• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

Let's Play / Master Classes Archive

Back to Let's Play < 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 >
  #31  
Old 05-03-2008, 01:46 PM
spineshark spineshark is offline
evolve into high waves
 
Join Date: Jun 2007
Location: mid cyan
Pronouns: her/she (kisses)
Posts: 12,007
Default

Quote:
Originally Posted by Crested Penguin View Post
I could see doing Vagrant Story or Valkyrie Profile (the first one, the second wouldn't work so well). They're both relatively short RPGs that are somewhat well known, but a lot of people haven't gotten through them because of quirky/frustrating elements. Either has room for audience participation challenges/choices (party selection in VP changes the dynamic, same for weapon selection in VS). I've played them both to death, too.
VP2 would be great, I could even see myself trying it. There's a ton of room to show off tricks and shortcuts and various bits of knowledge about the game systems.
  #32  
Old 05-03-2008, 02:17 PM
Red Hedgehog Red Hedgehog is offline
For blood and gold
 
Join Date: Jun 2007
Location: New York, NY
Posts: 14,409
Default

Quote:
Originally Posted by Brickroad View Post
I'd hate to see people start these and get burned out and not finish them, especially Red Hedgehog's Bard's Tale because holy christ I want to see that one so bad. =)
You just want to see me suffer.

I'm still undecided on which version to do. I'm thinking the Mac version for (my) nostalgia's sake, though.

And I have a great idea for how to open but am totally worried about it petering out as I get more into the game.
  #33  
Old 05-03-2008, 02:35 PM
nunix nunix is offline
Senior Member
 
Join Date: Apr 2008
Posts: 8,600
Default

Quote:
Originally Posted by PapillonReel View Post
Problem is, if there are too many going on at once, then enthusiasm dies even faster because no one will be able to keep up, which makes it a bit of a catch-22 in that sense. I agree that the schedule will probably end up turning some people off, so maybe we should go with who's most prepared next and go from there?
It won't be any worse than someone missing out on a game they wanted to cover. I also don't really get the whole "can't follow more than two threads at once" argument. There are a lot more active threads than that on the boards, and on every other message board someone may or may not read, news sites, et cetera. "Too difficult to keep track of" sounds like quite a lot of bullshit. =p

I just chafe at the sudden need to organise what should just be a fun thing that someone does for a game they know tonnes about and would like to share. Considering the fact that many of these games don't necessarily have a lot of room for audience participation in the first place, or even a lot of variation in their playthrough, you'd then need some person or group to say, "This game is good for coverage. This game is not." And where does that authority come from, and who gets it, and what are all the criteria for inclusion, and what happens when someone disappears for a couple of months, and, and, and...

My point being that making an actual go of organising this has a lot more angles, and it may just be better to let folk play and post what and when they want, rather than trying to control the dang thing.
  #34  
Old 05-03-2008, 04:31 PM
Ample Vigour Ample Vigour is offline
S*xual Tyrannosaurus
 
Join Date: Apr 2008
Posts: 23,585
Default

Quote:
Originally Posted by nunix View Post
Decentralization.
You make good points. The last thing I want to see is drama originating in what's supposed to be fun for all involved.
  #35  
Old 05-03-2008, 07:33 PM
PapillonReel PapillonReel is offline
Bug/Flying
 
Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
Default

Quote:
Originally Posted by nunix View Post
(A damn good point).
Sorry, I think I see what you mean now. I got a little carried away, I guess; I didn't mean to try and systemize everything like that. The best approach might be to just list what everyone plans to do and let everyone go when they want to go; let people decide for themselves.
  #36  
Old 05-03-2008, 07:44 PM
Pombar Pombar is offline
Curious Young Gent
 
Join Date: May 2008
Location: Beijing
Posts: 9,656
Default

Perhaps a simpler policy is to indeed list them as has been done so far - but as more of a list of noted intent than as a strict schedule. People can (and probably would anyway) start these threads when they feel like it, but discretion is obviously advised. If there're three LPs/MCs going on at once, perhaps it'd be better to wait until one or two of them have finished - and you can say as much, "After the next one's done, I feel like doing one", in this thread, so that people can also be aware of who and how many people are thinking of attempting one after the current LPs/MCs are done.
There's no reason there needs to be a formal system to run this when open communication and discretion can be used to get the same result.

...Though now that I've written that, it does feel like a lot of self-evident fluff. Hurm.
  #37  
Old 05-03-2008, 07:54 PM
PapillonReel PapillonReel is offline
Bug/Flying
 
Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
Default

Yeah, I was thinking exactly that. Letting people talk it out and decide for themselves when to start their Let's Play is probably the best policy, and it's obvious enough that I'm ashamed I didn't realize it at first.

Anyway, I changed the list around to reflect that. Though does anyone know a better word than "claim" for the second list? It makes it sound too much like one person per game.
  #38  
Old 05-03-2008, 08:04 PM
Pombar Pombar is offline
Curious Young Gent
 
Join Date: May 2008
Location: Beijing
Posts: 9,656
Default

"When no word will suffice, invent your own." I vote 'Tap'.
But yes, a claiming, er, Tapping policy allows for not only multiple Taps per person, but also Tap overlap (rhymes for bonus points) between people. Since you can always change your mind before eventually attempting one, and it's always good to keep your options open. Again, communication would be key to avoid duplicates.
  #39  
Old 05-03-2008, 08:05 PM
Ample Vigour Ample Vigour is offline
S*xual Tyrannosaurus
 
Join Date: Apr 2008
Posts: 23,585
Default

Quote:
Originally Posted by PapillonReel View Post
Though does anyone know a better word than "claim" for the second list?
Does "proposed" sound too PowerPoint?
  #40  
Old 05-03-2008, 08:09 PM
Pombar Pombar is offline
Curious Young Gent
 
Join Date: May 2008
Location: Beijing
Posts: 9,656
Default

Proposed sounds solid to me, and less invented than my spur-of-the-moment filler word.
Other useful synonymous phrases include; prospective, speculative, expressed interests, intended. Though they're all a bit meaty, those words.
  #41  
Old 05-03-2008, 08:12 PM
PapillonReel PapillonReel is offline
Bug/Flying
 
Join Date: Oct 2007
Location: Edmonton, AB
Posts: 10,444
Default

Proposed sounds good to me. Thanks for the input, guys.
  #42  
Old 05-03-2008, 10:07 PM
Merus Merus is offline
Senior Member
 
Join Date: Jun 2007
Posts: 15,285
Default

Quote:
Originally Posted by falselogic View Post
Doing a Space Quest series run, at least up till the 3rd as I have the games memorized up to there. I could do a King's Quest run through the 6th game as well. Sounds like a lot but the earlier games in both series can be beaten in one sitting, often less than an hour....

Anyone want to see that?
I was originally thinking of doing SQ1. Make sure you do the VGA version of SQ1 - it's a good deal funnier, and you'll probably get better screenshots.

Also, run them in DOSBox. You'll go mad trying to get screenshots for them any other way.
  #43  
Old 05-03-2008, 11:05 PM
Torgo Torgo is offline
We Hardly Knew Ye
 
Join Date: Jun 2007
Location: The Valley Isle
Posts: 9,718
Default

I very well might change my mind in due time, but for now I'm going to, uh, propose FFVI. I don't have the stat and technical knowledge of a true master, but I've played it so many times that I think (hope) that I could provide an entertaining and informative commentary.
  #44  
Old 05-03-2008, 11:25 PM
Gredlen Gredlen is offline
Senior Member
 
Join Date: Aug 2007
Posts: 3,556
Default

I hereby declare that a Let's Play on SaGa Frontier II shall commence in several months' time, to be executed by Gredlen.
  #45  
Old 05-04-2008, 01:19 AM
Alixsar Alixsar is offline
The Shogun of Harlem
 
Join Date: Aug 2007
Location: Harlem
Posts: 24,580
Default

Quote:
Originally Posted by ringworm View Post
Sign me up for Baldur's Gate 2: Shadows of Amn.
I almost picked BG1, so I'm glad we've got someone representing on BG.

Quote:
Originally Posted by Gredlen View Post
I hereby declare that a Let's Play on SaGa Frontier II shall commence in several months' time, to be executed by Gredlen.
Awesome, I am really looking forward to this. Good luck at the Battle of South Moundtop. Even if you use an FAQ, you've still only got a 25% chance of winning. Maybe even less.

As far as my Let's Play goes, does anyone know any good emulators for N64 games? I own multiple copies of OoT, but I don't know of any way I'd be able to take screen caps of my TV so it seems like emulating it on my PC would be the easiest way to do it (plus, as far as my understanding goes, it technically wouldn't be illegal since I own a legit copy of the game...I think that's how it works anyway). The only games I can truly say that I am a true master of are OoT and Starfox 64 (and Suikoden III, but I've beaten that game a million times already and don't want to do it again), but they're both N64 games so I need to figure out some way to get this to work. So...yeah, any/all ideas are welcome.

And if that doesn't work, then I'll just play KOTOR. Because KOTOR is awesome.

Last edited by Alixsar; 05-04-2008 at 02:28 AM.
  #46  
Old 05-04-2008, 04:15 AM
Merus Merus is offline
Senior Member
 
Join Date: Jun 2007
Posts: 15,285
Default

Last time I checked Project 64 was still okay. There might be one with better compatibility out there these days, though.
  #47  
Old 05-04-2008, 01:59 PM
Pheeel Pheeel is offline
Cobra and Phases Group
 
Join Date: Nov 2007
Posts: 971
Default

Wait a minute, I too crave acceptance from complete strangers! With that in mind, I'd like to take a stab at Silent Hill, as it's one of the few games I've actually beaten on all difficulty levels. Plus, it's fairly short.
  #48  
Old 05-04-2008, 02:08 PM
Mightyblue Mightyblue is offline
Are You Sure About That?
 
Join Date: Jun 2007
Location: I am a Mountain Man, in a mountain land
Pronouns: He/Him/His
Posts: 24,722
Default

I don't really crave acceptance so much as an opportunity to let some steam off by playing through a game with a mind to snarkily deconstruct it for an audience, grinning the entire way.
  #49  
Old 05-04-2008, 02:45 PM
Falselogic Falselogic is offline
Threadcromantosaurus Rex
 
Join Date: Aug 2007
Location: Falselogic Sucks
Pronouns: they/they
Posts: 34,613
Default SQ original or remake?

Quote:
Originally Posted by Merus View Post
I was originally thinking of doing SQ1. Make sure you do the VGA version of SQ1 - it's a good deal funnier, and you'll probably get better screenshots.

Also, run them in DOSBox. You'll go mad trying to get screenshots for them any other way.
I grew up playing the original so I'm probably going to stick with it... I could do both and compare and contrast though...
  #50  
Old 05-04-2008, 03:24 PM
Brickroad Brickroad is offline
Lv. 7 lawful woods faffer
 
Join Date: Jun 2007
Location: Tampa Bay
Posts: 24,592
Default

Quote:
Originally Posted by Mightyblue View Post
I don't really crave acceptance so much as an opportunity to let some steam off by playing through a game with a mind to snarkily deconstruct it for an audience, grinning the entire way.
Last time I checked this is what passed for acceptance 'round here.

Incidentally, you just described something like 89% of toastyfrog.com's content throughout its entire history.
  #51  
Old 05-04-2008, 03:54 PM
Lucas Lucas is offline
Metaphysical organ dealer
 
Join Date: May 2008
Location: I don't even know anymore
Pronouns: He/him
Posts: 9,999
Default

Why shouldn't everyone play their games at once? It's not like they all have to post at once. Do your playthrough now, get screencaps, maybe record what you're thinking while you play, then when another LP is finishing up say "Hey guys, I got one ready" and take your turn posting? You could still just post one chapter a day, but we wouldn't have to watch too many threads at once and everyone could play their choice now while they're still enthusiastic about it (plus less odds of real life getting in the way of their updates in the middle of the thread).

It does kind of cut down on the forum interaction part, but for the most part - especially if this ends up more as a "let me show you how awesome I am at this game" thing than anything else - I don't know if that's so horrible. Did the forum decide anything in Brickroad's FF1 playthrough besides the character names?*

*Not saying that's good or bad, just using it as an example.
  #52  
Old 05-04-2008, 04:34 PM
Violet Violet is offline
Discordia
 
Join Date: Jun 2007
Location: fairbanks, alaska
Pronouns: she / her
Posts: 11,014
Default

Quote:
Originally Posted by Lucas View Post
Why shouldn't everyone play their games at once? It's not like they all have to post at once. Do your playthrough now, get screencaps, maybe record what you're thinking while you play, then when another LP is finishing up say "Hey guys, I got one ready" and take your turn posting? You could still just post one chapter a day, but we wouldn't have to watch too many threads at once and everyone could play their choice now while they're still enthusiastic about it (plus less odds of real life getting in the way of their updates in the middle of the thread).
I'm already doing this.

Quote:
It does kind of cut down on the forum interaction part, but for the most part - especially if this ends up more as a "let me show you how awesome I am at this game" thing than anything else - I don't know if that's so horrible.
And wondering about this.
  #53  
Old 05-04-2008, 06:03 PM
Rai Rai is offline
Bluh Bluh
 
Join Date: Dec 2007
Posts: 1,031
Default

After some consideration (and not being able to get System Shock to work on my lappy), I propose that I play a game or two of Fallout sometime in the relatively near future.

But, I do have some questions! Is there any amount of audience participation expected from these (a la allowing the audience to create my character for me versus them telling me in what order to do things versus me doing it all on my own), and are these just going up in Talking about television games? The answer to two seems to be "yes", but it seems like they'd get lost in the other messages.

Also, could we request games? Because I'd love a TT version of Oregon Trail.
  #54  
Old 05-04-2008, 06:40 PM
Lakupo Lakupo is offline
Don't Stop Believin'
 
Join Date: Jun 2007
Location: It's Always Sunny in Philadelphia
Posts: 1,708
Default

I think the more customization involved, the more audience participation would be appreciated. It puts the forum's unique stamp on the whole thing!
  #55  
Old 05-04-2008, 06:48 PM
Red Hedgehog Red Hedgehog is offline
For blood and gold
 
Join Date: Jun 2007
Location: New York, NY
Posts: 14,409
Default

Quote:
Originally Posted by Rai View Post
But, I do have some questions! Is there any amount of audience participation expected from these (a la allowing the audience to create my character for me versus them telling me in what order to do things versus me doing it all on my own), and are these just going up in Talking about television games? The answer to two seems to be "yes", but it seems like they'd get lost in the other messages.

Also, could we request games? Because I'd love a TT version of Oregon Trail.
Ha! TT Oregon Trail is pretty much how I'm planning to play my Bard's Tale playthrough.

I think audience participation is up to you, but it certainly makes it a lot more fun. It also depends how non-linear the game is.
  #56  
Old 05-04-2008, 11:35 PM
Violet Violet is offline
Discordia
 
Join Date: Jun 2007
Location: fairbanks, alaska
Pronouns: she / her
Posts: 11,014
Default

Quote:
Originally Posted by Lakupo View Post
I think the more customization involved, the more audience participation would be appreciated. It puts the forum's unique stamp on the whole thing!
Speaking of which, the reason I originally wanted to do Ogre Battle 64 was because you get to name roughly a hundred characters, and this forum would've been the source of the names. Of course, there's a gender imbalance, and some forum members would've ended up as transvestites, but it still seemed like a fun idea.
  #57  
Old 05-05-2008, 01:12 AM
Brickroad Brickroad is offline
Lv. 7 lawful woods faffer
 
Join Date: Jun 2007
Location: Tampa Bay
Posts: 24,592
Default

Quote:
Originally Posted by Sanagi View Post
some forum members would've ended up as transvestites

I VOLUNTEER, SIR.
  #58  
Old 05-05-2008, 04:25 AM
Alixsar Alixsar is offline
The Shogun of Harlem
 
Join Date: Aug 2007
Location: Harlem
Posts: 24,580
Default

Quote:
Originally Posted by Sanagi View Post
Speaking of which, the reason I originally wanted to do Ogre Battle 64 was because you get to name roughly a hundred characters, and this forum would've been the source of the names. Of course, there's a gender imbalance, and some forum members would've ended up as transvestites, but it still seemed like a fun idea.
I call Destin.

Edit: So I experimented with that Project 64 emulator and a ROM of OoT. Everything works great (the game looks a lot better too...it's a lot sharper than the N64's super blurry version). So you can get rid of that "maybe I'll do KOTOR" thing, Papillion. I am now 100% going to do OoT at some point after finals.

Last edited by Alixsar; 05-05-2008 at 04:37 AM.
  #59  
Old 05-05-2008, 12:18 PM
Sven Sven is offline
For Great Apollo Justice
 
Join Date: Nov 2007
Location: Toronto, Canada
Posts: 21,018
Default

I got going on X-Com over the weekend just to bring myself back up to speed, and wound up with a GREAT game - I captured a Sectoid navigator (knocked out by concussion force from a grenade) on the second mission, and therefore had the Hyper-Wave Decoder earlier than just about any other playthrough.

Of course, I then realised that there's just so much about the game that needs a backstory / explanation that I'll probably start off with a bunch of text pieces with highlights from the UFOapaedia.
  #60  
Old 05-05-2008, 12:31 PM
Makkara Makkara is offline
Shall we praise the sun?
 
Join Date: Jun 2007
Location: Gothenburg, Sweden
Posts: 7,284
Default

Quote:
Originally Posted by Sven View Post
Of course, I then realised that there's just so much about the game that needs a backstory / explanation that I'll probably start off with a bunch of text pieces with highlights from the UFOapaedia.
That's probably a good idea. Also, remember to include every single autopsy and research report. They're the game's big payoff.
< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 >
Top