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Time to thresh some olds! Let's Play Arkham Horror: Lurker at the Threshold!

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  #331  
Old 03-26-2012, 09:07 PM
Sarcasmorator Sarcasmorator is offline
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Ugh, that Dhole. I'm not sure what to dho! Oh dhear, oh dhear.
  #332  
Old 03-26-2012, 09:28 PM
sraymonds sraymonds is offline
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Poetfox - It's no enchanted dagger but it is a Sword of Glory.

Sarc - The dhole shares the same symbol as the gate that the Giant Head is going to attempt to close. If you want to hang tight, GH might be able to free the way for you.

Mark's turn
Upkeep - Sacrifice 3 STA for 3 Power tokens
Moves to South Church
  #333  
Old 03-27-2012, 08:10 PM
sraymonds sraymonds is offline
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If no one has a problem with it, I say CaptBlasto heads to Arkham Asylum to heal some San. Spells are gained from Ye Olde Magic Shoppe so staying at the Curositie Shoppe won't help.

Sarcasmorator should stay put and hope that Giant Head can shut down the gate.

Good?
  #334  
Old 03-27-2012, 08:41 PM
CaptBlasto CaptBlasto is offline
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That works for me. I have one more use of the Book of Dyzan to gain spells, but it uses up most of my movement.

Upkeep: change Speed/Sneak to 3/1

Move to Arkham Asylum. I think I will just go with the heal 1 sanity in the Arkham encounters phase. I will save the $2 I have left to full heal later.
  #335  
Old 03-28-2012, 09:03 AM
sraymonds sraymonds is offline
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Arkham Encounters


Roland exits Yuggoth and enters the Woods where he will try his damnedest to close that gate.

Mark Harrigan - South Church
Quote:
Father Michael attacks you with a cross! Make a Speed (-1) check. If you pass, you escape. If you fail, lose 2 Stamina. In either case, move to the street.
Akachi Onleye - Silver Twilight Lodge
Quote:
You brush up against a strange object. Pass a Luck (-1) check or be Cursed.
Patrice Hathaway - The Witch House
Quote:
You find a banquet laid out in the dining room and feel compelled to sit down and eat. Make a Luck (+0) check and consult the following chart:

Successes:

0) You suddenly realize what you've been eating. Lose 3 Sanity.
1) You gorge yourself, unable to stop eating. Stay here next turn.
2) The food makes you feel sick. Lose 1 Stamina.
3+) The meal refreshes you. Gain 3 Stamina.
Luke Robinson gets 1 SAN back at Arkham Asylum

Ursula Downs - The Library
Quote:
You find an unusual book that radiates evil at the touch. You begin to read and are drawn to it. Make a Lore (-2) check. If you pass, you obtain vast knowledge of the eldritch threat. Roll a die and gain that many Clue tokens. If you fail, the book consumes you-- mind and soul-- lose 2 Sanity and 2 Stamina.

Jim Culver - Hibb's Roadhouse
Quote:
Pass a Luck (-1) check or a pickpocket takes all your money!
Minh Thi Phan is hiding in the Rivertown streets
  #336  
Old 03-28-2012, 09:23 AM
Sarcasmorator Sarcasmorator is offline
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OK, my Lore is 2, so that gives Ursula zero dice. Gotta burn my last clue token to make a roll. Here we go: 6. Woo!

Here's how many clues I get: 6. Yeah!
  #337  
Old 03-28-2012, 09:24 AM
poetfox poetfox is offline
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Minh is going to run around in the Mists of Releh and swing her new spiffy broadsword wildly while making dramatic fight noises.
  #338  
Old 03-28-2012, 09:36 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Sarcasmorator View Post
OK, my Lore is 2, so that gives Ursula zero dice. Gotta burn my last clue token to make a roll. Here we go: 6. Woo!

Here's how many clues I get: 6. Yeah!
I think that was a worthwhile investment.
  #339  
Old 03-28-2012, 10:06 AM
Bad Hair Man Bad Hair Man is offline
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I was going to say that that looked like a pretty terrible set of encounters for everyone, but I guess rolling boxcars was a good way out of that particular one.
  #340  
Old 03-28-2012, 11:15 AM
Büge Büge is offline
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Quote:
Originally Posted by sraymonds View Post
Patrice Hathaway - The Witch House
Quote:
You find a banquet laid out in the dining room and feel compelled to sit down and eat. Make a Luck (+0) check and consult the following chart:

Successes:

0) You suddenly realize what you've been eating. Lose 3 Sanity.
1) You gorge yourself, unable to stop eating. Stay here next turn.
2) The food makes you feel sick. Lose 1 Stamina.
3+) The meal refreshes you. Gain 3 Stamina.
http://www.youtube.com/watch?v=-52R32_nV_w
  #341  
Old 03-28-2012, 11:18 AM
The Giant Head The Giant Head is offline
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Quote:
Originally Posted by sraymonds View Post
Roland exits Yuggoth and enters the Woods where he will try his damnedest to close that gate.
My ally should take my fight from 4 to 5, gate is -2, so 3 dice.

4,6,1

Take that, gate! Take that, D-Hole!
  #342  
Old 03-28-2012, 11:25 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by The Giant Head View Post
My ally should take my fight from 4 to 5, gate is -2, so 3 dice.

4,6,1

Take that, gate! Take that, D-Hole!
I think Patrice has enough Clue tokens to seal that location too.
  #343  
Old 03-28-2012, 11:26 AM
Mogri Mogri is online now
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5, 5, 3, 5

Hands off my cash!
  #344  
Old 03-28-2012, 11:32 AM
The Giant Head The Giant Head is offline
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Quote:
Originally Posted by sraymonds View Post
I think Patrice has enough Clue tokens to seal that location too.
Alas, I believe the gate was endless. Unless that only applies to keeping it as a trophy.
  #345  
Old 03-28-2012, 11:33 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by The Giant Head View Post
Alas, I believe the gate was endless. Unless that only applies to keeping it as a trophy.
It just means you don't get a gate trophy
  #346  
Old 03-28-2012, 11:35 AM
The Giant Head The Giant Head is offline
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Ah, okay. I've got 2 clue tokens, so hopefully Patrice can make up the difference.
  #347  
Old 03-28-2012, 11:36 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by The Giant Head View Post
Ah, okay. I've got 2 clue tokens, so hopefully Patrice can make up the difference.
She's got 9, so you need 6 additional clues, which I'm pretty sure dusssssstin won't mind you taking.
  #348  
Old 03-28-2012, 12:09 PM
Mogri Mogri is online now
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When you seal a moving gate, where does the Elder Sign go?

If it goes on the street, that is a total ripoff
  #349  
Old 03-28-2012, 02:30 PM
dussssstin dussssstin is offline
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Patrice suddenly realizes she was eating a hotdog with ketchup! She loses 3 Sanity.

Yeah take all the Clue Tokens you need.
  #350  
Old 03-28-2012, 03:37 PM
sraymonds sraymonds is offline
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Mark has Speed 4 (-1) for 3 dice.

Mark is able to dodge the priest's cross as he flees into the streets.

Quote:
Originally Posted by Mogri View Post
When you seal a moving gate, where does the Elder Sign go?

If it goes on the street, that is a total ripoff
You can only seal it at a location, not in the streets.

The Woods is now sealed by spending 8 clue tokens. Akachi makes her move and then we have ourselves another Mythos phase.
  #351  
Old 03-28-2012, 05:56 PM
Torzelbaum Torzelbaum is offline
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Quote:
Originally Posted by Büge View Post
You encounter an alien abomination from beyond the stars. You bear horrified witness to the eating habits of the alien. You lose your appetite (permanently) and 3 sanity.
  #352  
Old 03-29-2012, 08:19 AM
sraymonds sraymonds is offline
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Mythos - Curfew Enforced (Environment)


Any investigator who ends his movement in the streets must pass a Will (+0) check or be arrested and taken to the Police Station.

Clue appears at : the Science Building

Monster Movement:
  • White - Cross - Star Spawn moves into the Rivertown Streets
  • Black - Circle - None

Gate - Devouring Gate to R'lyeh (-3) opens at the Unvisited Isle
  • Two Cultists (Flying, -2) appear

Patrice gains 1 Clue Token.

Reckoning- A Little Taste: The investigator(s) with the least Power gain 1 Power, even if he does not have a Dark Pact. Note, however, that an investigator needs a Dark Pact to spend Power.
  • Mark gains 1 Power.


Doom Track: 1 2 3 4 5 6 7 8 9 10 11 12 13

Gates Open to Begin Final Battle: 4/6

Elder Signs Needed to Win: 4/6

Arkham Monster Limit: 8/11

Terror Level: 1

**Sealed Locations:**
The Historical Society
The Science Building
Silver Twilight Lodge
The Woods



Code:
||    Roland Banks  ||  Mark Harrigan   || Akachi Onleye    || Patrice Hathaway ||
|| Sanity: 4/4      || Sanity: 1/3      || Sanity: 7/7      || Sanity: 1/5      ||
|| Stamina: 5/6     || Stamina: 1/7     || Stamina: 4/4     || Stamina: 5/5     ||
|| Speed/Sneak: 2/3 || Speed/Sneak: 4/2 || Speed/Sneak: 5/1 || Speed/Sneak: 3/2 ||
|| Fight/Will: 4/2  || Fight/Will: 6/0  || Fight/Will: 3/2  || Fight/Will: 1/5  ||
|| Lore/Luck: 2/3   || Lore/Luck: 1/3   || Lore/Luck: 3/2   || Lore/Luck: 4/1   ||

||   Luke Robinson  ||   Ursula Downs   ||    Jim Culver    ||  Minh Thi Phan   ||
|| Sanity: 5/7      || Sanity: 5/5      || Sanity: 6/6      || Sanity: 2/6      ||
|| Stamina: 3/3     || Stamina: 5/5     || Stamina: 4/4     || Stamina: 4/4     ||
|| Speed/Sneak: 3/1 || Speed/Sneak: 4/1 || Speed/Sneak: 2/2 || Speed/Sneak: 5/1 ||
|| Fight/Will: 3/4  || Fight/Will: 2/3  || Fight/Will: 1/4  || Fight/Will: 2/3  ||
|| Lore/Luck: 4/1   || Lore/Luck: 2/3   || Lore/Luck: 1/5   || Lore/Luck: 4/0   ||

Last edited by sraymonds; 03-31-2012 at 11:04 PM.
  #353  
Old 03-29-2012, 08:32 AM
poetfox poetfox is offline
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I'll have to see the updated map to be sure, but I'm pretty sure my plan is to Mists of Releh past the guy again and then run to the Asylum for brain care. Probably will go ahead and burn my $2. If only I had the dog. Then I could eat the dog to become more sane, because that's what eating a dog does. Makes you sane.
  #354  
Old 03-29-2012, 08:35 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by poetfox View Post
I'll have to see the updated map to be sure, but I'm pretty sure my plan is to Mists of Releh past the guy again and then run to the Asylum for brain care. Probably will go ahead and burn my $2. If only I had the dog. Then I could eat the dog to become more sane, because that's what eating a dog does. Makes you sane.
A Star Spawn just moved into your location. Y'know you could always make a dark pact to automatically cast a spell...

/innocent whistling
  #355  
Old 03-29-2012, 09:02 AM
poetfox poetfox is offline
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...you're right. Hm.

Even with my AWESOME SWORD I can't take either of these guys without going insane or burning a whole lot of clue tokens.

I suppose the thing to do is focus for Sneak, sneak the +0 Polyp, Mists the Star Spawn, and run the fuck away. That's two 3 dice rolls I need to succeed on... hmm...

...or I could dark pact for a bound ally to give me the sneaky thief lady and scramble out of there that way.
  #356  
Old 03-29-2012, 06:00 PM
sraymonds sraymonds is offline
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Map's been posted
  #357  
Old 03-29-2012, 07:45 PM
The Giant Head The Giant Head is offline
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Could you indicate Elder Sign locations so we can see where gate-free encounters are?

It won't matter for my turn though, I just thought it would be helpful.


Roland collects one clue token per how his brain somehow works.
Roland adjusts Speed/Sneak to 2/3 and heads to Ye Olde Magick Shoppe to buy some things.

P.S. The wiki has me with 1 clue token, but I should have burned all I had sealing the gate.

Last edited by The Giant Head; 03-29-2012 at 08:09 PM.
  #358  
Old 03-29-2012, 08:20 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by The Giant Head View Post
Could you indicate Elder Sign locations so we can see where gate-free encounters are?

It won't matter for my turn though, I just thought it would be helpful.


Roland collects one clue token per how his brain somehow works.
Roland adjusts Speed/Sneak to 2/3 and heads to Ye Olde Magick Shoppe to buy some things.

P.S. The wiki has me with 1 clue token, but I should have burned all I had sealing the gate.
I put up the list with the sealed locations. I'll try to do something to the map next time.

Re: clues, your upkeep ability gives you 1 clue and I decided to just pop that in since I was already fiddling with your wiki
  #359  
Old 03-29-2012, 08:27 PM
The Giant Head The Giant Head is offline
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Quote:
Originally Posted by sraymonds View Post
I put up the list with the sealed locations. I'll try to do something to the map next time.
Actually, I forgot I could just look on the Wiki, which is just fine. Derp.

Quote:
Originally Posted by sraymonds View Post
Re: clues, your upkeep ability gives you 1 clue.
Derp again, I didn't realize you had already accounted for the upkeep, despite making perfect sense now.
  #360  
Old 03-29-2012, 10:11 PM
Mogri Mogri is online now
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I'm thinking that I will head to the Unvisited Isle, bust some heads, and have some exciting Other World times.
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