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#151
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Welcome back! Sweegy Woods is the site of our next battle, and like Mandalia Plains, is yet another battle to ease us |
#152
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Wizard Last edited by Eddie; 03-24-2010 at 10:15 PM. |
#153
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#154
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Zodiac compatibility is something I've never quite understood, and I've played the game at least seven times. An explanation of it in the next update would be super!
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#155
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Your demonstration of Haste hitting the group is beautiful. Hell, the whole LP is very pretty. I'm glad you spent so much time planning it in the stickied thread.
Like nearly everyone else, reading this makes me want to play through FFT again. For now I have enough other games to play that I'm still passing my Will save. I've read some Zodiac guide on Gamefaqs every time I start a new game and I still don't really get it. Luckily that guide gives an easy summary of "make Ramza this for an easy game; make Ramza this for a hard game". |
#156
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I always make Ramza a Sagittarius, but I imagine it's pretty common to give Ramza a birthday that just happens to fall on the same day as the player.
Since you asked for it, I'll talk about Zodiac compatibility next update! - Eddie |
#157
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I make him a Scorpio because we all know he's such a bastard. Also because I am Scorpio but shh.
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#158
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Bolt 2 only costs 10 MP, 2 less than the Fire 2 and Ice 2. Wierd!
Also, hydras are weak to ice... nailing Balk's hydras with Ice 4 is satisfying beyond belief. "Effortless water, break your silence, attack! Ice4!" |
#159
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that explaination of magic charge time was very useful. At first, I thought CT was a big pain, but I didn't know you could see the turn order like that either. All of a sudden, what seems like it could be a pain, just becomes another part of the strategy.
I always gave Ramza the same birthday as mine, the last day of Aquarius (Feb 18) |
#160
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My favorite part of the last update!
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#161
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I just wanted to apologize for the lack of update, it's in the works! I've just been caught up with real life
- Eddie |
#162
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Ah yes, Real Life, the scourge of Let's Players everywhere.
I totally got destroyed in that Sweegy Woods battle in the LFT patch because the Gosh Dang Goblins kept confusing my party members and the Bombs have auto-Reraise and can heal themselves thanks to innate Monster Skill. Urgh. |
#163
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Real Life sucks and Ivalice is awesome.
That's the lesson I learned from FFTA. |
#164
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You seemed to have missed the point then.
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#165
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Yeah, but Marche was a total douche, so I figured that any life lessons he taught should have been taken in the opposite.
Like how you're supposed to follow Gallants example, and not Goofus's. |
#166
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He really wasn't! Three kids are happy, but the rest of the people in the world were forced to undergo horrifying transformations (Please see: Horrifying Fanart Thunderdome for examples) against their wills.
Just because you don't like the bullies from school does not give you the right to turn them into undead monsters. |
#167
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Well, "deadbeat dad" to "supreme commander of the most powerful military force in the world" is a pretty nice upgrade too. And I don't think it was stated that all of the worlds people turned into monsters either (unless I missed it).
Plus the kid UNMADE REALITY and murdered the Anthropomorphic Personification of dreams and hope because one of his friends was pretending too hard. I didn't find much to redeem Marche in the context of the story, but, in fairness, the plot was supposed to have not been rendered the way it was supposed to be. |
#168
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so i OHKO'd weigraf and belial today. ramza as ninja with brawler, power vest and bracer, and a brave of 82. I ran up to him as soon as he finished talking and punched him in the face for 422. I didn't even get my second punch.
belial was even easier. Ran next to him, punched twice at 312 a pop, and then immediately got another turn for some reason, and punched twice again. bitch. |
#169
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Quote:
Quote:
But this isn't the place to talk about it, I guess. |
#170
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Ramza starts the second part of that battle with 100CT. Everybody else starts with 0, like usual. He gets a double turn if he's the fastest on on the field.
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#171
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Hey, has anyone else ever bothered to recruit a bad guy just because they had a different color palette?
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#172
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Don't they just change color to match your team when you do that?
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#173
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No but I have Gameshark'd my characters a palette swap!
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#174
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Quote:
I should have done this! |
#175
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I'm in the final stages of editing, and I expect to have the next part uploaded tomorrow.
In sadder news, if you haven't, please take a moment of silence for the recent death of Viki, and pump Stiv up! His LP of Angband is solid gold, and, if I may risk offending everyone who is enjoying Ebony and Ivory, my favorite LP on the site! - Eddie No this is not a sorry attempt to cajole some posts out before I update. Okay, maybe it is, but I don't WANT to make you guys load 89 images at once! |
#176
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Ok, so i'm in chapter 4, and it seems that this playthrough i've criminally under-jp'd my party, as agrias is still a knight and musty is still a chemist.
What are good classes to have at the beginning of act 4, and how do these mythic powerleveling tricks work? |
#177
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Agrias should shoot for Ninja so she can pick up Two Swords. You may want her to also pick up Draw Out from the Samurai class, so she can have that as her secondary when she's a Holy Knight.
For "power leveling": Throughout the game, you may have triggered Level Down traps. There's one in the first desert. Anyway, these traps knock you down a level, removing the stat gains of your current class. So, if you level up from 1 to 30 as a Geomancer, then switch to Bard or Dancer and level back down to 1, your stats will be significantly higher than if what they originally were at level 1. Now you can switch over to Geomancer again and level back up to 30, further increasing your stats. Note that the classes generally used for this are Bards and Dancers for leveling down, and Mimes and Ninjas for leveling up |
#178
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Mustadio is a very weird character to pick Jobs for. Since he's mostly useful with Guns, he's either an Engineer, a Chemist, or a Mediator. His base skills make him the ideal Chemist/Mediator, naturally, but I never get the urge to make him anything else. Just a quick run through Knight so he can break equipment, but after that, there's no impetus for him to switch out from Chemist. |
#179
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personally i intend to stop using him the second i get balthier, so it's just a stopgap for now.
But i really dont understand that explanation. Going down as one class is better than going up as another? |
#180
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Let's say you start out at level one with 50 HP/20 MP/2 PA/2 MA. Then you swap to Geomancer and level up to 99, where you have 500 HP/500 MP/12 PA/11 MA. By swapping to Bard and level back down to level one, you'll have 200 HP/130 MP/7 PA/5 MA. This is obviously a lot more than what you had when you first started out! So by leveling up to 99 as a Geomancer again, you'll get 650 HP/610 MP/17 PA/14 MA. (I am pulling these numbers out of my ass) I also want to stress that this is completely unnecessary, and is generally only used by the folks that play on the Super Tact board. |