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#361
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This might be wrong though, I never really used 'em, since I liked smacking things in the face more. |
#362
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It's not so much giving Math Skill to a mage --Math already picks up any spells the unit knows, regardless of their current job. So, the more and more varied spells they know, the greater their arsenal.
I've only ever given Math to one character in an FFT game, but among all the Jobs he mastered (Mediator, Mystic, Thief, White Mage,) my favorite combo was Bard w/Math. There's nothing quite like having the first action in a battle, and using it to cast CT Multiple of 4 (or 5) Faith, affecting every unit on the battlefield, then following it up with Toad. |
#363
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Though I recall that someone went through the game with only Calculators, and I shudder to think of how long that must have taken. |
#364
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He won. And then broke his foot during his victory dance. |
#365
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"Hmmm, Final Fantasy Tactics. I love this game. I bet I'd love breaking the disc into little shards and swallowing them!"
Wasn't there a thread somewhere where we pondered why people would take things are beautiful and pure and twist them into the most painful things imaginable? |
#366
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There was some of that going on in my FFVI challenges thread a while back.
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#367
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http://finalfantasy.wikia.com/wiki/Arithmeticks If you set up properly, you should be able to do massive damage to many enemies while also healing some of your allies. Instantly. For no cost. From anywhere. I'd that certain characters and reaction skills are overrated... but Math Skill? Not so much. It may be the most broken thing in any game I've ever played. |
#368
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If you ever watch the FFT Speed Run at Speed Demos Archive, the trick he uses is to get Flare/Holy + Math Skill, along with MP Switch to not die when he targets everyone (himself included) with deadly spells.
The next update will be slow coming, I'm moving at the end of the month to Toronto, if I haven't mentioned that already. The battle is done, it's just taking the time to sort through a few hundred screenshots and write/edit/etc. so I hope to have it done before I move on the 27th. there might be a short hiatus after that, but once I'm set up in the big city (in Canada terms), I'll hopefully back to my semi-regular updates. - Eddie |
#369
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I want someone to be a Ninja with brawler.
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#370
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Why would you give geomancers guns? They've got great PA! Sounds like a waste to me.
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#371
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#372
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#373
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Fort Zeakden is another one of those maps that is as difficult as you wish to make it. The objective here is to take out |
#374
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Okay, RP over I swear! The exchange between Algus and Ramza boosts Algus's Brave up, and lowers Ramza's Brave |
#375
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It's probably a bit late to talk about our plucky lead, Ramza, and his Chapter 1 compatriots, but doing it earlier might Last edited by Eddie; 03-24-2010 at 10:36 PM. |
#376
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* * * * * * * * * * * * * * * * * * * * * * * * * * * ** * * * * * * * * * * * * * * * * * * * * * * * * * * * |
#377
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#378
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*Phew* That was a post.
Alright guys, I'm going to be busy moving for the next few weeks, so this LP will be taking a brief break. I'm hoping to start it up again in mid-September, so it shouldn't be too long a break. I appreciate all comments, questions, criticism, etc. A new chapter is the perfect time for changes after all! In the meantime, read Stiv's Let's Play: Angband, as it's awesome, and not just because he plugged me recently! I also want to give a musical special thanks to: The Inbreds, Buck 65, and Aimee Mann, becuase they made sorting through 500 images a lot more tolerable. See you in September! - Eddie |
#379
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Fantastic update. Looking forward to Chapter 2, it's probably my favorite chapter.
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#380
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Chapter 1 was amazing in it's entirety. I love this game and have come away from this let's play much more knowledgeable about it. Fantastic job Eddie, I really appreciate all your hard work.
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#381
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Nice editing!
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The realisation that Steal Heart is boosted by MA is one of the things that prompted me to dissect most of the game's formulas... before I learned that there was already a comprehensive guide with all that and more. D'oh! Anyway, I really think Steal Heart is one of the more broken things in FFT. Cheap, instant, no MP cost, higher success rate than many other status skills, and adds one of the most useful (and fun) status effects in the game. |
#382
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Unconnected Thoughts
Nice job capturing the sprite artwork, Eddie. It's easy to overlook how much detail there is in this game's animation while you're playing it.
Steal Heart is probably the most dangerous thing that enemy generics ever use against you. It's the certainly the most common reason to say "Ohshitohshitohshit" in between the % estimate and the resolution of the ability. It's so evil that Algus gets autopotion. It's not the cruelest FFT boss battle, but it's probably the first that can be virtually impossible to win because of one unassuming little ability. |
#383
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#384
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The music for the final scene here is one of my favorite pieces in the game (which is high praise given the quality of the soundtrack):
http://www.youtube.com/watch?v=BMYF1QJ6eJA |
#385
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This has got to be one of the best LPs I've ever read. You fuggin' rock, Eddie.
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#386
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Agreed. FFT is on my short list of greatest games ever, and you're doing it justice!
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#387
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Wow, this ha been amazing Eddie! I can't wait to see chapter 2, Thank you!
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#388
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Yeah, this is redundant, but because it's obvious how much work is involved I wanted to chime in yet again to say how awesome it is that you're conveying all the great animation and important scenes. I still love re-sizing my borwser so I can "animate" the big scenes with page-down.
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#389
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The hiatus is almost over! I just need ooooone thing from you guys:
I don't want to post the next update where it'll end up spilling halfway into the next page. To solve this I only need a single post to bump the post count to 390. So help me out here by helping our fellow Let's Play authors! I want you guys to pump up another Let's Play (either in progress, or to be resumed) saying why they should be following it. You guys do that for me, and tomorrow I promise an update. Deal? - Eddie |
#390
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