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Talking Time Presents: The Top 60 Video Game Enemies Exhibit at the Valdez Museum of Video Game Box Art

Johnny Unusual

(He/Him)
As per her SF4 arcade mode, Poison realizes that the audience for supernatural martial arts tournaments has been shrinking since the 90s, so she instead conscripts her defeated opponents into a KISS-inspired glam rock band.
A beat em up where you play more punk versions of The Misfits from Jem? Yes please. Its like Streets of Fire, but better (save that there's no Rick Moranis as a badass manager).
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
Time for Round 3 of "Didn't Make the Cut for a Full Exhibit but Are Still Rad":

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#111 Hippo Launcher (Mother 3) Nominated by Lokii #10

It's a hippo that is also a rocket launcher. Seems like a winner to me.

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#120 Chryssalids (XCOM series) Nominated by WildcatJF #10

These alien menaces often appear in particular missions where civilians are involved. In XCOM Enemy Unknown/Within, their high mobility makes them a terror on the battlefield, and they can make zombies out of anything they kill. In XCOM 2, they gained new abilities like burying underground to ambush, and now can create chryssalid babies out of the humans they kill.

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#116 White Dragon (Castlevania series) Nominated by Octopus Prime #10

These reanimated dragon skeletons have been attached to various walls within Dracula's Castle and blast the "hero" with flames of various sizes, defending key locations. Sometimes they manage to escape their foundational roots to bounce around the room, although these are often cited as separate enemies.​

Gonna take a break tomorrow so see you with #32 on Tuesday!
 

Dracula

Plastic Vampire
(He/His)
I've always thought "White Dragon" was a fascinating nickname for dem bones. It would have been simple enough to call it "bone snake" or something like that, but they picked a title that's commonly used for frost-breathing behemoths from D&D and other vanilla fantasy series. I suppose the "white" is just in reference to their bleached bones. But it does suggest a prouder lineage for these glorified wall turrets.
 

Lokii

(He/Him)
Staff member
Moderator
They're good snakes Drac.

The level 3 versions in Harmony are really cool. They weave in and out of the pillars in the background, before curling around one and then breathing fire at Jetsue. Really neat interaction for an enemy that appears like twice.
 

Ixo

"This is not my beautiful forum!" - David Byrne
(Hi Guy)
If you put a Hippo Launcher in a catapult, does that make it a Hippo Launcher Launcher?
 

Kishi

Little Waves
(They/Them)
Staff member
Moderator
Walking through the door under the first White Dragon without even breaking your stride is always a great feeling in Castlevania, even though it's 100% safe. Making the player feel like they got away with something is one of the best things a game can do.

It's also great when you kill a White Dragon in the older games and each individual segment drops an item. Bloodstained: Curse of the Moon even copied it.
 

Dracula

Plastic Vampire
(He/His)
It's also great when you kill a White Dragon in the older games and each individual segment drops an item. Bloodstained: Curse of the Moon even copied it.

100%, and especially if you can collect all the items at once by jumping through them as they fall. Or in CVIV when they all fall on the stairs and you collect them by walking up the stairs.
 

Octopus Prime

Mysterious Contraption
(He/Him)
Walking through the door under the first White Dragon without even breaking your stride is always a great feeling in Castlevania, even though it's 100% safe. Making the player feel like they got away with something is one of the best things a game can do.

It's also great when you kill a White Dragon in the older games and each individual segment drops an item. Bloodstained: Curse of the Moon even copied it.

Strong Agree on all points
 

WildcatJF

Let's Pock (Art @szk_tencho)
(he / his / him)
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HAMMER BROTHERS (Super Mario)
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#31 (64 points, nominated by WildcatJF [19], Octopus Prime [20], Daikaiju [5])
First Appearance: Super Mario Bros. (pictured: a nightmare)


Highly trained Koopa Troopas in the combat arts of the eclectic treasure box of ideas, Hammer Brothers have made the "hero" and Luigi's lives miserable since the beginning. Their jittery movements, projectile placement and common doubling up of their ranks when encountered were bad enough, but as time has moved on the Bros. have upped their fighting prowess in boomerangs, fireballs, heft, sumo, ice and kitchen pans, among others. Can't stop the bros.

Told Ya Boy Can't Touch This
 
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Mogri

Round and round I go
(he)
Staff member
Moderator
Never so threatening as in their original incarnation, although the Mario World variants gave it their best shot.
 

Daikaiju

Rated Ages 6+
(He, Him)
Ironically the worst incarnation of the Hammer Bros are the originals from SMB. The low pixel count on the hammers let them practically flood the screen.
 

Issun

Chumpy
(He/Him)
Ironically the worst incarnation of the Hammer Bros are the originals from SMB. The low pixel count on the hammers let them practically flood the screen.

The NSMBU versions give them a run for their money, being placed just so and all.
 

Kishi

Little Waves
(They/Them)
Staff member
Moderator
Not on my list, but only because I was confident they'd make the cut anyway.

The Hammer Bros. once defined Super Mario Bros. for me in that they posed a totally insurmountable barrier to progress. Warping as far as you can from 1-2—World 4-1—meant dealing with Lakitu, but even dialing it down to 3-1 inevitably ended in running for the left edge of the screen, to then boggle at the curtain of death someone apparently expected me to weave through, as if I were some kind of super player. Those original brothers have always held a place in my heart for that memory alone.
 

Zef

Find Your Reason
(He/Him)
All I know is that, when wee Zef got his first Nintendo Entertainment System Action Set, he could NOT ever finish the game without having a Fire Flower by the end of 8-2, all on account of the damnable Hammer Bros in 8-3. (reaching Hammer Bowser with just Super Mario was enough. Simply charge through and count on invincibility frames to hit the axe.) I could never get the timing right for running through the tiny gap in the barrage, and once they got fed up and charged at me, I'd always panic.

The Hammer Suit in Mario 3 was basically catharsis.
 

Beta Metroid

At peace
(he/him)
Excellent choice. The quintessential tough baddie. And the Lost Levels ones are worse than SMB1's. They're identical...except they also have the ability to walk forward.
 

Octopus Prime

Mysterious Contraption
(He/Him)
I’m wondering if their placement would have been affected any if Mario 35 were released prior to the voting;

Nothing quite as chilling as seeing one of them show up in that game, because you know that you’re moments away from seeing dozens of them in places they should not be
 

Dracula

Plastic Vampire
(He/His)
In World 8-3 I kicked a Koopa shell at a Hammer Bros. and watched in horror as my attack passed right through its body, having no effect. The Bro ignoring all the fundamental laws of the video game, still tossing hammers like it didn't just commit a deadly sin by denying me one possible respite from its death volley. What a nightmare.
 

Kirin

Summon for hire
(he/him)
In World 8-3 I kicked a Koopa shell at a Hammer Bros. and watched in horror as my attack passed right through its body, having no effect. The Bro ignoring all the fundamental laws of the video game, still tossing hammers like it didn't just commit a deadly sin by denying me one possible respite from its death volley. What a nightmare.
Wacky. Is that a bug? Was it maybe at the beginning or end of a jump so it didn't register as being on the ground and taking the ground hit? Or are they actually immune?
 

Beta Metroid

At peace
(he/him)
Wacky. Is that a bug? Was it maybe at the beginning or end of a jump so it didn't register as being on the ground and taking the ground hit? Or are they actually immune?

They're definitely not immune. I suspect it's the "beginning or end of a jump" thing. I know I've had moments where they've dodged shells that I'd like to have sent to the booth for review, but I've also definitely taken out those particular Hammer Bros. with Koopa shells on both NES and All-Stars.
 

Zef

Find Your Reason
(He/Him)
Hammer Bros are on a higher pay grade than regular Koopas--there's fewer of them, they wear helmets and wield weapons. Some of them even have specialized vehicles! It's like pitting a Marine against regular infantry. They just can't be shellacked.
 
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