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Let's Play / Master Classes Archive

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  #121  
Old 05-09-2008, 12:16 PM
Ostrich Ostrich is offline
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Quote:
Originally Posted by Rai View Post
To put it bluntly, no, don't. There are already too many cluttering up the forum and other forum people are starting to be turned off by the idea. It sucks having to wait, but we really should only have 2-3 running concurrently if we're going to do them here.
Yep, you're right. I shouldn't be cluttering up the forum this much so I'll wait until a few are done. I've saved my write-up in a notepad document for future use, so I can wait. We'll see how things are going in a few days.
  #122  
Old 05-09-2008, 12:20 PM
TheSL TheSL is offline
World of Darkness Returns
 
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It should only take me a week, two at the very most to finish up my Dragon Warrior one.
  #123  
Old 05-09-2008, 12:30 PM
MCBanjoMike MCBanjoMike is offline
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I was originally going to suggest that FyreLuigi wait until Dragon Warrior, Link to the Past and Legend of Zelda were finished before starting Pokemon, but now I think it would be better to wait until either X-Com or Mystic Quest finishes too. There are two reasons for this: Pokemon is a long game (and we already have two long LPs with X-Com and FF:MQ), and it also leaves a lot of room for forum input in the selecting and naming of Pokemans. If you don't wait for things to thin out a bit, then you won't get optimal forum participation in what should really be a very interactive thread.

Sorry guy, but I think you should wait. Is there anyone else in the "long" queue before you?
  #124  
Old 05-09-2008, 12:35 PM
PapillonReel PapillonReel is offline
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Mystic Quest is long? I beat it in, like, a week. :P Though MightyBlue's going to be taking his time since he's juggling school and work at the moment, so it'll take long in that sense.

In any case, Pokémon Yellow will definitely make for a fun thread on account of the amount of potential audience participation. However it would be best to wait until the audience isn't, ah, drawn so thin like it is now.
  #125  
Old 05-09-2008, 12:40 PM
TheSL TheSL is offline
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Quote:
Originally Posted by MCBanjoMike View Post
Pokemon is a long game
Meh. I think one of my playthroughs when I traded a CUT monster over was under 5 hours. No worse than Dragon Warrior, really.
  #126  
Old 05-09-2008, 12:41 PM
MCBanjoMike MCBanjoMike is offline
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Quote:
Originally Posted by TheSL View Post
Meh. I think one of my playthroughs when I traded a CUT monster over was under 5 hours. No worse than Dragon Warrior, really.
Seriously? Maybe it just feels long because everything is so slow. This makes it ideal LP fodder: I love the concepts in the game, but have no desire to play it myself!
  #127  
Old 05-09-2008, 12:52 PM
Ostrich Ostrich is offline
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Quote:
Originally Posted by MCBanjoMike View Post
Sorry guy, but I think you should wait. Is there anyone else in the "long" queue before you?
Nah, I understand what you all mean. This is exactly why I wanted to ask first instead of just going ahead and posting to the grumbles of many, many people.

Pokemon can be a slow and tedious game, especially the first versions since there is no "Run" button. There is the bicycle, but I think you're required to open up the menu every time you want to bust it out. Other than that, if you want to fight every trainer and catch every Pokemon you see then it IS going to be a lengthy adventure.
  #128  
Old 05-09-2008, 12:54 PM
TheSL TheSL is offline
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Quote:
Originally Posted by FyreLuigi View Post
Pokemon can be a slow and tedious game, especially the first versions since there is no "Run" button. There is the bicycle, but I think you're required to open up the menu every time you want to bust it out. Other than that, if you want to fight every trainer and catch every Pokemon you see then it IS going to be a lengthy adventure.
That's just it, though- you don't have to to win. If you can catch Zapdos the Elite Four turns into a total joke as well.
  #129  
Old 05-09-2008, 04:11 PM
Lucas Lucas is offline
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Quote:
Originally Posted by FyreLuigi View Post
Nah, I understand what you all mean. This is exactly why I wanted to ask first instead of just going ahead and posting to the grumbles of many, many people.

Pokemon can be a slow and tedious game, especially the first versions since there is no "Run" button. There is the bicycle, but I think you're required to open up the menu every time you want to bust it out. Other than that, if you want to fight every trainer and catch every Pokemon you see then it IS going to be a lengthy adventure.
I almost always had my bike mapped to the select button so I could pull it out instantly. Sometimes I replaced it with a rod if I wanted to fish a lot for some reason.
  #130  
Old 05-09-2008, 04:32 PM
Ostrich Ostrich is offline
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Quote:
Originally Posted by Lucas View Post
I almost always had my bike mapped to the select button so I could pull it out instantly. Sometimes I replaced it with a rod if I wanted to fish a lot for some reason.
Wasn't that only in the Gold and Silver versions, though? I remember in the originals that you could only bring it out via the menus. Though you were allowed to rearrange items so you wouldn't have to scroll through about thirty other things just to find your bike.
  #131  
Old 05-09-2008, 04:35 PM
PapillonReel PapillonReel is offline
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It was. The red, blue and yellow versions required you to sift through menus to grab it. They were also disorganized, as opposed to the auto-sorting later on.

Ah, the memories.
  #132  
Old 05-09-2008, 06:45 PM
Octopus Prime Octopus Prime is offline
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As said, The DW one should be done in about a week or 2, at the rate Paps is going, LttP should be finished just as quickly, if not faster, and once I get to that point, the Dungeons in LoZ are going to be dropping pretty damn quickly (plus I'm not really going to the Second Quest in my Fun Club, maybe in the future).

Wait, like, 2 weeks and there will be a more then wide enough gap to allow for some Pokeymans.
  #133  
Old 05-09-2008, 07:05 PM
Tanto Tanto is offline
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Quote:
Originally Posted by PapillonReel View Post
It was. The red, blue and yellow versions required you to sift through menus to grab it. They were also disorganized, as opposed to the auto-sorting later on.

Ah, the memories.
I believe you can move stuff up the list with select, so that the Bike is always at the top.
  #134  
Old 05-09-2008, 07:08 PM
PapillonReel PapillonReel is offline
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True, you can.
  #135  
Old 05-09-2008, 08:08 PM
Violet Violet is offline
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Seemingly non-relevant complaint: Why have PSX emulators for the Mac only devolved since Virtual Game Station was released nine years ago?
  #136  
Old 05-09-2008, 08:28 PM
Netbrian Netbrian is offline
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I have every intention of doing mine when it's my turn or so. It will be much more enjoyable, even if I have to wait. This way, we can hope people won't be so inundated with LPs that it won't stand out as much.
  #137  
Old 05-09-2008, 08:32 PM
nunix nunix is offline
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Sangai: Dunno. pSX is the only thing worth using on windows OR linux (perfect software emulation, no plugins needed). If you're running a newer Mac maybe you can do one o' them thar virtual machine-bootcamp-strap-thingies the OSX folk are so keen to brag about. ;D
  #138  
Old 05-09-2008, 08:38 PM
PapillonReel PapillonReel is offline
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I'm not sure a good PSX emulator even exists for Mac. :s Every time I tried looking for one led to only madness and despair.
  #139  
Old 05-09-2008, 08:43 PM
Crested Penguin Crested Penguin is offline
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Quote:
Originally Posted by Sanagi View Post
Seemingly non-relevant complaint: Why have PSX emulators for the Mac only devolved since Virtual Game Station was released nine years ago?
This is totally relevant. I'm thinking about doing a Vagrant Story LP in the future, but I can't run the game on my computer. It's funny, because the first time I played that game was on Virtual Game Station.
  #140  
Old 05-09-2008, 09:01 PM
Violet Violet is offline
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Anyways, the reason I brought it up is because it occurred to me that Chrono Cross would be a more interesting game to document. It'd be fun to write from the perspective of Serge, the mute hero, and reinterpret some of the plot from his point of view. Nobody's picked that yet, right? I didn't see it on the list on page one. It looks like I've got the game running well enough on PCSX to give it a go.

I actually tried booting up OS 9 and installing VGS, but my old system folder seems to be mortally choked with cobwebs.
  #141  
Old 05-09-2008, 09:11 PM
nunix nunix is offline
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CC is allowed if you grind out extra battles for between-star stat bonuses. Also you can't take Guile's path into Viper Manor. Also also, long sections on both Mojo and Sheff are required.

There may be other demands placed on you at a later date.

Be prepared.
  #142  
Old 05-09-2008, 09:14 PM
Octopus Prime Octopus Prime is offline
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I'm afraid I'd have to recommend a Lucky Dan and Turnip team, if you're doing that.

Actually, if you can abandon Serge too, then that little alien guy whose name I forget.
  #143  
Old 05-09-2008, 09:17 PM
nunix nunix is offline
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Starky! Man, he was awesome. My first Terra Tower attack team was Serge, Kid, and Starky. He the man.

I'm trying to remember his speech pattern. Elongated vowels (o and a, maybe) or something, I think.

Last edited by nunix; 05-09-2008 at 11:07 PM.
  #144  
Old 05-09-2008, 09:19 PM
PapillonReel PapillonReel is offline
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You better take Pierre with you, or else.
  #145  
Old 05-09-2008, 10:48 PM
Zef Zef is offline
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You must also play New Game + twice, so you can develop all Angel, Devil, and Archetype Pip. And get Razzly's Level-7 Tech!*


*AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
  #146  
Old 05-09-2008, 10:53 PM
nunix nunix is offline
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Pip.

Guh.

Knew a guy once who never finished CC because he was trying to do Pip evolutions. He knew about the bugs, but was meticulously working on it anyway. Don't think he ever got to the end.

It would bother me more, except.. I never use Pip, so whatever.
  #147  
Old 05-09-2008, 10:56 PM
Falselogic Falselogic is offline
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Default wow!

I know I beat CC, I remember (i think) the ending with him on the beach, I know I beat anyway because I didn't have a life at the time and I had a strategy guide, but I don't remember any of the things you guys are talking about which means one of several things:

1) My memory is shit;
2) You guys played this game recently;
3) you've played this game too much; or,
4) I was grown in a vat and my implanted memories are hollow

I'm hoping it's 2 or 3...
  #148  
Old 05-09-2008, 11:18 PM
PapillonReel PapillonReel is offline
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I once got Pip up to the Archetype form, but couldn't use his last ability because he only had spell charges for levels 1-5. Pissed me off to no end.
  #149  
Old 05-09-2008, 11:32 PM
Lucas Lucas is offline
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Quote:
Wasn't that only in the Gold and Silver versions, though? I remember in the originals that you could only bring it out via the menus. Though you were allowed to rearrange items so you wouldn't have to scroll through about thirty other things just to find your bike.
I... wha? I distinctly remember doing this in Red - I didn't have any other versions of the game until Coliseum. I would totally dig out Red and prove it one way or the other, but I've been looking for twenty minutes and can't find my Game Boy games anywhere.
  #150  
Old 05-10-2008, 12:15 AM
Knight Knight is offline
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I'd like to propose doing Boktai. When I first played the game I was nocturnal because I worked the night shift at my job. It was already dark when I woke up and so I made my way through most of the game by sneaking around everywhere, being a total scrooge with what little sunlight I had to spare. I would purify the vampires in the cloudy mornings when I got off work, before I went to bed. I don't think I ever got higher than 2 or 3 bars of sunlight., it made the game kinda intense sometimes.

I have a hacked rom with controllable sunlight though, but I don't think I'll go through it guns blazing. Sneaking was a lot of fun, and I'll probably try to use my best judgment on what the sunlight is like that day to keep it fair, but sunny Texas summer days are gonna be a lot better than overcast California fall mornings.
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