ArugulaZ
Fearful asymmetry
Out of curiosity, I fired up Mega Man Legacy Collection on my 3DS. What I noticed is that in Mega Man 2, scoring a hit on a robot master gives him temporary invincibility, and shots will slip right through him until the window of invincibility closes. In Mega Man 3, hitting a robot master gives him invincibility, during which time all bullets that hit him vanish. I can't precisely pinpoint how long the window of invincibility is in both games, but it feels longer in Mega Man 3. What I can tell you is that I don't like how enemies seem to absorb bullets in Mega Man 3.
Also, maybe it's just the emulation, but DAMN is there some massive slowdown in the fight with Snake Man. It's like you're fighting both Snake Man (and that's hard enough) and the limitations of the NES processor.
Also, maybe it's just the emulation, but DAMN is there some massive slowdown in the fight with Snake Man. It's like you're fighting both Snake Man (and that's hard enough) and the limitations of the NES processor.