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Time to thresh some olds! Let's Play Arkham Horror: Lurker at the Threshold!

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  #121  
Old 03-02-2012, 04:49 PM
sraymonds sraymonds is offline
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Upkeep: Fight/ Will goes to 6/0

Moves forward 1 space in the Dreamlands.

Quote:
Originally Posted by dussssstin View Post
No Upkeep. Patrice books it for the Witch House to collect 2 Clue Tokens.
Patrice St. Clair now has herself 7 Clue tokens. We could be on our way to sealing our first gate.

I also decided not to take the chance with the Soul Pact....this time. Giant Head and Queen Possum are in the mountains fighting inbred hillbillies or something, so it may be a while before we hear from them.
  #122  
Old 03-02-2012, 05:18 PM
Sarcasmorator Sarcasmorator is offline
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Upkeep shift Speed/Sneak 4/1 to 3/2. Ursula will head to Science Building, fight the Witch, then attempt to evade Flying Polyp.

There's no Horror Check against Witch. Ursula swings her Cavalry Saber at the Witch with a fight rating of 2(+2). Result 6, 1, 5, 6. Witch defeated! I take her gauzy "covering" as a trophy.

Evade Check against Flying Polyp is a 2(+0). Result 3, 2. Fail! Unacceptable. Will spend a clue to roll one more die. 6. Success! Ursula sneaks on by.
  #123  
Old 03-02-2012, 05:26 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Sarcasmorator View Post
Upkeep shift Speed/Sneak 4/1 to 3/2. Ursula will head to Science Building, fight the Witch, then attempt to evade Flying Polyp.

There's no Horror Check against Witch. Ursula swings her Cavalry Saber at the Witch with a fight rating of 2(+2). Result 6, 1, 5, 6. Witch defeated! I take her gauzy "covering" as a trophy.

Evade Check against Flying Polyp is a 2(+0). Result 3, 2. Fail! Unacceptable. Will spend a clue to roll one more die. 6. Success! Ursula sneaks on by.
Don't you automatically get drawn into the gate? Or is that during the Encounter phase?
  #124  
Old 03-02-2012, 05:29 PM
Mogri Mogri is online now
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Jim thinks it's a fine night tonight. He'd like to enjoy the weather in the Square.
  #125  
Old 03-02-2012, 05:34 PM
Sarcasmorator Sarcasmorator is offline
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I'm drawn into the gate during the Arkham Encounters phase.
  #126  
Old 03-02-2012, 06:58 PM
poetfox poetfox is offline
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Roland can enjoy my buff this turn. Speed/Sneak to 4/2.

Feeling much more safe now that she has some protection in her purse, Minh is going to go check out the nearby Graveyard. Before she does, though, she decides to flip through her Ancient Tome, and see if she can learn anything useful.

However, she's feeling a bit distracted, and fails miserably to learn anything new from her tome. She shrugs, and heads to her date with the dead.
  #127  
Old 03-03-2012, 11:51 AM
McClain McClain is offline
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This is fascinating to read, though I don't really know the game well enough to completely know what's going on
  #128  
Old 03-03-2012, 11:56 AM
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Quote:
Originally Posted by McClain View Post
This is fascinating to read, though I don't really know the game well enough to completely know what's going on
There's a lurker at the threshold, so we're running around town collecting clues so we can seal gates. Except for Jim, who is primarily interested in getting drunk and touring Prohibition-era Massachusetts.
  #129  
Old 03-03-2012, 12:05 PM
McClain McClain is offline
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Quote:
Originally Posted by Mogri View Post
There's a lurker at the threshold, so we're running around town collecting clues so we can seal gates. Except for Jim, who is primarily interested in getting drunk and touring Prohibition-era Massachusetts.
Oh, I've played basic AH once before, so I get the gist, but there's lots of details I forget or haven't seen in this expansion.
  #130  
Old 03-03-2012, 03:37 PM
Heffenfeffer Heffenfeffer is offline
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Default HASTUR HASTUR HASTUR!!!

I'm interested in seeing if they'll be able to seal off Hastur in time. Every game of Arkham I've played has ended up with our galavanting across town accomplishing not quite enough and going toe to toe with an Elder.
  #131  
Old 03-03-2012, 03:46 PM
sraymonds sraymonds is offline
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Just heard from Queen Possum and Giant Head.

Akachi Onleye -
No upkeep and moves to the curiosity shop to shop.
Roland Banks -
Upkeep - Moves Fight/Will to 2/4
Moves to the Curiosity Shop
Will post encounters later

Last edited by sraymonds; 03-03-2012 at 04:16 PM.
  #132  
Old 03-03-2012, 04:36 PM
Elfir Elfir is offline
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Quote:
Originally Posted by Heffenfeffer View Post
I'm interested in seeing if they'll be able to seal off Hastur in time. Every game of Arkham I've played has ended up with our galavanting across town accomplishing not quite enough and going toe to toe with an Elder.
Most games I've played the gate-sealing keeps a steady enough pace to finish the game that way but when Elder fighting ensues, the group has generally seen things heading that way several turns in advance and spent the time shopping for weapons and otherwise gearing up so it's not too horribly hard.
  #133  
Old 03-03-2012, 04:47 PM
sraymonds sraymonds is offline
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Arkham Encounters


Akachi Onleye

Quote:
Shopping at the Curiositie Shop!
  • Enchanted Blade -$6
  • Elder Sign - $5
  • Enchanted Jewelry - &3
Patrice Hathaway - Witch House

Quote:
In the attic, you feel something trying to take over your mind. Make a Speed (-1) check to escape. If you pass, move to the streets. If you fail, lose 1 Spell, or if you have no Spells, lose 2 Sanity.
Ursula Downs is transported to the City of the Great Race


Jim Culver - Independence Square

Quote:
You notice the bronze plate near Founder's Rock has odd symbols. Make a Lore (-1) to decipher the symbols. If you apss, gain 1 Spell.

Minh Thi Phan - Graveyard

Quote:
Cooter Falwell rambles about his spiritual beliefs. Make a Lore (-1) check. If you pass, gain 1 Clue token but lose 1 Sanity. If you fail, move to the streets while you listen to Cooter ramble on and on.
Roland Banks - Curiositie Shop

Quote:
Oliver Thomas has a extremely rare book on display. Make a Will (-1) check to memorize as much as you can. Gain 1 Clue token for each success you roll.
Other World Encounters

Mark Harrigan - Dreamlands

Quote:
The insanity of this place finally hits you. Lose 1 Sanity.
Luke Robinson - Dreamlands

Quote:
You push yourself to the limit. Roll 1 die for each point of Stamina you have. Lose 1 Stamina for each die that does not roll a success. If you do not fall unconscious, gain 1 Clue for each die that rolled a success.
Ursula Downs - City of the Great Race

Quote:
Suddenly, the things you've seen make sense! Gain 1 Clue token.
  #134  
Old 03-03-2012, 04:50 PM
poetfox poetfox is offline
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Minh can't stand to listen to this guy any more. What a waste of time. Unable to glean anything useful from the conversation, she heads back to the streets.
  #135  
Old 03-03-2012, 05:22 PM
Mogri Mogri is online now
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Jim just can't be bothered to read some gobbledygook runes.
  #136  
Old 03-03-2012, 05:27 PM
Cyan Cyan is offline
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Quote:
Shopping at the Curiositie Shop!

Enchanted Blade -$6
Elder Sign - $5
Enchanted Jewelry - &3
Nice! Hope she has the cash for it.
  #137  
Old 03-03-2012, 07:13 PM
dussssstin dussssstin is offline
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Patrice avoids the horror creeping into her mind, but fleeing the house leaves her in the cold French Hill streets.

Skill check 4 - 1
Rolled 3, 6,2.
  #138  
Old 03-03-2012, 07:14 PM
dussssstin dussssstin is offline
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I would like to have some money for spells. Any suggestions for making paper?
  #139  
Old 03-03-2012, 07:44 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Queen Possum View Post
As I only have $3, I'll go for the enchanted jewelry. :/
Can you sell something? How does that work?
  #140  
Old 03-03-2012, 07:52 PM
sraymonds sraymonds is offline
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Roland Banks rolled zero successes. No clues for him.
  #141  
Old 03-03-2012, 08:16 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Queen Possum View Post
I don't think you can sell, can you?
Yeah, you're right, I forgot.
  #142  
Old 03-03-2012, 08:27 PM
CaptBlasto CaptBlasto is offline
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Well, my rolls were: 2,1,4. This would mean I fall unconscious. However, can I use Flesh Ward to negate the stamina loss from this encounter?
  #143  
Old 03-03-2012, 08:29 PM
sraymonds sraymonds is offline
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Yup, if you can cast it
  #144  
Old 03-03-2012, 08:41 PM
CaptBlasto CaptBlasto is offline
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Quote:
Originally Posted by sraymonds View Post
Yup, if you can cast it
Ok then. Take one Sanity loss from the casting attempt for Flesh Ward. Exhaust the Practitioners of the Art Relationship Card to gain a +1 on the check. Roll 2 dice (3 Lore +1 from Card -2 From Casting Modifier), they come up 3,6! Yes!
  #145  
Old 03-04-2012, 01:50 AM
sraymonds sraymonds is offline
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Accidentally overwrote this turn. Round 3 totally happened and it was awesome.

Last edited by sraymonds; 03-05-2012 at 07:59 PM.
  #146  
Old 03-04-2012, 09:21 AM
poetfox poetfox is offline
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Minh is in the Rivertown streets because of her Graveyard encounter, so no gate-going for her at the moment.
  #147  
Old 03-04-2012, 04:34 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by poetfox View Post
Minh is in the Rivertown streets because of her Graveyard encounter, so no gate-going for her at the moment.
All fixed up

Quote:
Originally Posted by dussssstin View Post
I would like to have some money for spells. Any suggestions for making paper?
Killing monsters and selling the bodies is the only way I know how.

I realized that when I entered the Dreamlands I forgot to fight/evade the monsters there. If I make any mistakes, call me out on it.
  #148  
Old 03-04-2012, 04:44 PM
Mogri Mogri is online now
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Is there supposed to be a clue in the River Docks? If so, Jim will head there.
  #149  
Old 03-04-2012, 04:46 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Mogri View Post
Is there supposed to be a clue in the River Docks? If so, Jim will head there.
I put the clue on the wrong space. It's at the Unvisited Isle.
  #150  
Old 03-04-2012, 05:10 PM
poetfox poetfox is offline
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Quote:
Originally Posted by sraymonds View Post
Killing monsters and selling the bodies is the only way I know how.
The little symbols under the locations tell you what you SHOULD get from encounters there. I find the Newspaper has a pretty high money-getting rate? But maybe that doesn't count now with this expansion and the extra cards. Selling bodies is really the only surefire way to get cash, though.
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