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My Space Fleet is Invincible! — Let's Play Twilight Imperium Third Edition

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  #631  
Old 06-30-2011, 12:03 PM
Googleshng Googleshng is offline
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On the one hand, there's days (Saturdays specifically) where I really can't commit to looking in on things for the vast majority of the game. On the other hand, I'd be more inclined to save sabotage cards for stuff that's directly affecting me than people beefing themselves up... unless we're actively fighting in general anyway.

Also, double checking that all my stuff is on the map, shouldn't Vega Major there have a ground troop or a marker or something on it there?
  #632  
Old 06-30-2011, 12:09 PM
Sarcasmorator Sarcasmorator is offline
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The I'll add a caveat: If the card affects you, just Sabotage ASAP. I mostly am thinking of cards that someone uses to benefit themselves as being problematic to veto hours later.

Vega Major flipped to neutral (and I lost a GF) thanks to Epithet's Local Unrest card, so no marker or anything there.
  #633  
Old 06-30-2011, 12:11 PM
Egarwaen Egarwaen is offline
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I'm playing TXVsdGljdWx0dXJhbGlzbQ== - Multiculturalism: Play during the Strategy Phase. Choose one opponent’s racial special ability. You gain that ability for this round.

The Embers of Muaat have managed to, VIA an elaborate system of paper masks and faked names, register for correspondence courses at the Universities of Jol-Nar. As such, they now share the following ability of their former Jol-Nari masters:

>When executing the secondary ability of the Technology Strategy Card, you may execute its primary ability as well
  #634  
Old 06-30-2011, 12:17 PM
Googleshng Googleshng is offline
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Just to double check- That's you getting to use that in addition to me getting to use it, right?
  #635  
Old 06-30-2011, 12:19 PM
Sarcasmorator Sarcasmorator is offline
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Yes, he doesn't steal it, just shares it.
  #636  
Old 06-30-2011, 12:30 PM
Lucas Lucas is offline
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Quote:
Originally Posted by Googleshng View Post
Just to double check- That's you getting to use that in addition to me getting to use it, right?
Man, you're going to hate me.

So, if we're all just declaring our strategy phase action cards now, the Mentak will activate one of their sleeper cells among the Jol-Nar for a Scientist Assassination.

Quote:
Scientist Assassination: Play during the Strategy Phase. Choose a player; that player cannot acquire or purchase technology this round.
Sorry dude, but you have a lot of tech.
  #637  
Old 06-30-2011, 12:38 PM
Sarcasmorator Sarcasmorator is offline
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Dang, lots of Action Card, er, action going on.

By the way, Epithet, Lucas and `Hrist: If y'all could choose something other than Leadership as your Strategy Card I'd be grateful. Even to you, Epithet, with your nasty Local Unrest business.
  #638  
Old 06-30-2011, 12:55 PM
Egarwaen Egarwaen is offline
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Quote:
Originally Posted by Sarcasmorator View Post
Dang, lots of Action Card, er, action going on.

By the way, Epithet, Lucas and `Hrist: If y'all could choose something other than Leadership as your Strategy Card I'd be grateful. Even to you, Epithet, with your nasty Local Unrest business.
Heh heh heh.
  #639  
Old 06-30-2011, 12:57 PM
Sarcasmorator Sarcasmorator is offline
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  #640  
Old 06-30-2011, 12:59 PM
Epithet Epithet is offline
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I'm up to pick a strategy card, right? Do I have to wait for everyone else to declare an action card? I'm not playing one myself.
  #641  
Old 06-30-2011, 01:09 PM
Sarcasmorator Sarcasmorator is offline
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I think you're good.

Also, thinking about it further, as most Action Cards that can be played during the Strategy Phase don't have specific timing, I don't see much reason to wait for the table unless you WANT to. So play as you like, and if there are conflicts we can hash them out case by case. Sound fair?

Last edited by Sarcasmorator; 06-30-2011 at 01:21 PM.
  #642  
Old 06-30-2011, 01:20 PM
Epithet Epithet is offline
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Then I'll take Warfare II.

P.S. I'm sorry about Vega Major please don't sic the L1Z1X on me.
  #643  
Old 06-30-2011, 01:25 PM
Sarcasmorator Sarcasmorator is offline
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No worries there. I've been working diligently not to use the L1Z1X to my own advantage as Sol — I'll have them pursue their own objectives and conquer unguarded planets, but that's about it (also, in case anyone was wondering, I have no idea what the other Bureaucracy card from last round is; I chose between the two based on a die roll). In fact, if it would make sense for the L1Z1X to attack Sol (for an objective, say), they will do so.
  #644  
Old 06-30-2011, 01:28 PM
Epithet Epithet is offline
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Quote:
Originally Posted by Sarcasmorator View Post
No worries there. I've been working diligently not to use the L1Z1X to my own advantage as Sol — I'll have them pursue their own objectives and conquer unguarded planets, but that's about it (also, in case anyone was wondering, I have no idea what the other Bureaucracy card from last round is; I chose between the two based on a die roll). In fact, if it would make sense for the L1Z1X to attack Sol (for an objective, say), they will do so.
Yeah, I know, just kidding around. It's seriously crazy how quick they can get those dreadnoughts up. If another player does take them over I'll be in trouble.
  #645  
Old 06-30-2011, 01:31 PM
Sarcasmorator Sarcasmorator is offline
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I'm a little surprised no one has yet, actually. I've given them a huge fleet and kept them competitive in the VP field. The only downside to taking them on at this point is that I know what all their cards are, but if any prospective player was uncomfortable with that we could always discard and draw random new ones.

And if Stiv is reading: You're always welcome to reclaim them, if you have the time to play.

Lucas is up for a Strategy Card, then `Hrist.
  #646  
Old 06-30-2011, 01:59 PM
Lucas Lucas is offline
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I'll take Production.

`Hrist is up.
  #647  
Old 06-30-2011, 02:11 PM
Googleshng Googleshng is offline
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Quote:
Originally Posted by Lucas View Post
Man, you're going to hate me.

So, if we're all just declaring our strategy phase action cards now, the Mentak will activate one of their sleeper cells among the Jol-Nar for a Scientist Assassination.



Sorry dude, but you have a lot of tech.
I do. I also have a lot of Sabotage cards:
Sabotage: Play immediately after an opponent plays an Action Card. Cancel the effect of that card and discard both. Cannot cancel another Sabotage card.

So... yeah. Pull all the fire alarms you want, we're not canceling classes. Especially since apparently we have some new transfer students coming in this semester!
  #648  
Old 06-30-2011, 03:21 PM
Egarwaen Egarwaen is offline
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Quote:
Originally Posted by Googleshng View Post
So... yeah. Pull all the fire alarms you want, we're not canceling classes. Especially since apparently we have some new transfer students coming in this semester!
Pay no attention to the slight smoldering. I am most certainly not your former reading lamp. Please direct me to the nuclear wessels.

Edit: Now I'm picturing this whole sequence of action cards playing out like Star Trek IV meets Animal House. The Muaat transfer students arrive, the Mentak operatives decide this is a marvelous opportunity and trip the fire alarm, the Muaat are running around and panicking, and the Jok-Nar just kind of quietly reason their way out of everything from behind the scenes.
  #649  
Old 06-30-2011, 04:04 PM
Lucas Lucas is offline
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Quote:
Originally Posted by Googleshng View Post
I do. I also have a lot of Sabotage cards
Dangit, I knew that was why you were asking about the details of Egarwaen's play.
  #650  
Old 06-30-2011, 05:38 PM
`Hrist `Hrist is offline
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The Space Vampires claim Technology II
  #651  
Old 06-30-2011, 06:05 PM
Sarcasmorator Sarcasmorator is offline
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The Federation of Sol will snag Leadership.
  #652  
Old 06-30-2011, 07:36 PM
Googleshng Googleshng is offline
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Well, nothing left is all that great, so I'll take Assembly and the 4th trade good for me it comes with.
  #653  
Old 06-30-2011, 08:16 PM
John John is offline
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The Yin take Warfare.
  #654  
Old 06-30-2011, 08:25 PM
Sarcasmorator Sarcasmorator is offline
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The L1Z1X Mindnet will take Bureaucracy.

Trade II receives a bonus counter.

Play order for Round 4 is as follows:

1. Sarcasmorator — Leadership
2. Egarwaen (SPEAKER) — Diplomacy II
3. Googleshng — Assembly
4. Lucas — Production
5. Epithet — Warfare II
6. Severian — Warfare I
7. `Hrist — Technology II
8. L1Z1X Mindnet — Bureaucracy

Which means I'm up. But I gotta make dinner! I'll be back in a bit.

In the meantime: SUSPENSE!

Last edited by Sarcasmorator; 06-30-2011 at 09:17 PM.
  #655  
Old 06-30-2011, 09:22 PM
Sarcasmorator Sarcasmorator is offline
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All right, then. With Egarwaen holding Diplomacy II, it's now or never for this. Activating Mecatol Rex.

I move my Carrier from Mecatol Rex to the Arcturus system, pick up my 3 GF from there, then move back to MR (and yes, this is a legal move, explicitly detailed in the FAQ).

COMMAND COUNTERS
Command Pool: 2
Strategy Allocation: 2
Fleet Supply: 5
Activations: 1
Total in play: 10/16

There are no ships to fight, so we go right on to planetary landing. I commit all 3 of my GFs to Mecatol Rex, and make a bombardment roll with my Dreadnought:

Bombardment: 8 (1 hit)

Shock Troops always die first, so bye-bye! Now for my GF combat rolls:

GF x3: 8, 8, 2 (2 hits)

Egarwaen gets to roll to see if his remaining GF takes out one of mine, but his is certainly outta there and the planet is mine regardless.

Unless there's an Action Card or something.

Last edited by Sarcasmorator; 06-30-2011 at 10:34 PM.
  #656  
Old 06-30-2011, 11:14 PM
Egarwaen Egarwaen is offline
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7 - no damage.

I'd also like to note that that was a really dirty move. Like, I'm considering quitting the game because that was so cheap and lame. You'd never made mention of that FAQ before, so I had no clue it existed, and that's certainly not an obvious interpretation or consequence of the rules, particularly when you'd been adamant before that there was no way to move ships out of a system once it had been activated. Between that and calling out how exposed my systems were to distract attention from your own, I'm beginning to feel that you're using your position as GM to advantage yourself.

The only reason I'm not quitting right away is because I'm pretty sure you've just completely fucked yourself, leaving most of your planets entirely exposed. But we'll see whether you continue to use your position to manipulate the game and provide yourself an advantage.
  #657  
Old 06-30-2011, 11:17 PM
Sarcasmorator Sarcasmorator is offline
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Whoa, PM being written

Last edited by Sarcasmorator; 06-30-2011 at 11:29 PM.
  #658  
Old 06-30-2011, 11:30 PM
Googleshng Googleshng is offline
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On the one hand, hey now! Let's all play nice! On the other hand... no seriously, you can do that? Could have sworn there was past precedent that carriers couldn't scoop stuff up mid-move.

While we're on the subject of clarification, I'm not allowed to use Assembly's secondary when I get around to using the primary, right?
  #659  
Old 06-30-2011, 11:33 PM
Egarwaen Egarwaen is offline
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Quote:
Originally Posted by Googleshng View Post
On the one hand, hey now! Let's all play nice! On the other hand... no seriously, you can do that? Could have sworn there was past precedent that carriers couldn't scoop stuff up mid-move.
He does appear to be correct and his action is permitted by the precise text of the rules. Carriers can pick up anything from any unactivated system along their path.
  #660  
Old 06-30-2011, 11:34 PM
Epithet Epithet is offline
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Quote:
Originally Posted by Googleshng View Post
On the one hand, hey now! Let's all play nice! On the other hand... no seriously, you can do that? Could have sworn there was past precedent that carriers couldn't scoop stuff up mid-move.
They can! There's an example in the rulebook where a carrier picks up some stuff mid-move, and I picked up a fighter mid-move last round with no objection from Sarc.
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