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#631
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Repairs?
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#632
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Yeah, repairs if you can.
Also, we're half down on raptors, but we definitely want to scout and make sure we have a 2 or better jump for next time. |
#633
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Right! I'll go and repair the Hangar Deck using Eng--Repair 1. That's a start!
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#634
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Boomer's not upset at all that her boyfriend turned up machine, and decides to do his job for him. Hanger Deck is repaired.
Crisis Step It looks like Apollo left a little something else behind in the explosion in the Hanger Deck. Maybe you can use this for good? Crippled Raider Check of 10, Purple and Blue (Tac, Eng) Current Player Chooses: Pass: Increase the Jump Prep by 1, Fail: -1 population OR Roll a die, if 4 or lower place 3 raiders in front of galactica and 1 civvy behind. Activate Raiders Jump Prep: Yes Admiral, what is thy bidding? |
#635
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I'm loath to risk another Population point. I say roll 'em.
Got a 3. D'oh-eth! |
#636
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Raiders and Civvy are placed, and then Raiders all shift to Starboard-Bow. - EDIT: maybe not, Helo's got a reroll
Jump Prep goes up by one, though. Last edited by John; 10-20-2011 at 06:16 PM. |
#637
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I totally forgot about that. Reroll is ... a 1. Double drat!
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#638
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Was worth a shot.
Turn 38, President Baltar pictures tomorrow Character Locations and Current Hand Size Destiny Deck: 4 cards Boomer: Hanger Deck, 8 cards Admiral Helo: Research Lab, 6 cards, 1 Nuke President Baltar: President's Office, 8 cards, 4 Quorum Cards Apollo: Resurrection Ship, 3 cards, 1 Super Crisis Chief: Resurrection Ship, 3 cards, 1 Super Crisis Board Status Galactica: 4/6, Weapons Control, Armory out Colonial One: Rocking Civilian Ships: 12/12, 1 in play Raptors: 2/4 Vipers: 8/8 (0 in play, 7 in reserves, 1 damaged, 0 destroyed) Resource Dials: Fuel, Food, Morale, Population: 6, 7, 6, 5 Jump Prep: [start] [X] [X] [-3] [-1] [auto] Boarding Party: nonexistent Distance: 6 Ship locations Bow of Galactica: Clear Port-Bow: Clear Port-Aft: Clear Aft: 1 Civvy Starboard-Aft: Clear Starboard-Bow: 3 Raiders Prez, any thoughts? |
#639
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Thoughts? Oh, I have a thought.
NO MORE MISTER NICE GAIUS Discarding Executive Order - 1 to fly to Weapons Control and playing Repair - 2 to fix it up. |
#640
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Crisis Step
pretend flavor text is here Hangar Accident Check of 10, Purple, Red, and Blue (Tac, Pil, Eng) Pass: No Effect, 7+: -1 population, Fail: -1 population and damage 2 vipers in reserves Heavy Raiders Activate Jump Prep: Yes Contribution Order: Destiny: 2 cards Apollo: 1 card Chief: 1 card Boomer: 4 cards Admiral Helo: 2 cards President Baltar: 1 card Last edited by John; 10-21-2011 at 03:04 PM. |
#641
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Uuuuuuugh.
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#642
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I'm really liking these crises that are popping up.
Apollo helps out by throwing in one card. |
#643
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I'll take a Tactics card for my Crisis draw.
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#644
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So the real question we have to ask ourselves is...
Just how boned are we? |
#645
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Medium boned, unless one of them has/gets a Super Crisis that takes out population. Then mega-boned.
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#646
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Chief will helpfully contribute one card.
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#647
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I can help!
Boomer will contribute four cards |
#648
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Two cards in.
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#649
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Sorry, Team Gaius, just contributing one card.
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#650
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All cards are in and accounted for!
Check of 10, Purple, Red, and Blue (Tac, Pil, Eng) Positive Tac - Launch Scout 1 Tac - Strategic Planning 3 Pil - Evasive Maneuvers 1 Pil - Evasive Maneuvers 1 Pil - Maximum Firepower 3 Pil - Maximum Firepower 4 Pil - Maximum Firepower 5 Eng - Scientific Research 3 Negative Pol - Consolidate Power 1 Pol - Investigative Committee 3 Pol - Investigative Committee 4 21 - 8 = 13, a pass! Nothing happens at all. Speaking of ineffective, the Heavy Raiders shuffle about somewhere, but that Jump Prep marker moves up one. |
#651
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Turn 39, Cylon Apollo
Character Locations and Current Hand Size Destiny Deck: 2 cards Boomer: Hanger Deck, 4 cards Admiral Helo: Research Lab, 4 cards, 1 Nuke President Baltar: President's Office, 6 cards, 4 Quorum Cards Apollo: Resurrection Ship, 2 cards, 1 Super Crisis Chief: Resurrection Ship, 2 cards, 1 Super Crisis Board Status Galactica: 5/6, Armory out Colonial One: Rocking Civilian Ships: 12/12, 1 in play Raptors: 2/4 Vipers: 8/8 (0 in play, 7 in reserves, 1 damaged, 0 destroyed) Resource Dials: Fuel, Food, Morale, Population: 6, 7, 6, 5 Jump Prep: [start] [X] [X] [-3] [-1] [auto] Boarding Party: nonexistent Distance: 6 Ship locations Bow of Galactica: Clear Port-Bow: Clear Port-Aft: Clear Aft: 1 Civvy Starboard-Aft: Clear Starboard-Bow: 3 Raiders Apollo, what would you like your first Cylon draws to be? You may draw 2 from any suit. |
#652
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Gimme two Poli cards. And regardless of which cards I get, move me to Caprica and play my Super Crisis against the pitiful huuuuumans.
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#653
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Super Crisis Step!
Before Apollo checked out of this world for good, he made one last trip around the fleet, dropping off goodwill packages to all the captains. These scrumptious cakes and bottles of moonshine also came with little clock radio looking things. I wonder what they were for... Inbound Nukes Check of 15, Green and Purple (Lea, Tac) Pass: No Effect, Fail: -1 fuel, -1 food, and -1 population Contribution Order Destiny: 2 cards Chief: 1 card Boomer: 0 cards Admiral Helo: 4 cards President Baltar: 2 cards Apollo: 1 card New Destiny Deck is created, with Leadership being shuffled afterwards, and Engineering shuffled after drawing one. Last edited by John; 10-23-2011 at 11:32 AM. |
#654
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Chief contributes one helpful card.
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#655
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I can contribute two.
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#656
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I'll put in four.
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#657
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Nuts, miscalculated. Can't contribute =(
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#658
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I can contribute two.
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#659
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And Apollo tosses in his one card.
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#660
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All cards are in!
Check of 15, Green and Purple (Lea, Tac) Positive Lea - Executive Order 1 Lea - Executive Order 1 Lea - Executive Order 2 Lea - Executive Order 2 Lea - Executive Order 2 Lea - Declare Emergency 3 Lea - Declare Emergency 3 Negative Eng - Scientific Research 4 Eng - Scientific Research 3 Pil - Maximum Firepower 3 14 - 10 = 4, a fail! The nukes hit their targets! -1 fuel, -1 food, and -1 population. |