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#511
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No. No no no. That's too stupid to be true... just like half of the other changes. Dammit!
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#512
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1) goblin
2) goblin 3) goblin |
#513
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At least it's not malrbolo.
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#514
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1) Trent
2) Mindflare 3) Cocatoris As an aside, I think some monsters get a lot better once they've had a chance to level up some. Gobbledygaks can be pretty good! But overall I think the ability to use monsters was added at the last minute. At some point having 3 Move is just unbearable. |
#515
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Quote:
The only reason you'd realistically use a Gobbledeguck is for its skills. They have the following:
I just don't think the entire package really adds up when you compare them to other monsters. - Eddie |
#516
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I remember those having better success rates. Might have been zodiac I guess.
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#517
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Monster type (name)
1 Zoidberg (Zoidberg!) 2 Hydra (Octopus Prime) 3 Marlboro (Flavor Country) |
#518
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Also strongly encouraging that the monster's Zodiac sign be Cancer.
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#519
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I second that.
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#520
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Thirded
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#521
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That's too awesome not to fourth, but I also recognize that it might be annoying to pull off...
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#522
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Quote:
- Eddie |
#523
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Welcome back! Our destination today is Goug Machine City. By now, Count Draclau should have mopped up those mean |
#524
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#525
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#526
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Bard |
#527
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(Scene: Inside the building, Mustadio lays at his father's |
#528
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Ok, I know this is a no-special-characters run, and I don't know if they are as potentially broken as they are in the FFHacktics patches, but please show us some awesomeness with Rafa/Malak?
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#529
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Look out! He looks... ill!
Great update! It is very fun to build a powerful all-Dancer group (Slow Dance!), but until you can get good evasion boosting gear and abilities there's a slight problem with anything that can move faster than a minotaur. Bards have it quite a bit harder. In my last playthrough I made Ramza a mage and gave him Sing as a secondary mostly to make me laugh, but Speed Song builds the party's speed a little faster than Guts. (Unless it misses.) I vote for the use of Chocobos just so you can show off their riding mechanics. Are there any Hydras at this point in the game anyway? |
#530
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Quote:
Though they aren't really bad outside of Truth and Un-truth - Rafa and Malak have +1 base MA and PA respectively, I think, and Rafa starts with low Brave so you don't have to Chicken someone repeatedly to get a Deep Dungeon item finder. |
#531
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The Great Moogle is upon us! Hail Moogle! Hail Moogle!
Poor Mustadio. He shone in FFT thanks to his awesome Snipe abilities, which could seriously cripple foes and put a final note on the self-resurrecting Undeads. But the WotL release, with Balthier and his Sky Pirate abilities (which include Snipe, Steal, and the four-hit Barrage) made him completely pointless. I always pictured him just... tagging along on this grand quest, like an eager puppy, trying to prove he could still hang around with the Thunder Gods and Holy Knights. Last edited by Zef; 11-11-2009 at 05:53 PM. |
#532
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I've said it before and I'll say it again: Rafa is a good character, verging on great in WotL.
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#533
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Quote:
Rafa is fun to use. WotL powered her up some, but not the way I would have done it -- a lot like the Hacktics patches. (I would have just decreased the vertical tolerance of her abilities, allowing you to target fewer squares more easily.) |
#534
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I don't think Rafa and Malak (or Rapha and Marach if you prefer) are so bad that they're unusable. Their problem in FFT is that they are outclassed by pretty much every other special character. I can't comment on the WotL changes.
If they do have a plus, it's that unlike nearly every other special character, they don't require a sword to use their unique abilities. It's small comfort I guess. PROTIP: You can lower Rafa's Faith if you want; her "Truth" attacks rely purely on her MA stat. Neither her nor her target's Faith enter the equation at any point. - Eddie |
#535
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The thing about them (though I can't speak for the original - only know of the patches, sadly) is that they're abilities stop with very small elevation changes and don't hit allies. In the right spot, an enemy can be hit multiple times easily, which is why I want to see them.
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#536
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One of my most memorable specially-designed parties was Bard/Dancer/Samurai/Mime/Mime. If it survived for a round or two, things got disgusting pretty quickly.
I end up using Rafa quite a bit in any file that goes for the long haul. I'm sure I've spent vastly more time with Rafa than with Cloud or Meliadoul, who are technically better but end up being less notable. |
#537
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Quote:
This has been my practical experience. |
#538
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That's because Cloud is a hassle to bring up to speed, for very little return, and Mel... well, the LP will surely mention it when the time comes, but Mel could have been useful if she had joined up before another, more versatile character.
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#539
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Quote:
- Eddie |
#540
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Actually, I just think their skills are mostly useless. Not to mention that Cloud is stuck with a weak weapon if you want to use his mostly-useless skills; both need Equip Sword to use their skills in any but three classes. I almost prefer the pseudo-monsters over those two.
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