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Xenosaga: Was mi�riert

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  #331  
Old 02-06-2016, 09:24 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 14-8



File sharing is caring.



“Anyway, gotta go. I’ll bring back a juice box if I remember you’re slumped over there.”



Things are looking grim back on the Durandal. Nobody likes to stare down a million space lasers.



We get confirmation that the Zohars are properly locked down, so why are the gnosis attacking?



Junior and Gaignun finally employ that telepathic link that was mentioned way back during Junior’s introduction… to talk about music.



I guess this song is only for the ears of super cool awesome people.





Hypothesis deconfirmed.



Well, at least Allen wasn’t invited to the party.



Kid, you live on an artificially constructed planet filled with mutants, and at least one of your employees is an ageless quasi-god. Just roll with it.



Anyway, Gaignun and Junior both agree that things are going to get worse before they get better. Wonder why that is…



Wait a tick, you don’t think it’s Albedo, do you? Has no one noticed his giant mech zooming around destroying stuff? Have to rely on a feeling? Okay.



Anyway, MOMO has made her way through Daddy’s Place to the central… throne room. Albedo kidnapped MOMO just to leave her in some dank hallway?



And things aren’t looking up in this neck of the universe, either.



MOMO barf-cries, and…





Yep, this dork.



Big Realians don’t cry?



Got it in one, kid.



Where does he keep getting these girls!?



For those of you not particularly versed in German/drinkin’, that roughly translates to “cherry water”.



Good. Did we already cover that Albedo is a misogynist and a murderer? Because check that box.



I’m actually kind of surprised Xenosaga didn’t go the extra mile and make up some particular term for people that are anti-Realian. Virgilesque?



“The human race, fearful in its weakness, built this world in a futile attempt to elude the abyss they call mortality.”

Oh…kay? Can we just read about this on your Livejournal later?



“Culture…civilization…all delusions created by a powerless race, and of little use, like a barren woman.”

Really, dude?

CONTINUED NEXT POST
  #332  
Old 02-06-2016, 09:29 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 14-9



“But amidst all this, you continue to exist as an unfettered soul, free from the shackles of flesh and blood…”

Smell the glove.



We're driving straight into Nope Town...



Oh. Hey. That’s not so bad.



“But what you lack is reality. And that is what I shall provide you with…!”

The creep makes a big deal about this farewell to arms.



And it’s back!



Then he totally loses his head.



Yeah, this is not the kind of guy you want calling you a “beautiful peach”.



I guess he’s using some kinda terror-telepathy here? You mean there was a point to all this nonsense?



Note that you can actually see terrified MOMO reflected in Albedo’s eyeball. Neat detail.



Yep, MOMO makes a connection with like two people, and one of ‘em is the archenemy of this freak.



Head respawns, hairstyle intact.





… He? Jesus Christ, could you tell us who you’re talking about?







“There's enough of it, we can afford to waste as much as we want. Like my head, you see?”

You… have a collection of heads? Dynamite.



And we close this update with MOMO taking a good ol’ terror nap.

We had a pretty worthwhile “mini” dungeon, and a whole lotta ominous portents regarding things getting worse before they get better. It’s straight on ‘til morning from here, folks, so stay tuned!

Next time on Xenosaga: Flight of the Valkyries and other ditties.
  #333  
Old 02-06-2016, 09:33 PM
aturtledoesbite aturtledoesbite is offline
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guys i found the most punchable face in xenosaga

it even grows back so you can punch it again
  #334  
Old 02-06-2016, 09:51 PM
Torzelbaum Torzelbaum is offline
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Quote:
Originally Posted by GoggleBob View Post


Mail call! KOS-MOS is back in the party, and now she’s got a a new tech attack that is, seriously, the best tech attack in the game. I’ll explain why when we can actually use it, but for now, it’s called the X-Buster, and it’s going to send the mavericks packing.
Hmm... Would a "What am I fighting for!?" joke work with Xenosaga?
  #335  
Old 02-06-2016, 09:55 PM
GoggleBob GoggleBob is offline
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Quote:
Originally Posted by Torzelbaum View Post
Hmm... Would a "What am I fighting for!?" joke work with Xenosaga?
Yes, but it must be saved until the absolute end.
  #336  
Old 02-07-2016, 09:05 AM
SpoonyBardOL SpoonyBardOL is online now
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Aaaaaand there it is, folks, the Albedo scene. It's been years since I played this but I can still clearly remember every cadence of Freeman's dialogue there. (is cadence the right word there? I dunno, whatever, the performance is memorable)

I mean, yeah, Albedo turns out to be kind of a putz. But dang if he doesn't leave an impression here.

And his Episode I theme music is pretty dang haunting. I never liked his new BGM from Episodes II and III nearly as much.
  #337  
Old 02-08-2016, 10:11 AM
pudik pudik is offline
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Quote:
Originally Posted by SpoonyBardOL View Post
Aaaaaand there it is, folks, the Albedo scene. It's been years since I played this but I can still clearly remember every cadence of Freeman's dialogue there. (is cadence the right word there? I dunno, whatever, the performance is memorable)

I mean, yeah, Albedo turns out to be kind of a putz. But dang if he doesn't leave an impression here.

And his Episode I theme music is pretty dang haunting. I never liked his new BGM from Episodes II and III nearly as much.
Cadence would be but it's more the combination of cadence and inflection (or is that just the definition of voice acting anyway...)

But yea, that and another scene in a later game both stuck with me for him. It could have been such a horrible and cliched character.
  #338  
Old 02-13-2016, 08:10 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-1

Previously on Xenosaga: Things were looking grim for our heroes, as the entire Galactic Military pointed their collective guns at the Kukai Foundation. Meanwhile, Albedo pointed his gun elsewhere.



Captain Baldguy is on the warpath, and no one is safe.



But just when all seems lost, a giant… ripple… wave… thing?... tears through the gnosis, and the day is saved. Buh? KOS-MOS, was that you again?



Junior is just as confused as anybody.



Oh, smack, it’s an even bigger ship than all the other friggen huge ships! Yay, food chain!



Yes, yes, we get it, reaction shots all around.



Shion at least knows the name of the thing dropping her jaw.



Yes, it’s the Dammerung, aka Vector’s private fleet of death-class ships. Fun fact: you could not pay me enough to set foot on the Woglinde II.



And the whole shebang is helmed by none other than Wilhelm himself. Turns out his freaky space pyramid was the captain’s chair or something.



Seriously, this thing is huge. There’s the itty bitty Kukai Foundation in the bottom left, which houses an entire city and the Durandal, which itself houses the Elsa. Scale means nothing anymore.



The Dammerung fires off another anti-gnosis blast. Apparently, this tech allows for the vaporization of gnosis, but all humans and buildings/ships are unaffected. It’s a like a gnosis-neutron bomb. Gnostron bomb?



There we go, nice clean space. Wilhelm likes things tidy.



Shion is, understandably, shocked. Also maybe concerned, because who the heck needs KOS-MOS when you’ve got that?



And up on the big screen is Miyuki, Shion’s subordinate, and that woman that was emailing us continually at the start of the game. We last saw her way back before Ziggy boarded the Elsa.



Whoops, Shion’s former subordinate.



Shion, you haven’t even bothered to call in sick for days, don’t be surprised when H.R. poaches your team. Except Allen. Nobody wants Allen.



Miyuki, have you met Shion? Do you really have to ask?



Miyuki beams over KOS-MOS’s… luggage?



Don’t get too attached to it, Shion, someone will probably steal it out from under you at a diner or something.



Vector, naturally, is all over the situation, and is completely aware that “the enemy” is cloaked and hiding somewhere in the area. They likely know this because the president of the company is pretty much bankrolling “the enemy”… but we don’t know that.



So Vector/Miyuki sent over this… thing… to help KOS-MOS move the plot along, as this ain’t no Hunt for Red October.



And Shion explains what it is… the bomb to end all bombs. But it could, incidentally, short out a cloak, I guess.



“Mom, you never let me have any fun. Lemme have my new toy!”



Miyuki points out that while the Dammerung is the most amazing, awesome ship fleet in the universe, it doesn’t have unlimited ammo, so let’s hurry this up.



And Junior finally chimes in and confirms that this is the Song of Nephilim’s doing. In this case he’s talking about the song and the space station that both have the same name. It would get confusing if I ever talked about the game’s music.



Coming from Junior, that’s saying something. He’s also wrong.

CONTINUED NEXT POST
  #339  
Old 02-13-2016, 08:16 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-2



Though, yes, I could see how that would be a factor.



Oh, right, the other problem.



Ziggy just wants someone to do something. It’s been a long century or so, and, ugh, everybody takes forever with this talking crap.



Shion finally relents and decides to hand the apocalyptic weapon to the death-bot fated to destroy an entire planet.



So KOS-MOS lazily drifts out into space to aim her doomsday device at the… wait… this isn’t a very good cloak, is it?



Sigh. Brings a tear to my eye every time I see it. So majestic.



“Aiming at barely cloaked object now.”



“Mom, I was already gonna!”



Direct hit on the invisible thingy!



Now there’s the enormous, upside down pyramid we were looking for.



Hey everybody, Albedo’s back! And he’s holding MOMO like a footlong. Wait, sorry, Subway does not need to be associated with another one of these guys…



What’s that?



Oh, geez. Great, now Albedo has decided to stop simply scaring MOMO to death in favor of sucking out her brain.



And MOMO’s lucky Junior souvenir is calling home…



Junior recognizes the Song (structure) immediately, and, is not happy to see it.



Psychic distress calls! No droids needed!



Yay, the two seemingly disparate plots have dovetailed into each other!



“The boss isn’t crazy, she is in there, over.”



Okay, maybe three plots? Albedo is Junior’s rival, he’s responsible for the attack on the Kukai foundation, and he’s got MOMO.



I like that Albedo is the source of the “unsettling feeling”. It wasn’t an attack by space monsters attempting to slaughter your entire company/community, no, it was just one dude.



Shortly, there will be a sort of soft confirmation that Junior is surprised to see Albedo alive at all, but here Gaignun immediately knows that Albedo is in bed with U-TIC… meh, whatever, what’s important is that this is our lucky seventeenthousandth reminder that U-TIC wants MOMO.



And when Allen asks who this Albedo guy is, Junior elaborates that he’s his “dark half”. Given how this universe works, no one would be faulted for believing Albedo is anything from a sentient shadow to simply a dark-haired clone of the kid at this point. Be more literal when you’re talking to at least two robo-people, Junior.



Ziggy is tired of all the talking, again, and is going to go rescue MOMO himself. This may seem like a suicide mission, but remember he already grabbed MOMO out of U-TIC’s clutches single-handedly once already, so what’s one Dark Side Junior gonna do?



Remember the “punch assessment” scene, Junior? Back off.



Ziggy points out that Junior is not a good candidate to go rescue MOMO right now. Only way Junior would be worse was if he was the single human being (or cyborg) on this vessel that had known MOMO the absolute longest.

CONTINUED NEXT POST
  #340  
Old 02-13-2016, 08:24 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-3



You get attached, you go into battle, you die. The end.



Spoilers: he won’t.



“You're really something, you know that? You think you're such a hardened soldier compared to me. Tell me then…how can I become cold and detached like you?”

(Psssst, he’s not really asking)



“Only allow yourself to think of numbers and battle strategy. Don't let your mind wander to the faces or voices of those precious to you…even when it seems cruel not to. Too intense of an interference will overwhelm and ruin everything. That's what I've learned over these past hundred years.”

The Ziggy mantra, ladies and gentlemen.



“The day numbers and battle strategies replace people…it'll be game over, cyborg.”

Ziggy and Junior are diametric opposites. Have you gotten that yet?



Ziggy tries to be a little, I don’t know, empathetic? But Junior doesn’t want to hear it.



I guess the VA budget ran out about there, as we finish this one off in dialogue boxes. Looks like this whole operation is up to a rag tag bunch of misfits as opposed to the Kukai Foundation’s entire security team or Vector’s enormous fleet.



Alright, three man party! We can do this!



And I guess Shion can come too, but only if she brings the murderdroid and juju beans.



Now we’ve got free usage of the controller again, and we know a dungeon is on the horizon, as Shion receives an email unlocking two more of KOS-MOS’s tech attacks. This might seem like a boon, but S Chain is only a status effect style attack, and R Hammer is a single hit physical that will be outclassed by the next unlock. X-Buster still reigns supreme.



Also, if you bothered to deal with Miyuki’s emails back at the start of the game, she’ll send over KOS-MOS’s best weapon, the F-Scythe. It’s a (rarely used) circle attack weapon that can hit the entire enemy party at once, and I’m sure it’s really great if you’re not just using X-Buster all day long.



At this point, you can revisit old areas and generally dawdle on your way to saving MOMO and the entire universe. If you revisit Kukai Foundation District town, you’ll find that everyone is already rebuilding, and, while everything is a little worse for wear, it looks like those plucky townsfolk are going to bounce back. Oh, wait, another email!



Here’s the picture Pink Bug said he’d send us. Shion is being haunted? By whom? Zoom in!



Ugh, Allen? Stop being a creepy specter of longing!



Anyway, real world playing, at this point, I actually completed (mostly) a few side quests I’d been ignoring, and we’ll look at that tour in another (soon) update. But to move the plot along, head to the Elsa and tell Captain Matthews it’s time to throw the poor Elsa into danger again.



Let’s get this show on the road and zoom on in there while the Dammerung provides cover blasts.



Hopefully Tony’s skills haven’t atrophied while the Elsa was chilling in the Durandal for the past few updates. Man, show me the JRPG where the party accidentally dies on the ride to the dungeon.



What? Shion, why?



Tony is confused, but also kind of a doormat. Sure, might get us all killed, but lady’s choice.



Going up…



Here we are, top floor.



Flashback to Shion’s mother’s hospital room, with lil’ kiddy Shion hanging out.



And it turns out that The Song of Nephilim (structure) was outside Shion’s mother’s hospital, just, ya know, hanging out, back in the day. I’m sure this will never be plot relevant.



Anywho, Shion’s curiosity sated, The Brews swing on down to the Song’s space dock.



First important thing: you are actually walking out of the Elsa into the Song of Nephilim. Since the Elsa isn’t going anywhere, at any point you can walk back to the Elsa, rest, save, and restock your supplies. This is a great help if you’re underleveled, and the Song, miraculously, is basically set up so you can easily return from the opening areas. Good job, Xenosaga!

CONTINUED NEXT POST
  #341  
Old 02-13-2016, 08:32 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-4



Apparently that place MOMO originally found herself was right outside the space entrance. I guess Albedo… is kind of lazy? Maybe he really had to pee, and figured he’d get back to MOMO later.



Oh, hey, speaking of which, we find MOMO exactly where #97 was left last update. What a coincidence.



Yeah, she’s not looking too hot.



Sucked the brains right out of her.



I guess we’ll beat MOMO’s brains back out of Albedo. Or something.



Junior elaborates for the party that he’s familiar with this because it’s something he and Gaignun can do as well. Nobody thinks to ask about the fact that Master and Little Master possess horrifying telepathy.



Junior, once again, attempts to send the party away, this is between me and him, etc etc. Look, it wasn’t convincing before we got to the dungeon, and it’s not going to work now.







WE GET IT!



MOMO mimes her way into convincing Junior that this shouldn’t be a solo mission. I’m not sure how cool I am with one of our heroines being reduced to Lassie status, but I suppose she always gets a treat.



Shion also claims she’s got a stake in this one since The Song demolished her home planet. Is she mad at a building? Mizrahi is already dead.



Alright, good, now everyone has an excuse to be here, let’s move on.



Woooo ominous dungeon introduction. In all seriousness, I have the oddest feeling this dungeon got the most attention to design in Xenosaga Episode 1. It’s also, probably not coincidentally, my favorite dungeon in the game… but that wasn’t exactly a tight race.



The Song is separated into three distinct towers. The first tower’s centerpiece is an elevator going to seven or so different floors. How the elevator “works” is initially opaque, though. When you destroy a few boxes, you can press the center button and go to a seemingly random floor. The trick is that a certain number of boxes destroyed will always take you to a particular floor, but that may not be obvious at first glance.



But if you’re at all attentive, the solution is hanging in plain sight. To the left of each floor is the floor number, and to the right is exactly how many boxes must be destroyed (in this screenshot, you can see floor five has a twelve hanging nearby, so blow up twelve boxes to reach the fifth floor). Thanks for the tip, Xenosaga.



Shion picked up a new tech along the line, so let’s watch her spike a gravity well. She’s wearing a swimsuit because she needs all the tech points she can get to save up and finally unlock a powerful multi-hit attack. One day, Shion, one day those points will help you…



And here’s that tech Junior earned after murdering that boss last update.



It’s not all fun and games in this dungeon, though. The enemy swarms are packed with five or so opponents, and they’re not shy about utilizing boosts and multi-hit attacks. For the first two towers, the enemies are usually two different kinds of mech, or two different kinds of Realian. Whatever you’re facing, though, they hit hard, so do your best to keep KOS-MOS, Ziggy, or Junior in the front lines with their decent attack, defense, and HP. This dungeon is nowhere near short, so the “support” team should mostly hang back and save their EP for healing.



Anyway, decided to take my own advice and swap KOS-MOS for Shion, and here we are back to exploring the dungeon itself. Each of the seven (or so) floors is pretty much identical, just with different enemy configurations, and, more importantly, different treasure/switches. This is one place where having a FAQ handy isn’t a bad idea, as the “empty” floors are practically just monster closets. It’s trial and error for a “blind” player, though, and God help the poor fellow that misses something important on a floor and has to play them all again. Floor three has…



I wonder what this switch does?



That’s cool. It opens up the bridge between Tower 1 and Tower 2, and activates the Triforce of Courage in that center area. Of course, we’re not on the same floor as that bridge, but it is a step in the right direction.



Floor 5 hides a door decoder. …. That’s about it for interesting, unique treasure/switches for this tower.



Good news: each floor contains a… laundry shoot?... that deposits you back on the first floor. Since there are no enemies between the first floor and the Elsa, it’s very easy to head home and refuel if the enemies in this area are too much for you. This seems very deliberate, given the difficulty spike between here and the “dungeon” of last update (which was mostly reused monsters from the previous update).



Top floor brings us to this bridge, and it’s time to hit Tower 2.

CONTINUED NEXT POST
  #342  
Old 02-13-2016, 08:39 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-5



Tower 2 contains the only Save Point in the entire dungeon, but how this area “works” will make it accessible from elsewhere as we go.



Incidentally, if you’re timing the game, the top save (19:57) was from before telling Captain Matthews it’s time to head on in, and the middle save (20:21) is from right now. As you can see, if you know what you’re doing, Tower 1 is pretty quick. Tower 2, however...



Tower 2 is a gauntlet. You’re on the top floor, and you have to take a number of ladders and passageways down to the first floor. There’s no trick to this area (other than good ol’ fashioned dodging), and you’re in for battle after battle. The good news is that, if you don’t take any detours, there are no doors between here and your goal, so clearing out each floor means a safe run back to the Save Point to refuel. The bad news is… who the hell does that? This isn’t friggen Dragon Quest.



Ziggy got a new tech! Let ‘em eat cake.



The Realian variants equipped with flamethrowers are numerous in this area, so get ready to soak a lot of damage.



The only fork along the road leads to a series of boxes that hide treasure and…



This optional “boss”, Athra. He’s not too tough (which is good, because he’s a surprise and you’ve just been through a ton of battles), but he is completely unique, and your party uses “we’re facing a boss” random battle quotes. Note that this guy is one of those things that appeared in Shion’s nightmare back in Virtual Land, and those dudes are later identified as “Asura Models” (probably named for the arm blades)… so Athra is likely a mistranslation.



Athra’s claim to fame is “morph defense”, which makes him resist whatever element last hit him. This is permanent, so the idea is to whack him with your most powerful elemental attacks until they don’t work, and then just hammer away with physicals. He should be dead shortly.



And after he’s dead, you get a door decoder. Nice. There’s also another, different hidden door at the end of this hallway.



Now back to killing every last mook in this tower. Note that entering and exiting doors causes enemies to respawn, so if you take Athra’s detour, the tower is crawling with monsters again.



This switch hasn’t been pressed yet.



This lowers the ring from the top floor down to the bottom. Now you’ve lost the ability to return to the Elsa, but you can proceed forward to the bottom of Tower 2.



Blow up a few generators and…



Mini boss gnosis out of nowhere. This is the first gnosis you find in the gnosis attracting space station, and it’s a doozy. Though, at least, she waits for your party to prepare and approach her. How kind.



Rianon Se (Selenium?) is a mermaid-type gnosis that hits with water elements and status ailments that disrupt your boosting abilities. The biggest annoyance here is that she’s considered flying, so only Junior, with his long range weapons, can use his full complement of attacks.



Other annoying thing: she has a drain attack that siphons off a percentage of a character’s max HP. If you decided to call up your AGWS for this battle (and their large HP counts), this could be crippling. … Or if you decided to give characters 9999 HP from the start of the game. Luckily, she only targeted Junior before she was destroyed by…



Junior. That kid loves boss slaying.



Beyond Rianon is a switch that activates the bridge to Tower 3, and…



The Triforce of Power is glowing on that central platform. Ganon is not pleased.



There’s a nearby elevator that will take everyone back up to the top of Tower 2. While you can’t return to the Elsa anymore, you can reaccess the save point, and, yep, that tower took almost an hour to descend. Hope you didn’t wipe at that boss!



Tower 3 switches up the enemies from biological Realians and mechanical mechs to gnosis gnosis.



I haven’t spoken of accessories much, and transferring skills from accessories to characters, but that little gameplay facet becomes essential as of exactly now. You will find a Defibrillator Vest back in Tower 2, and that is an accessory that grants immunity to instant death attacks. But you only have one. Extract the “skill” from that vest to two other characters, though, and you have a full party that can withstand instant death attacks… which is essential because the most common enemy in this tower uses instant death attacks constantly. At least the game decided to teach this little lesson right after a save point…

Anyway, we’ll talk about the skill transferring in more detail around when we hit the next/final dungeon.



Two fun things about Tower 3. One, all the gnosis in the game so far have leaned primarily on space fish/mythology designs, but now we’ve got a whole host of gnosis that look like failed science experiments. As you can probably guess, this is deliberate when you consider the “origins” of this area (reminder: Mizrahi may have been up to some interesting research). Two, the gimmick of this area is blasting blocks to make passable bridges. Don’t blast too many blocks, though, else the bridges will fall out of reach, and that’s no good for anybody.



There’s even this door to nowhere that exists solely so you can exit and reenter an area to reset all the block counts. How convenient.



Navigate Tower 3 with some foresight, and you’ll find a treasure chest containing Door Decoder #17. This is the final item necessary to unlock the most powerful attack in the game, though you can’t use it until the dungeon is over. Just noting for posterity, we’ll talk about it more later.

CONTINUED NEXT POST
  #343  
Old 02-13-2016, 08:45 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-6



Here’s the “big” puzzle of Tower 3. These three colored pillars are all destructible, and one would assume the path forward opens when you do… something? It’s not “blast them all”, I tried that first.



The next room contains a small light ‘n sound show that should explain exactly what to do... Except, unfortunately, this entire puzzle reminds me of the finale of Chrono Cross, and I kind of zoned out and slipped into an angry coma.



Of course, if you put all the clues together, you realize Gamefaqs has been invented, check that, and blow up the right number of blocks or whatever. There’s the answer. Right there. Saved you some critical thinking, time to move on.



Final switch switched, Tower 3 connects to Tower 1 completing the circuit, and the Triforce of Wisdom activates.



Before investigating the Triforce Elevator, head back to easily accessible Tower 2 and hit that save point. You’ll be glad you did.



Alright, time to have all of our wishes granted.



High noon at the Not Okay Corral.



Yeah, see? How does everyone know Albedo is on U-TIC’s payroll when they assumed he was dead anyway?



I guess she missed the lecture on the telepathy from earlier when we… wait a tick.



Don’t we already have one of those?



Oh, so we had a fake, murderous MOMO this whole time, and nobody noticed? Junior, you deserve this.



What tipped you off?



Ah-ha, turns out “our” MOMO was really that #97 that MOMO interfaced with last update. Guess our favorite Realian needs better firewalls when she’s file swapping.



So Junior deploys his personal forcefield (!?) and repels the imposter.



Yeah, would have been nice to know about Junior’s magical abilities during any of his battles…



And of course Albedo is using the occasion to troll the hell out of the kid.



Xenosaga maybe could have allowed for a little harsher language.



Big deal, kid, those firearms take forever to take down like one gnosis. Oh, wait, is this a cutscene? Are guns powerful again?



Troll troll troll.



Ha ha it’s funny because none of these characters have mothers.



Junior shoots off Albedo’s arm… but it just grows back. This would be more shocking if he didn’t make a big deal of it last update.



“What pain…so sweet…so alive! Pain is such a vital part of realizing one's existence… Try to remember, Rubedo. What it takes…what you must do… Or…have you lived in peace for so long that you've completely forgotten?”

Albedo is one of those villains that has a philosophical monologue all prepared, and you’re going to listen to it whether you like it or not. On the weekends, Albedo hangs out with Vicious and Genesis.



Junior, having learned nothing, continues with the gun-threatening.



Is this bugging you? I’m not bugging you, am I?



Junior claims Albedo’s issue is an U-DO contamination…

CONTINUED NEXT POST
  #344  
Old 02-13-2016, 08:52 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-7



But Albedo believes U-DO is the Way and the Truth.



Misogynist, pedophile, rapist, murderer, narcissist, and religious extremist. Did I miss anything? I bet he’s also a terrible tipper, but I don’t think that ever comes up.



He is that he is?



Alright, I want to mock the fact that Junior is cracking under the obvious troll being obvious, but, on the other hand, this guy just got reunited with his long lost brother, and he’s mind-raping his friend that is also a girl. It’s a pretty harrowing experience, and, while Junior wants to play cowboy at the outset, he really doesn’t want to have to shoot his (well, conceptual) brother.



Buuuuut he does. Blows his head clear off.



For all the good that does him.



Just in case anyone was wondering…



Shion explains that it’s the future, but not the Metal Gear future, so, no, that shouldn’t be possible.



chaos is tired of all this mortal bickering, so he reveals the reason for all the superpowers getting tossed around is that Albedo and Junior are URTVs.



Again, no one was at all surprised when Junior revealed he had telepathic mind-wiping abilities, but the fact that Junior is some weird mutant is suddenly shocking to everyone.



That explains everything!... Wait, no it doesn’t.



Albedo sensed the conversation was going away from taunting Junior 24/7, so back to what we know.



I don’t even know why Junior still has that gun anymore. After watching a dude’s head grow back, maybe consider other options.



Aw, MOMO dropped her plot significant charm.



Never stop being gross, Albedo.



Junior loses the firearm to unleash some crazy power.



It… turns everyone negative? I don’t know, seems pretty important.



At about that moment, Albedo is poking around inside MOMO’s head. Here’s a lovely memory of Dr. Mizrahi.



Oh, good, he’s another one of those guys that speaks in cryptic flower language. Have you been to the playground with a little red haired girl, too?



Dude, what?



And Albedo cycles through the last “layer” of MOMO’s head, and finds a whole pile of random data. Think I saw a Legion Flight Ring somewhere in there…



KOS-MOS is at the bottom of the memories? Wha?



Back to reality, that’s Junior’s energy blast separating MOMO and Albedo. You can just about see his stupid little cape flying off to the right.



MOMO rescued! Mission accomplished! Do we have a password or something to prove this MOMO is MOMO, though?



Albedo is back up and checking out KOS-MOS while he claims to understand.

CONTINUED NEXT POST
  #345  
Old 02-13-2016, 08:59 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-8



Yeah, I am not liking how he’s ogling our other heroines.



Welp, that’s all over, time to summon up a mech fight.



In a delightful inversion of usual boss battles, we’re going to fight the dude in a mech first, and then battle the man alone later.



And he’s still got a Realian co-pilot.



Or not. Wow, what? Is this mech literally powered by forsaken orphans? Now that’s a Rusty Venture.



Alright, boss battle. Simeon is the name of Albedo’s mech, and that’s what we’re fighting. He hits hard…



And has crazy defense. This battle is winnable, but it’s supposed to feel like you’re fighting uphill the entire time. This is appropriate, I suppose, because, if you remember, just last update Simeon was tearing entire whale-sized gnosis and Galactic Military Vessels to shreds, so it’s a wonder anybody survives this battle.



The trick here is that Albedo will occasionally taunt one specific character (Junior is pretty popular), and then, on his next turn, unleash Airds to destroy his target. After this attack (that is, incidentally, highly reminiscent of Elly’s Vierge in Xenogears), his defenses will drop, so have the targeted character defend after the taunt, and go all out with everything (including your boosts) immediately after the barrage. That’s the smart way to win this battle, but you can also just plink along and eventually win.



Junior, once again, aces the boss, and actually does so on a Point x 4 modifier. Good job, gunslinger!



Here’s your prize!



“It’s only a scratch.”



And Junior is not looking any better.



You get the feeling that boss battle was entirely superfluous?



Aaaaand Junior hulks out.



Oh man, anime aura battle!



Way back home, Gaignun and his harem psychically communicate to Junior to calm the hell down.



But it doesn’t take.



“We need Albedo to survive or Episode 2 is going to be really boring!”



Meanwhile, MOMO decides to investigate her doppelganger. I suppose it beats standing around gawking like the rest of the party. Don’t at least two of you spectators own rocket launchers?



Canon fun: this touch transfers all of fake MOMO’s accumulated EXP/skills/equips to real MOMO.



#97 confesses that this whole sorry incident was the result of sibling rivalry.



Totes jelly.



MOMO claims we’re all equal in Daddy’s eyes, but, girl, come on, you had to have a little inkling of this. #97 doesn’t even have a name.



And back to the main event.



But something happens to muck everything up. Premature auraculation?

CONTINUED NEXT POST
  #346  
Old 02-13-2016, 09:06 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 15-9



Or that.



MOMO has her own magical powers?



Or, cool, she reverse-mind-raped Albedo and siphoned off some power there. Honestly, with MOMO being the victim for most of the game, it’s a rather nice reversal that she gets to effectively save the whole party here with some quick thinking.



Albedo would like to be madder, but he knows when he’s been out-trolled.





This raises so many questions, and would probably be a lot more poignant if Albedo’s victims had dialogue… or names.



I really hate to say it, but Albedo kind of has a point here.



You are special MOMO, and you are the favorite. No, that’s not a good thing for everyone else in your family.



And, sadly, Albedo is straight up correct here. Nobody ever talks about the chosen one’s older, useless siblings.



Junior, what have we learned? WHAT HAVE WE LEARNED!?



Shion’s been cool with whatever the hell’s been happening up to this point, but disparaging Realians is a line too far for the woman, so here comes Ms. Vector.



“Man, I haven’t gotten to yell at anybody like this since Virgil.”



Oh, speak of the devil.



A new challenger approaches!



Yes, it’s the mysterious Blue Virgil. What is the secret identity of this new player on the board?



Blue Virgil volunteers to keep the party going while Albedo sneaks off with whatever secrets he pried out of MOMO’s noggin.



Albedo leaves while telling Blue Virgil, “Give him this message: It belongs to me!” Okay, guy, sure.



The Realian Justice Warriors attempt to stop Albedo’s escape, but, ya know, new boss to fight.



“Can we just leave, too? No? Alright, fine.”



Albedo flies out to a safe distance, and considers the data he just snagged.



Looks like he gained the secret to… pizza? I’m not sure what I’m looking at. Bah, I’m sure we’ll figure it out soon enough.



Are you trying to make a Y with your hand, Albedo? You’re not really doing it right.



And there’s a virtual KOS-MOS protecting the thing? What?



And a naked Shion? What the hell?



What!?

We’ll stop there for right now.

We’ve still got another boss to go before this dungeon is completely done, but, once again, this was probably the best gameplay experience in the game. Each tower within the Song of Nephilim contained a unique challenge (courage, power, wisdom), and, while the monsters may be difficult, healing/saving is generally a short trip away, so even a low level party wouldn’t experience the same kind of drudgery found in the previous two “hallway” dungeons. So, good show, Xenosaga Episode 1, you have one decent dungeon.

Next time on Xenosaga: If only there were another, bigger ship to dwarf the enormous ship we just introduced…
  #347  
Old 02-13-2016, 11:46 PM
Moon Orbit Moon Orbit is offline
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So, fun fact about the way they handled censoring the MOMO scene: They forgot to change her dialogue. She says something about: "Get out of my body" even though his hand is hovering over her rather than plunging into her stomach and womb like in the original.

That bit took me out of the scene when I played it because it was all wtfish. Up until then it was actually fairly frightening.
  #348  
Old 02-14-2016, 12:38 AM
Torzelbaum Torzelbaum is offline
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Originally Posted by GoggleBob View Post
Misogynist, pedophile, rapist, murderer, narcissist, and religious extremist. Did I miss anything? I bet he’s also a terrible tipper, but I don’t think that ever comes up.
"I give U-DO 10%. Why do you get more?"

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Originally Posted by GoggleBob View Post


Seriously, this thing is huge. There’s the itty bitty Kukai Foundation in the bottom left, which houses an entire city and the Durandal, which itself houses the Elsa. Scale means nothing anymore.

Next time on Xenosaga: If only there were another, bigger ship to dwarf the enormous ship we just introduced…
Wow... That's some Tengen Toppa Gurren Lagann shit there.
  #349  
Old 02-14-2016, 07:18 AM
SpoonyBardOL SpoonyBardOL is online now
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That scene between Ziggy and Jr. is one of my favorites from Episode I, and it has a pretty good payoff near the end of Episode II.

You get the sense that Ziggy is more than a little weary of the past, like, hundred years of cyborg mercenary/slave work and the whole 'beep boop logic and numbers no hu-mon emotions' is just a coping mechanism rather than a legitimate ideology.

Oh, and Albedo Scene #2 was just as unsettling as I remember.

Quote:
Originally Posted by GoggleBob View Post
Also, if you bothered to deal with Miyuki’s emails back at the start of the game, she’ll send over KOS-MOS’s best weapon, the F-Scythe.
Shadow Teddie: Miyuki! Do you know any other words that start with F?
Miyuki: Uhhh... F-Scythe?
  #350  
Old 02-14-2016, 09:09 AM
Eddie Eddie is offline
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Oh Xenosaga.

Please keep a running tally of every time the game tries to impress the player with a bigger ship.

- Eddie
  #351  
Old 02-14-2016, 05:03 PM
Bunk Moreland Bunk Moreland is offline
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This definitely reminds me of Xenogears, in that there are kernels of legitimately great storytelling ideas here, but they're kind of buried underneath loads of bad/weird/dumb characterization and anime/RPG tropes. Thanks for doing this LP! I'm actually enjoying it, I guess because I can read it without having to play it. Everyone who has played it seems to complain about most of the actual gameplay segments.
  #352  
Old 02-15-2016, 11:07 AM
pudik pudik is offline
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Quote:
Originally Posted by Bunk Moreland View Post
This definitely reminds me of Xenogears, in that there are kernels of legitimately great storytelling ideas here, but they're kind of buried underneath loads of bad/weird/dumb characterization and anime/RPG tropes. Thanks for doing this LP! I'm actually enjoying it, I guess because I can read it without having to play it. Everyone who has played it seems to complain about most of the actual gameplay segments.
I have enough of a dysfunction that I don't have a whole lot of complaints about the xenosaga gameplay.

Well, in seriousness, aside from really horrible save point distribution in most places, I don't think there's a terrible amount to hate. It's mostly middling everywhere, but it's not horribly paced and the battle/level systems are just interesting enough that you're not in complete autopilot.

Though, probably not really worth 300 hours of trilogy time if you can't connect more than just appreciation of a couple of plot points.
  #353  
Old 02-15-2016, 01:34 PM
PT PT is offline
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The first game has pretty stock JRPG battle mechanics, with small additions like the boost system helping it out. The second game (and its battle system, haha!) tries to get even more complicated and ends up being a complete trainwreck. The third game then goes back to general basics and is better for it.

So, to keep it short, if anyone defends the gameplay in the second game when we get there - let's say you might have a fight on your hands. Because you are wrong.

Also wanted to say that I'm really enjoying the LP so far! It makes me want to fire up an emulator and play it...and then I realize I really wouldn't want to suffer through the dungeons.
  #354  
Old 02-15-2016, 02:30 PM
pudik pudik is offline
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Well, I sort of like the route they went with skills/ethers in the second ep (not that it's done well but). That's probably as far as I can defend the mechanics.
  #355  
Old 02-15-2016, 09:28 PM
Joe McGuffin Joe McGuffin is offline
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And, yes, the X-Buster is the same tummy laser KOS-MOS employed to destroy an entire fleet of gnosis a couple updates back. I suppose this version is a little toned-down, and doesn’t involve the vacu-suck feature, but it’s still nice to get a “cutscene weapon” on your side.
Yeah, that's a nice touch. Kind of reminiscent of how about a decade later (!) in Xenoblade, Monolith would make sure the Monado's plot/cutscene powers (visions of the future, ability to harm Mechon) would be 100% accessible in the game mechanics too.
  #356  
Old 02-18-2016, 05:33 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 16-1

Previously on Xenosaga: Albedo tore the Y-Data out of MOMO’s mind from within the Song of Nephilim, so the party ran in to moderately inconvenience the villain and chase him off to like twelve feet away. Blue Virgil made the scene to keep everybody busy, though. We now resume with Blue Virgil ready to…



Screw it, let’s leave. You’re given full control of the party after the Albedo battle and the ensuing cutscenes, and, given you’ve got another boss battle to go, it’s best to retreat, heal, equip any extra skills, and return after a good, hard save.



22:20, if you want to combine that info with the last update and figure out how long everything is taking. We were at 21:14 before the Third Tower, if anyone is curious. This game does not move quickly.



Okay, all rested and ready for a fight.



If you started the battle immediately or left and spent twelve hours grinding, you still resume this cutscene with Junior on his knees and the party exactly where they were standing when Albedo fled. You could claim that this means the “break” was a mere gameplay concession and “not canon”, or you can be cool and assume MOMO called a time out, and everyone carefully remembered exactly where they were before they left to have tea and crumpets. Blue Virgil complied, as he is nothing if not a gentleman.



Anyway, Blue Virgil doesn’t feel like revealing his identity right now, and is playing that stupid game where you answer a question with a question. A rose by any other name? Sweetness? We could be here a while.



How about I perceive you as someone who has a name. What would it be then, hm?



Blue Virgil kinda sorta vaguely alludes to the fact that he got better from being dead by… believing in himself? Maybe he just believed in the Wilhelm that believed in him.



Do people that speak in riddles not know they’re doing it?



Junior is tired of this. He was tired of this like three updates back.



N’yah!



That’s gonna be a boss fight.



So here’s Ein Rugel. Before we get into details on Blue Virgil’s alter ego, let’s flash way the hell back to when Ziggy commented on Cherenkov morphing into a gnosis was “just like that day”…



There’s the frame. Look familiar? When Ein Rugel sticks his arms out, you’re looking at pretty much the exact same silhouette. Yes, this is completely deliberate, because Ziggy’s backstory involves Blue Virgil’s metaphorical brother, Black Testament, who also has the ability to shift into a (this) gnosis form. Of course, Ziggy, in this moment, doesn’t say a word, so you only really pick up on that foreshadowing if you remember that one stupid frame from like ten hours back.



Anyway, actual fight: Ein Rugel isn’t all that bad, he’s one of those bosses that is constantly either buffing his own attacks (so use what passes for Dispel in this game) or inflicting status effects on your party (so use a multi-heal spell). Like most boss battles, you just have to “keep up on” any damage/status taken, and you should be fine.



I also decided to use Shion’s weaponized fan-service on the boss, mainly because I like the idea of Shion faux-seducing Virgil until he dies or gives her stuff. I was glad I did, as he forks over the Master’s Pendant, an accessory that grants 1.25x EXP per battle. This is the only “copy” of this accessory in the game… and, yeah, I got it because I thought it would be funny.



Whack Ein Rugel around enough, and he’ll transform into Doppelwogel, a winged, demon-bird thing. Boss battle, phase two.



This boss is considered “far”, so, again, Junior is the only combatant that can use all of his moves. I’ve been informed that this boss is ideal for AGWS, but, after the previous two bosses (Albedo in Simeon and Rianon SE) possessed moves that were built just to kill AGWS and only AGWS, I can’t imagine why anyone would risk breaking out the mechs. But, hey, it’s an option.



In the end, Junior kills the jerk, and he dissolves like any other gnosis.



Shion finally gains a multi-hit tech attack, guys! It’s like Christmas morning!



Blue Virgil shifts back from gnosis mode to cloaked mode. This is, obviously, significant, as gnosis transformation is a one-way street for anybody not wearing a plague mask.



And, again, despite not having much of a problem with the fight, the party looks like it’s on its last legs, while the enemy is unfazed.



Seriously, the explanation for Blue Virgil aiming a “Isn’t that right, boss?” at chaos is because, basically, Blue Virgil is space racist, and can’t tell chaos from Wilhelm. This doesn’t mean it didn’t spark like four years of internet debate, though.



“I’ve got an appointment at 3 to menace some Realian schoolchildren, so I gotta go.”



“Before you leave, could you tell us all your plans? Please and thank you!”



Blue Virgil addresses Shion directly, and asks her to come to… ugh, can we just say Old Miltia? Or is it Lost Jerusalem this time?

CONTINUED NEXT POST
  #357  
Old 02-18-2016, 05:39 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 16-2



It’s been a trying day for Shion.



Hey, remember why we came here in the first place? To stop The Song of Nephilim from summoning more gnosis? We did it! Hooray for our side!



“We’re all okay with you being a freakishly powerful mutant, if you’re worried about that.”



“Did I almost kill all of you? Does this count as an apology?”



Junior is talking about Blue Virgil, but it’s pretty clear this is Xenosaga being clever again with Junior sorta talking about his reckless URTV side flipping out and nearly destroying the whole place. Who was that guy? Not me, nuh-uh.



So say we all!



“Welp, not gonna solve any problems hangin’ ‘round here.”



You can talk to the rest of the party before heading off, but, by and large, no one has anything interesting to say.



Exiting the room will take us back to the bridge of the Durandal. I guess everyone spent the walk to the Elsa and the flight back “home” in complete silence.



MOMO: still shell-shocked.



Rape analogy continues.



And MOMO blames her rescue on her lucky Junior charm. Ziggy is somewhere in the background grumbling.



Everyone moves on to the current plan to blast The Song of Nephilim into a billion pieces. Added bonus, MOMO’s deceased sisters will get peace… or something?



And we all have a lovely, life-affirming moment when we consider that all the dead Realians live on within MOMO’s memories. What? That was your takeaway from that nonsense last update? Really, guys?



What’s more, Junior tries to convince himself that that was what Albedo wanted all along: for the “forgotten” Kirschwassers to bond with their sister MOMO and gain meaning. I can’t tell if Junior is trying to see the best in his brother, or if he brained his damage last update.



Whatever the reason, it’s time to solemnly laser The Song into the next dimension.



Whoops, that didn’t go right.



That’s using your noggin’, chaos.



Remember when we said The Song had ceased functioning? Not so much.



It’s no longer singing the song of its people, but it is consuming gnosis like an enormous, triangular Kirby. It’s gone from blow to suck!



God dammit!



Junior: almost definitely brain damaged.



It’s a shame that I’m not doing a video LP, because Albedo maniacally laughs for a combined fifteen minutes throughout these scenes.



Something is happening!



Even Helmer down on New Miltia is peeking his head up.

CONTINUED NEXT POST
  #358  
Old 02-18-2016, 05:47 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 16-3



Alright, so there’s Second Miltia, and The Song of Nephilim is that glowing triangle up in the top right.



And there’s our dwarfs-a-planet ship of the hour.



Helmer be not pleased.



Apparently this transmission is being beamed all over the universe, as Dr. Mrs. Mizrahi knows what she’s looking at.



MOMO knows, too. Holy cow that’s the Proto Merkabah.

For anybody just playing Xenosaga, this appears to be the next (and last) in a series of increasingly gigantic ships, but for anyone that played through Xenogears, this is revelation on par with finding out Matches Malone is secretly named Bruce Wayne. The Merkabah (well, Merkavah, but, ya know, translations) was the ship featured at the absolute start of Xenogears, the gigantic vessel that sailed the stars with Deus and crashed on the Chu-Chu planet, thus kicking off the whole thousand-year plot of Xenogears. After nearly an entire game of “I could kinda sorta see where this fits in with Xenogears, maybe,” here we have a gigantic, glowing “here be important stuff” ship of significance. This is the Proto-Merkabah. It was built by Dr. Mizrahi. In a way, in an instant, Xenosaga’s “place” in Xenogears’ story is revealed.

Ya know, assuming anyone at Monolith Soft feels like sticking to the script.



And this is obviously important, too, I guess. Guess it takes a whale of a ship to produce one lil’ MOMO.



Blue Virgil is nearby, observing the whole pandemonium from his scorpion-themed mech.



“Hey, stop talking in my head, Red Testament! And let’s stick to the codenames, Kevin.”



Oh my gosh! Blue Virgil has secretly been Virgil this whole time!



Red Testament (or maybe Wilhelm?) beams the Y-Data Albedo was scoping out last update to Blue Virgil directly.



Blue Virgil is apparently impressed with this pan galactic confuse-a-cat plan.



Just let me lay some brick for the sequel and I’ll get out of here.



Meanwhile, The Song of Nephilim plops itself into the Proto Merkabah, and MOMO explains that, yep, born there.



And then built a ship the size of a planet to give the kid a jumpstart. I guess this explains why MOMO is so radically different compared to most Realians. Emotion Chips take a lot of juice.



Dr. Mrs. Mizrahi, however, tells a different story, that the Proto Merkabah was meant to explore the universe, go boldly and whatnot.



But the rest of the council, as usual, is only concerned about its weapon capabilities.



Apparently, for anyone concerned about the timeline, Mizrahi stuck MOMO up there, hit the startup button, went back down to Miltia, went crazy, dove off a building, and then, later, these dorks grabbed a freshly baked MOMO, and dumped the PM into a double black hole. Sounds legit.



Anyway, the Original Zohar is still back on Miltia, so at least this Death Voltron won’t be able to form the head.



But who cares, because Albedo has a doomsday weapon now.



There goes the entire Galactic Fleet that was threatening everybody last update. Sorry, intergalactic unnamed military servicemen!



A think like that.



It wasn’t exactly built as a weapon, but if it’s got enough energy to get a MOMO going, apparently it can vaporize whatever it wants.



And Albedo is using it to suck up more gnosis for a refill. This… actually all makes a bit of sense, if you think about it. Everyone’s been talking about Mizrahi being a lunatic who invited the gnosis into the universe like some idiot opening Pandora’s Box, but, from what we see here, The Song of Nephilim draws the gnosis to our universe as a power supply for the Proto Merkabah, and then the PM makes miracles happen. It’d be a pretty sound device if it had a little more control over the gnosis swarming the universe. Just a shame that kind of thing always falls into the wrong hands.



Oh, and, yeah, I guess this is just like when KOS-MOS was sucking gnosis into her death womb a couple of updates back. I’m sure that’s just a coincidence, and has nothing to do with KOS-MOS’s dad being Mizrahi’s protégé.



Please do not look directly at the planet-killer charging its death array.

CONTINUED NEXT POST
  #359  
Old 02-18-2016, 05:52 PM
GoggleBob GoggleBob is offline
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Default Xenosaga Episode 1 16-4

Fourth post in an update that started on the previous page.



Guess the gnosis are a fine power source because they resonate with the Zohar, the only missing piece of this puzzle.



And, yes, to confirm, Albedo knows all this because he sucked the data right out of MOMO a couple hours (minutes?) ago.



Ultimate Troll now has the ultimate weapon, so gotta exploit that.



Ha, the albino is calling Junior pale.



Junior, just ignore him and he’ll go away. Or blow you up. Whichever. In the end, you won’t have to deal with him anymore.



Bum bum bum, gonna blow up a planet.



“I challenge you to a duel!”



Albedo still claims that all of Junior’s grandstanding is thanks to his personal grudge, and not because he cares about his buddies/foundation/planet at all. You guys haven’t hung out in at least a decade, Albedo, people change!



“Final boss out!”



“Take that bucket to 1999 or whatever, you should be a high enough level now.”



Exhaust port, reactor, whatever, use that force you got.



It sure would be nice if this game ever provided an actual map.



“If you pull this off, you’ll all be heroes. Except Allen.”



In the face of almost certain annihilation, Dr. Mrs. Mizrahi doesn’t even acknowledge her robo-daughter. Stone. Cold.



Anyway, we’ve got control again, and all that’s left is to head over to the Elsa and hitch a ride to the final dungeon.



Mail call! KOS-MOS’s final tech is delivered. Despite the awesome name, Rad Dragon is just another physical attack, and still pales in comparison to the X Buster. It’s not bad, it just seems entirely superfluous, and a lame “final unlock”.



Oh, if you followed the email chain about the l33t super hackers back at the Woglinde to its end, here’s where you’ll receive the final email. Turns out (and this is conveyed via a series of extremely boring emails), Vector created some advanced AIs, they got loose, and thought they were real people, but they were just AIs, and, oh, it’s so, so stupid.



What’s important is that you receive an unprecedented 200,000 bucks for your troubles, which is essential at this point in the game. Hope you remembered to randomly backtrack in the first town of the game!



Oh, and it turns out Shion’s PDA Bunnie is similar, though benevolent, renegade AI.



Whatever.



Alright, time to save at 22:51.

Guess what? That’s nearly it for the game! Xenosaga doesn’t contain a bonus/post game dungeon, so when I say this is the final dungeon, I mean it, that’s it for Xenosaga Episode 1. That said, there are a few hidden bosses/secrets creeping around the game, and I’ve deliberately ignored them all in favor of doing one, single “bonus items” update, so guess what’s next before we actually dock over at the Proto Merkabah. I’ll give you a hint…

Next time on Xenosaga: GIANT ROBOTS! MAGICAL GIRLS! GREEEEEEEAT JOOOOOOOOE! AND FRIENDSHIP IS ETHER!
  #360  
Old 02-24-2016, 07:29 PM
GoggleBob GoggleBob is offline
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Join Date: Mar 2010
Location: New Jersey, USA
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Default Xenosaga Episode 1 17-1

Previously on Xenosaga: I guess the final dungeon appeared? Does anybody care? Nobody, evidently. It’s time to hit the side quests.



We’re kicking this one off with a visit to a certain scientist in the Kukai Foundation. Technically, this bit is available as soon as you swing by the Kukai Foundation (Update #11, right after the Beach Episode), but I’m smooshing the whole adventure into one update, because that’s how narratives work.



So here’s Shion encountering Professor for the first time.



“Mysterious Old Man” is not a fan of humanity in general, though it’s entirely possible he’s just generally misogynistic. And excitable. Professor is not meant to be a role model.



He also might be a tweak self-centered.



Robot pieces are robot pieces.



Yes, see? AGWS suck, and always have.



Paranoid Old Man.



Reminder: Shion built her own robot. She… isn’t so giant.



Yes.



Yeeeeeeeeeeeees.



Alright, yeah, that makes sense.



Sure, that’s as good of an excuse for a fetch quest as any.



Shion is instantly into this. She’s probably going to fall asleep tonight dreaming of a giant KOS-MOS, and share her thoughts with Deviantart later.



So we officially are conscripted in the hunt for robot parts.



Yay! Stuff!



And “Mysterious Old Man” identifies himself as Professor. No, not “the professor”, he’s Professor.



You can explore Professor’s lab (Robot Academy), but there’s not much to see, save a giant robot launching platform, and what appears to be a piece of RAM big enough to crush a man.



ROBOT ROLL CALL! This quest technically began back on the Woglinde, when Sgt. Swaim (RIP) bequeathed us our first Door Decoder, which conveniently decoded a nearby door that held the Robot’s Right Arm.



The next relevant decoder was being hoarded by the ice numbnuts on the Cathedral Ship.



And its related door was hiding on the top floor of the Cathedral Ship’s office area. This housed the Robot’s Right Arm, so it’s entirely possible to have both arms before ever meeting Professor.



Robot’s Left Leg’s decoder is a reward for returning the sad woman’s engagement ring.



And the door is found on the Elsa of all places. Hope Captain Matthews isn’t going to miss it.



The next decoder is the reward for that stupid Bunnie tag minigame during the Old Miltia Virtual World.



And its corresponding door is hiding in the Laundromat of the Kukai Foundation. This effectively means you won’t be able to collect and return the Robot’s Right Leg until you can exploit that downtime while you’re off “apologizing” to Allen.



The decoder that is mentioned by Pink Bug is next. It’s hidden in the Durandal’s Park Area, but it won’t appear until Pink Bug has delivered the skinny. I guess The Brews aren’t that observant otherwise.

CONTINUED NEXT POST
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