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I use my Broadsword. Let's play HeroQuest!

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  #151  
Old 11-26-2012, 07:02 PM
Büge Büge is offline
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Quote:
Originally Posted by Mogri View Post
Amidst old rags, tattered fur robes and soiled blankets, you find a collection of 15 gold coins.

It probably wasn't worth it; those blankets are seriously disgusting.
Roll to save vs. Typhus!
  #152  
Old 11-26-2012, 10:15 PM
Nodal Nodal is offline
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Complementary smallpox blankets! This dungeon has it all.
  #153  
Old 11-28-2012, 09:53 AM
Eddie Eddie is offline
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Did Dwarf-Man fall asleep in the middle of combat again?

Dwarves <3
  #154  
Old 11-28-2012, 12:08 PM
Loki Loki is offline
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I HIT IT.

No wait that stupid wizard is in the way again. I nose for treasure.
  #155  
Old 11-28-2012, 12:18 PM
Mogri Mogri is online now
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*snif snif*

As you are searching, an Orc stalks you and attacks! I'll put him at H18.

He scores two good hits. I'll let you roll defense, since you still need to decide on movement.
  #156  
Old 11-28-2012, 12:41 PM
Loki Loki is offline
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What? There are monsters in the treasure deck? A monster aint no treasure.

Invisible Castle is down right now. I rolled on Random.org and got 5,6 but don't have any way to prove it.
  #157  
Old 11-28-2012, 12:45 PM
Mogri Mogri is online now
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It's fine. Are you moving?

There are 22 cards in the treasure deck. Of these, 10 are hazards of some sort. The hazards are shuffled back in, but the treasures are removed once found until the quest ends. As you discover more treasure, your chance of finding good things decreases. Since you've collectively found three treasures, you have a 10/19 chance of getting something bad. Incidentally, the 50-coin jewels that you already found are the largest gold drop, but the potions are debatably more valuable.
  #158  
Old 11-28-2012, 02:41 PM
Loki Loki is offline
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A MONSTER AINT NO TREASURE

And no I'm just standing around.
  #159  
Old 11-29-2012, 07:54 PM
Aerdan Aerdan is offline
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Can has map update?
  #160  
Old 11-30-2012, 05:58 PM
Mogri Mogri is online now
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Quote:
Originally Posted by Aerdan View Post
Can has map update?
Only one of us gets to be lazy, and today, it's you.



Reminder: you can move through friendlies, but not monsters.
  #161  
Old 11-30-2012, 07:13 PM
Aerdan Aerdan is offline
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Moving to I18 and attempting to bop the monster on the head.
  #162  
Old 11-30-2012, 11:39 PM
Eddie Eddie is offline
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Quote:
Originally Posted by Aerdan View Post
Moving to I18 and attempting to bop the monster on the head.
Rather than making "two" dice rolls, just make them together like this:

Quote:
2d6.hits(4); 2d6.hits(5) 2d6.hits(6)
(put all of that into the "dice" box)

(Also, remember it's "hits(4)" on the attack, and "hits(5)" on the defense)

Last edited by Eddie; 12-01-2012 at 09:12 AM.
  #163  
Old 12-01-2012, 02:08 AM
Mogri Mogri is online now
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Monsters are hits(6), heroes are hits(5).
  #164  
Old 12-01-2012, 09:11 AM
Eddie Eddie is offline
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Quote:
Originally Posted by mogri View Post
monsters are hits(6), heroes are hits(5).
i stand corrected.
  #165  
Old 12-01-2012, 08:30 PM
SladeForrester SladeForrester is offline
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Should I also roll dice for the monster's spell resistance?
  #166  
Old 12-01-2012, 10:36 PM
Mogri Mogri is online now
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May as well.
  #167  
Old 12-01-2012, 10:52 PM
SladeForrester SladeForrester is offline
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Default Firey Death

Quote:
Originally Posted by Roku
Spirits of Fire, reduce my enemies to ash! Ball of Flame!
Roku takes one step back to H-16 and casts the Fire spell Ball of Flame on the Fimir in the doorway, which the Fimir fails to resist, taking 2 points of damage and collapsing into a burning pile of green... lizard... thing. Ew.
  #168  
Old 12-02-2012, 10:21 AM
Büge Büge is offline
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Quote:
Originally Posted by SladeForrester View Post
Roku takes one step back to H-16 and casts the Fire spell Ball of Flame on the Fimir in the doorway, which the Fimir fails to resist, taking 2 points of damage and collapsing into a burning pile of dinner.
Soup's on, Guts.
  #169  
Old 12-02-2012, 04:52 PM
Eddie Eddie is offline
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Guts decides that this Goblin (who attacks him, I assume) isn't that bad a guy. He's just hadn't had the right role model in life.

Guts is going to give this guy his card and set him on the right path. After we're done this dungeon crawl, Guts is going to show him how to do cool things, like wrestling bears.

Once I give the goblin a chummy "tap on the chin", I'm going to yawn and saunter out of the room to A11.

Current stamina: 7/8 - whatever the goblin hits me for.
  #170  
Old 12-03-2012, 04:15 PM
Mogri Mogri is online now
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Go Evil
Oh no, the Fimir is dead! Good thing we spawned an orc this turn. The orc and goblin move to flank Frupladlusfidrotus, dealing one and one damage, respectively.

Guts's friend decides to take him as a mentor. He channels the spirit of Guts into a devastating two-point blow. Elsewhere, Zargon briefly considers how hilarious it would be to make the goblin run away at this point, but decides against it.

Go Guts
Guts approves of his friend's newfound outlook on life. He decides to give the goblin his next lesson, but the goblin is not ready for this much learning.

Guts finds himself friendless in the world once again.

  #171  
Old 12-03-2012, 05:17 PM
Eddie Eddie is offline
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Quote:
Originally Posted by Mogri View Post
Go Evil
Oh no, the Fimir is dead! Good thing we spawned an orc this turn. The orc and goblin move to flank Frupladlusfidrotus, dealing one and one damage, respectively.

Guts's friend decides to take him as a mentor. He channels the spirit of Guts into a devastating two-point blow. Elsewhere, Zargon briefly considers how hilarious it would be to make the goblin run away at this point, but decides against it.
I think your invisible castle syntax is... working oddly. If I'm reading the dice rolls (albeit not the "results"), then both hits on my Dwarven lover didn't deal any damage, and the hit on me did a mere one point of damage.

The dice roll seems to be interpreting "- 2d6.hits(5)" to never "hit", on account of it converting it to negative numbers (so it sees "-6" and assumes that "6" wasn't "hit").
  #172  
Old 12-03-2012, 06:15 PM
Mogri Mogri is online now
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Oh, how about that. Well, that's dumb. Back to the slow way, I guess.

Guts
6/8 Body, 2 Mind
Broadsword (3)

Chroyikis Dadreechinthleeblifus Frupladlusfidrotus
7 Body, 3 Mind
Disarm Traps (roll 2 or higher)
Shortsword (2)
50 gold

Sylvis
6 Body, 4 Mind
Shortsword (2)
15 gold

Roku
4 Body, 6 Mind
Dagger (1)
Potion of Healing
  #173  
Old 12-05-2012, 01:44 PM
Mogri Mogri is online now
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(it is loki's turn)
  #174  
Old 12-07-2012, 06:34 PM
Mogri Mogri is online now
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Loki? Loki! Loooooooooki!
  #175  
Old 12-08-2012, 10:34 AM
Eddie Eddie is offline
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Well, dwarves aren't known for being the speediest of land mammals...
  #176  
Old 12-08-2012, 07:14 PM
SladeForrester SladeForrester is offline
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Maybe he got eaten by a tree?
  #177  
Old 12-08-2012, 08:14 PM
Loki Loki is offline
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Sorry, I haven't had any time the past few days to sit down and do some serious dice rolling.

I headbutt the dude at H18 for one hit.

He fails to dodge and dies?
  #178  
Old 12-08-2012, 09:14 PM
Eddie Eddie is offline
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Quote:
Originally Posted by Loki View Post
I headbutt the dude at H18 for one hit.

He fails to dodge and dies?
That's using the ol' noggin.
  #179  
Old 12-09-2012, 12:30 AM
Torzelbaum Torzelbaum is offline
????? LV 13 HP 292/
 
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Quote:
Originally Posted by Loki View Post
I headbutt the dude at H18 for one hit.

He fails to dodge and dies?
Quote:
Originally Posted by Eddie View Post
That's using the ol' noggin.
Dwarves are well known for having skull hardness that is second only to the Polynesians.

Last edited by Torzelbaum; 12-09-2012 at 04:49 PM. Reason: typo...
  #180  
Old 12-09-2012, 06:45 AM
SladeForrester SladeForrester is offline
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Quote:
Originally Posted by Torzelbaum View Post
Dwarves are well known for have skull hardness that is second only to the Polynesians.
Their legacy lives on in many Samoan professional wrestlers.
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