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#91
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Go down. It wouldn't be much of an adventure if you played it safe.
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#92
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Slides are fun. I say slide down.
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#93
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Ambush, Talking Time! WHAT TO DO? |
#94
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Your pictures make this thread so much more awesome.
Anyway, we've done enough running. Now that we are weaponless, it's time to stay and fight! |
#95
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You have no weapon, which means you're suffering a -4 in combat; run! D&D-ish rules have no place for unarmed wuxia unless you start out some kinda Oriential Adventures monk.
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#96
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You already drew your non-weapon, man. You can't wuss out now.
Face the archer like a man and hope you can mindblast him later. |
#97
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fucking RUN, son!
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#98
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Lone Wolf aint going out like no punk! Put up your dickbeaters and fight!
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#99
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Fight him! Robin Hood ain't got shit!
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#100
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dude, you guys are aiming to end this thread in a hurry.
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#101
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Hey, he asked for my opinion. This is how I play games. I get burnt out on stats and trying to do the "right" thing. Screw it; let's have some fun and fist fight Robin Hood.
Besides, it autosaved right after he fell down the hill. |
#102
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Discretion is the better part of valor. You've already shown considerable bravery by drawing your... uh... hands, but arrows are mean and it would probably hurt quite a bit to get poked by them.
Page 92, brother. |
#103
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Discretion might be the better part of valor, but fist fights are the better part of awesome.
And Awesome trumps Valor every time. |
#104
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What do you mean you can't mindblast firewood? You're just just not trying hard enough.
Also, you are an unstoppable fist punching, mind blowing dude. What could an archer possibly hope to do? Stand your ground and fight! |
#105
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Get thy punk ass to some cover, pronto. Hours of Call of Duty 4 have taught me that standing around trying to find the guy who's shooting at you is a poor strategy.
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#106
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Dang. Didn't even get a chance to fight. Looks like MC Banjo nailed this one on the head. |
#107
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They just got lucky. Reload to your last save and try it again!
Punches beat Arrows every time, I swear! |
#108
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Don't forget to add "Dragonfly" to your Action Chart.
Known Uses: likes belt buckles |
#109
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"Would you like to try again?"
Y |
#110
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Let's rewind time a little bit and jump into cover rather than hanging around. WHOOP!
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#111
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Technically you could have left the old man your broken axe. Or given him your Dragonfly and told him it was a guardian spirit or somesuch rubbish.
Oh wait, you don't actually have the Dragonfly in this timeline. Anyway, there is approximately a 100% chance that the tunnel is either an abandoned gold mine or a stash for pirate treasure. Harbour yourself on over to page 170. |
#112
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Caves are a frequent source of fun and adventure. Often in that order.
Do it man! DO IT! |
#113
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NOOOOOOOOOOOOOOOOOOO!
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#114
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The caves might harbor unknown danger and I believe we are a man of danger.
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#115
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DRAGONFLY! Truly, your loss shall be avenged.
Well, we've got nothing to lose now. To the caves! |
#116
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I like this thread. In fact, I like like it.
Also, caves are meant to be explored. Haven't you seen "The Descent"? |
#117
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In real life, caves are small and rarely have anything in them. In fantasy adventures, they contain monsters and treasure.
Clearly, we want monsters and treasure. |
#118
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into the darkness
Into the cave, we can mindblast things we can't see! or just mindblast everything, also next time we fight something we must use the battlecry, "For the fallen Kai and Dragonfly!"
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#119
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Entering random caves woefully under equipped. I feel like I'm playing Oblivion. In we go!
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BATTLE START! FWOSH! FWOSH! So how battles work for Lone Wolf is I calculate my Combat Skill and subtract the baddie's Combat Skill. I started with a skill of 16, but because it's dark I lose 3, and because I'm weaponless I lose 4 more. That puts mine at 9. Subtract the Harbored Danger's 17 and that leaves me with a Combat Ratio of -8. NOT LOOKING SO GOOD. Now I pull up this chart. I grope a number on the random number chart, find it's cross section with my combat ratio, and the chart tells me how much damage I take and how much the enemy takes. The one piece of luck I have on my side is because of the healing skill I'm back to full health after I got all scraped up in the thorns. TIME TO PUNCH A BUG. Round 1 First random number... 1. Crap. Apparently my swing goes wild missing the Harbored Danger completely, and my momentum takes me off balance and I fall right into the thing's tentacles. I take 8 points of tentacle rape damage and my endurance is down to 21. Round 2 The next number I picked was... 1 again!?! Hell. Let me tell you guys I was really tempted to pretend like that never happened and pick again. While pondering my integrity the Danger clawed open my face. I'm down to 13 endurance. Round 3 C'mon big number big number big number... 6! That's pretty good. Let's see... after wrestling with the bug I've managed to give him some bruises. He takes 4 damage and is down to 3 endurance. But in the tussle I also managed to take 5. I'm down to 8. I just might be able to pull through this battle. Round 4 Of course if I get 1 again it's all over. I closed my eyes and gritted my teeth... 7! Alright. I Dracula Bit the bug for 5 damage, scraping my teeth on his carapace for 4 gum damage myself. That leaves me with 4 endurance, but it leaves the Burrowcrawler defeated. The only thing you're harboring now, bug, is death! Ha-ha! Quote:
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It's up to you, Talking Time. SHOULD I ROB THE POOR? |
#120
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Shelter yourself amongst the wretched refuse, yearning to breath free!
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