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Ia! Ia! Cthulhu Fhtagn! — Let's All Play Cthulhu Wars!

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  #121  
Old 09-25-2014, 11:01 PM
Gerad Gerad is offline
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Quote:
Originally Posted by MrChris View Post
I feel as though I should point out that Sarcasmorator is on track to receive 13 power next turn (and at least 4 Doom points from his gates), and also has one of the largest armies (including the 2 super-badass Starspawn.) No one else looks likely to have more than 10 power at the start of next turn. That may be worth keeping in mind when considering his suggestion that the player who currently has the most power should be the one to pay 2.
Trust me, I'm aware of this.

OK, here's my revised thoughts: if I can spare 1, I could also spare 2. But somebody has to give me a good reason why we need to stop Crawling Chaos getting this power first.
  #122  
Old 09-25-2014, 11:15 PM
aturtledoesbite aturtledoesbite is offline
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It's not necessarily that I don't want Crawling Chaos to get 5 power. East Africa, as it stands, is very vulnerable to a Dreams attack, and I'd rather not let Cthulhu have the power to steal yet another gate.
  #123  
Old 09-25-2014, 11:17 PM
Gerad Gerad is offline
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Quote:
Originally Posted by aturtledoesbite View Post
It's not necessarily that I don't want Crawling Chaos to get 5 power. East Africa, as it stands, is very vulnerable to a Dreams attack, and I'd rather not let Cthulhu have the power to steal yet another gate.
Eh, if he does, he gets captured right away.
  #124  
Old 09-25-2014, 11:23 PM
aturtledoesbite aturtledoesbite is offline
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Quote:
Originally Posted by Gerad View Post
Eh, if he does, he gets captured right away.
Oh, that's true, I guess. Forgot about that. Hmm.

Well...you raise a good point. Sure, Nyarls, take the power.
  #125  
Old 09-25-2014, 11:32 PM
Sarcasmorator Sarcasmorator is offline
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My plannnnnns

  #126  
Old 09-25-2014, 11:34 PM
aturtledoesbite aturtledoesbite is offline
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You don't like it? You and periodical are welcome to contribute the 5 power between the two of you.
  #127  
Old 09-25-2014, 11:35 PM
Sarcasmorator Sarcasmorator is offline
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Heh, nah. MrChris can go for it. I mainly just realized I've been missing opportunities to post Zoidberg gifs.

Quote:
Originally Posted by Gerad View Post
Eh, if he does, he gets captured right away.
Not necessarily; I could always Devolve the Cultist into a Deep Spawn to deprive Black Goat of the gate, then summon a Cultist there later.

Last edited by Sarcasmorator; 09-26-2014 at 10:05 AM.
  #128  
Old 09-26-2014, 03:19 PM
Sarcasmorator Sarcasmorator is offline
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Well, it's been 22.5 hours at this point, and periodical hasn't weighed in but doesn't have enough power to lose 5 alone, so I'm calling it. Crawling Chaos gets 5 power, and play moves to Windwalker.
  #129  
Old 09-26-2014, 03:39 PM
aturtledoesbite aturtledoesbite is offline
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Fair.

Windwalker, Turn 3

Power: 5
Doom: 2

Action: Make a Gate in the Arctic Ocean.



Power: 2
Doom: 2

As a note, when you make a new Gate layer, guys, please name the layer based on where it is. (also please don't stack like four/five gates all together but i'm pretty sure those are accidents so okay)
  #130  
Old 09-26-2014, 03:43 PM
Sarcasmorator Sarcasmorator is offline
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Quote:
Originally Posted by aturtledoesbite View Post
(also please don't stack like four/five gates all together but i'm pretty sure those are accidents so okay)
I did this initially so there'd be one go-to spot for new gates in the early going.
  #131  
Old 09-26-2014, 03:44 PM
aturtledoesbite aturtledoesbite is offline
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Quote:
Originally Posted by Sarcasmorator View Post
I did this initially so there'd be one go-to spot for new gates in the early going.
Ah. Whoops, they're gone now.

Everyone knows how to duplicate a layer, right?
  #132  
Old 09-26-2014, 04:12 PM
Gerad Gerad is offline
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I'm kind of busy tonight and tomorrow so it may take me a little to get my turn up. Hopefully it'll be soon, but at least by Sat night.
  #133  
Old 09-26-2014, 05:23 PM
Sarcasmorator Sarcasmorator is offline
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All right. If you decide what you want to do but don't have time to deal with the files, you can always post and I'll update the map.
  #134  
Old 09-26-2014, 09:48 PM
Gerad Gerad is offline
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Round 2
Yellow Sign Turn 3


Power: 4
Doom: 1
Signs: 0

ACTION: Use the Screaming Dead to move the King and his cohort to the North Atlantic (EDIT: Whoops, meant North Pacific). (1 power)

Before I go on, does Cthulu wish to interrupt?

Last edited by Gerad; 09-26-2014 at 10:51 PM.
  #135  
Old 09-26-2014, 10:05 PM
Sarcasmorator Sarcasmorator is offline
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North Atlantic? Nope, go about your business. If you meant the North Pacific, then maybe.

Last edited by Sarcasmorator; 09-26-2014 at 10:24 PM.
  #136  
Old 09-26-2014, 10:51 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Sarcasmorator View Post
North Atlantic? Nope, go about your business. If you meant the North Pacific, then maybe.
Uh, totally did, sorry. Edited in a clarification accordingly.
  #137  
Old 09-26-2014, 10:56 PM
Sarcasmorator Sarcasmorator is offline
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I'll Devolve my Cultist there.
  #138  
Old 09-26-2014, 11:11 PM
Gerad Gerad is offline
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Then the second action is to move in the Byakhee from central America (1 power).

Power: 2
Doom: 1
Signs: 0

I'll get to the map tomorrow if you don't get to it first.
  #139  
Old 09-27-2014, 12:05 AM
Sarcasmorator Sarcasmorator is offline
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Did your move and mine in one map.

Round 2
Cthulhu Action 4


Power: 3
Doom: 3
Elder Signs: 0

Action: Recruit Cultist to North Pacific, place on Gate.



Power: 2
  #140  
Old 09-27-2014, 01:52 PM
periodical periodical is offline
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Round 2
Black Go-at Action 4

Power: 3
Doom: 1
Elder Signs: 0

Action: Open a Gate in South Atlantic.

Power:0

  #141  
Old 09-27-2014, 02:45 PM
MrChris MrChris is offline
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Round 2
Crawling Chaos Turn 4


Power: 6
Doom: 3
Elder Signs: 0

Action: Move Nyarlathotep to South Atlantic (1 Power)

Power: 5
  #142  
Old 09-27-2014, 03:04 PM
aturtledoesbite aturtledoesbite is offline
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Windwalker: Turn 4

Power: 2
Doom: 2

Action: Hibernate. Gain 2 power for 2 enemy GOOs.

[no map update necessary]

Power: 0 (4 stored)
Doom: 2
  #143  
Old 09-27-2014, 07:04 PM
Sarcasmorator Sarcasmorator is offline
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Here's the current map:



Gerad is up.

Last edited by Sarcasmorator; 09-27-2014 at 07:55 PM.
  #144  
Old 09-27-2014, 09:47 PM
Gerad Gerad is offline
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Round 2
Yellow Turn 4

Power: 2
Doom: 1
Signs: 0

Action: Use tSD to move the King and his Court to Indian Ocean. (1 power)

Does Cthulu interrupt?
  #145  
Old 09-27-2014, 09:50 PM
Sarcasmorator Sarcasmorator is offline
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Devolve.
  #146  
Old 09-27-2014, 09:59 PM
Gerad Gerad is offline
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Action: Move Byakhee back to Central America.



Power: 0
Doom: 1
Signs: 0

My dropbox is out of space, so I can't upload the new one. I'll work on a fix.
  #147  
Old 09-27-2014, 10:02 PM
Sarcasmorator Sarcasmorator is offline
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You can't upload the file to my dropbox? Shouldn't it just use up my capacity?
  #148  
Old 09-27-2014, 10:05 PM
Sarcasmorator Sarcasmorator is offline
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Round 2
Cthulhu Action 5


Power: 2
Doom: 3
Elder Signs: 0

Action: Capture Cultist in Indian Ocean
  #149  
Old 09-27-2014, 10:07 PM
aturtledoesbite aturtledoesbite is offline
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Quote:
Originally Posted by Sarcasmorator View Post
Action: Capture Cultist in Indian Ocean
Nope. Ithaqua's Ferox passive prevents you from capturing any of my cultists with a monster, regardless of if the cultist has friends in the Area or not.

Try again.
  #150  
Old 09-27-2014, 10:14 PM
Gerad Gerad is offline
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Quote:
Originally Posted by Sarcasmorator View Post
You can't upload the file to my dropbox? Shouldn't it just use up my capacity?
I just tried again. I think it counts as part of mine since it's shared with me. I can start a new account and get that going moving forward; this account has a bunch of work files in it.

Sorry for the inconvenience.
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