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#451
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The game really isn't giving you a lot to go on in terms of clues. I second Viveka, since it's true that she never showed up to examine the crime scene when the driver got whacked. Everyone else was close enough to come running and say something, but Viveka was far away...perhaps on top of a high ridge? With a deadly stick, loosing vicious boulders upon unsuspecting Kai lords and their unfortunate companions? HMM???
EDIT: Oh, right, the tattoo - those sailors who attacked us had that too. KILL THE PRIEST! |
#452
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Don't listen to theses interlopers, Ganon is obviously the evil one.
Fill up your hearts, so you can shoot your sword with power! At him I mean! |
#453
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I'm now leaning more toward the priest and more away from Viveka. Plus, he was coming from your homeland and supposedly didn't know about the war. And Viveka seems like she's obviously there to throw you off the trail.
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#454
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We shouldn't be fighting at all!
But! the tattoo connection is strong. |
#455
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Quote:
Apparently I am. Priest: COMBAT SKILL 16 ENDURANCE 23 If you win the combat, turn to 220. Combat ratio: 16 + 2 - 16 = 2 Round 1 I clutched a 6. I run at the priest brandishing my spear and plunging it into his chest dealing 9 points of kabob damage. He pulls himself off the spear and deals 2 points of gross out damage to me. Well played, Parison. I'm at 23 endurance. Round 2 I skewer a 5. I stab Parison again dealing 8 points of redundant damage. He swings he sword at me and somehow manages to nick my blankey doing 2 damage. NO! I'm down to 21 endurance. Round 3 I caress a 1. I lift up my spear vertically and Parison slides down it, but is somehow still breathing. It looks like he took 5 why-won't-you-die damage. On his way down he brought his sword down right on my head for 4 damage. Ouch! I'm down to 17 endurance. Round 4 I grasp a 7. With his last strength strikes out with his sword at my face. I take 1 that-was-a-close-one damage. In retaliating I curb stomp his face for a massively over the top 10 damage. I Won! It's been a long time since I've been in a fight. Feel's good. And I'm doing pretty well at 16 endurance. Quote:
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Isn't it, Talking Time? SHOULD I TAKE ON SIX (6) MEN? |
#456
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Do the Soldiers appear to be resistant to Mind Blowing?
If not, then go nuts. |
#457
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Fly, you fool! No need to be fightin fights we don't need to be fightin.
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#458
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Can you use your Hunting skill to buy them all a round of beers while you explain what happened? No?
Animal Kinship skill to have the cockroaches attack them? Are you willing to lose the blankey to throw over their heads, then stabbity both blankey and the guys using the element of surprise? No?? Fly, you fools. |
#459
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Well dang, the book doesn't provide a picture with a cleverly hidden hint for this one! You should probably run.
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#460
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Unless they have tattoos you run.
New rule: Tattoo = automatic death rage. I don't care if it's a heart with a knife through it and "mom" written on it. |
#461
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I agree, leggit. 6 is your favourite/lucky number, you wouldn't want to go up against it!
I second the tatoo-rage rule. Seems as good a reason as any to work yourself into a pitiless fury. |
#462
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I love it.
As much fun as it would be to go all William Munny on those sonsabitches, this is not the time for violence. Er, more violence. |
#463
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Bathe in the blood of all those who oppose you. Fight the guards.
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#464
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We got our daily dose of gratuitous violence
run like a manly man!
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#465
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Have we even used Animal Kinship yet? I don't remember.
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#466
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Quote:
That's why Mr. Blankey hasn't introduced you to his friends, Fleas and the Black Death. <off topic> ....that's not the worst band name, either. Huh. ....Kai Lordlings is a better band name though; or <foo> and the Kai Lordlings. Suggestions for <foo>* OTHER than pants? *Please don't say double meat. Last edited by dwolfe; 06-03-2008 at 12:08 AM. Reason: Don't go there. |
#467
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Quote:
I say we bravely run away away! |
#468
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They'll probably cream you, but you have to fight to clear your name!
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#469
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Fight with all your might!
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#470
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Quote:
...Run away. |
#471
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I doubt that well trained, well armed, and well armored opponents like the town's guard would be very hard to fell with our mind exploding skills, and I see no way in which this could go wrong.
So fight! |
#472
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Take them all on, Bruce Lee style.
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#473
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Ruuuuuuun!
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#474
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To further your physical and mental training, you must balance the upper-body work and exulting in the red ruin of your enemy that your last choice provided with the leg development and thrill of pure motion that running can give you. Run, Lone Wolf! Run like a pack of wolves after their prey - errrr, like a lone wolf escaping his enemies!
Besides, you can always come back for those punks later. |
#475
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I wonder what happens if you run like a bitch from every hostile thing you encounter. Can you still get a good ending? Does cowardice rule all?
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#476
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Make like a flock of seagulls and run, run so far away.
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#477
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I am glad I caught up with this thread.
Also, murder felt so good, didn't it? So good. If one murder was awesome, how awesome would 6 be? Answer: Completely awesome. Fight those innocent people trying to keep the peace! |
#478
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Loki!
Loki! Please tell me something came up but you'll soon be back to the adventure?
I know I could do these by myself over at that site... But it isn't the same! and it certainly lacks your art direction! |
#479
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Something came up and I'll be back to it soon.
I ain't no Spoony Gundam. |
#480
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WooT!
Quote:
and Ouch! |