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"One to be born from a dragon..." -- Let's Play Final Fantasy II

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  #1021  
Old 03-08-2011, 07:06 AM
SpoonyBardOL SpoonyBardOL is online now
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And now Milon's appearance makes perfect sense to me.

Well done, Mr. Deptford.
  #1022  
Old 03-08-2011, 07:55 AM
Meditative_Zebra Meditative_Zebra is offline
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Quote:
Originally Posted by Brickroad View Post
I've always found it amusing that one of the first things Cecil does after becoming a paladin is start to wear dresses.

On the other hand, maybe a Cecil clad in a short white leather dress doesn't so unreasonable given the Nintendo Power character art. After all, it's not like Cecil is wearing any pants.



Also, what's with Cecil wearing one of those head mirror thingies that old-timey doctors would always wear? Is that the magical medical device that allows him to cast Cure 2?
  #1023  
Old 03-08-2011, 10:22 AM
Parish Parish is offline
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Surely you don't think it's coincidence that "paladin" rhymes with "OB-GYN"?
  #1024  
Old 03-08-2011, 11:32 AM
Vega Vega is offline
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Quote:
Originally Posted by Deptford View Post
But the tentacles/tusks seem to essentially be overgrown/deformed ribs bursting out of his torso, and growing towards you, twisting and winding. Like the death you planted in his 'earth' body is bursting forth from him cancerously, trying to catch you, as he drags his decomposing frame heavily after you across the mountainside.
Tetsuooo!

Hmm, a lot of the bosses in this game come from Dante's Divine Comedy, at least in name. I think they missed a trick in the remakes by not at least including Graffiacane, Farfarello and Draghignazzo.
  #1025  
Old 03-08-2011, 12:48 PM
Serephine Serephine is offline
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Quote:
Originally Posted by Vega View Post
Tetsuooo!

Hmm, a lot of the bosses in this game come from Dante's Divine Comedy, at least in name. I think they missed a trick in the remakes by not at least including Graffiacane, Farfarello and Draghignazzo.
It blew my mind when I realized Milon = Scarmiglion. Speaking of our buddy the Earth Fiend, has anyone questioned why exactly the Earth Fiend is associated with undeath? Because corpses are supposed to go into the earth or something? I've never understood this. Reading what Deptford wrote about 'planting death in his body' makes sense in a way I'd never thought about, but he shows up with a posse of zombies, not earth elementals. Yes zombies are what you find on the mountain, but if he's the fiend of earth you'd think he'd have custom followers, not just what he scrounged up locally.

Also count me in with the people who never realized his hand was completely broken and fucked up until people brought it up in this thread.
  #1026  
Old 03-08-2011, 01:53 PM
Deptford Deptford is offline
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Quote:
Originally Posted by Tefari View Post
It blew my mind when I realized Milon = Scarmiglion. Speaking of our buddy the Earth Fiend, has anyone questioned why exactly the Earth Fiend is associated with undeath? Because corpses are supposed to go into the earth or something? I've never understood this. Reading what Deptford wrote about 'planting death in his body' makes sense in a way I'd never thought about, but he shows up with a posse of zombies, not earth elementals. Yes zombies are what you find on the mountain, but if he's the fiend of earth you'd think he'd have custom followers, not just what he scrounged up locally.

Also count me in with the people who never realized his hand was completely broken and fucked up until people brought it up in this thread.
Making the Earth Fiend entirely undead-themed is a strange choice, but right off the bat I'll say it's more interesting than making him a rock monster. Part of it might have to do with legacy, referencing good ol' Lich from FF1, though that does nothing but change the question to WHY WAS FF1'S EARTH FIEND UNDEAD. Probably just comes down to nothing but the burial angle, and hey, it works. Plus, in some ways, the fiends kind of represent the dark, violent side of their element, and with earth/land, pestilence and rotting bodies are a creepier and, again, more interesting angle than Milon, The Living Avalanche!!! would have been.

(consideration: maybe any dead body buried in Milon-infested earth is corrupted into one of his lackeys? Someone write a fanfic!)

Also, to look a little deeper into comparing FF1's fiends and FF2's, it's kind of interesting that in every case the FF1 fiend is more flamboyant and dynamic and even colorful. They all look like goddamn EXPLOSIONS of their theme, while FF2's are more low-key designs. It works, where the fiends are true, if rudimentary, characters in FF2 compared to nothing but boss fights and plot points as they were in FF1. FF1 fiends look suitably fearsome, but FF2's look like what they are, ancient evil demons which are also sentient agents going about their business. The FF2 fiends could totally carry a spy team movie, with all their assassinations attempts and kidnapping and undercover work.

Another thing to notice, contrasting the two sets of fiends, is that not only are the FF1 designs more flamboyant, but their poses are far more action-packed. Rather than making their new 16-bit fiends more huge and exciting and complicated, Square focused more on just making the designs and sprites sleek and simplified in concept but far more detailed and subtle. Also, the FF1 fiends arguably had to have ACTION POSE sprites because that was their ONLY sprite. It had to convey that there was a fight going on. Meanwhile, of course, the fiends of FF2 aren't limited to having all their capabilities and intricacies represented by a single sprite, and the game made use of this in every encounter with one of 'em.
  #1027  
Old 03-08-2011, 04:37 PM
mopinks mopinks is offline
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Quote:
Originally Posted by Vega View Post
Hmm, a lot of the bosses in this game come from Dante's Divine Comedy, at least in name. I think they missed a trick in the remakes by not at least including Graffiacane, Farfarello and Draghignazzo.
the DS version does add that Geryon thing.
  #1028  
Old 03-08-2011, 04:57 PM
Zef Zef is offline
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Quote:
Originally Posted by Deptford View Post
Making the Earth Fiend entirely undead-themed is a strange choice, but right off the bat I'll say it's more interesting than making him a rock monster. Part of it might have to do with legacy, referencing good ol' Lich from FF1, though that does nothing but change the question to WHY WAS FF1'S EARTH FIEND UNDEAD.
For the same reason that FF1's Fire Fiend was a multi-armed naga, the Water Fiend was a Scandinavian octopus, and the Wind Fiend was a dragon stolen from D&D the mother of all gods and monsters in Mesopotamian mythology. There's no 1:1 relation between the themes, and none of the monsters is ever an incarnation of its Element, it's just some entity that has a vague connection to the it.

Quote:
Also, to look a little deeper into comparing FF1's fiends and FF2's, it's kind of interesting that in every case the FF1 fiend is more flamboyant and dynamic and even colorful. They all look like goddamn EXPLOSIONS of their theme, while FF2's are more low-key designs.
I also like that all the Fiends in FF2 are human(oid.) The least human of the lot simply looks that way because he's on all fours, but if he stood up he'd look just like a Ninja Turtle who had joined the Blue Man Group.
  #1029  
Old 03-08-2011, 05:05 PM
Dubin Dubin is offline
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Guise, my personal Let's Play-Along has hit a snag. I impulsively spent every last gil (literally only 40 left) buying up a perfect full set of Paladin Armor in Mysidia and saved over that file, so now my mages are stuck at Mt. Ordeals getting two-shotted by everything. D: What's a guy to do to keep this run easy-breezy zero grind?
  #1030  
Old 03-08-2011, 05:07 PM
McClain McClain is offline
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I don't think Brickroad mentioned it, but the big-ass flying birds (I think called Zu) you'll find just outside of Mysidia seem to die to Cecil's black sword every time and they give good XP and GP.
  #1031  
Old 03-08-2011, 05:38 PM
Dubin Dubin is offline
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Nevermind, I just scored a lucky run where the monsters kept targetting Cecil with physical and PalomPorom with magic. Cecil is now scoring present tense criticals as a Paladin.
  #1032  
Old 03-08-2011, 07:20 PM
StrawberryChrist StrawberryChrist is offline
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Quote:
Originally Posted by McClain View Post
I don't think Brickroad mentioned it, but the big-ass flying birds (I think called Zu) you'll find just outside of Mysidia seem to die to Cecil's black sword every time and they give good XP and GP.
They'd be called that if this was FFIV. But we're playing FFII and those things are called Ravens.
  #1033  
Old 03-08-2011, 07:25 PM
Refa Refa is offline
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I'm currently right before the first time you enter The Tower of Babel.
  #1034  
Old 03-08-2011, 07:32 PM
Hirayuki Hirayuki is offline
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Quote:
Originally Posted by Tefari View Post
Speaking of our buddy the Earth Fiend, has anyone questioned why exactly the Earth Fiend is associated with undeath? Because corpses are supposed to go into the earth or something? I've never understood this.
Milon was just wondering the same thing!
  #1035  
Old 03-08-2011, 07:48 PM
Torzelbaum Torzelbaum is offline
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Quote:
Originally Posted by Makkara View Post
That's just perspective messing with you. He's on his hands and knees. You can only see the thigh, knee and foot of his left leg, because the lower leg is hidden from view. Really, he's just a decomposing human corpse with some tentacles. Still creepy looking, though.
Oh, you're right - I can just make out half of his left foot when I look closer. He's still pretty messed-up looking.

And thanks for pointing that out. We're all learning so much here by over-analyzing a game...
  #1036  
Old 03-08-2011, 09:03 PM
Kishi Kishi is offline
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Quote:
Originally Posted by mopinks View Post
the DS version does add that Geryon thing.
And Farfarello is a minor enemy in FFV's final dungeon.
  #1037  
Old 03-08-2011, 09:37 PM
StrawberryChrist StrawberryChrist is offline
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Quote:
Originally Posted by Torzelbaum View Post
Oh, you're right - I can just make out half of his left foot when I look closer. He's still pretty messed-up looking.

And thanks for pointing that out. We're all learning so much here by over-analyzing a game...
Milon certainly has a lot of secrets. I hear he has a whole castle full of them!
  #1038  
Old 03-08-2011, 09:56 PM
timespacewarp timespacewarp is offline
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Quote:
Originally Posted by Parish View Post
Surely you don't think it's coincidence that "paladin" rhymes with "OB-GYN"?
When I saw an ad for Paladin's Quest in a GamePro or Nintendo Power magazine, I initially thought it was a sequel or side-story of FFII.
  #1039  
Old 03-08-2011, 10:14 PM
Parish Parish is offline
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Quote:
Originally Posted by timespacewarp View Post
When I saw an ad for Paladin's Quest in a GamePro or Nintendo Power magazine, I initially thought it was a sequel or side-story of FFII.
You poor, poor thing.
  #1040  
Old 03-08-2011, 11:22 PM
nadia nadia is offline
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Quote:
Originally Posted by Nich View Post
A few characters came off pretty badly in the NP art, but I don't think anyone suffered in the process quite as much as the twins. They look like malformed two-year-olds. Really fat malformed two-year-olds.
I don't think the artist understood that one is a boy and one is a girl.

They both look like the Cabbage Patch doll I had as a kid.

That is, after my brother stripped my doll naked, scribbled on her face with a crayon and threw her in a tree.

Quote:
Originally Posted by Turnip View Post
Oh they said the title!
Strange thing about the Mysidian Legend is that it makes less sense in the subsequent "better" translations.

Quote:
Originally Posted by Tefari View Post
So what happens if you do decide to engage the Dark Reflection Cecil?
You can beat him! For years I had no idea KluYa was telling me, "Stop it. Stop hitting yourself, you stupid idiot." It's not an easy battle, though.
  #1041  
Old 03-08-2011, 11:28 PM
McClain McClain is offline
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Quote:
Originally Posted by nadia View Post
Strange thing about the Mysidian Legend is that it makes less sense in the subsequent "better" translations.
Quote:
Originally Posted by FFIV DS
Birthed from womb of Dragon's maw
And borne unto the stars
By light and darkness cast aloft
Are dreamtide oaths resworn
Moon is swathed in ever-light
Ne'er again to know eclipse
Earth, with hallow'ed bounty reconciled

Yet fleeting is the reverie
When moon from shadow has egressed
Guided forth anew by light made manifest

Two bound by ties of blood
By Time and Fate when wrest apart
Unto lunar light and Gaian breast
What the hell?
  #1042  
Old 03-08-2011, 11:39 PM
Dawnswalker Dawnswalker is offline
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The Mysidian Legend is a rejected Sarah Brightman song. Amazing!
  #1043  
Old 03-08-2011, 11:44 PM
Zef Zef is offline
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Quote:
Originally Posted by McClain View Post
What the hell?
The last paragraph must be all new; the original version ended with a simple "The moon has begun to seek for its own light"... and that was in the ending. And this new version confuses as much as it enlightens: it makes the reference to the Lunar Whale all the more obvious --"born from a dragon" to "dragon's maw," that is, the gulf just outside Mysidia-- but at the same time it starts talking about Cecil and Golbez and what?

...also, "womb of x's maw"? Really? Way to torture the humble "born from" metaphor, guys.
  #1044  
Old 03-09-2011, 12:09 AM
Refa Refa is offline
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I don't think the GBA version screwed with it that much.
  #1045  
Old 03-09-2011, 01:45 AM
SladeForrester SladeForrester is offline
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According to Genesis, Adam was formed out of the Earth itself. During some funeral services, one of the last lines spoken is "From the Earth we were formed, to the Earth we return." Not so big a leap to equate Earth with Zombies in that case.
  #1046  
Old 03-09-2011, 12:11 PM
Sven Sven is offline
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Also, if we sort of equate "Earth" with "all things organic", then "rotting" does match up with the undead.
  #1047  
Old 03-09-2011, 01:17 PM
McClain McClain is offline
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Quote:
Originally Posted by Zef View Post
The last paragraph must be all new; the original version ended with a simple "The moon has begun to seek for its own light"... and that was in the ending. And this new version confuses as much as it enlightens: it makes the reference to the Lunar Whale all the more obvious --"born from a dragon" to "dragon's maw," that is, the gulf just outside Mysidia-- but at the same time it starts talking about Cecil and Golbez and what?

...also, "womb of x's maw"? Really? Way to torture the humble "born from" metaphor, guys.
Well, according to the same wiki, the original Japanese was this:

Quote:
One born
from the mouth
of a dragon,
rising towards
the heavens
with Light
and Darkness,
a sleeping promise
shall awaken.
Veiled in the light
of eternity,
Mother Earth
shall be blessed
with mercy
and salvation.
The moon
has begun to seek
its own light.
One man,
separated from his world
by the stream of time,
sleeps...
So "mouth" of a dragon, maw, whatever
  #1048  
Old 03-09-2011, 01:37 PM
Zef Zef is offline
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Quote:
Originally Posted by McClain View Post
Well, according to the same wiki, the original Japanese was this:

[snip]

So "mouth" of a dragon, maw, whatever
Aaaa, I see. But did the Japanese version have the whole thing at Mysidia, or did it only reveal the last fragments (including the "Sleeps" bit) at the end, like on the SNES? Because the last verse is a pretty huge thing for describing Golbez' post-game fate, so it's weird that they'd take it out from FFIIUS.
  #1049  
Old 03-09-2011, 04:00 PM
Hirayuki Hirayuki is offline
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Quote:
Originally Posted by Zef View Post
But did the Japanese version have the whole thing at Mysidia, or did it only reveal the last fragments (including the "Sleeps" bit) at the end, like on the SNES?
According to this site, which has a great side-by-side comparison of the FF2 and FFIV scripts (well, it's great if you understand Japanese, I guess), the Japanese version of the legend as told in Mysidia (i.e., as engraved on the Legend sword) ended with "...a bounty and mercy," just like the English.

The version in the epilogue, though, goes on for another paragraph or so, as in FFIV DS. Not included in the wiki translation of FFIV below is the bit about "one of the same blood" that was retained in the DS version.
  #1050  
Old 03-09-2011, 08:30 PM
Destil Destil is offline
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I started playing the DS version again because of this thread. Sadly, it's such a slog (and for some really stupid reason I don't have a save right after the shipwreck, I knew I should have gotten a shot of it there) that I doubt I'll be the one to get it. Even with skip-able cut scenes what would take me an hour or two in the original would easily be 4-5 in that version.

I did finally make some progress on my end game save, only to be wiped out on the last level of the lunar core. Not being unable to remove all your weapons mid fight vs. the Minds (Zemus' malice) really hurts. And here I went and removed Rosa and Rydia's attack commands, and felt so clever too).
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