Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
#151
|
|||
|
|||
Well, the game's set up to reward sneaking, so hopefully you'd stick to that. ;p
Love Boktai. There's this awesome versimilitude you get with playing it. There are actual vampire-hunting seasons, depending on where you live. How cool is that? Played the heck out of that game.. didn't like 2 or Lunar Knights, though 2 had the clever inventory system (if you have a bar of chocolate right above an apple in your inventory list, and the chocolate melts, you get.. chocolate-covered apple). |
#152
|
|||
|
|||
Quote:
Quote:
|
#153
|
|||
|
|||
We've got our own place!
I'm guessing more cause some people complained, rather than us asking for one... I don't understand the complaints we had the best threads on the whole forum anyway...
go Let's Play |
#154
|
|||
|
|||
Quote:
Anyways, the game runs slightly slow in emulation so I'm not going to dawdle much. |
#155
|
|||
|
|||
Okay, I'm going to "propose" a Vagrant Story run with limited weapons. Either three weapons to show how to play the game "right" or one weapon to show how many tools are available in the game besides weapon-swapping. One-weapon runs are kind of more fun in a way, but I also just did one. Obviously I'll let the hive-mind pick the weapon classes I use.
It'll be a while before I have time - probably July at the earliest, but I'd be sad if someone called it before me. |
#156
|
|||
|
|||
CP: Barehanded.
Ho ho ho! (I've done that on a 3rd or 4th playthrough, but never a first, probably you'd have to rely totally on break arts and magic). |
#157
|
|||
|
|||
I had no idea what these threads were until this sub-forum was created and I actually tried reading a few. I'm interesting in trying one, but I'll wait and see if the concept even carries through the current backlog.
|
#158
|
|||
|
|||
Quote:
One cool thing about a one-weapon run is that you can get the high-level break arts without grinding for them. |
#159
|
|||
|
|||
Use the one-handed sword until you get the final break-art. Yes, THAT break-art. You know the one.
|
#160
|
|||
|
|||
Staves are such a freaking pain in the ass to upgrade. Their droprate is really low, and what does drop are usually the 1st and 2nd tier staves.. which you can't actually combine to upgrade and jump up the ranks. The lich-group (can't remember if they're Deaths or something else) in Iron Maiden B3 are I think the only place you can find the higher ranked staves.
Anyway, I think I mentioned last time VS came up in a major thread.. one weapon is fine, you can just swap gems as you move through areas (above ground? human gems. undercity? undead gems.) or when you hit a boss. In fact, my verra' first playthrough went that way, had no problems that weren't a result of low weaon durability or PP. |
#161
|
|||
|
|||
Quote:
|
#162
|
|||
|
|||
If anything, the game provides too many tools, and does a bad job of pointing out which are the most valuable ones.
|
#163
|
|||
|
|||
I'm down for a runthrough of Wonder Boy III. No, not the crappy arcade one - Dragon's Trap / Dragon's Curse.
|
#164
|
|||
|
|||
This sounds awesome. If Mega Man X or X2 are still available, I'll take either (or both, if you let me!).
|
#165
|
|||
|
|||
No one's in charge of it, I don't think anyone has to "let" you pick a game. ;p At this point people should be policing it themselves. Ask:
1) How many people are going to care about my game? (posting to ask beforehand is a good idea) 2) How much audience participation is there? (can TTers chime in with input on what bosses I fight and what routes I take, or are they just going to be reminiscing?) 2a) If there's very little, then how can I play through the game in a new/odd/difficult way? (low-level/gear runs or sequence breaking are the most common) 2b) Am I SURE people are going to talk about it, or do I just want to show off mah maddening techniques? (in which case: sign up for a free wordpress blog or something and do it there, or record your run and put it on youtube) 3) Do I have the time and the energy to commit to frequent updates, and will I finish the thing or just wimp out? (hint: it's a lot more work than you think) The only completed LP so far is the original (for TT) for Final Fantasy 1 (NES) done by Brickroad; he delved into the nitty-gritty of the game mechanics, showed off some sequence-breaking, and there's a tonne of nostalgia tied up in the game so interest in it was pretty high. Just some stuff worth considering. |
#166
|
|||
|
|||
Testing the waters here:
Let's Sorta Translate: Persona 1's Snow Queen Quest Audience participation would be minimal, as there's very little room for mistakes in this path. I'll leave the name of the main character up to y'all, as well as which party members we want to take. The translation parts will be loose paraphrasing, not word for word. Potential problems: This will require a lot of preparation before taking on the first real dungeon, but after those preparations (and after I finish that dungeon), I'll be able to tear through pretty much everything else in the game. OR Let's Sorta Translate: Devil Summoner Soul Hackers Audience participation would again be minimal, again, but more than in the Persona 1 LST. You'd get to name a couple of characters, decide which spell path the heroine would get, and maybe which software chips we install in the hero's computer. Translations would also be even looser, because there's a lot more talk in this game. Potential problems: How much would people really want to talk about this? So is there any interest in this or...? |
#167
|
|||
|
|||
Hey guys, apparently the cats over at the Let's Play Archive don't discriminate against non-SA LPs, so I'm going to email the guy and see about getting my FF1 awesomeness archived over there.
It's worth noting that I'm doing this purely for my own personal ego, and not as insurance against Parish vaporizing the forums or anything like that. I'll let ya'll know if it actually goes up. |
#168
|
|||
|
|||
Quote:
But if you want a better chance of getting it on there, you should put it in a format that'll make it easier for him to put it in the archive. It'll be up much faster that way. Also, now that we have an entire section devoted to Let's Plays, maybe we can have more threads going on at once? I'm not saying this because I want to get my own started because I can't for a little while, but I think a lot of people are anxious to do theirs. Just a suggestion, feel free to slap me in the face for saying this. |
#169
|
|||
|
|||
You know, that's a good point. Now that we have our own section, we don't have to worry about pushing each other off the front page do we?
Personally? I'd say wait a little while longer, since TheSL, Octoprime and I are almost done anyway, but maybe we can ease into a larger number as time goes on, once everyone's settled into reading the threads. |
#170
|
|||
|
|||
It might be better to stick with a lower number, the SA forums can support many at once because their user base is much larger.
|
#171
|
|||
|
|||
Quote:
But I agree, if we have too many at once someone is going to get ignored. We don't want someone posting updates with no responses or discussion in between. That would be like a troubadour playing a song on the side of a road in the middle of a ghost town. |
#172
|
|||
|
|||
A better analogy would be a town filled with nothing but Troubadours playing, but yeah. Better to wait and see how things go first.
|
#173
|
|||
|
|||
I'd like to do MYST and Riven playthroughs, since no one's called them yet. I'll wait until some of the current ones are finished, though, so it's not too crowded.
|
#174
|
|||
|
|||
If you're doing it with minimal audience participation, go ahead and do it now, get your screen grabs, write your text, and then release it when it's open.
|
#175
|
|||
|
|||
rei, you should do "reibeatall presents: a Morbid Coffee production: Halo 3: Mega Man 2".
I'm pretty sure you are the only person alive who has beaten it, which makes you overqualified by definition. You can't not do it. |
#176
|
|||
|
|||
That's...
a really great idea. |
#177
|
|||
|
|||
Oh, and for the record, Myst and Riven were on my gigantic unweildly list of games I might do for a future project, so I'm glad to have my options narrowed down a bit. Written correctly I think adventure games would make good picks.
I'd suggest RealMyst instead of the original, since that's a version not a lot of people have played and therefore is a flashier way to show off. It's also got that extra puzzle at the end. |
#178
|
|||
|
|||
You should do this. I mean it.
|
#179
|
|||
|
|||
Fine fine, I'm doing it guys.
Also, WANTED: Somebody good with image editing. Must be able to edit images. PM me if you're interested in helping a good cause. |
#180
|
|||
|
|||
I beat Mega Man 2 as well, guys. =(
|