Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
#31
|
|||
|
|||
This seems really interesting, and I'm looking forward to hearing more about the adventures of GUTS and co. I would also like to be queued up for some questing fun times.
|
#32
|
|||
|
|||
No diagonal moving! You can attack diagonally with certain weapons, but you don't have those.
Sylvis, you're free to go. I'll resolve the treasure action in a bit. |
#33
|
|||
|
|||
Gotcha. Does the stairway tile count as one large single space or the four separate spaces it sits on?
|
#34
|
|||
|
|||
It seemed wierd because you cannot share a school. Granted this means that all the spells are known by someone, but meh.
Eddie where is your Guts avatar? |
#35
|
|||
|
|||
Quote:
Frupladlus (can I call you Frupladlus?), you look around the room and find a small wooden box. It is simple-looking and very old. Within you discover that it is lined with velvet and contains very small jewels worth 50 gold coins. Record the money on your sheet. (If you want to, that is. I'm recording it separately.) Gold can be used to buy stuff between Quests. Most things worth buying are pretty expensive -- your Shortsword, for example, costs 150 gold coins. However, the distinguishing adventurer will notice that the four of you are completely naked, and you can buy your cheapest piece of armor, the Helmet, for 125 gold coins. |
#36
|
|||
|
|||
You can NOT, but I'll let it slide in light of the treasure (dwarves are known for their fine appreciation of velvet lining).
|
#37
|
|||
|
|||
|
#38
|
|||
|
|||
Map updated with hero locations:
Eddie asked if I could possibly color-code the player icons. Sadly, this is not something that Paint allows, unless you're interested in doing it on a pixel-by-pixel basis. For reference, the Wizard apparently has a beard and headband, the Elf has a tall, skinny, somewhat deformed face, and the Barbarian... uh, he looks a little doughy, if we're going to be honest. The Dwarf is fairly visually distinct. |
#39
|
|||
|
|||
Didn't know I had one O.o
If you can send me the individual images for the tokens I will give a shot. No promises though. |
#40
|
|||
|
|||
http://www.slimesalad.com/files/LP/hq/map-bits.png (spoilers?)
(edit) that was an old version if you clicked on it before |
#41
|
|||
|
|||
Dwarf is not among them from what I see and are you using different tiles or editing those ones?
|
#42
|
|||
|
|||
Refresh the image. I didn't realize I had an old version up.
|
#43
|
|||
|
|||
How's this? I can do other recolors easily as well, if you'd like.
|
#44
|
|||
|
|||
Here you go. I can also change their color to something else if you guys wanted something specific.
EDIT: Skyrender done ninja'd me D: |
#45
|
|||
|
|||
I'd try to save green for monsters and just go CMYB or something.
Quote:
Also, using this map view really robs the experience of the authenticity of seeing all the monsters with broken weapons because whoever did the original sculpts for this game failed to understand the concept of minimum thickness for structural integrity. And... you guys aren't approaching it as a straight-up boardgame are you? HeroQuest, at least at later levels, is enough of an RPG that if the GM straight up plays to win, you'll have a TPK. |
#46
|
|||
|
|||
Well, see, there's the big difference. According to the rules, I can't legally send infinite ninjas against the players.
|
#47
|
|||
|
|||
Rocks fall on the board, everybody goes flying.
|
#48
|
|||
|
|||
That's what the wandering monsters are for.
|
#49
|
|||
|
|||
I suppose with cards that would make a difference. Maybe if we make it to Expansions Mogri can work some cool magic home brew into the system. Or not :^D all is fine.
|
#50
|
|||
|
|||
Many fond memories of this game. My parents bought this when I was a kid, around 6 years old, and our whole family (brother the barbarian, two sisters playing dwarf/wizard, mom playing the elf, dad playing ZARGON) all got together and played. I was always "on someone's team" (usually with my Mom as the Elf) while they made all the decisions. I mostly rolled dice and got to declare when we were searching for hidden treasure. I think my parents still have the whole thing in the basement of their house somewhere.
So uh, I'm not very familiar with playing a game on a forum in this manner, but if there's any way to get on board, I would very much like to. |
#51
|
|||
|
|||
Might be awhile, but you're queued up.
Meanwhile, Roku, you can queue up your turn if you don't think it'll be affected by Sylvis's. |
#52
|
|||
|
|||
Moving to D19 (5 for movement).
Could we just use FF1 Advance sprites for at least the PCs? They're much more distinct than the official tokens. |
#53
|
|||
|
|||
Quote:
Quote:
Big thanks to both of you guys. I decided to go with Shinkirou's color scheme, since it has better contrast (green in particular). (edit) updated with Aerdan's move |
#54
|
|||
|
|||
Form up in a room before the player seated to Zargon's left opens the door. Almost always gives you enough time to kill everything inside before it gets a chance to act.
|
#55
|
|||
|
|||
That little trick is probably why later quests are more involved than "open door, kill monsters."
|
#56
|
|||
|
|||
Almost 70% sure he should have a spoiler tag there.
EDIT: I am not opposed to using FF sprites. Depending on the sprites that is. Umaro/Guts - Barbarian Clyde/Mog/Esper Terra - Elf Strago/?????? - Wizard Maybe Galuf (Or perhaps the Dwarf king from FFIV)? - Dwarf Ultra Edit: Lots of thoughts racing in meh head... the pain. |
#57
|
|||
|
|||
Queue me.
Those are some very DQ looking colors, there. |
#58
|
|||
|
|||
What is a DQ?
|
#59
|
|||
|
|||
Dairy Queen, also known as "the queen" to drug users.
|
#60
|
|||
|
|||
Didn't actually think it would be Dairy queen, but that was the only DQ I knew of D:
|