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#901
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The revamped floating fortress is definitely my least favorite part of the remakes. The original technological version was a unique and interesting embellishment on an otherwise standard fantasy setting, and felt much more lonely and isolated amidst, as you said, the naked expanse of space.
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#902
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#903
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The lamest thing in the remakes is the way treasures are put into dungeons. If you explore a floor all the way, you shouldn't have to do it again.
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#904
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2 different mages, 2 different spells, either way they're the one to be the most scared of. Also, you think THAT shot was good? I've done 19992 to Chaos before (Right after he fully healed and before he killed off my master), but I bet ya someone out there has done better... Incedentally, my white wizard hit Chaos for 8 the next turn and killed Chaos. Figures. |
#905
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Since we're reaching the point where this is relevant, what do you think Brickroad's next LP will be? He could go with using the VYUOKITE code I discussed earlier in this thread, or he could go with another FF game. Love your stuff, Brick!
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#906
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Brick?
I want to see if you can one-shot the final boss of this game. DO IT FOR FUKT. |
#907
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I think you should lets play sonic unleashed next. I cant remembr the last time I was so moved Sonics misery from the curse had me nearly in tears, I'd love to see that game doen here.
love your work brikroad |
#908
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Also, nice to see that uppity Tiamat get what was due. Either via instant-death magic or a punch that is not-dissimilar to a meteor impact, as long as it dies in one hit, I am pleased. |
#909
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Technically, she died in 28 hits, but those all came so fast that it may as well have been one continuous impact.
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#910
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#911
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Fun fact, none of those 28 hits even touched her. She died from sheer awe of BlBelt's hambone skillz.
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#912
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One-shotting a boss is always the best. Especially when you're not technically cheating.
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#913
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So far in DoS I've never encountered Warmech despite spending some time trying to get him to show. This is a change from the NES days when I was lucky if he didn't appear to wreck my day. I'm pretty sure adding faster walking speed, save-anywhere features, and a much higher experience limit into the game caused Murphy's Law to go into reverse.
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#914
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Like Brick said from the start, Dawn of Souls likes you. It won't make you fight Death Machines if you don't want to.
And if it killed you with one, I bet it would be all "I'm so sorry, I didn't mean to hurt you! Would you like a hug?" |
#915
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You wrote:
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#916
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Except the world of FF1 is, topologically, a torus rather than a sphere.
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#917
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You guys are nerds.
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#918
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Oh yeah, like those guys on SA who played Sonic 2006 in one night. Mocking the game's suckyness, good times.
What. Sonic has sucked since before I was born. The only "moving" going on is you down pits. Quote:
Well that, at least, I think we can all agree on. And besides, I think of Brick as doing RPGs. Am I wrong on that? God I hope that was a parody. |
#919
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Seriously, Chaos has a LOT of HP. |
#920
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I'm sure he'll manage. |
#921
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I forget how many times I stacked Temper up on DoS FUKT, but it's physically impossible due to the 9999 damage cap.
According to the FAQs, Chaos has 20000 HP and, with Curaja, which fully restores his HP...yeah. Basically, I double-stacked the Defender effect (Blink), then cast Haste, then used the Giant's Gloves (Saber), and then when I wasn't chugging Hi-Potions, I was stacking as many Temper buffs on as I could until Curaja came around in the spell rotation. Once that hit, I chugged an Elixir or Megalixir or something, and then let go with everything I had. I was still only dealing about 4000 per round with about 18 hits, so most of those were crits. So, tl;dr : Chaos has more HP than is capable of being dealt in one shot. He can still be three-shotted though. |
#922
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My only defense is that the space station version is like a precursor to the moon and Lunar Subterrane in FFIV - which, as we'll all agree or else, is awesome. Well, it also shows just how far the Lufenians have fallen, so to speak. |
#923
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A magic castle that tests your characters'... character? Sure. A castle in the sky with a dragon inside? Erm... Besides, it's not like the floating fortress is entirely medieval now. Brick didn't show it, but there are a bunch of computers everywhere. Examining them gets you some flavor text on how the computers are calculating how to defeat Tiamat. Presumably these things started when the Lufenians were still there. Yeah, those are some damn slow computers. |
#924
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Really, both FFs work, just in different ways. As Brick said, the DoS version meshes with the rest of the game better, and gives the feeling of desolation caused by Tiamat's attack. Meanwhile, the NES version doesn't mesh, and gives the feeling that the Lefeinish had all this technology and power lightyears (literally) beyond the norm, yet Tiamat still fucked them over, so what chance do you four puny humans have?
Or maybe we need to stop analyzing the aesthetic implications of dungeons from NES RPGs and get laid. |
#925
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You new to LPs or something?
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#926
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The trick here is a little thing we call "verisimilitude".
Taking magic teleporters to a flying castle where magic orbs compute how to defeat the dragon that has captured the castle? That could totally fit in with the previously established fantasy setting. Going onto an out-and-out spaceship, not so much. Not saying it can't be feasibly done, but the former is a much smoother transition than the latter. |
#927
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You just can't find good klein bottle worlds these days.
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#928
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More applicable here, I think.
One-shotting Tiamat? As I've said before:
It's a one player game! SCREW BALANCE! |
#929
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Blitzblast, I'm pretty sure that 1 shotting Chaos is possible if I got 8 hp away from it- you just need one more attack buff then I had (But I had tons of them on my master- patience and healing is what you need)
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#930
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The damage cap is 9999. Chaos has like 20,000 HP. It's not possible. |