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#1471
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I actually have only 4 cards, so Egarwaen's getting 3 & 4.
We'll activate the secondary, and build two fighters on Darien by exhausting Gral. CONSUMABLES Action Cards: 2 Political Cards: 1 Trade Goods: 0 COMMAND COUNTERS Command Pool: 3 Strategy Allocation: 2 Fleet Supply: 7 Activations: 1 Total in play: 13/16 PLANETS (Resources/Influence) Darien – 2/4 Centauri - 1/3 Gral - 1/1, Blue Tech Specialty Tar'Mann - 1/1 UNITS (Deployed/Total) Space Docks: 2/3, Darien x1, Tar’Mann x1 Ground Forces: Centauri x1, Gral x1, East Wormhole x2, Darien x4 Shock Troops: 0 PDS: 2/6, Darien x2 Fighters: East Wormhole x4, Darien x2 Carriers: 3/4, East Wormhole x2, Darien x1 Destroyers: 3/8, East Wormhole x1, Darien x2 Cruisers: 0/8, Dreadnoughts: 3/5, , Darien x2, East Wormhole x1 War Suns: 0/2 Units (Location) Darien: Space Dock x1, PDS x2, GF x4, Carrier x1, Fighter x2 Centauri: GF x1 Gral: GF x1 East Wormhole: GF x2, Fighter x4, Destroyer x1, Carrier x2, Dreadnought x1 Tar’Mann: Dreadnought x2, Destroyer x2 |
#1472
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Quote:
After SilentSnake does his Production thing, I'm up. |
#1473
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Spending a Strategy Allocation and exhausting 0.0.0., Zohbat, and Wellon to build 2 Dreadnoughts and 1 Cruiser at Zohbat.
COMMAND COUNTERS Command Pool: 4 Strategy Allocation: 0 Fleet Supply: 7 Activations: 1 Total in play: 12/16 PLANETS (Resources/Influence) [0.0.0.] – 5/0 Mellon – 0/2 Zohbat – 3/1, Blue tech specialty Rigel I – 0/1 Rigel II – 1/2 Rigel III – 1/1, Blue tech specialty Quann – 2/1, Green tech specialty Wellon - 1/2 UNITS [0.0.0.] – Space Dock x1, PDS x1 [0.0.0.] space: Dreadnought x2, Fighter x2 Zohbat: PDS x1, Space Dock x1 Mellon/Zohbat space: Carrier x1, Dreadnought x2, Cruiser x1 Rigel I: GF x1 Rigel II: GF x1 Rigel III: GF x1 Rigel Space: Carrier x1, Fighter x3 Quann: GF x3, Space Dock x1 Quann Space: Cruiser x3 (GF x1 each), Destroyer x1, Dreadnought x1, War Sun x1, Fighter x4 UNITS (Deployed/Total) Space Docks: 3/3 Ground Forces: 10 Shock Troops: 0 PDS: 2/6 Fighters: 11 Carriers: 2/4 Destroyers: 1/8 Cruisers: 4/8 Dreadnoughts: 5/5 War Suns: 1/2 |
#1474
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Activating Bereg/Lirta IV. Moving everything I have on Mecatol Rex there along with the High Alert token. The Carrier will pick up 1 GF from Thibah. No invasion, I'll just park everything there.
If you want to take a PDS shot, do so. I'll apply the hit to my Dreadnought. COMMAND COUNTERS Command Pool: 2 Strategy Allocation: 1 Fleet Supply: 9 Activations: 1 Total in play: 13/16 UNIT DEPLOYMENT Jord: Space Dock x1, GF x8, PDS x1 Lazar: GF x6 Sakulag: GF x7 Thibah space: Carrier x1, Cruiser x4, Destroyer x2 Thibah: Space Dock x1, GF x2 Mecatol Rex: empty Bereg/Lirta IV space: Dreadnought x1, Carrier x1 (with GF x4, PDS x2), Cruiser x2, Destroyer x1 After any PDS fire, `Hrist is up! Last edited by Sarcasmorator; 08-19-2011 at 12:55 PM. |
#1475
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With the local misunderstanding cleared up with the Terrans (apparently what was initially thought to be an invading force was just a number of marines going on shore leave), the Space Vampire Council of Space Vampires once again turns it eyes to the east.
Intelligence has arrived that the space bug armada was weakened in a clash with the Mindnet, so the Barony will take this opportunity to strike at the heart of their empire. Activate Vefut II. Move War Sun and Fighterx2 from Hope's End and Dreadnoughtx3, Cruiserx1, Carrierx1, Fighterx2 and 1x Ground Trooper from Fria. I'll wait for action cards & PDS shots before making a roll. COMMAND COUNTERS Command Pool: 3 Strategic Allocation: 0 Fleet Supply: 6 (+1) CONSUMABLES Action Cards: 3 Trade Goods: 2 PLANETS (Resources/Influence) Arc Prime – 4/0 Wren Terra – 2/1 Qucen'n - 1/2 Primor -- 2/1 Ground Troop Refresh) Rarron -- 0/3 (Green Tech Spec) Hope's End -- 3/0 (Shock Troopers) Lirta IV -- 2/3 (Green Tech Spec) Bereg -- 3/1 (Red Tech Spec) Lodor -- 3/1 Fria -- 2/0 UNITS (Deployed/Total) Arc Prime/Wren Terra -- Space Dockx2 Blame -- Dreadnoughtx2, Carrierx2, Fightersx4, 3x Ground Forces Qucen'n -- Ground Forcesx1, Rarron -- Ground Forcesx1 Primor -- Ground Troopx2 Hope's End -- Cruiserx1, Fightersx2, Destroyerx1, PDS, Space Dockx1, 2x Ground Trooper, 1x Shock Troopers Lirta IV: N/A Bereg: N/A Lodor: Carrierx1, Ground Troopsx2 Fria: Cruiserx1, 2x Ground Trooper, 1x Shock Trooper Vefut II: War Sunx1, Dreadnoughtx3, Cruiserx1, Carrierx1, Fighterx5, 1x Ground Trooper TECHNOLOGIES OWNED Hylar V Assault Laser Deep Space Cannon War Sun Antimass Deflectors XRD Transporters – +1 Carrier movement Stasis Capsules Cybernetics Enviro Compensators Micro Technology Integrated Economy Sarween Tools TRADE CONTRACTS Mindnet 1 (+1) Muaat 2 (+1) Last edited by `Hrist; 08-19-2011 at 09:14 PM. |
#1476
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PDS rolls: 6 2 (+1)
1 hit. |
#1477
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Remove one fighter.
My Rolls: War Sun: 9, 1, 2 Dreadnoughtx3: 6, 10, 6 Cruiserx1: 3 (+1) Carrierx1: 2 (+1) Fighterx4: 10, 10, 1, 1 (+1) 6 hits. I think your Destroyer is dead. |
#1478
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Anti-fighter Barrage: 8 3 (+2)
1 fighter destroyed. Round 1: 4 (+2) |
#1479
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Too bad you don't get bonus experience for Overkill. Because bringing that many ships in for a Destroyer was overkill.
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#1480
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Remove another fighter
Bombarding the planet My Rolls: War Sun: 4, 2, 4 Adios Ground Trooper. Invading with my own Ground Trooper and taking the planet. That's it for my turn. |
#1481
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severian is up. What treachery does he have in store?
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#1482
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Treachery? Whatever do you mean! We're all about playing with others, in fact, we think we'll call a caucus and announce some decrees.
We grab our last CC, and place it in Command. Let's see what the new Stage II public objectives have to offer... COMMAND COUNTERS Command Pool: 4 Strategy Allocation: 3 Fleet Supply: 7 Activations: 2 Total in play: 16/16 Alright, here we go. I have 5 Tech Advances of the same color. This is worth 2VP's. I qualify for the "Won a space battle against 3 ships" objective, and snag a VP. VICTORY POINTS: 3 After allaya buy cards, then Google is up! |
#1483
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Passing
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#1484
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I'll execute the secondary (for free, even!).
I draw Action Card I forget the number but it's been cut from the list, and Political Card 52. |
#1485
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Well gee! Now I just feel downright silly getting all freaked out about hoarding CCs to make sure I can manage to pick up whatever super hard tier 2 objective turned up. I would have been just fine and dandy being forced into inaction it seems. Still, deal's a deal. I promised to vacate Jordian airspace, which I still totally intend to do, but I don't really want to tap my giant ship wad there while Sev still has his in striking distance of stuff. So for now I'm just going to spread my cannon fodder around so I can safely drop my supply back down.
Activating Capha and my local ion storm, tossing each a destroyer from the capital. COMMAND COUNTERS Command Pool: 3 Strategy Allocation: 1 Fleet Supply: 5 Activations: 5 Jol/Nar - Space Dock x1, Dreadnought x1, Destroyer x2 Starpoint/New Albion - Space Dock x1, Ground Forces x2, PDS x1 (Starpoint), Cruiser x2 Mehar Xull - PDS x1 Mirage - PDS x1, Dreadnought x1, Cruiser x1, Fighter x2 Tsion/Bellatrix - PDS x1 Vega Major/Minor - Ground Forces x3 (1 on Major, 2 on Minor), Jord - War Sun x1: (Fighter x4, Ground Forces x2), Carrier x1: (Ground Forces x3), Dreadnought x1 Sumerian/Arcturus - War Sun x1, Fighter x2, Dreadnought x2, Carrier x1, Ground Forces x1 Bandwagon - Cruiser x2 Capha - Destroyer x1 Ion Storm (East) - Destroyer x1 And oh right, secondary. Passing on it. |
#1486
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Activating the secondary. Drawing Action Card 16 and Political Card 91.
CONSUMABLES Action Cards: 3 Political Cards: 2 Trade Goods: 0 COMMAND COUNTERS Command Pool: 2 Strategy Allocation: 1 Fleet Supply: 7 |
#1487
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Oh my, that's disappointing. I won't consider our deal broken just yet, Googleshng, but consider yourself on notice! If you're not totally off Jord and Vega next action I'll be turning my gaze your way.
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#1490
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I thought you lost 2? You said you were moving 2 from Hope's End, and 2 from Abyz/Fria.
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#1491
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Oh, I guess I did. Funny how you can think one thing and type another :P
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#1492
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It's not a big deal to change on the map, and it looks like you rolled for the additional Fighter and had it listed on your deployment list, so I can make the change if you want. Won't be uploaded until next map, though.
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#1493
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Please do
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#1494
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All righty. The remaining Bureaucracy secondaries can be posted as y'all get to them.
SilentSnake is up, though if he's going to attack anyone who hasn't made a secondary decision yet, it'll be best to wait. |
#1495
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Passing on the secondary.
The Mindnet activates Zohbat and moves 1 Dreadnought from Quann there. COMMAND COUNTERS Command Pool: 3 Strategy Allocation: 0 Fleet Supply: 7 Activations: 2 Total in play: 12/16 UNITS [0.0.0.] – Space Dock x1, PDS x1 [0.0.0.] space: Dreadnought x2, Fighter x2 Zohbat: PDS x1, Space Dock x1 Mellon/Zohbat space: Carrier x1, Dreadnought x3, Cruiser x1 Rigel I: GF x1 Rigel II: GF x1 Rigel III: GF x1 Rigel Space: Carrier x1, Fighter x3 Quann: GF x3, Space Dock x1 Quann Space: Cruiser x3 (GF x1 each), Destroyer x1, War Sun x1, Fighter x4 |
#1496
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I believe Egarwaen is up!
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#1497
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So, after a very busy weekend, I'm going to catch up. First with ship construction from Production! I'm building two Dreadnoughts and a Destroyer at Muaat, with resources from Muaat, Resculon, El'nath, and Sarween Tools. Alas, I don't have quite enough for another War Sun.
COMMAND COUNTERS Command Pool: 2 Strategy Allocation: 1 Fleet Supply: 3 Total in play: 6/16 PLANETS (Resources/Influence) Muaat (4/1) * Lesab (2/1, Green Tech Spec) * Resculon (2/0) * Coorneeq (1/2, Red Tech Spec) * El'Nath (2/0, Blue Tech Spec) * Arinam - (1/2, Blue Tech Specialty) * Meer - 0/4 * Lisis - 2/2 * UNITS (Deployed/Total) Space Dock - 1/3 Ground Forces - 6 PDS - 1/6 Fighters: 2 Carriers: 2/4 Destroyers: 4/8 Cruisers: 1/8 Dreadnoughts: 4/5 War Suns: 0/2 UNIT DEPLOYMENT Muaat - 1x Space Dock, 1x Ground Force, 1x PDS, 2x Dreadnought, 1x Destroyer El'Nath - 1x Cruiser, Control Marker, 1x Destroyer Coorneeq/Resculon - 1x Ground Force (Coorneeq), 1x Ground Force (Resculon), 1x Carrier, 1x Dreadnought, 1x Destroyer Lesab - 1x Dreadnought, 1x Carrier, 2x Fighter, 1x Ground Force Arinam/Meer - 2x Ground Force (1x Arinam, 1x Meer), 1x Destroyer |
#1498
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All right, Epithet's up!
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#1499
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Then I'm going to hit up Bureaucracy:
COMMAND COUNTERS Command Pool: 2 Strategy Allocation: 0 Fleet Supply: 3 Total in play: 5/16 I draw Action Card #81 and Political Card #88. |
#1500
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Not so fast, Ace! I'm just catching up on secondaries!
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