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My Space Fleet is Invincible! — Let's Play Twilight Imperium Third Edition

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  #1231  
Old 08-04-2011, 01:38 AM
Sarcasmorator Sarcasmorator is offline
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I'm not seeing a Carrier at 0.0.0.; do you mean a Cruiser? And on which ships do you want the 2 GF from Mellon? It could matter depending on what of yours gets blown up.
  #1232  
Old 08-04-2011, 09:37 AM
SilentSnake SilentSnake is offline
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Quote:
Originally Posted by Sarcasmorator View Post
I'm not seeing a Carrier at 0.0.0.; do you mean a Cruiser? And on which ships do you want the 2 GF from Mellon? It could matter depending on what of yours gets blown up.
On the Carrier. And I changed my 0.0.0 movement to say "Cruiser" because that's what I meant.
  #1233  
Old 08-04-2011, 09:53 AM
Epithet Epithet is offline
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My PDS roll: 5 (+1)

A hit.

Taking the PDS hit to one of my fighters.
  #1234  
Old 08-04-2011, 10:02 AM
SilentSnake SilentSnake is offline
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And one of my fighters falls as well.

Space combat begins!

Dreadnought rolls: 5+2 (Hit); 3+2 (Hit)

Cruiser roll: 7+2 (Hit)

Carrier roll: 10+1 (Hit)

Fighter roll: 8+2 (Hit)
  #1235  
Old 08-04-2011, 10:20 AM
Epithet Epithet is offline
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Space combat rolls:

Fighter: 2 (+2)
Cruiser: 3 (+2)
Carrier: 3 (+1)

0 hits! They're all fired.


Everything dies this round.
  #1236  
Old 08-04-2011, 11:47 AM
SilentSnake SilentSnake is offline
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Coolio.

And actually, The Mindnet will not be invading this round. We'll just orbit the planet and look menacing for a bit.

COMMAND COUNTERS
Command Pool: 1
Strategy Allocation: 1
Fleet Supply: 6
Activations: 1
Total in play: 8/16

UNITS
[0.0.0.] – Space Dock x1, PDS x1
[0.0.0.] space: Dreadnought x2, Fighter x2
Zohbat: PDS x1, Space Dock x1
Mellon/Zohbat space: Carrier x1
Rigel I: GF x1
Rigel II: GF x1
Rigel III: GF x1
Rigel Space: Carrier x1, Fighter x3
Quann: GF x1, Space Dock x1
Quann Space: Cruiser x3 (GF x1 each), Destroyer x1, Dreadnought x1, War Sun x1, Fighter x2
Perimeter space: Dreadnought x2, Carrier x1 (carrying GF x3), Cruiser (carrying GF x1), Fighter x1

TRADE CONTRACTS
L1Z1X 1
Letnev 1

`Hrist is up!

Last edited by SilentSnake; 08-08-2011 at 01:37 PM.
  #1237  
Old 08-04-2011, 01:14 PM
`Hrist `Hrist is offline
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Let's Technology II



I'll take Integrated Economy. Tapping Bereg, Primor and Lodor for eight additional resources, and getting Sarween Tools as well.

COMMAND COUNTERS
Command Pool: 1
Strategic Allocation: 0
Fleet Supply: 6 (+1)

CONSUMABLES
Action Cards: 3
Trade Goods: 1

PLANETS (Resources/Influence)
Arc Prime – 4/0
Wren Terra – 2/1

Qucen'n - 1/2
Primor -- 2/1 Ground Troop Refresh)
Rarron -- 0/3 (Green Tech Spec)
Hope's End -- 3/0 (Shock Troopers)
Lirta IV -- 2/3 (Green Tech Spec)
Bereg -- 3/1 (Red Tech Spec)
Lodor -- 3/1

Fria -- 2/0

UNITS (Deployed/Total)
Arc Prime/Wren Terra -- Space Dockx2, Dreadnoughtx2, Carrierx2, Fightersx4, 3x Ground Forces
Qucen'n -- Ground Forcesx1,
Rarron -- Ground Forcesx1
Primor -- Ground Troopx2
Hope's End -- Cruiserx1, Fightersx3, Destroyerx1, PDS, Space Dockx1, 2x Ground Trooper, 1x Shock Troopers
Lirta IV: N/A
Bereg: N/A
Lodor: Carrierx1, Ground Troopsx2
Fria: Dreadnoughtx2, Cruiserx1, Carrierx1, 1x Ground Trooper, 1x Shock Trooper

TECHNOLOGIES OWNED
Hylar V Assault Laser
Antimass Deflectors
XRD Transporters – +1 Carrier movement
Enviro Compensators
Stasis Capsules
Micro Technology
Cybernetics
Integrated Economy
Sarween Tools


TRADE CONTRACTS
Mindnet 1 (+1)
Muaat 2 (+1)

VICTORY POINTS: 3
  #1238  
Old 08-04-2011, 01:18 PM
SilentSnake SilentSnake is offline
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Passing on the secondary.
  #1239  
Old 08-04-2011, 01:41 PM
Sarcasmorator Sarcasmorator is offline
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Pass!
  #1240  
Old 08-04-2011, 01:51 PM
Epithet Epithet is offline
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Passing! I gotta buillllddddddd.
  #1241  
Old 08-04-2011, 02:11 PM
Egarwaen Egarwaen is offline
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Oh thank god. I'd been waiting for this. I'm all over that secondary. Tapping Coorneeq, El'nath, and Arinam for four resources and using the Blue tech specs on El'Nath and Arinam to acquire Antimass Deflectors.

COMMAND COUNTERS
Command Pool: 1
Strategy Allocation: 0
Fleet Supply: 3
Activations: 1
Total in play: 5/16

PLANETS (Resources/Influence)
Muaat (4/1)
Lesab (2/1, Green Tech Spec)
Resculon (2/0)
Coorneeq (1/2, Red Tech Spec)
El'Nath (2/0, Blue Tech Spec)
Arinam - (1/2, Blue Tech Specialty)

Meer - 0/4

TECHNOLOGIES OWNED
Enviro Compensator (Yellow): Space Docks gain +1 to production capacity
Sarween Tools (Yellow): When building with a Space Dock, you gain 1 additional resource
Hylar V Assault Laser (Red): Cruisers and Destroyers gain +1 on combat rolls
War Sun (Red): Can now build War Suns
Deep Space Cannon (Red): PDS can fire at adjacent systems
Micro Technology (Yellow): When receiving trade goods from your trade agreements, receive 1 extra trade good for each active trade agreement.
Antimass Deflectors (Blue): Move through Asteroid Fields
  #1242  
Old 08-04-2011, 02:36 PM
John John is offline
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Having no Strategy CC's again, we reluctantly pass.
  #1243  
Old 08-04-2011, 05:23 PM
Googleshng Googleshng is offline
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In the end, it may be that I win this game. It may be that I lose. But there's one thing that will go down in history. That there was one turn where I managed to research 4 frelling technologies at once.

So let's see. Before going crazy with this, I have inexhausted planetary discount coupons for 3 red, 1 green, 1 blue. I'm getting one of each, so the order is not going to really matter here so long as the red isn't the freebie, so basically I just need to scrounge up 10 resources. Trade goods cover 2 of those, the rest can easily be obtained from, in no particular order, Nar, Lor, New Albion, Vega Minor, Velnor, and Arcturus. OK. Tuition paid up in full, I can now go right ahead and add on to my earlier action card purchase of Advanced Fighters... Dacxive Reanimators, Graviton Negator, and Fleet Logistics. (Does that one just refer to anything that goes off an activation, or does playing an action card work with it too?)

Will the game end before I research every tech? Let's find out!

CONSUMABLES
Action Cards: 5
Political Cards: 2
Trade Goods: 0

COMMAND COUNTERS
Command Pool: 3
Strategy Allocation: 0
Fleet Supply: 4
Activations: 2

PLANETS (Resources/Influence)
Jol – 1/2
Nar – 2/3
Capha – 3/0
Arnor 2/1
Lor 1/2 (Red Tech Specialty)
Starpoint 3/1
New Albion 1/1 (Green Tech Specialty)
Mehar Xull 1/3 (Blue Tech Specialty)
Mirage 1/2 (Fighters)
Tsion 2/2 (Trade Goods)

Bellatrix 0/1 (Red Tech Specialty)
Vega Major 2/1
Vega Minor 1/2 (Blue Tech Specialty)
Velnor 2/0 (Red Tech Specialty)
Sumerian 2/2 (Trade Goods)
Arcturus 1/1


TECHNOLOGIES OWNED
Hylar V Assault Laser
Deep Space Cannons
Magen Defense Grid
War Sun
Graviton Negator

Antimass Deflectors
XRD Transporters
Type IV Drive
Advanced Fighters
Fleet Logistics

Cybernetics
Gen Synthesis
Hypermetabolism
Neural Motivator
Dacxive Reanimators

Enviro Compensator
Sarween Tools
  #1244  
Old 08-04-2011, 05:38 PM
Sarcasmorator Sarcasmorator is offline
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Fleet Logistics allows two Tactical Actions. Action Cards, Strategic Actions and Transfer Actions are different and can't be mixed.
  #1245  
Old 08-04-2011, 10:39 PM
Sarcasmorator Sarcasmorator is offline
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Epithet is up!
  #1246  
Old 08-05-2011, 10:35 AM
Epithet Epithet is offline
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Activating Quinarra, and activating Quinarra, Trenlak, Ashtaroth, Abyz, and Vefut II for for 11 resources to build Dreadnought x1, Cruiser x1, Carrier x1, and Fighter x2.

COMMAND COUNTERS
Command Pool: 1
Strategy Allocation: 1
Fleet Supply: 5

CONSUMABLES
Action Cards: 3
Political Cards: 1
Trade Goods: 0

PLANETS
Quinarra – 3/1
Tren’lak – 1/0
Ashtroth 2/0

Abbadon 1/0 (red tech specialty)
Loki 1/2
Perimeter 2/2
Abyz 3/0
Vefut II 2/0 (red tech specialty)


UNITS
Home space - Fighter x5, Cruiser x3, Carrier x1, Dreadnought x1
Quinarra - PDS x1, GF x3, Space Dock x1
Perimeter - GF x1
Perimeter Space - Carrier x1, Fighter x2, Cruiser x1
Vefut II - GF x1
Vefut II space - Dreadnought x1, Destroyer x1
A/L/A space - Cruiser x1
Abyz - GF x2, PDS x1, Space Dock x1
Fria - GF x1
  #1247  
Old 08-05-2011, 11:13 AM
Sarcasmorator Sarcasmorator is offline
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severian is up!
  #1248  
Old 08-05-2011, 06:34 PM
John John is offline
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It's Leadership time!




We take 3, then buy 3 more by exhausting Centauri and giving up 3 Trade Goods. 3 go into Command, 2 in Strategy and 1 in Supply.


CONSUMABLES
Action Cards: 6
Political Cards: 1
Trade Goods: 0

COMMAND COUNTERS
Command Pool: 4
Strategy Allocation: 2
Fleet Supply: 5
Activations: 2
Total in play: 13/16



PLANETS (Resources/Influence)
Darien – 4/2*
Centauri - 1/3
Gral - 1/1, Blue Tech Specialty
Tar'Mann - 1/1
Lisis - 2/2


Take your CC's everyone, then Sarcasmorator is up!
  #1249  
Old 08-05-2011, 06:37 PM
Sarcasmorator Sarcasmorator is offline
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Tapping Mecatol Rex for 3 CCs, naturally.

COMMAND COUNTERS
Command Pool: 2
Strategy Allocation: 5
Fleet Supply: 5
Activations: 2
Total in play: 14/16

PLANETS (Resources/Influence)
Jord – 4/2
Lazar – 1/0
Sakulag – 2/1
Thibah – 1/1
Mecatol Rex — 1/6
  #1250  
Old 08-05-2011, 06:38 PM
Epithet Epithet is offline
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Tapping Loki and Perimeter for two CCs, and putting one in Fleet Supply and one in Command Pool

COMMAND COUNTERS
Command Pool: 2
Strategy Allocation: 1
Fleet Supply: 6

PLANETS
Quinarra – 3/1
Tren’lak – 1/0
Ashtroth 2/0

Abbadon 1/0 (red tech specialty)
Loki 1/2
Perimeter 2/2
Abyz 3/0
Vefut II 2/0 (red tech specialty)
  #1251  
Old 08-05-2011, 06:59 PM
`Hrist `Hrist is offline
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Exhausting Quecen'n and Rarron for four influence. One will go in the regular CC, and one goes to Strategic Allocation.

COMMAND COUNTERS
Command Pool: 2
Strategic Allocation: 1
Fleet Supply: 6 (+1)

CONSUMABLES
Action Cards: 3
Trade Goods: 1

PLANETS (Resources/Influence)
Arc Prime – 4/0
Wren Terra – 2/1

Qucen'n - 1/2
Primor -- 2/1 Ground Troop Refresh)
Rarron -- 0/3 (Green Tech Spec)
Hope's End -- 3/0 (Shock Troopers)
Lirta IV -- 2/3 (Green Tech Spec)
Bereg -- 3/1 (Red Tech Spec)
Lodor -- 3/1

Fria -- 2/0

UNITS (Deployed/Total)
Arc Prime/Wren Terra -- Space Dockx2, Dreadnoughtx2, Carrierx2, Fightersx4, 3x Ground Forces
Qucen'n -- Ground Forcesx1,
Rarron -- Ground Forcesx1
Primor -- Ground Troopx2
Hope's End -- Cruiserx1, Fightersx3, Destroyerx1, PDS, Space Dockx1, 2x Ground Trooper, 1x Shock Troopers
Lirta IV: N/A
Bereg: N/A
Lodor: Carrierx1, Ground Troopsx2
Fria: Dreadnoughtx2, Cruiserx1, Carrierx1, 1x Ground Trooper, 1x Shock Trooper

TECHNOLOGIES OWNED
Hylar V Assault Laser
Antimass Deflectors
XRD Transporters – +1 Carrier movement
Enviro Compensators
Stasis Capsules
Micro Technology
Cybernetics
Integrated Economy
Sarween Tools

TRADE CONTRACTS
Mindnet 1 (+1)
Muaat 2 (+1)

VICTORY POINTS: 3
  #1252  
Old 08-05-2011, 07:17 PM
Egarwaen Egarwaen is offline
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Exhausting Meer for two CCs, putting both in SA.

COMMAND COUNTERS
Command Pool: 1
Strategy Allocation: 2
Fleet Supply: 3
Activations: 1
Total in play: 7/16

PLANETS (Resources/Influence)
Muaat (4/1)
Lesab (2/1, Green Tech Spec)
Resculon (2/0)
Coorneeq (1/2, Red Tech Spec)
El'Nath (2/0, Blue Tech Spec)
Arinam - (1/2, Blue Tech Specialty)
Meer - 0/4
  #1253  
Old 08-05-2011, 09:01 PM
SilentSnake SilentSnake is offline
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The Mindnet will exhaust Mellon to get one CC in their Command Pool.

COMMAND COUNTERS
Command Pool: 2
Strategy Allocation: 1
Fleet Supply: 6
Activations: 1
Total in play: 9/16

PLANETS (Resources/Influence)
[0.0.0.] – 5/0
Mellon – 0/2
Zohbat – 3/1, Blue tech specialty
Rigel I – 0/1
Rigel II – 1/2
Rigel III – 1/1, Blue tech specialty
Quann – 2/1, Green tech specialty
Wellon - 1/2
  #1254  
Old 08-05-2011, 11:01 PM
Sarcasmorator Sarcasmorator is offline
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Googleshng has yet to decide on Leadership, but since he's up next anyway I'll just post my action. I'll spend a CC from SA to put 2 GF on Sakulag.

COMMAND COUNTERS
Command Pool: 2
Strategy Allocation: 4
Fleet Supply: 5
Activations: 2
Total in play: 13/16

And a reminder, since the last one is a few pages back:

ROUND 6 PLAY ORDER
1. severian (SPEAKER) — Leadership (1)
2. Sarcasmorator — Diplomacy II (2)
3. Googleshng — Assembly (3)
4. Egarwaen — Production (4)
5. SilentSnake — Warfare II (6)
6. `Hrist — Technology II (7)
7. Epithet — Bureaucracy (8)

Googleshng is up!
  #1255  
Old 08-05-2011, 11:25 PM
Googleshng Googleshng is offline
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Oh hey, sorry about that. This one kinda slipped through the cracks on me today.

I'll discard Subsidized Industry and exhaust these last 2 planets for 2 CCs in strategy.

Then, actual turn:


Drawing Action cards 18 and 108, political card 75, and claiming speaker.

CONSUMABLES
Action Cards: 7
Political Cards: 2
Trade Goods: 0

COMMAND COUNTERS
Command Pool: 3
Strategy Allocation: 2
Fleet Supply: 4
Activations: 2

PLANETS (Resources/Influence)
Jol – 1/2
Nar – 2/3
Capha – 3/0
Arnor 2/1
Lor 1/2 (Red Tech Specialty)
Starpoint 3/1
New Albion 1/1 (Green Tech Specialty)
Mehar Xull 1/3 (Blue Tech Specialty)
Mirage 1/2 (Fighters)
Tsion 2/2 (Trade Goods)
Bellatrix 0/1 (Red Tech Specialty)
Vega Major 2/1
Vega Minor 1/2 (Blue Tech Specialty)
Velnor 2/0 (Red Tech Specialty)
Sumerian 2/2 (Trade Goods)
Arcturus 1/1

Last edited by Googleshng; 08-05-2011 at 11:39 PM.
  #1256  
Old 08-05-2011, 11:38 PM
Sarcasmorator Sarcasmorator is offline
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Here's my Political Card:

Trade Embargo
Elect Player: All trade agreements with this player are broken and no new trade agreements may be formed with this player this or the following round.
  #1257  
Old 08-05-2011, 11:40 PM
Googleshng Googleshng is offline
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Eh? I bought 2.

... said Googleshng in response to... THE PHANTOM QUESTION.
  #1258  
Old 08-05-2011, 11:44 PM
Sarcasmorator Sarcasmorator is offline
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Yeah, I saw it after writing my PHANTOM QUESTION.

Anyway, I cast my single vote for Googleshng to be elected (with apologies to Egarwaen)! Because you are swimming in resources already and you made me use my Political Card as an actual Political Card.

Nominees
Googleshng: 3 votes
Epithet: 4 votes

Last edited by Sarcasmorator; 08-06-2011 at 01:26 PM.
  #1259  
Old 08-06-2011, 12:50 AM
John John is offline
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We'll cast 2 votes for Googleshng.
  #1260  
Old 08-06-2011, 01:05 AM
`Hrist `Hrist is offline
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I cast my vote for Epiphet
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