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The Final Fantasy Tactics Autobattle Tournament thread

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  #271  
Old 06-19-2013, 11:51 AM
dtsund dtsund is offline
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Quote:
Originally Posted by Torzelbaum View Post
Hmmm... Have we found this tournament's Cersei? (At least until they're up against a team with Calcable status effects.)
Technically, DeeMer had those. The problem was that he also had everything else too.
  #272  
Old 06-19-2013, 12:51 PM
Aeonus Aeonus is offline
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Yeah, looks like my victories are gonna rely heavily on the random number god. Where my enemies choose to stand and where those triple hits land are gonna make all the difference. Does anyone besides Yuko have MP Switch, Auto-Shell, and over 380 hp? Put someone like that on mostly-flat terrain and they've got nothing to worry about. But put them on a 1-wide stairway and they'll turn out like Brenque.
  #273  
Old 06-19-2013, 06:55 PM
Regulus Regulus is offline
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I believe both of my units would likely survive unless all three blasts hit, assuming their reaction abilities trigger. But unless I ditch that Cursed Ring, I don't see my team clawing its way out of the grave loser's bracket, and I haven't yet decided if I'm going to or not.

I think the biggest hurdle your team is going to face is status magic. Without something to consistently deny the Tiamat of turns, I imagine it is going to murder the hell out of everything even if it doesn't do it in one action like the last match. Battle flow is going to be a big deal, because of Yuko's item skill. This is going to be a fun team to watch.
  #274  
Old 06-19-2013, 07:21 PM
Mogri Mogri is online now
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In this video, I forget which hair ornament blocks which status effects. (For reference, Barette blocks Petrify, and Cachusha blocks Frog.)

  #275  
Old 06-19-2013, 07:58 PM
Destil Destil is offline
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You can frog cachusha wearers and stop/petrify barette wearers. The only complete defense for the ribbonless unit (I found) is 100% M-Evade.

This is why my team can calculate a spell from both sets and why my ribbonless knight has abandon and a shield.

...I may be a little overoptimized for fighting math skill teams.
  #276  
Old 06-19-2013, 08:13 PM
DeeMer DeeMer is offline
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Quote:
Originally Posted by dtsund View Post
Technically, DeeMer had those. The problem was that he also had everything else too.
Mamas, don't let your Math-Skillers grow up to Doubt Faith.
  #277  
Old 06-19-2013, 08:23 PM
Regulus Regulus is offline
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Hey, Doubt Faith isn't so bad. It did almost exactly what it was supposed to in my match.
  #278  
Old 06-19-2013, 08:27 PM
Destil Destil is offline
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My plan was for my priest to use Doubt Faith surgically to nullify enemy math skill wielders. I guess quadruple amputation counts as 'surgical'.
  #279  
Old 06-19-2013, 10:09 PM
Torzelbaum Torzelbaum is offline
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Quote:
Originally Posted by Mogri View Post
In this video, I forget which hair ornament blocks which status effects. (For reference, Barette blocks Petrify, and Cachusha blocks Frog.)

I think the video title is wrong. I'm pretty sure my team already fought.
  #280  
Old 06-19-2013, 10:17 PM
Mogri Mogri is online now
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Quote:
Originally Posted by Torzelbaum View Post
I think the video title is wrong. I'm pretty sure my team already fought.
Thanks, fixed.
  #281  
Old 06-19-2013, 10:24 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Mogri View Post
Gerad vs. Solitayre (poor guy can't catch a break)
I hope Jaime can soften up that Damage Splitting monk enough for Cersei to not kill herself! Please don't calc too many Pray/Doubt Faiths...
  #282  
Old 06-19-2013, 11:49 PM
Destil Destil is offline
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Not only does Jepac survive a draw out but the damage split kills Cersei dead in one hit.

My money's on Sol.
  #283  
Old 06-20-2013, 09:48 AM
Gerad Gerad is offline
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Quote:
Originally Posted by Destil View Post
Not only does Jepac survive a draw out but the damage split kills Cersei dead in one hit.
This is true. But! Jepac has no MEv and Flare from Jaime will do 405 damage. He only needs to calc one before Cersei gets in and he did try a couple last match. Even if he doesn't, just calc one Raise 2 and she gets another shot to finish it off.

Still, my money would be on Sol too. I don't think I'll get as lucky with no Pray Faiths/Doubt Faiths as last time.
  #284  
Old 06-20-2013, 02:19 PM
Solitayre Solitayre is offline
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I have no idea why people are favoring me over the dark sword wielder. My draw out artist is about half as strong as Cersei.
  #285  
Old 06-20-2013, 02:30 PM
Destil Destil is offline
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Because I think Damage Split is one of the most powerful abilities in the format (if anyone else had already done the absorb holy gimick I'm pretty sure I'd have gone with a Damage Split Dragoon and a Meatbone Slash Gun Knight) since it feeds off the obscene power that's present and bypasses most other reactions.
  #286  
Old 06-20-2013, 02:30 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Solitayre View Post
My draw out artist is about half as strong as Cersei.
432 damage ain't nothin to mess with.

I mean, it's not 648, but it's not half of that either.
  #287  
Old 06-20-2013, 02:30 PM
Mogri Mogri is online now
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Quote:
Originally Posted by Solitayre View Post
I have no idea why people are favoring me over the dark sword wielder. My draw out artist is about half as strong as Cersei.
In much the same way that an eighteen-wheeler is half as strong as a freight train, sure.

Note: numbers might not actually be correct
  #288  
Old 06-20-2013, 10:57 PM
Mogri Mogri is online now
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You're probably wondering what the success rate for that spell was. It was 86%.


Round 1 is drawing to a close. If you were defeated, please submit your changes in a timely manner so that we can start the losers' bracket.

The battleground will change at the start of the losers' bracket. We'll continue to use that battlefield for round 2, switching again at the next losers' bracket.
  #289  
Old 06-20-2013, 10:59 PM
Solitayre Solitayre is offline
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Your video is private. D:
  #290  
Old 06-20-2013, 11:01 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Solitayre View Post
Your video is private. D:
Ha, same reaction here.

I'm betting it's my spell because I'm a natural pessimist.
  #291  
Old 06-20-2013, 11:03 PM
Solitayre Solitayre is offline
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Quote:
Originally Posted by Gerad View Post
Ha, same reaction here.

I'm betting it's my spell because I'm a natural pessimist.
I'm betting it's mine because I'm a realist. =P
  #292  
Old 06-20-2013, 11:04 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Solitayre View Post
I'm betting it's mine because I'm a realist. =P
I tried calculating Raise 2 success rates for both of us (I am way too into this) and I got 88% for mine and 87% for yours. Inconclusive.
  #293  
Old 06-20-2013, 11:08 PM
Solitayre Solitayre is offline
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Whatever happened, it was a pretty short battle (about two and a half minutes!)
  #294  
Old 06-20-2013, 11:09 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Solitayre View Post
Whatever happened, it was a pretty short battle (about two and a half minutes!)
That's inconclusive too!
  #295  
Old 06-20-2013, 11:42 PM
Mogri Mogri is online now
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Good news: it's public! Also, Gerad has a rounding error.
  #296  
Old 06-21-2013, 12:06 AM
Solitayre Solitayre is offline
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I feel dumb for giving my monk earth slash.

I honestly have no ideas for how to make this team viable.
  #297  
Old 06-21-2013, 07:18 AM
PrivateJoker PrivateJoker is offline
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Just remove Earth Slash from the monk, and maybe consider giving him a Judo Outfit to prevent instant death? (at the cost of 140hp) This leaves you with 676hp, which is still enough to survive anything outside of that Tiamat. The instant death thing is gonna bite you with all the Math Skill (All) units running around, and you still need to keep that Jade Armlet for Petrification protection. Otherwise, an Angel Ring would have been choice.

Honestly, if I hadn't used the Batman and Robin theme, I would have built something very very similar to your team. Like, the only thing I can think of that I'd really have done different is I probably wouldn't have given the monk Throw, and I dunno that I would have necessarily thought of anything better. You're in good shape, you just got unlucky.

Last edited by PrivateJoker; 06-21-2013 at 07:29 AM.
  #298  
Old 06-21-2013, 08:20 AM
Destil Destil is offline
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Quote:
Originally Posted by Mogri View Post
This is an interesting one, if the fight goes long Threaten and Chaos Blade powered breaks favor dtsund, I think, but the fight may not go long. Also an interesting back and forth on status ailments vs. vulnerabilities.

Think I'm going to have to (very slightly) lean towards Sanagi, once Toast gets into range and starts jumping she's going to be hard to stop.

Quote:
Originally Posted by PrivateJoker View Post
Just remove Earth Slash from the monk, and maybe consider giving him a Judo Outfit to prevent instant death? (at the cost of 140hp) This leaves you with 676hp, which is still enough to survive anything outside of that Tiamat. The instant death thing is gonna bite you with all the Math Skill (All) units running around, and you still need to keep that Jade Armlet for Petrification protection. Otherwise, an Angel Ring would have been choice.
Dodges death but instead he just gets frogged or stopped or paralyzed, I think.

Perhaps Equip Shield and a Escutcheon II? Also costs a lot of HP and damage split potential, but it stops most status attacks 50% of the time (from the front). Some other reaction may be worthwhile at that point.
  #299  
Old 06-21-2013, 08:26 AM
Gerad Gerad is offline
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Quote:
Originally Posted by Solitayre View Post
I feel dumb for giving my monk earth slash.

I honestly have no ideas for how to make this team viable.
Quote:
Originally Posted by PrivateJoker View Post
Just remove Earth Slash from the monk, and maybe consider giving him a Judo Outfit to prevent instant death? (at the cost of 140hp) This leaves you with 676hp, which is still enough to survive anything outside of that Tiamat. The instant death thing is gonna bite you with all the Math Skill (All) units running around, and you still need to keep that Jade Armlet for Petrification protection. Otherwise, an Angel Ring would have been choice.
On the other hand, Earth Slash is his only option for damage against high-evade units. When he Earth Slashed Jaime, it's that or try a throw that might kill on success, but faces 70% blade grasp and then 75% S-PEv and 10% C-PEv.

I would suggest giving Jepac Equip Shield and an Escutcheon II. He'll still have plenty of opportunities for Damage Split with all the unavoidable attacks, but he'll have some good status defense via the evade. I'd also suggest removing Iris's Cure spells; the healing Draw Out will do just as well and doesn't have a casting time.

You may also want a better source of offense against high evasion; right now it's just Earth Slash and Holy. Damage Split is nice, but if you can't hurt the other team otherwise, they'll just Elixir/whatever themselves back.
  #300  
Old 06-21-2013, 12:50 PM
reinoe reinoe is offline
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I've updated my team for loser's bracket. Bringing the tournament's first MIME into the equation. I was very close to using a Draw Out Wizard, but this just seems right. A newbie being a pioneer and all.
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