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#151
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Can only help a little, unfortunately.
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#152
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Gaius understands the people's pain but can contribute no cards.
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#153
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Translation: I am banging a cylon in my head that doesn't exist but does. Don't bother me.
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#154
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Only a Cylon would know about the hot, leggy Cylon in my head!
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#155
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But she's not actually a Cylon!
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#156
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Says the cylon that says we're all cylons.
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#157
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Says the nano-augmented mod.
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#158
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Apollo donates one piddly card to the pile.
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#159
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I smell crossover fanfic!
Er, Chief contributes one card. Last edited by SilentSnake; 09-14-2011 at 03:34 PM. |
#160
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Boomer cannot contribute
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#161
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I'll contribute 2 cards.
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#162
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Time to sort!
positive Pol - Consolidate Power 1 Pol - Consolidate Power 3 Lea - Executive Order 2 Lea - Declare Emergency 3 Lea - Declare Emergency 5 14 negative Pil - Maximum Firepower 5 5 14 - 5 = 9, PASS! The fleet learns to deal with it. Raider activates, attacks the Unmanned Viper: 3, a miss. Jump Prep stays at -3. |
#163
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Turn 8, President Gaius Frakking Baltar
Character Locations and Current Hand Size Destiny Deck: 6 cards Boomer: Bow (in viper), 2 cards Admiral Helo: FTL Control, 5 cards President Baltar: President's Office, 5 cards Apollo: Port-Bow (in viper), 2 cards Chief: Command, 4 cards Board Status Galactica: 5/6, Armory damaged Colonial One: Rocking Civilian Ships: 12/12, 5 in play Raptors: 4 Vipers: (4 in play, 2 in reserves, 1 damaged, 1 destroyed) Resource Dials (Fuel, Food, Morale, Population: 7, 8, 9, 11 Jump Prep: [start] [X] [X] [-3] [-1] [auto] Boarding Party: nonexistent Distance: 1 Ship locations Bow of Galactica: 1 Basestar, 1 Manned Viper (Boomer), 1 civvy Port-Bow: 1 Unmanned Vipers, 1 Manned Viper (Apollo), 1 Raider, 1 civvy Port-Aft: 1 Unmanned Viper, 1 Basestar Aft: 2 Civvy's, 1 heavy Starboard-Aft: Nada Starboard-Bow: Civvy Gaius, what is thy bidding? Last edited by John; 09-14-2011 at 09:49 PM. |
#164
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Could ...
Could none of us be Cylons yet? With an extra two YANAC cards in the mix, it's very possible ... |
#165
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Not necessarily. The cylon might just be reclusive, waiting for the right moment to screw people over. I'd say we shouldn't get comfortable.
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#166
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Oh, certainly not.
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#167
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Gaius is going to stay in his office and draw a Quorum card.
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#168
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Sent. Want another?
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#169
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That's a euphemism for something, I just know it.
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#170
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I'll tell you when the game's over.
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#171
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Gaius gets on to the loud speaker and gives a quick speech.
"Hello, I'm your President, Gaius Baltar. I know times are tough, but in these times, we need people to look up to. People like Lieutenant Sharon Valerii. In recognition of her defense of the colonial fleet, I, President Gaius Baltar, hereby give her the position of Vice President. Let's all give her, Vice President Valerii, a round of applause. This is your President, President Gaius Baltar, signing off." So I use Assign Vice President and draw two Pol cards. |
#172
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Action: Draw 2 politics cards and give this card to any other player. Keep this card in play. While the player is not President, other players may not be chosen with the Administration location.
So, only Boomer can be nominated as President. Crisis in a few hours, you're gonna like it! |
#173
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Crisis Step
All of this has happened before, and will happen again. Galactica must have some sort of tracking device on it. Maybe in CIC? Something that looks like an iPod stereo? Cylon Attack! Thirty-Three 1. Activate Raiders 2. Setup: Bow: 1 Basestar. Starboard-Aft: Civvy. Aft: Civvy. Port-Aft: Civvy, Viper. Port-Bow: Civvy, Viper. 3. Special Rule: Relentless Pursuit. Keep card in play until a civilian ship or basestar is destroyed. If this card is in play when the fleet jumps, shuffle it back into the Crisis deck. Alright! First the lone Raider is activated: Rolls a 1. Whiff. Now, the setup asks for 1 more basestar, but since the two in the game are out, you are reprieved. (I have played a game once with the cardboard basestars from the base game and the plastic ones from the expansion. Didn't end well) All your working Vipers and 9 of the 12 civvy ships are on the board, however. There are 9 of these cards in a deck of 70 Crises in the base game. Sometimes you can go half a game with just the beginning setup, and other times they just keep coming. Baltar, what would you like your crisis draw to be? |
#174
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Turn 9, Lee "Apollo" Adama, daddy's boy
Character Locations and Current Hand Size Destiny Deck: 6 cards Quorum Hand: 3 cards Boomer: Bow (in viper), 2 cards Admiral Helo: FTL Control, 5 cards President Baltar: President's Office, 6 cards Apollo: Port-Bow (in viper), 7 cards Chief: Command, 4 cards Board Status Galactica: 5/6, Armory damaged Colonial One: Rocking Civilian Ships: 12/12, 9 in play Raptors: 4 Vipers: (6 in play, 0 in reserves, 1 damaged, 1 destroyed) Resource Dials (Fuel, Food, Morale, Population: 7, 8, 9, 11 Jump Prep: [start] [X] [X] [-3] [-1] [auto] Boarding Party: nonexistent Distance: 1 Ship locations Bow of Galactica: 1 Basestar, 1 Manned Viper (Boomer), 1 civvy Port-Bow: 2 Unmanned Vipers, 1 Manned Viper (Apollo), 1 Raider, 2 civvy Port-Aft: 2 Unmanned Vipers, 1 Basestar, 1 civvy Aft: 3 Civvy's, 1 heavy Starboard-Aft: 1 Civvy Starboard-Bow: 1 Civvy Apollo, what will your split draw be? |
#175
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Two political, again. Hopefully I'll grab another committee.
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#176
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Where you going to go, what you going to do?
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#177
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Step one, fire at the raider in my square:
8 kills it. Step two, launch a scout with Tactics - Launch Scout 1. I believe a 7 is a good result. |
#178
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Raider dead. What do you want to look at, Crisis or Destination?
I just looked over the rules, and found out I've somehow incorporated Starbuck's Piloting trait into this game. You still get the Movement and Action steps when Piloting, not two actions. It's just for your Action turn you can choose to shoot at stuff. So, you can choose to kill the Raider dead, or launch the scouting party. I'll let either roll stand, but will only let you do one or the other. Alright, so the only time where this rule was violated was when Boomer tried and failed to shoot the Basestar in her space. I think that's a wash, and I'll be more vigilant moving forward. Last edited by John; 09-14-2011 at 10:57 PM. |
#179
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Whoops. In that case, I'll move one right (to the section with the Basestar) and look at the top of the destination deck.
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#180
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I'll take a Piloting for my crisis draw, s'il vous plait.
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