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The night no one comes home. Let's Play Mansions of Madness: Classroom Curses

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  #241  
Old 12-06-2012, 06:00 PM
sraymonds sraymonds is offline
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Sometimes I wonder if you're actually on my side.
  #242  
Old 12-06-2012, 06:20 PM
The Giant Head The Giant Head is offline
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Sometimes I wonder why Invisible Castle hates me.
  #243  
Old 12-06-2012, 07:33 PM
Torzelbaum Torzelbaum is offline
????? LV 13 HP 292/
 
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Quote:
Originally Posted by Büge View Post
Joe will make a MAD DASH eastwards.
I don't think you've lost enough sanity to be able to use that ability.
  #244  
Old 12-07-2012, 06:17 AM
sraymonds sraymonds is offline
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Keeper Turn
  1. Investigator Trading step! None shall pass!
  2. Keeper gains 4 threat bring his total to 21.
  3. Keeper Actions
    • Evil Presence - 1 Threat
      • Draw 1 Mythos card and 1 Trauma card.
    • Raise Dead - 1 Threat
      • Pay 1 threat to place 1 corpse marker in the Crypt.
    • Creature of the Night - 1 Threat
      • Zombie A moves one space east, Dexter needs a Horror check -1
      • Mi-Go A moves one space north, Joe needs a Horror check -2
        • Mi-Go A then moves one space east, Kate needs a Horror check -2
  4. ATTACK
    • Mi-Go attacks Kate
  5. 1 time token is placed on Event III



Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   5/10    ||  10/12  ||     8/8     ||    8/9    ||
     ||    Sanity    ||   6/10    ||   7/8   ||    10/12    ||    7/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     2     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     8     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 17    ||  Event III: 4/5  ||
       || Mythos Cards:  3  ||  Trauma Cards: 4 ||
Quote:
Originally Posted by Revealed Locks and Obstacles
  • Mud Room - Magical Lock - Magical Phrase
Quote:
Originally Posted by Zombie A - HP: 5/7 - Damage: 2 - Location: Backyard
Special Ability: Test Dexterity +1.
  • Pass: You may move once.
  • Fail: Take 3 damage.
Quote:
Originally Posted by Mi-Go A - HP: 2/6 - Damage: 2 - Location: Patio
Special Ability: Test Dexterity.
  • Pass: No effect.
  • Fail: Take 3 damage and you are stunned.

Last edited by sraymonds; 12-07-2012 at 04:46 PM. Reason: Gun Jam, Kate fight
  #245  
Old 12-07-2012, 08:19 AM
The Giant Head The Giant Head is offline
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Dexter is somehow not scared of the zombie this time.

Kate continues to not be impressed by the Mi-Go.

Last edited by The Giant Head; 12-07-2012 at 09:04 AM. Reason: Misread monster info as assaults on my people
  #246  
Old 12-07-2012, 08:58 AM
sraymonds sraymonds is offline
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Ummm....no one's attacking Dexter. Dexter's fighting the air.

As for Kate, I haven't drawn the combat card yet so we don't know which stat to compare against.
  #247  
Old 12-07-2012, 09:05 AM
The Giant Head The Giant Head is offline
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Sorry, fixed.
  #248  
Old 12-07-2012, 09:18 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Kate vs Mi-Go
Test Dexterity
Pass: No effect.
Fail: Take 2 damage and you are stunned.
Quote:
Originally Posted by Dexter vs ?
Test Sanity
Pass: TA-DA!
Fail: *poof*
  #249  
Old 12-07-2012, 09:27 AM
The Giant Head The Giant Head is offline
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Kate continues to pull through, unlike someone.
  #250  
Old 12-07-2012, 09:29 AM
The Giant Head The Giant Head is offline
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Quote:
Originally Posted by Dexter vs ?
Test Sanity
Pass: TA-DA!
Fail: *poof*
TA-DA!



  #251  
Old 12-07-2012, 09:34 AM
sraymonds sraymonds is offline
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It's the players' turns.
  #252  
Old 12-07-2012, 09:36 AM
The Giant Head The Giant Head is offline
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Kate will fight.

(also Joe needs a horror check)
  #253  
Old 12-07-2012, 09:47 AM
sraymonds sraymonds is offline
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Bug can roll a horror check at the start of his turn.

Kate pulls the trigger but nothing happens!

Quote:
Originally Posted by Gun Jam - 1 Threat
You may not use any "Ranged Weapon" cards during this turn.
Would you like to switch to fisticuffs?
  #254  
Old 12-07-2012, 10:31 AM
The Giant Head The Giant Head is offline
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Hell yeah!
  #255  
Old 12-07-2012, 11:13 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Test Strength
  • Pass: Deal 1 damage and stun the monster.
  • Fail: Take 1 damage.
  #256  
Old 12-07-2012, 11:17 AM
Büge Büge is offline
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I can't tell if this is a pass or not because of the modifier.
  #257  
Old 12-07-2012, 11:20 AM
sraymonds sraymonds is offline
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Joe needed a 5 or lower, so he's fine.
  #258  
Old 12-07-2012, 12:16 PM
The Giant Head The Giant Head is offline
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FAPPO!

I guess let's send Dexter over to the Zombie and see what hijinx ensue.
  #259  
Old 12-07-2012, 02:12 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Test Strength
  • Pass: Deal 2 damage. You may then move the monster 1 space.
  • Fail: Take 1 damage.
  #260  
Old 12-07-2012, 02:25 PM
The Giant Head The Giant Head is offline
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Dexter uses a skill point, because we all know how this is going to end otherwise.

Yep.

He's using dexterity with the cane, right?
  #261  
Old 12-07-2012, 02:29 PM
sraymonds sraymonds is offline
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Yup. Zombie is at 3/7 HP. Where do you want to push him and do you want to move anywhere else?
  #262  
Old 12-07-2012, 04:24 PM
Büge Büge is offline
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Joe's going to move westward and... you gonna need some help with that bug, Kate?
  #263  
Old 12-08-2012, 11:11 PM
Büge Büge is offline
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Joe has spent years evading bookies, parole officers, cuckolded husbands and the siren song of Lady Liquor. A giant bug is a cakewalk.
  #264  
Old 12-08-2012, 11:47 PM
sraymonds sraymonds is offline
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Y'know, this mistake is on me so I'm going to let you have this one, but the mi-go has an Evade modifier of -1. I should probably put that info up somewhere.

I'm assuming you're going to explore the room once you bypass the lock?
  #265  
Old 12-09-2012, 12:36 PM
Büge Büge is offline
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Quote:
Originally Posted by sraymonds View Post
Y'know, this mistake is on me so I'm going to let you have this one, but the mi-go has an Evade modifier of -1. I should probably put that info up somewhere.

I'm assuming you're going to explore the room once you bypass the lock?
Yup.
  #266  
Old 12-10-2012, 09:48 AM
sraymonds sraymonds is offline
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A clue!

Quote:
Originally Posted by Clue 2
You pass through your uncle's magical security door and into the room.

In the center of the floor sit an ornate headstone; snakes and skulls decorate the granite.

You notice a glimmer of silver, reach for one of the skulls, and pull a silver key out of it's menacing eyes.
Quote:
Originally Posted by Silver Key
Discard this card when you try to move through a "Locked Door."
  #267  
Old 12-11-2012, 08:02 AM
sraymonds sraymonds is offline
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Still waiting on Poetfox's turn
  #268  
Old 12-11-2012, 09:12 AM
poetfox poetfox is offline
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Bleh, I thought it was still last turn. I am lame. Apologies.
I guess I'll use two moves to try to get into the crypt. Then I'll read my tome. Which goes obscenely badly for me. Lovely.
  #269  
Old 12-11-2012, 09:17 AM
sraymonds sraymonds is offline
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If you try to move into the crypt, your turn will end if you can't bypass the lock and you won't be able to try reading the book. Do you want to amend your move so you only move closer to the crypt and then read the book?
  #270  
Old 12-11-2012, 03:59 PM
poetfox poetfox is offline
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Yes? Though I am all confused because I thought I got two moves and an action. But I'm probably forgetting something. Either way, wanted to try the tome
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