08-15-2011, 10:52 AM
Kzinssie Kzinssie is offline
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Quote:
Originally Posted by Sky Render View Post
That's happened to me about... hm, 3 times now? Granted, it's been out of about 150 Master Balls tossed (yeah, I glitched the original; who didn't?), but I'm pretty sure 3-in-150 is a much larger number than 1-in-65536.



Yeah, timed hits are a pretty nifty idea. Giving the player control like that is nice, as long as the game doesn't require the player to have excessive precision to complete the game. I don't think I would've put up with SMRPG if they'd made it so you HAVE to land a 100-jump chain to continue the game.
You've had a Master Ball fail?!

Do any non-Mario Nintendo RPGs have timed hits? I know Mother 3 does (still need to play that), but what else?
  #1843  
Old 08-15-2011, 11:11 AM
Octopus Prime Octopus Prime is offline
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I believe Legend of Dragoon did.
  #1844  
Old 08-15-2011, 11:12 AM
Sky Render Sky Render is offline
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Quote:
Originally Posted by Lilfut View Post
You've had a Master Ball fail?!
Sure have. As a general rule of thumb in video games, if there's an unlikely and very bad result, sooner or later I'm gonna see it. Usually much sooner than later.

Quote:
Originally Posted by Lilfut View Post
Do any non-Mario Nintendo RPGs have timed hits? I know Mother 3 does (still need to play that), but what else?
It's not exactly timed hits, but Kingdom Hearts 2 has Reaction Abilities. Of course, being an action RPG, you kind of expect that sort of thing, so yeah. In the more turn-based department, there's Vagrant Story (yes, seriously; it only looks real-time) and its chain/RISK system.
  #1845  
Old 08-15-2011, 11:38 AM
Destil Destil is offline
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Quote:
Originally Posted by Lilfut View Post
Do any non-Mario Nintendo RPGs have timed hits? I know Mother 3 does (still need to play that), but what else?
Squall's gunblade is essentially this (auto crit with good timing).
  #1846  
Old 08-15-2011, 11:45 AM
Kzinssie Kzinssie is offline
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Quote:
Originally Posted by Destil View Post
Squall's gunblade is essentially this (auto crit with good timing).
Well, yes, but only Squall can do it. I mean a universal (or near-universal, even Mario RPG had the stupid unblockable spells with the long-ass animations and the aaaaaaaaaaaaaaah) gameplay mechanic.
  #1847  
Old 08-15-2011, 11:51 AM
Elfir Elfir is offline
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Quote:
Originally Posted by Lilfut View Post
Also, I really like Mario RPG's system of replacing randomizers (for the most part) with skill. More RPGs need to use Timed Hits.
Oh hell no. We don't need to stinkin' skill in RPGs! I don't do skill. >_<
  #1848  
Old 08-15-2011, 11:59 AM
McClain McClain is offline
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Quote:
Originally Posted by Torgo View Post
It's nigh essential in the DS version.
I think there I just made more use of Haste, Slow, Protect and Shell than I ever needed to in the original. It's possible by the time I played that version I would have been using Berserk, but I really don't think I ever used it on Ms. Hair Tornado before.
  #1849  
Old 08-15-2011, 12:15 PM
Lucas Lucas is offline
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Quote:
Originally Posted by Lilfut View Post
You've had a Master Ball fail?!

Do any non-Mario Nintendo RPGs have timed hits? I know Mother 3 does (still need to play that), but what else?
It's not Nintendo, but...


SSSSSSHHHHAAAADOW HEARRRRRRRTS
  #1850  
Old 08-15-2011, 01:27 PM
Bongo Bongo is offline
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Glory of Heracles (the most recent, Nintendo-published one on DS) had... I'm not sure what to call them, but it sure had 'em, and they sure made your spells stronger.
  #1851  
Old 08-15-2011, 01:31 PM
Issun Issun is offline
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Quote:
Originally Posted by Octopus Prime View Post
It's Kain. If anything, he'd be browsing F My Life.

...or perhaps looking up lolcats.
  #1852  
Old 08-15-2011, 03:08 PM
Destil Destil is offline
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Quote:
Originally Posted by McClain View Post
I think there I just made more use of Haste, Slow, Protect and Shell than I ever needed to in the original. It's possible by the time I played that version I would have been using Berserk, but I really don't think I ever used it on Ms. Hair Tornado before.
Given that protect and shell aren't in the original, that's not hard. But, yeah, slow, especially, is a necessity and I pretty much used the first of Edge's turns in every boss fight to use a spider web in the final dungeon.
Quote:
Originally Posted by Lilfut View Post
Well, yes, but only Squall can do it. I mean a universal (or near-universal, even Mario RPG had the stupid unblockable spells with the long-ass animations and the aaaaaaaaaaaaaaah) gameplay mechanic.
Except once you get good at it you don't really need other characters. Junction something good to Str, junction drain to added effect, critical hit every time.
  #1853  
Old 08-15-2011, 03:11 PM
Refa Refa is offline
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Originally Posted by Elfir View Post
Oh hell no. We don't need to stinkin' skill in RPGs! I don't do skill. >_<
Also it makes the battles take longer.
  #1854  
Old 08-15-2011, 05:06 PM
Googleshng Googleshng is offline
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Originally Posted by Refa View Post
Also it makes the battles take longer.
Quite the opposite! Done properly, you do your timed hits during the animations you'd otherwise be seeing (or in a 1 second window beforehand), and the whole idea is to let you significantly up your damage output with awesome timing, so, assuming allowances are made for people sucking (and generally they are) being able to actually time things well is going to lower the total number of rounds spent fighting, yielding quicker battles.

That and seriously, it's mainly the Mario RPGs and Shadow Hearts series that do it, the former of which has that whole minimalist kick, and the latter is all about killing bosses in the short window you have before your characters all start going crazy on you.
  #1855  
Old 08-15-2011, 06:14 PM
Vaeran Vaeran is offline
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Quote:
Originally Posted by Vega View Post
Is it a stretch to declare them the manliest team in the entire series?
Yes, when you compare it to the musclebound manly madness of Sabin and Cyan (with special guest stars Gau, Shadow and Ghost Dude). Let's review their accomplishments in the relevant chapter of The Book of Manly Exploits (aka The Testostertome):

- Cried manly tears over fallen loved ones, then immediately channeled them into murderous, army-destroying rage
- Stomped through enemy camp in crazy robot suits
- Boarded zombie train to the afterlife, ripping through every car before suplexing the goddamned train itself
- Jumped off huge-ass waterfall, punching a hundred fish in their stupid faces on the way down
- Messed shit up on the Veldt, learning to be just as savage as its indigenous beasts
- Crammed three heads into one diving helmet and somehow had enough breathable air to survive being dragged along the ocean floor halfway across the world

I guess Cid and Co. went to a cave where their armor was kinda heavy? And needed to be saved by the power of gentle lute plucking? Fuck that. Sabin and Cyan are Chuck Norris' personal heroes.
  #1856  
Old 08-15-2011, 06:28 PM
hafrogman hafrogman is offline
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Originally Posted by Vaeran View Post
Yes, when you compare it to the musclebound manly madness of Sabin and Cyan's moustache. (with special guest stars Gau, Shadow and Ghost Dude). Let's review their accomplishments in the relevant chapter of The Book of Manly Exploits (aka The Testostertome):

- Cried manly tears over fallen loved ones, then immediately channeled them into murderous, army-destroying rage
- Stomped through enemy camp in crazy robot suits
- Boarded zombie train to the afterlife, ripping through every car before suplexing the goddamned train itself
- Jumped off huge-ass waterfall, punching a hundred fish in their stupid faces on the way down
- Messed shit up on the Veldt, learning to be just as savage as its indigenous beasts
- Crammed three heads into one diving helmet and somehow had enough breathable air to survive being dragged along the ocean floor halfway across the world

I guess Cid and Co. went to a cave where their armor was kinda heavy? And needed to be saved by the power of gentle lute plucking? Fuck that. Sabin and Cyan are Chuck Norris' personal heroes.
Not to belittle your post, but it was much longer than it needed to be.
  #1857  
Old 08-15-2011, 06:41 PM
Octopus Prime Octopus Prime is offline
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Cyans got a 'stache, yes. But so does Yang, and Cids got a rugged BEARD. Tellah also has a beard, but it is far less ruggedly manly.

That being said "Jumped down a waterfall in order to punch more fish in the face", "Ran along the floor of a deep-sea trench" and "train suplex" are more then enough to prove the point.
  #1858  
Old 08-15-2011, 07:06 PM
Googleshng Googleshng is offline
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"You wanna talk beards? Let's talk beards!"
  #1859  
Old 08-15-2011, 07:09 PM
Zef Zef is offline
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That's not a beard, that's a mane.

A man's mean lion's mane of manliness and evil's bane, but a mane nonetheless.
  #1860  
Old 08-15-2011, 08:01 PM
Brickroad Brickroad is offline
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Quote:
Originally Posted by Lilfut View Post
Also, I really like Mario RPG's system of replacing randomizers (for the most part) with skill. More RPGs need to use Timed Hits.
NO.

NO NO NO NO NO NO NO NO NO.

NO NO NO.

NO NO NO NO NO NO.

NO NO.
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