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My Space Fleet is Invincible! — Let's Play Twilight Imperium Third Edition

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  #1411  
Old 08-16-2011, 05:31 PM
Epithet Epithet is offline
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Damaging my remaining dreadnought.

Invadin' Perimeter.

Bombardment: 10 5 (+1)

2 hits before the round begins
, barring some direct hit action.

Round 1:

GFs: 6 9 (+1)

1 hit.
  #1412  
Old 08-16-2011, 05:43 PM
SilentSnake SilentSnake is offline
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Your instincts serve you well.

Direct Hit: Play immediately after a ship has been damaged in a space battle in which you are participating. Destroy the opponent’s damaged ship.

Ground Force Defense: 10, 1, 4

One hit. Two of my GFs will eat it. No Shock Troop for me.
  #1413  
Old 08-16-2011, 05:53 PM
Sarcasmorator Sarcasmorator is offline
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EDIT: Never mind.
  #1414  
Old 08-16-2011, 06:02 PM
Epithet Epithet is offline
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Round 2:

6 (+1)

so...so close.
  #1415  
Old 08-16-2011, 06:04 PM
SilentSnake SilentSnake is offline
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Round 2:

5
  #1416  
Old 08-16-2011, 06:18 PM
Egarwaen Egarwaen is offline
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The warfare between the Mindnet and the Sardakk N'orr has been so vicious that both sides have been reduced to flinging over-ripe fruit!
  #1417  
Old 08-16-2011, 06:40 PM
Epithet Epithet is offline
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Round 3:

8 (+1)

Victory!?
  #1418  
Old 08-16-2011, 06:41 PM
SilentSnake SilentSnake is offline
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Round 3:

3

That will do it for my last Ground Force.
  #1419  
Old 08-16-2011, 06:44 PM
Epithet Epithet is offline
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Victory!

PLANETS
Quinarra – 3/1
Tren’lak – 1/0
Ashtroth 2/0
Abbadon 1/0 (red tech specialty)
Loki 1/2
Perimeter 2/2
Abyz 3/0
Vefut II 2/0 (red tech specialty)

UNITS
Home space - Fighter x1, Cruiser x2,
Quinarra - PDS x1, GF x1, Space Dock x1
Vefut II - GF x1
Vefut II space - Destroyer x1
Abyz - GF x2, PDS x1, Space Dock x1
Perimeter Space - Cruiser x2, Dreadnought x1 (damaged), Carrier x1
Perimeter - GF x1
  #1420  
Old 08-16-2011, 06:58 PM
Sarcasmorator Sarcasmorator is offline
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I'm up!



Let's put that High Alert token on Mecatol Rex.

Secondary time! Then `Hrist is up.
  #1421  
Old 08-16-2011, 07:01 PM
SilentSnake SilentSnake is offline
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Passing on the secondary.
  #1422  
Old 08-16-2011, 07:49 PM
Epithet Epithet is offline
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Passing.
  #1423  
Old 08-16-2011, 07:58 PM
John John is offline
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Pass.
  #1424  
Old 08-16-2011, 11:11 PM
`Hrist `Hrist is offline
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Pass-a-rooney
  #1425  
Old 08-16-2011, 11:22 PM
Sarcasmorator Sarcasmorator is offline
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`Hrist, you can take your action without waiting for Egarwaen or Googleshng to decide on the secondary; you're far out of range of either of them.
  #1426  
Old 08-16-2011, 11:59 PM
Googleshng Googleshng is offline
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OK, so... you can move ships you haven't moved yet, but only 2 of them, into a system that's right next to them, and already has ships of yours in it, is the gist of that giant wad of restrictions right? If I'm not misinterpreting that, passing.
  #1427  
Old 08-17-2011, 12:27 AM
`Hrist `Hrist is offline
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Playing Technology II. Will take Deep Space Cannon, and exhaust Primor, Arc Prime and Fria for eight more resources and the War Sun technology.



COMMAND COUNTERS
Command Pool: 1
Strategic Allocation: 1
Fleet Supply: 6 (+1)

CONSUMABLES
Action Cards: 3
Trade Goods: 3

PLANETS (Resources/Influence)
Arc Prime – 4/0
Wren Terra – 2/1
Qucen'n - 1/2
Primor -- 2/1 Ground Troop Refresh)
Rarron -- 0/3 (Green Tech Spec)
Hope's End -- 3/0 (Shock Troopers)
Lirta IV -- 2/3 (Green Tech Spec)
Bereg -- 3/1 (Red Tech Spec)
Lodor -- 3/1
Fria -- 2/0

UNITS (Deployed/Total)
Arc Prime/Wren Terra -- Space Dockx2
Blame -- Dreadnoughtx2, Carrierx2, Fightersx4, 3x Ground Forces
Qucen'n -- Ground Forcesx1,
Rarron -- Ground Forcesx1
Primor -- Ground Troopx2
Hope's End -- Cruiserx1, Fightersx3, Destroyerx1, PDS, Space Dockx1, 2x Ground Trooper, 1x Shock Troopers
Lirta IV: N/A
Bereg: N/A
Lodor: Carrierx1, Ground Troopsx2
Fria: Dreadnoughtx3, Cruiserx2, Carrierx1, Fighterx2, 3x Ground Trooper, 1x Shock Trooper

TECHNOLOGIES OWNED
Hylar V Assault Laser
Antimass Deflectors
XRD Transporters – +1 Carrier movement
Enviro Compensators
Stasis Capsules
Micro Technology
Cybernetics
Integrated Economy
Sarween Tools
Deep Space Cannon
War Sun


TRADE CONTRACTS
Mindnet 1 (+1)
Muaat 2 (+1)
  #1428  
Old 08-17-2011, 12:33 AM
SilentSnake SilentSnake is offline
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Passing on the secondary.
  #1429  
Old 08-17-2011, 01:42 AM
Sarcasmorator Sarcasmorator is offline
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Pass.
  #1430  
Old 08-17-2011, 04:37 AM
Googleshng Googleshng is offline
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You know when you hit that point in Civ where the only things left to research are Future Techs and like, Chivalry, because you just could never have been bothered?

Exhausting Starpoint, Capha, Arnor, Velnor and using a total of 4 planet discounts to snag Auto Defense Turrets, Assault Cannon, and X-89 Bacterial Weapon.

PLANETS (Resources/Influence)
Jol – 1/2
Nar – 2/3
Capha – 3/0
Arnor 2/1

Lor 1/2 (Red Tech Specialty)
Starpoint 3/1
New Albion 1/1 (Green Tech Specialty)
Mehar Xull 1/3 (Blue Tech Specialty)
Mirage 1/2 (Fighters)
Tsion 2/2 (Trade Goods)

Bellatrix 0/1 (Red Tech Specialty)
Vega Major 2/1
Vega Minor 1/2 (Blue Tech Specialty)
Velnor 2/0 (Red Tech Specialty)
Sumerian 2/2 (Trade Goods)

Arcturus 1/1

COMMAND COUNTERS
Command Pool: 0
Strategy Allocation: 2
Fleet Supply: 4
Activations: 3

TECHNOLOGIES OWNED
Hylar V Assault Laser
Deep Space Cannons
Magen Defense Grid
Auto Defense Turrets
Assault Cannon

War Sun
Graviton Negator

Antimass Deflectors
XRD Transporters
Type IV Drive
Advanced Fighters
Fleet Logistics

Cybernetics
Gen Synthesis
Hypermetabolism
Neural Motivator
Dacxive Reanimators
X-89 Bacterial Weapon

Enviro Compensator
Sarween Tools
  #1431  
Old 08-17-2011, 11:55 AM
Egarwaen Egarwaen is offline
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Passing on both secondaries.
  #1432  
Old 08-17-2011, 02:47 PM
Sarcasmorator Sarcasmorator is offline
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severian can go whenever he pops in to buy a tech (or not). He's too far from Epithet to attack!
  #1433  
Old 08-17-2011, 03:09 PM
Epithet Epithet is offline
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Passing.
  #1434  
Old 08-17-2011, 03:33 PM
John John is offline
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I won't be buying a tech, and I don't care about Epithet, he's all the way up there being squeezed. I do care about those ships to the north, however.

Activating Tar'Mann, and moving my two dreadnoughts and two destroyers. Before my barrage starts, I will play an action card! Which will be revealed when I get home in a few hours. Egarwaen, think about what you've done and let me know if you plan on playing a card also.
  #1435  
Old 08-17-2011, 05:34 PM
Egarwaen Egarwaen is offline
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Not playing an action card. Go ahead and reveal.
  #1436  
Old 08-17-2011, 06:53 PM
John John is offline
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COMMAND COUNTERS
Command Pool: 2
Strategy Allocation: 3
Fleet Supply: 5
Activations: 1
Total in play: 11/16

Morale Boost - Play immediately before any space battle or invasion combat round. For this
round (not the entire battle), your units receive +1 on all combat rolls.

Anti Fighter Barrage! Hits on a 6 (with Assault Laser and Turrets, plus one more die per destroyer).

9, 3, 1, 9, 6, 6. All of your fighters are gone.


Assault Cannon pre-battle shots! Hits on a 4.

3, 2. No dice.


Here's where you declare your retreat, coward.



Actual battle! Hidden from view until you decide if you're staying to fight like a man!

Dreadnoughts: 6, 8. Two hits.
Destroyers: 6, 8. Two hits.
So much for retreating.
  #1437  
Old 08-17-2011, 07:07 PM
Egarwaen Egarwaen is offline
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Not actually able to retreat. I have no activated adjacent systems and made the mistake of not putting any CCs in SA. So let me take my pre-battle losses...

Down three fighters. Return fire from my War Sun and Dready:

War Sun (hits 3+): 8, 10, 7

Dreadnought (hits 5+): 7

Now, I'll look at your spoiler and pick my losses...
  #1438  
Old 08-17-2011, 07:09 PM
Egarwaen Egarwaen is offline
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Yup, losing both the War Sun and the Dreadnought. Take your four hits and enjoy it!

Incidentally, I'd be willing to provide trade goods (once someone takes the goddamn trade strategy) to anyone who's willing to toss a Direct Hit at Severian.
  #1439  
Old 08-17-2011, 07:19 PM
John John is offline
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The updated cards from the first expansion explicitly say you have to be in a battle to use Direct Hit.

I'll take two hits to my Dreadnoughts, then play

Emergency Repairs: Play at any time. Choose a system and immediately repair all of your Dreadnoughts and War Suns there.

They are repaired, then take two more hits.

Googleshng is up!
  #1440  
Old 08-17-2011, 08:51 PM
Egarwaen Egarwaen is offline
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severian, how many Action Cards do you have left in your hand?
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