Now now, Nintendo knows best. They knew it was best to force them to be inverted in 2002, and now they know best to force them to not be inverted in 2020.
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Wait, what? Are you fucking kidding me?
According to GameXplain at least. I just can't get my head around non-inverted, it's going to drive me potty.
I think Mario Sunshine will fare better in a world where we have seven 3D Mario games to choose from, rather than only two. In 2002 it was saddled with being the follow-up to one of the most revolutionary video games of all time, after a six year wait.
Create a system-level control profile for Sunshine that inverts the sticks I guess? I think that's possible, might be wrong. Not that it shouldn't be an option in the game, but it can be remedied by the Switch's control mapping functionality. I think. Maybe.
Really? I mean, I wasn't expecting much from this port, but the camera controls for Mario 64 are dire and clearly the thing that most needs fixing about that game. I actually have some thoughts about why it would be really difficult to modernize Mario 64, but making the camera better is probably possible and it certainly could stand doing. This is why people like Patrick Klepek are so disappointed with these ports - they're really bare bones, and not a fitting tribute to such an important game series. Crappy camera controls won't stop me from buying them again, but I could see how a lot of people just wouldn't have the patience for it at this point.I am kind of shocked that so many reviewers are shocked that Nintendo didn't rework the entire camera system in Mario 64.
Really?
To be fair, Sunshine already felt bad and was filled with mistakes. A great-looking game that's terrible to play.
It's nowhere near terrible to play, come on. Blue coins suck, and that's about it. Game plays wonderfully imo, I love FLUDD.
How is firing-while-running done vs. firing while standing still?
To be fair, Sunshine already felt bad and was filled with mistakes. A great-looking game that's terrible to play.
One caveat: Blooper racing killed Sunshine for me, and I haven't been back to the game since. It was so bad that when it popped up in Galaxy I almost shut the game off. I gave it a chance, though, and was amazed at how much better the controls were. I think the course was designed better, too, though.
It's nowhere near terrible to play, come on. Blue coins suck, and that's about it. Game plays wonderfully imo, I love FLUDD.
It's nowhere near terrible to play, come on. Blue coins suck, and that's about it. Game plays wonderfully imo, I love FLUDD.