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Are you man or machine? Group Let's Play of Battlestar Galactica: The Board Game!

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  #481  
Old 10-08-2011, 04:52 PM
sraymonds sraymonds is offline
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An Engineering card, please.
  #482  
Old 10-08-2011, 05:00 PM
John John is offline
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Crisis Step


Apollo, we're picking up signs of... well, we don't know, but it looks promising. Will we go check it out?


Scouting for Water

Check of 9, Purple and Red (Tac & Pil)

Current Player Chooses:

Pass +1 food,
Fail -1 fuel and destroy one raptor

OR

-1 food

Activate Raiders

Jump Prep: Yes

What do you think, Apollo?
  #483  
Old 10-08-2011, 05:54 PM
Rai Rai is online now
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Do we need the food? I could nearly carry this, but I'd end up tossing out a lot of good cards. What do people say?
  #484  
Old 10-08-2011, 06:18 PM
sraymonds sraymonds is offline
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I think we'd be fine losing food. We just gained 1 so it wouldn't be no thang to lose it. I think.
  #485  
Old 10-08-2011, 06:49 PM
Sarcasmorator Sarcasmorator is offline
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Food can be harder to come by than Morale, and I think we can handle this check — this is our first Tac/Pil check, I believe, so everyone who draws those cards should be able to throw in. Frankly, I think it's easily worth trying for a gain in this case rather than taking a sure loss. Not many Crisis Cards offer a boon when passed. Take the first option.
  #486  
Old 10-09-2011, 03:20 AM
Rai Rai is online now
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Well then frack it all, let's do this live!

We'll take option one. Let's play some cards.
  #487  
Old 10-09-2011, 09:24 AM
John John is offline
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Search party's in the pipe, five by five. Will they make it back?

Contribution order
Destiny: 2 cards
Chief: 0 cards
Boomer: 1 card
Admiral Helo: 2 cards
President Baltar: 2 cards
Apollo: 2 cards

Last edited by John; 10-12-2011 at 05:23 PM.
  #488  
Old 10-10-2011, 01:15 PM
SilentSnake SilentSnake is offline
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Sorry I'm late, life got out of hand for a bit.

Chief can't contribute to this one.
  #489  
Old 10-11-2011, 01:24 AM
`Hrist `Hrist is offline
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I'll contribute one card. From the brig. Where I'm unjustly imprisoned.
  #490  
Old 10-11-2011, 02:34 AM
Sarcasmorator Sarcasmorator is offline
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Throwing in two cards.
  #491  
Old 10-11-2011, 07:13 AM
sraymonds sraymonds is offline
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Two cards from the President.
  #492  
Old 10-11-2011, 10:58 AM
Rai Rai is online now
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Seems a pretty good turn out of cards, so Apollo will toss in two cards.
  #493  
Old 10-11-2011, 04:04 PM
John John is offline
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Cards are in!

Check of 9, Purple and Red (Tac & Pil)


Positive
Tac - Launch Scout 1
Tac - Launch Scout 1
Tac - Launch Scout 2
Tac - Strategic Planning 3
Tac - Strategic Planning 5
Pil - Evasive Maneuvers 1
Pil - Evasive Maneuvers 2

Negative
Lea - Declare Emergency 5
Pol - Consolidate Power 1

15 - 6 = 9, A Pass! The Raptor comes back, with a comet in tow. +1 Food.



Raiders Activate! The four in the Bow move to the Port-Bow, and the single one with Apollo shoots: 5, a hit! Viper will be damaged unless someone uses an Evasive Maneuvers. Note: if you're going to play one and I'm not around, just go ahead and reroll. Don't forget to subtract 2 from the new roll for the Manned Viper bonus!

I'll be back later tonight to check on it.

Jump Prep advances to -3 to Jump.

Last edited by John; 10-11-2011 at 04:19 PM.
  #494  
Old 10-11-2011, 04:16 PM
Sarcasmorator Sarcasmorator is offline
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That was very close. Given that Baltar and Apollo draw both Leadership and Political cards, and either of them could have throw in that Lea-5 card along with a Tac-1 card to avoid suspicion, I suspect one of them is a Cylon.

Hard to tell right now, but the Admiral is watching you two. In the meantime, Pil - Evasive Maneuvers 1 for Apollo. Juke!
  #495  
Old 10-11-2011, 04:19 PM
John John is offline
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Reroll: 7 - 2 = 5, a hit!

Anyone else?
  #496  
Old 10-11-2011, 06:00 PM
Rai Rai is online now
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I hate being tapped for EMs when I need them. Please to not be letting me be shot down!
  #497  
Old 10-11-2011, 07:02 PM
John John is offline
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Barring a miracle*, Apollo gets a quick trip to Sick Bay, and one Viper is damaged. Moving on.

*If anyone plays a card late and it doesn't impact the game, I'll take it under advisement. People are working during the day.
  #498  
Old 10-11-2011, 07:09 PM
`Hrist `Hrist is offline
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Quote:
Originally Posted by Sarcasmorator View Post
Hard to tell right now, but the Admiral is watching you two. In the meantime, Pil - Evasive Maneuvers 1 for Apollo. Juke!
How about letting Boomer out of jail =)
  #499  
Old 10-11-2011, 07:17 PM
Sarcasmorator Sarcasmorator is offline
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You have to initiate the skill check on your turn. I can't help till then.
  #500  
Old 10-11-2011, 07:21 PM
John John is offline
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Turn 30, Chief Tyrol






Character Locations and Current Hand Size
Destiny Deck: 8 cards
Boomer: Brig, 8 cards
Admiral Helo: Command, 1 card, 1 Nuke
President Baltar: President's Office, 8 cards, 2 Quorum Cards
Apollo: Sick Bay, 9 cards
Chief: FTL Control, 12 cards

Board Status
Galactica: 5/6, Weapons Control Offline
Colonial One: Rocking
Civilian Ships: 12/12, 3 in play
Raptors: 4/4
Vipers: 8/8 (3 in play, 2 in reserves, 3 damaged, 0 destroyed)
Resource Dials: Fuel, Food, Morale, Population: 7, 8, 7, 9
Jump Prep: [start] [X] [X] [-3] [-1] [auto]
Boarding Party: nonexistent
Distance: 4

Ship locations
Bow of Galactica: Clear
Port-Bow: 1 Civvy, 2 Vipers, 4 Raiders
Port-Aft: 1 Civvy, 1 Viper
Aft: 1 Civvy, 1 Heavy
Starboard-Aft: 1 Raider
Starboard-Bow: Basestar

Chief, what's your plan?

Last edited by John; 10-11-2011 at 09:57 PM.
  #501  
Old 10-13-2011, 09:22 PM
Sarcasmorator Sarcasmorator is offline
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Snake? Snake!

Snaaaaaaaake!
  #502  
Old 10-14-2011, 02:08 PM
SilentSnake SilentSnake is offline
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Sorry guys, things have been crazy lately. I think it's best if I just back out and let the first alt have a chance to play and so people don't have to wait so long when it becomes Chief's turn.

It was fun, though!
  #503  
Old 10-14-2011, 02:50 PM
Mogri Mogri is online now
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If by some miracle disaster neither of the alts can play, I'll throw my hat in the ring for alt #3.
  #504  
Old 10-14-2011, 03:14 PM
John John is offline
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Sorry to see you go, Snake.

Sending invites to Alts, and Mogri will be #3 on the list.
  #505  
Old 10-14-2011, 05:46 PM
Red Hedgehog Red Hedgehog is offline
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New Chief Tyrol reporting in. Let me make sure I'm familiar with the game state and then I'll take my turn.
  #506  
Old 10-14-2011, 07:23 PM
Red Hedgehog Red Hedgehog is offline
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Okay, I don't think are straits are dire enough that we need to risk losing 3 population and it looks like having more raptors is more important than weapon control so...

Move to Hangar Deck.
Play Repair - 1 to repair 2 vipers.


As Chief I have another action, but nothing useful I can do with it, so let's bring on the Crisis.
  #507  
Old 10-14-2011, 08:09 PM
John John is offline
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Chief clears his head, and gets back to work. 2 Vipers repaired.

Crisis Step

Uh-oh, bad portents are afoot. And the Cylons are doing stuff too.

Cylon Swarm

Cylon Attack

Step 1: Activate Basestars,

Step 2: Bow: basestar, 5 raiders, Starboard-Bow: heavy, Aft: civvy, Port-Aft: viper, civvy, Port-Bow: viper, civvy.

Step 3: Special Rule: Massive Deployment. Keep card in play until fleet jumps, each time basestar launches raiders or heavies, launches 1 additional ship of same type.


OG basestar rolls a 2, can't find the broadside of a battlestar.

I'm afk today, but will take pics and update stats tomorrow. Chief, please discard down to 8 cards. Everyone else, talk amongst yourselves, and welcome the new incarnation!

Edit: Oh yeah Apollo, you may jump in one of the vipers and take an action if you want.

Last edited by John; 10-14-2011 at 10:48 PM.
  #508  
Old 10-14-2011, 10:00 PM
Sarcasmorator Sarcasmorator is offline
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Well, it's Boomer's turn and she's in the brig, so at least we're free of the risk of another Crisis until my turn. Unless we let her out, of course.
  #509  
Old 10-15-2011, 10:14 AM
Red Hedgehog Red Hedgehog is offline
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I discard 3 Repair - 1 cards.
  #510  
Old 10-15-2011, 11:30 AM
`Hrist `Hrist is offline
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Quote:
Originally Posted by Sarcasmorator View Post
Well, it's Boomer's turn and she's in the brig, so at least we're free of the risk of another Crisis until my turn. Unless we let her out, of course.
Does that mean I should just sit tight for another turn?
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