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Are you man or machine? Group Let's Play of Battlestar Galactica: The Board Game!

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  #691  
Old 10-25-2011, 04:13 PM
Sarcasmorator Sarcasmorator is offline
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Quote:
Originally Posted by John View Post
Jump Prep is at -3 Pop to jump.
Not worth the risk right now. Last jump, maybe.
  #692  
Old 10-25-2011, 04:17 PM
John John is offline
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Turn 43, President Baltar

Character Locations and Current Hand Size
Destiny Deck: 8 cards
Boomer: Hanger Deck, 6 cards
Admiral Helo: Research Lab, 5 cards, 1 Nuke
President Baltar: Weapons Control, 6 cards, 4 Quorum Cards
Apollo: Caprica, 3 cards
Chief: Caprica, 3 cards, 1 Super Crisis

Board Status
Galactica: 5/6, Armory out
Colonial One: Rocking
Civilian Ships: 12/12, 1 in play
Raptors: 2/4
Vipers: 8/8 (0 in play, 7 in reserves, 1 damaged, 0 destroyed)
Resource Dials: Fuel, Food, Morale, Population: 5, 3, 5, 4
Jump Prep: [start] [X] [X] [-3] [-1] [auto]
Boarding Party: nonexistent
Distance: 6

Ship locations
Bow of Galactica: Clear
Port-Bow: Clear
Port-Aft: Clear
Aft: 3 Raiders
Starboard-Aft: 1 Civvy
Starboard-Bow: Clear


Baltar, what should the hungry fleet do?
  #693  
Old 10-25-2011, 04:26 PM
sraymonds sraymonds is offline
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FIRE THE WAVE MOTION GUN

or

Does anyone have any suggestions?
  #694  
Old 10-25-2011, 04:33 PM
Sarcasmorator Sarcasmorator is offline
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I suggest launching Vipers to defend our civvy ship from the Cylon raiders swinging around our aft toward it.
  #695  
Old 10-25-2011, 04:46 PM
sraymonds sraymonds is offline
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Visions of Baltar piloting a Viper with a little astromech and screaming YIPPEE as he destroys the Death Star swims through his mind as he runs to Command and launches Vipers.

I don't understand the rules about launching Vipers, so uh, someone give me a hand here. I can either launch 1 and have it move to an adjacent space or launch 2 and they just stay in they're current space?
  #696  
Old 10-25-2011, 04:52 PM
John John is offline
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Exactly.
  #697  
Old 10-25-2011, 04:52 PM
Sarcasmorator Sarcasmorator is offline
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What you want to do in this case is activate 2 Vipers by lauching them from the southeast tube (when you "activate" a Viper, that means you launch it, move it or attack with it — "up to two" can mean the same Viper twice).
  #698  
Old 10-25-2011, 07:53 PM
sraymonds sraymonds is offline
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Yeah, what the Admiral said. Launch two Vipers from the southeast tube.
  #699  
Old 10-25-2011, 08:26 PM
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Two drones pop out to protect the Civvy.

Crisis Step

Oh my gods, are we having yet another

Food Shortage

President Chooses

-2 food,

OR


-1 food, President discards 2 Skill cards, then current player discards 3

Raiders Activate

Jump Prep: yes

You're not seeing things yet again, the spreadsheet's random number generator did indeed put two of these cards back to back. Again, I thought about tweaking it, but I want to give as accurate of a simulation of BSG as I can. These things do happen; I had a game with 5 Cylon Attack cards in the first 10 draws, and one with nothing until the Sleeper Phase.

Anyway, President, what would you like for your Crisis Draw? And would you like to lose 2 food, or 1 food and 5 of your cards?
  #700  
Old 10-25-2011, 09:24 PM
Sarcasmorator Sarcasmorator is offline
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Frak. Ditch the cards, Prez.
  #701  
Old 10-25-2011, 09:25 PM
sraymonds sraymonds is offline
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This is real bad. Discarding my hand and losing 1 food.

Would this discard have included whatever I got for my crisis draw?
  #702  
Old 10-25-2011, 09:29 PM
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Yeah, it's after you draw, not resolve.
  #703  
Old 10-25-2011, 09:42 PM
sraymonds sraymonds is offline
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Oh wait, after my Crisis draw I should have 7 cards, so I can still keep two. I'm going to take a Politics for my Crisis draw.
  #704  
Old 10-26-2011, 08:08 AM
sraymonds sraymonds is offline
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Discarding

Eng - Repair 2
Lea - Executive Order 1
Pol - Consolidate Power 1
Pol - Consolidate Power 2
Pol - Investigative Committee 3
  #705  
Old 10-26-2011, 08:12 AM
John John is offline
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Baltar sacrifices his third breakfasts in order to help the fleet. -1 food.

Raiders move into the same space as the vipers and civilian ship. Looks like they're gonna have a party!

Jump Prep moves up to -1 to jump.
  #706  
Old 10-26-2011, 08:19 AM
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Turn 44, Apollo's shell




Character Locations and Current Hand Size
Destiny Deck: 8 cards
Boomer: Hanger Deck, 6 cards
Admiral Helo: Research Lab, 5 cards, 1 Nuke
President Baltar: Command, 2 cards, 4 Quorum Cards
Apollo: Caprica, 5 cards
Chief: Caprica, 3 cards, 1 Super Crisis

Board Status
Galactica: 5/6, Armory out
Colonial One: Rocking
Civilian Ships: 12/12, 1 in play
Raptors: 2/4
Vipers: 8/8 (0 in play, 7 in reserves, 1 damaged, 0 destroyed)
Resource Dials: Fuel, Food, Morale, Population: 5, 2, 5, 4
Jump Prep: [start] [X] [X] [-3] [-1] [auto]
Boarding Party: nonexistent
Distance: 6

Ship locations
Bow of Galactica: Clear
Port-Bow: Clear
Port-Aft: Clear
Aft: Clear
Starboard-Aft: 1 Civvy, 2 unmanned Vipers, 3 Raiders
Starboard-Bow: Clear


Apollo, what will your draws be? And your move/action?
  #707  
Old 10-26-2011, 11:09 AM
Rai Rai is online now
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Let's have a Piloting and Engineering card. And the humans have an awful lot of cards right now. Let's activate Caprica and give them a crisis.
  #708  
Old 10-26-2011, 11:33 AM
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Crisis Phase

Baltar, there's this strange leggy blonde woman who wants to see you. Says she has some "evidence" on a hexagonal disc she wants to share.

Keep Tabs on Visitor
Check of 12, Yellow, Green, Purple (Pol, Lea, Tac)

Current Player Chooses:

Pass: No Effect,
Fail: roll a die, if 4 or lower -2 population

OR

Current player discards 4 random skill cards.

Activate Raiders
Jump Prep: Yes


Apollo, which option would you like to do?
  #709  
Old 10-26-2011, 11:45 AM
Rai Rai is online now
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Let's take the check, shall we? I think we shall.
  #710  
Old 10-26-2011, 11:55 AM
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Quote:
Originally Posted by Rai View Post
Let's take the check, shall we? I think we shall.
I think we shall not. Using Helo's Moral Compass, I reverse your decision! Dump some cards, buddy.
  #711  
Old 10-26-2011, 11:57 AM
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Or not, if you don't want to. Revealed Cylons are immune to Crisis Card and Skill Check abilities.

Either way, the Crisis goes nowhere. Chief's turn will be posted this afternoon.
  #712  
Old 10-26-2011, 12:00 PM
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Ah, dang. Oh well. Crisis averted in any case.
  #713  
Old 10-26-2011, 12:08 PM
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Man what. How can Chief's moral compass still be affecting me. I am so disappointed in my robot heart, but not enough to drop cards.
  #714  
Old 10-26-2011, 12:10 PM
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It's well-established that sleeper agents are very conflicted!
  #715  
Old 10-26-2011, 01:45 PM
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Turn 45, Chief "Busta" Tyrol

Character Locations and Current Hand Size
Destiny Deck: 10 cards
Boomer: Hanger Deck, 6 cards
Admiral Helo: Research Lab, 5 cards, 1 Nuke
President Baltar: Command, 2 cards, 4 Quorum Cards
Apollo: Caprica, 5 cards
Chief: Caprica, 5 cards, 1 Super Crisis

Board Status
Galactica: 5/6, Armory out
Colonial One: Rocking
Civilian Ships: 12/12, 1 in play
Raptors: 2/4
Vipers: 8/8 (0 in play, 7 in reserves, 1 damaged, 0 destroyed)
Resource Dials: Fuel, Food, Morale, Population: 5, 2, 5, 4
Jump Prep: [start] [X] [X] [-3] [-1] [auto]
Boarding Party: nonexistent
Distance: 6

Ship locations
Bow of Galactica: Clear
Port-Bow: Clear
Port-Aft: Clear
Aft: Clear
Starboard-Aft: 1 Civvy, 2 unmanned Vipers, 3 Raiders
Starboard-Bow: Clear

Chief, draws and action?

Last edited by John; 10-28-2011 at 08:43 PM.
  #716  
Old 10-26-2011, 02:10 PM
Red Hedgehog Red Hedgehog is offline
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Chief will take a Politics and a Tactics and thinks his toaster-buddy had a great idea so will look at a couple Crises.
  #717  
Old 10-26-2011, 02:46 PM
John John is offline
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Chief also goes Crisis diving, in search of some tasty nuggets.

Crisis Step

Hey everyone, if you couldn't tell by the unwanted wireless calls and hallway signs, it's that time of year again! Baltar's re-election campaign is in full swing! Will Tom Zarek finally have a chance at reform? Will a lonely "Kindergarten Teacher" move up to the main stage? Tensions are high, especially because everyone's hungry!


Elections Loom

Check of 8, Yellow and Green (Pol, Lea)

Pass: No Effect,
5+: -1 morale,
Fail: -1 morale and President discards 4 Skill Cards

Heavy Raiders Activate
Jump Prep
: Yes



Contribution Order:
Destiny: 2 cards
Boomer: 0 cards
Admiral Helo: 2 cards
President Baltar: 1 card
Apollo: 1 card
Chief: 1 card

Let's get the election party started!

Last edited by John; 10-28-2011 at 08:42 PM.
  #718  
Old 10-26-2011, 02:47 PM
sraymonds sraymonds is offline
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It'd be nice if I had 4 skills cards.
  #719  
Old 10-26-2011, 02:50 PM
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Aww, well, you would just discard how many you can. In this case, two cards.
  #720  
Old 10-26-2011, 02:57 PM
Sarcasmorator Sarcasmorator is offline
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And you don't have to discard anything you contribute, obviously, so there's no downside to helping with the skill check.
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