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Are you man or machine? Group Let's Play of Battlestar Galactica: The Board Game!

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  #571  
Old 10-17-2011, 06:06 PM
Red Hedgehog Red Hedgehog is offline
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Baltar's silence is a little disturbing but I do want to give the probable Cylon a chance to say what he could contribute since he does have some Engineering.

But yeah, it's looking like I should just save my cards so I can repair Weapons Control on my turn.
  #572  
Old 10-17-2011, 06:10 PM
`Hrist `Hrist is offline
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Quote:
Originally Posted by Rai View Post
My god I love this. This is the best part of the game, right here. So what're you doing with the check that you could probably pass if you wanted to~?
All I hear is "beep beep beep"
  #573  
Old 10-17-2011, 06:11 PM
Sarcasmorator Sarcasmorator is offline
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Quote:
Originally Posted by Rai View Post
My god I love this. This is the best part of the game, right here.
It is. Things are really hopping now that we're past the Sleeper Phase.
  #574  
Old 10-17-2011, 06:27 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Red Hedgehog View Post
Baltar's silence is a little disturbing but I do want to give the probable Cylon a chance to say what he could contribute since he does have some Engineering..
Beep boop bip. Y'know, work and stuff.

Honestly, would I have played Investigative Committee if I was the other Cylon? I can contribute a good amount to help pass the skill check and everything I played would be for all the world to see.
  #575  
Old 10-17-2011, 06:59 PM
Sarcasmorator Sarcasmorator is offline
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Which would be the perfect cover.

Argh! Why so difficult?

Last edited by Sarcasmorator; 10-17-2011 at 07:10 PM.
  #576  
Old 10-17-2011, 07:58 PM
Red Hedgehog Red Hedgehog is offline
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Alright, I'm going to gamble that I draw another repair on my turn. I contribute:

Eng - Repair 2
Eng - Repair 2


and pray to the Gods.
  #577  
Old 10-17-2011, 08:57 PM
Sarcasmorator Sarcasmorator is offline
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16 to go. Boomer, if you're putting in make it a good one.
  #578  
Old 10-17-2011, 10:17 PM
`Hrist `Hrist is offline
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I'll add Eng - Scientific Research 4 to the pile. Best I can do.

Anyway, I'm going to say it again -- I'm not the Cylon. And since I don't think it's Helo or the Chief, I'm pointing my finger at Baltar.
  #579  
Old 10-17-2011, 10:22 PM
Sarcasmorator Sarcasmorator is offline
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Well, hell.

Tac - Launch Scout 1
Tac - Launch Scout 2

Nine points to go.
  #580  
Old 10-17-2011, 10:45 PM
sraymonds sraymonds is offline
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9 points, eh?

Scientific Research - 3
Scientific Research - 3
Repair - 2
Repair - 1
  #581  
Old 10-17-2011, 10:49 PM
John John is offline
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All Cards are in!

Current Totals: 21 - 14 = 7, a Pass!

Launch Raiders doesn't happen, and Jump Prep stays where it is.
  #582  
Old 10-17-2011, 11:01 PM
Rai Rai is online now
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Can't believe you burned everything to stop that. Amazing.
  #583  
Old 10-17-2011, 11:07 PM
Red Hedgehog Red Hedgehog is offline
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Well gee, that was really touching that everyone managed to use up their cards in order to just barely pass the crisis.

But, you see, the Chief has this Blind Devotion.


To the Cylons.

(And confirmed with the GM that it can be used after an investigative committee)

For this check, all Engineering cards will count as zero.

Beep bloop.
  #584  
Old 10-17-2011, 11:08 PM
sraymonds sraymonds is offline
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I KNEW IT
  #585  
Old 10-17-2011, 11:09 PM
Mogri Mogri is online now
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It was great when Rai stepped up. This, though? This is spectacular.
  #586  
Old 10-17-2011, 11:13 PM
Cyan Cyan is offline
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OH MAH GAWD!
  #587  
Old 10-17-2011, 11:13 PM
Rai Rai is online now
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YES! SUCK ON THAT FLESHY MEAT BAGS!
  #588  
Old 10-17-2011, 11:16 PM
John John is offline
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If anyone's curious or has misgivings, this thread has confirmation from the creator that IC doesn't affect Tyrol's once per game.

Updated totals: 3 - 14 = -11, a fail. -1 Population, and Fleet Token goes back to Start.

Ponder where humanity went wrong, and I'll be back in the morning.
  #589  
Old 10-17-2011, 11:28 PM
`Hrist `Hrist is offline
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HOLD IT

Can I use my ability to pass any crisis?

Should I?

And I'm sorry I ever doubted you Gaius.
  #590  
Old 10-17-2011, 11:50 PM
John John is offline
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Boomer, your OPG only takes effect before a Skill Check is resolved. You can't change this result.
  #591  
Old 10-17-2011, 11:54 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by `Hrist View Post
And I'm sorry I ever doubted you Gaius.
It's cool, I thought the other Cylon was you or Helo.
  #592  
Old 10-17-2011, 11:56 PM
Rai Rai is online now
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Man, I could have sworn the other Cylon was either Helo or Baltar until the Chief's last turn.

I mean, who makes Boomer the VP?
  #593  
Old 10-17-2011, 11:57 PM
Sarcasmorator Sarcasmorator is offline
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Welp, there goes that mystery. Well played, Red.

And hey, `Hrist, don't fret. You'll be able to use your OPG to pass whatever Super Crisis they hurl our way. Those hit harder than this one did. And I can reverse a choice on a crisis card as well.

The next two turns are going to be rough, though, with Rai and Red likely revealing back to back. We gotta get you outta the brig, Boomer.

What I really want to know is: Sleeper Phase? Or all along?
  #594  
Old 10-18-2011, 12:15 AM
John John is offline
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Well, I can use this time to go over the character's Once Per Game ablilties. Chief, as you have seen, has Blind Devotion, which lets him pick a card type and say screw you, you don't count.

Apollo is the Captain of the Air Group (CAG), so he could activate up to 6 unmanned vipers. Fat chance now.

Gaius Baltar has a working Cylon Detector, but it only lets him look at one Loyalty card for one player lets him totally out anyone. Normal players have two in the end game, but Gaius and Boomer have 3. Again, little chance of this being used in this game.

Sharon "Vice President" Boomer Valerie has Mysterious Intuition. Once Per Game, before a skill check is resolved, she can choose the result to be a Pass or Fail without contributing hella amounts of Engineering cards.

Finally, Admiral Helo "Can I Get a Break" Agathon can modify a player's choice on a crisis card. Any card that has an OR modifier can be affected by his Moral Compass.

Last edited by John; 10-18-2011 at 12:22 AM. Reason: Thanks Chief #1!
  #595  
Old 10-18-2011, 12:16 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Rai View Post
I mean, who makes Boomer the VP?
THIS GUY

I thought the Chief was a Cylon since the very beginning but I just thought I was being paranoid.
  #596  
Old 10-18-2011, 12:19 AM
SilentSnake SilentSnake is offline
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Quote:
Originally Posted by John View Post
Gaius Baltar has a working Cylon Detector, but it only lets him look at one Loyalty card for one player. Normal players have two in the end game, but Gaius and Boomer have 3. Again, little chance of this being used in this game.
Incorrect! His once per game lets him look at all loyalty cards of one character.

Quote:
Originally Posted by sraymonds View Post
THIS GUY

I thought the Chief was a Cylon since the very beginning but I just thought I was being paranoid.
You would be wrong.
  #597  
Old 10-18-2011, 12:21 AM
Rai Rai is online now
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Sleeper as well. I can't believe that we managed to get so far without Cylons.
  #598  
Old 10-18-2011, 12:24 AM
John John is offline
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It's all about odds, and with both the extra loyalty characters being in the game the odds were lower but evened. I don't know what that means but it sounds good.

Back to the game in the morning.
  #599  
Old 10-18-2011, 03:26 AM
MrBlarney MrBlarney is offline
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Delicious play there, you two.

Interjecting once again (and sorry I didn't interject a second time in regards to actions and abilities available in the Brig), but to make sure it's clear before it gets to that point: character abilities, including once-per-game abilities, cannot be used to affect Super Crisis Cards. Why? Because they're Super, that's why. And because the rulebook (p.19) and official FAQ say so. Back to the shadows~
  #600  
Old 10-18-2011, 08:13 AM
John John is offline
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I'm always happy to hear from our resident rules god. The FAQ also had a specific section on the "Blind Devotion + Investigative Committee".

Turn 34, Lee Skinjob Apollo

Character Locations and Current Hand Size
Destiny Deck: 6 cards
Boomer: Brig, 8 cards
Admiral Helo: FTL Control, 4 cards, 1 Nuke
President Baltar: President's Office, 8 cards, 4 Quorum Cards
Apollo: Hanger Deck, 7 cards
Chief: Hanger Deck, 6 cards

Board Status
Galactica: 5/6, Weapons Control Offline
Colonial One: Rocking
Civilian Ships: 12/12, 0 in play
Raptors: 3/4
Vipers: 8/8 (0 in play, 7 in reserves, 1 damaged, 0 destroyed)
Resource Dials: Fuel, Food, Morale, Population: 6, 7, 7, 5
Jump Prep: [start] [X] [X] [-3] [-1] [auto]
Boarding Party: nonexistent
Distance: 6

Ship locations
Bow of Galactica: Clear
Port-Bow: Clear
Port-Aft: Clear
Aft: Clear
Starboard-Aft: Clear
Starboard-Bow: Clear


Since there's a "chance" that someone may reveal as a cylon this turn, let's go back over those steps.

1. Reveal as Cylon, if not in the Brig perform actions detailed there.
2. Discard down to 3 Skill Cards. Note that character abilities don't apply, like Apollo's random discard.
3. Lose Titles, per succession lists.
4. Resurrect, which means you're moved to the Resurrection Ship Cylon Location
5. Receive Super Crisis even if player was in the Brig.

End turn.

Apollo, what would you like for your split draw?
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