• Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:

    1. The CAPTCHA key's answer is "Percy"
    2. Once you've completed the registration process please email us from the email you used for registration at percyreghelper@gmail.com and include the username you used for registration

    Once you have completed these steps, Moderation Staff will be able to get your account approved.

A Brief History of Time (Ocarina of Time)

Back to Let's Play < 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 >
  #511  
Old 10-14-2009, 01:12 AM
Violet Violet is offline
Discordia
 
Join Date: Jun 2007
Location: fairbanks, alaska
Pronouns: she / her
Posts: 11,014
Default

Here's the chills and goosebumps moment for me: Ocarina of Time's "The Legend Begins Here" theme hits its apex when Ganondorf swears his eternal vendetta against Link and Zelda's descendents, then the inevitable poignant time travel moment where we find out more or less how things are going to be resolved(and how confused those guys who care about timelines are going to be), and just when you think things couldn't be more epic, OMG! ....Zelda's Lullaby played by Zelda.
  #512  
Old 11-19-2011, 08:49 PM
TirMcDohl TirMcDohl is offline
The Goofiest Roebro
 
Join Date: Sep 2008
Location: Utah
Posts: 6,868
Default

Thread Necromancy? After two years of an LP being dead?

WHO THE FUCK CARES.

I'M ABOUT TO BLOW YOUR FUCKIN' MIND.

A long time ago, Alixsar gave us the big reveal that Sheik is Zelda.

Watch this.

http://youtu.be/9BdKUkFnNYc?t=3m33s

Now...

WATCH THIS.

http://www.youtube.com/watch?v=v7OczEmbFZI
  #513  
Old 02-12-2012, 12:24 PM
Sky Render Sky Render is offline
Not for resale
 
Join Date: Sep 2008
Location: Oregon
Posts: 3,997
Default

I'm not normally in the business of thread necromancy, but I thought it would be appropriate here for a number of reasons. Let me tell you about how I finally gave Ocarina of Time a proper chance and found out I love it...

As many of you may well already know, Ocarina of Time got a port to the 3DS recently. Well, I recently got a 3DS (in anticipation of Tales of the Abyss coming out on it; I'm a sucker for a good portable RPG, especially one I know and love). During my wait for better games, I grudgingly decided to pick up OoT3D and see if maybe this time I could like the game. The N64 version had chased me off on four separate occasions with its unintuitive controller, dodgy aiming, and all-around clunky feel after having experienced Twilight Princess, so I was really banking on the updates to the 3DS version having a noticeable impact on my enjoyment of the game.

And... they really did. I took immediately to the tilt-sensitive aiming, quickly learning to combine it with the analog stick aiming to get precision shots off that you would never be able to manage so swiftly on the N64 version. The visuals are no longer painfully 1998, the boots are no longer a pain to swap, menus are lightning-fast, and it just generally feels like the game it was meant to be but never quite got to be back in the day. In my typical fashion, I ended up clocking about 80 hours across 5 play-throughs (one of them on Master Quest, which was a surreal experience since it's all mirrored; shouldn't he be called Recht instead of Link in that case?).

So yeah. It took me upwards of 13 years, but I finally managed to find a way to properly appreciate Ocarina of Time for the great game it is. And it was with a version that a very vocal minority of fans of the game are declaring to be the worst thing to ever happen to Ocarina of Time; I find that fitting somehow.
  #514  
Old 02-12-2012, 01:38 PM
Tangent Vector Tangent Vector is offline
y cant axiom crawl?
 
Join Date: Mar 2011
Location: The Abyss
Posts: 2,755
Default

Quote:
Originally Posted by Sky Render View Post
And it was with a version that a very vocal minority of fans of the game are declaring to be the worst thing to ever happen to Ocarina of Time; I find that fitting somehow.
Who says what now?

I've never heard this vocal minority. What are their complaints?
  #515  
Old 02-12-2012, 01:43 PM
Sky Render Sky Render is offline
Not for resale
 
Join Date: Sep 2008
Location: Oregon
Posts: 3,997
Default

Quote:
Originally Posted by Tangent Vector View Post
Who says what now?

I've never heard this vocal minority. What are their complaints?
They mostly appear only on GameFAQs, and their complaints can pretty much be summed up as "it's not the N64 version, therefore it sucks".
  #516  
Old 02-12-2012, 02:34 PM
MetManMas MetManMas is offline
N-379
 
Join Date: Jun 2007
Pronouns: He/Him/His
Posts: 24,991
Default

Quote:
Originally Posted by Sky Render View Post
They mostly appear only on GameFAQs, and their complaints can pretty much be summed up as "it's not the N64 version, therefore it sucks".
People like that are the reason I kinda dread the day when Square-Enix finally gives fans that Final Fantasy VII remake they want. You just know they'll go for the more dreary and realistic Advent Children/Dirge of Cerberus/Crisis Core look for the characters that's been how Square's modeled humans in Final Fantasies since the eighth installment instead of the hilariously proportioned anime characters.

Still good to hear you finally got into Ocarina. I still prefer Link to the Past, but OoT has its moments.
  #517  
Old 02-12-2012, 06:32 PM
Giampi Giampi is offline
Slothrop
 
Join Date: Jul 2008
Posts: 228
Default

Agreed, the tilt controls for aiming are amazing. Other parts of the game that would seem tedious (archery minigames) become enjoyable.
  #518  
Old 02-12-2012, 06:40 PM
Alixsar Alixsar is offline
The Shogun of Harlem
 
Join Date: Aug 2007
Location: Harlem
Posts: 24,580
Default

Quote:
Originally Posted by Sky Render View Post
They mostly appear only on GameFAQs, and their complaints can pretty much be summed up as "it's not the N64 version, therefore it sucks".
You should ignore those people. OoT3D is the best version, for the reasons you outlined, not to mention that it just looks better and has a ton of extremely small added details.

I feel like the only missed opportunity was the chance to have fully orchestrated (or at least redone and less N64 sounding) music but that's a pretty minor complaint given that OoT has one of my favorite soundtracks ever anyway.

Quote:
Originally Posted by Giampi View Post
Agreed, the tilt controls for aiming are amazing. Other parts of the game that would seem tedious (archery minigames) become enjoyable.
Exactly. For the first time, I actually had fun doing the archery game. That's an achievement in and of itself.
< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 >
Top