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#1261
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Just to double check here... as the person calling the assembly, I AM totally allowed to wait until everyone else has voted then make mine, backed up with action-card-shenanigans right? Or am I actually technically forced to cast the first vote?
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#1262
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As the Speaker, you cast the last vote and break any ties.
Anyone else could use an appropriate Action Card as well, of course. Last edited by Sarcasmorator; 08-06-2011 at 11:50 AM. |
#1263
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Casting one vote for Googleshng.
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#1264
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Three votes for Epithet.
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#1265
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Just waiting on Egar and me at this point?
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#1266
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Yep yep. Slow day!
EDIT: And since it is, I might as well post this: These are the cupcakes my wife made for my birthday party last weekend, in recognition of the game of TI3 we were playing. Just wanted to show them off! Last edited by Sarcasmorator; 08-07-2011 at 02:57 AM. |
#1267
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Those are AWESOME. Lucky guy.
Here's the tally so far, bringing it to this page. Nominees Googleshng: 4 Epithet: 4 Waiting on both Egarwaen's and Google's 1 vote. Though since Google is the Speaker and breaks ties, I think it's safe to say that Epithet has joined me in the Tradeless ranks. |
#1268
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Doesn't `Hrist also get three votes since she has 3 free influence?
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#1269
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Yeah, those are accounted for.
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#1270
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Then doesn't that mean that Epithet has 6 votes?
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#1271
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You're right, 'Hrist actually has 3 votes, but she only declared one.
Nominees Googleshng: 4 Epithet: 6 That's even more in Epithet's corner. So, vote's over, unless Googleshng wants to take one for the team. Time for refreshing planets! I'll do this, and refresh Tar'Mann and Lisis for 6 total resource/influence. COMMAND COUNTERS Command Pool: 4 Strategy Allocation: 1 Fleet Supply: 5 Activations: 2 Total in play: 12/16 PLANETS (Resources/Influence) Darien – 4/2* Centauri - 1/3 Gral - 1/1, Blue Tech Specialty Tar'Mann - 1/1 Lisis - 2/2 |
#1272
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The Mindnet passes on that secondary.
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#1273
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I think Googleshng might have an Action Card to play, the way he was talking earlier; we should wait for Egarwaen and him for the final tally.
Gosh, now I'm all confused. |
#1274
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I have 3 free influence, she has 3 free influence.
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#1275
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GUYS.
I'M NOT A THREAT AT ALL. STOP IT. |
#1276
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Quote:
Also, them's some neat cupcakes. Do the colors of different eggs reflect different resource/influence yields? |
#1277
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Sorry, alternating Saturdays suck for me due to having to run one of our local Vampire LARPs.
I'm going to vote for Severian. This is utterly meaningless in every respect. |
#1278
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So can we play the secondary now?
This turning into the longest round. |
#1279
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OK, so, it's Epithet, then? Man. That seems harsh! I guess that means our Trade Agreement is broken.
And yeah, let's move on. I'll take the secondary, spending a CC to refresh Jord. COMMAND COUNTERS Command Pool: 2 Strategy Allocation: 3 Fleet Supply: 5 Activations: 2 Total in play: 12/16 PLANETS (Resources/Influence) Jord – 4/2 Lazar – 1/0 Sakulag – 2/1 Thibah – 1/1 Mecatol Rex — 1/6 TRADE CONTRACTS Sol 2 (INACTIVE) Sol 2 (INACTIVE) Last edited by Sarcasmorator; 08-08-2011 at 11:20 AM. |
#1280
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I pass on this secondary.
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#1281
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Spending the CC to refresh Primor and Arc Prime.
COMMAND COUNTERS Command Pool: 2 Strategic Allocation: 0 Fleet Supply: 6 (+1) CONSUMABLES Action Cards: 3 Trade Goods: 1 PLANETS (Resources/Influence) Arc Prime – 4/0 Wren Terra – 2/1 Qucen'n - 1/2 Primor -- 2/1 Ground Troop Refresh) Rarron -- 0/3 (Green Tech Spec) Hope's End -- 3/0 (Shock Troopers) Lirta IV -- 2/3 (Green Tech Spec) Bereg -- 3/1 (Red Tech Spec) Lodor -- 3/1 Fria -- 2/0 UNITS (Deployed/Total) Arc Prime/Wren Terra -- Space Dockx2, Dreadnoughtx2, Carrierx2, Fightersx4, 3x Ground Forces Qucen'n -- Ground Forcesx1, Rarron -- Ground Forcesx1 Primor -- Ground Troopx2 Hope's End -- Cruiserx1, Fightersx3, Destroyerx1, PDS, Space Dockx1, 2x Ground Trooper, 1x Shock Troopers Lirta IV: N/A Bereg: N/A Lodor: Carrierx1, Ground Troopsx2 Fria: Dreadnoughtx2, Cruiserx1, Carrierx1, 1x Ground Trooper, 1x Shock Trooper TECHNOLOGIES OWNED Hylar V Assault Laser Antimass Deflectors XRD Transporters – +1 Carrier movement Enviro Compensators Stasis Capsules Micro Technology Cybernetics Integrated Economy Sarween Tools TRADE CONTRACTS Mindnet 1 (+1) Muaat 2 (+1) VICTORY POINTS: 3 Last edited by `Hrist; 08-08-2011 at 01:19 AM. |
#1282
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Passing on the secondary.
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#1283
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That there's 7 combined resources/influence. Max is 6.
Nah, they're just fancy jelly beans. Last edited by Sarcasmorator; 08-08-2011 at 11:19 AM. |
#1284
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Eh, change Primor to Fria then.
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#1285
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OK, let's get this space show back on the space road. Egarwaen is up!
Whoever's not yet posted for the Assembly secondary, just do so ASAP. |
#1286
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To be clear, The Mindnet is still passing on the secondary.
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#1287
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I'm spending a CC from SA to spawn two more fighters with my War Sun in Arinam/Meer.
COMMAND COUNTERS Command Pool: 1 Strategy Allocation: 1 Fleet Supply: 3 Activations: 1 Total in play: 6/16 UNITS (Deployed/Total) Space Dock - 1/3 Ground Forces - 6 PDS - 1/6 Fighters: 8 Carriers: 2/4 Destroyers: 2/8 Cruisers: 1/8 Dreadnoughts: 3/5 War Suns: 1/2 UNIT DEPLOYMENT Muaat - 1x Space Dock, 1x Ground Force, 1x PDS El'Nath - 1x Cruiser, Control Marker, 1x Destroyer Coorneeq/Resculon - 1x Ground Force (Coorneeq), 1x Ground Force (Resculon), 1x Carrier, 1x Dreadnought, 1x Destroyer Lesab - 1x Dreadnought, 1x Carrier, 2x Fighter, 1x Ground Force Arinam/Meer - 1x Dreadnought, 2x Ground Force (1x Arinam, 1x Meer), 1x War Sun, 6x Fighters SilentSnake is up. |
#1288
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The Mindnet will activate the Quann system, exhausting Wellon to build 2 Fighters and 2 Ground Troops on Quann.
COMMAND COUNTERS Command Pool: 1 Strategy Allocation: 1 Fleet Supply: 6 Activations: 2 Total in play: 10/16 PLANETS (Resources/Influence) [0.0.0.] – 5/0 Mellon – 0/2 Zohbat – 3/1, Blue tech specialty Rigel I – 0/1 Rigel II – 1/2 Rigel III – 1/1, Blue tech specialty Quann – 2/1, Green tech specialty Wellon - 1/2 UNITS [0.0.0.] – Space Dock x1, PDS x1 [0.0.0.] space: Dreadnought x2, Fighter x2 Zohbat: PDS x1, Space Dock x1 Mellon/Zohbat space: Carrier x1 Rigel I: GF x1 Rigel II: GF x1 Rigel III: GF x1 Rigel Space: Carrier x1, Fighter x3 Quann: GF x3, Space Dock x1 Quann Space: Cruiser x3 (GF x1 each), Destroyer x1, Dreadnought x1, War Sun x1, Fighter x4 Perimeter space: Dreadnought x2, Carrier x1 (carrying GF x3), Cruiser (carrying GF x1), Fighter x1 `Hrist is up! |
#1289
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Tapping Arc Prime, Hope's End and Fria for 9 resources. Activating Hope's End shipyard to build 1x Dreadnought, 1x Cruiser, 2x Fighters and 2x Ground Troopers. Using Integrated Economy to ship the whole shebang to Fria.
COMMAND COUNTERS Command Pool: 1 Strategic Allocation: 0 Fleet Supply: 6 (+1) CONSUMABLES Action Cards: 3 Trade Goods: 1 PLANETS (Resources/Influence) Arc Prime – 4/0 Wren Terra – 2/1 Qucen'n - 1/2 Primor -- 2/1 Ground Troop Refresh) Rarron -- 0/3 (Green Tech Spec) Hope's End -- 3/0 (Shock Troopers) Lirta IV -- 2/3 (Green Tech Spec) Bereg -- 3/1 (Red Tech Spec) Lodor -- 3/1 Fria -- 2/0 UNITS (Deployed/Total) Arc Prime/Wren Terra -- Space Dockx2, Dreadnoughtx2, Carrierx2, Fightersx4, 3x Ground Forces Qucen'n -- Ground Forcesx1, Rarron -- Ground Forcesx1 Primor -- Ground Troopx2 Hope's End -- Cruiserx1, Fightersx3, Destroyerx1, PDS, Space Dockx1, 2x Ground Trooper, 1x Shock Troopers Lirta IV: N/A Bereg: N/A Lodor: Carrierx1, Ground Troopsx2 Fria: Dreadnoughtx3, Cruiserx2, Carrierx1, Fighterx2, 3x Ground Trooper, 1x Shock Trooper TECHNOLOGIES OWNED Hylar V Assault Laser Antimass Deflectors XRD Transporters – +1 Carrier movement Enviro Compensators Stasis Capsules Micro Technology Cybernetics Integrated Economy Sarween Tools TRADE CONTRACTS Mindnet 1 (+1) Muaat 2 (+1) VICTORY POINTS: 3 Epithet is up Last edited by `Hrist; 08-08-2011 at 04:18 PM. |