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The night no one comes home. Let's Play Mansions of Madness: Classroom Curses

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  #121  
Old 10-30-2012, 10:15 AM
sraymonds sraymonds is offline
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I'll need you to make a horror check against the zombie first.
  #122  
Old 10-30-2012, 11:08 AM
Büge Büge is offline
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Joe's not having a good time.
  #123  
Old 10-30-2012, 11:41 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Büge View Post
Joe has a PANIC attack

Quote:
Originally Posted by Panic
The keeper may immediately move you up to 3 spaces.

Then discard this card.
In his mad scramble to get away from the undead, Joe pushes past the zombie, scrambles away from Dexter, and dives into the Storage Shed. Where the mi-go is buzzing around.

Please make a horror check for the mi-go (Will -2).

And then I believe you have a move and an action still available.
  #124  
Old 10-30-2012, 04:29 PM
Büge Büge is offline
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You're dethpicable.

Joe might as well go out the door and to the east, facing he zombie again.

It doesn't look so bad this time.
  #125  
Old 10-30-2012, 04:39 PM
sraymonds sraymonds is offline
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Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   10/10   ||  11/12  ||     8/8     ||    9/9    ||
     ||    Sanity    ||    8/10   ||   7/8   ||    10/12    ||   10/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     4     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     6     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 11    ||  Event III: 0/5  ||
       || Mythos Cards:  4  ||  Trauma Cards: 3 ||
Latest stats and I'll post my moves later tonight.

Last edited by sraymonds; 10-31-2012 at 06:14 AM.
  #126  
Old 10-30-2012, 05:34 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Nich View Post
Has anyone been inside the Front Porch yet? If not, I'm thinking of going there next since the exploration options are pretty much exhausted on the grounds.
Poetfox has. She is in the room but has yet to explore it.
  #127  
Old 10-30-2012, 08:39 PM
sraymonds sraymonds is offline
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Without breaking your stride, you fire and continue walking. Test Dexterity.
  • Pass: Deal 2 damage and you may move 1 space.
  • Fail: Take 1 damage.
  #128  
Old 10-30-2012, 09:49 PM
sraymonds sraymonds is offline
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The zombie's been shot so you get to see his stats.

Quote:
Originally Posted by Zombie B - HP: 3/5 - Damage: 1
Special Ability: Test Strength.
  • Pass: Deal 2 damage.
  • Fail: Take 2 damage and you are stunned.
Since the zombie is still alive, I'm going to need a horror check (Will -1) and then we'll see if you're able to try the door to the Root Cellar.
  #129  
Old 10-30-2012, 10:13 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Nich View Post
Wait, really? I have to make a horror check even though I'm two spaces away?
The horror check was triggered when you moved into the same tile as the zombie. Do you want to change your move?
  #130  
Old 10-31-2012, 04:44 AM
poetfox poetfox is offline
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I have one less sanity than that latest count because of the weird door lock event.
  #131  
Old 10-31-2012, 05:28 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by poetfox View Post
I have one less sanity than that latest count because of the weird door lock event.
Fixed!

Have you decided what you wanted to do, Nich?
  #132  
Old 11-01-2012, 11:17 AM
sraymonds sraymonds is offline
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In the interest of keeping the game going, I'm going to stick with Nich's original move and roll the horror check for him.

Kate rolled a 4 and disbelieves that the undead can walk around.

The door to the Root Cellar has an Electric Lock.



Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   10/10   ||  11/12  ||     8/8     ||    9/9    ||
     ||    Sanity    ||    8/10   ||   7/8   ||    10/12    ||   10/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     4     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     6     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 11    ||  Event III: 0/5  ||
       || Mythos Cards:  4  ||  Trauma Cards: 3 ||
  #133  
Old 11-01-2012, 12:24 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Nich View Post
Whoops, dang, I forgot about this. Sorry about that, guys.
No bigs. The puzzle is still on your turn so it's still you.
  #134  
Old 11-02-2012, 10:56 AM
The Giant Head The Giant Head is offline
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Dexter Drake will paw at the grass around him and curl up for a nap.
  #135  
Old 11-02-2012, 02:42 PM
Mogri Mogri is online now
used Detect!
 
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Rotate "start" counterclockwise, then 2A and "end" 180 degrees.
  #136  
Old 11-02-2012, 02:47 PM
The Giant Head The Giant Head is offline
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I could be wrong, but I think you can't rotate Start or End.
  #137  
Old 11-02-2012, 02:50 PM
sraymonds sraymonds is offline
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Quote:
Originally Posted by Mogri View Post
Rotate "start" counterclockwise, then 2A and "end" 180 degrees.
Quote:
Originally Posted by The Giant Head View Post
I could be wrong, but I think you can't rotate Start or End.
It's a totally legit move except you need the Axe item card and a Strength test.
  #138  
Old 11-02-2012, 10:43 PM
The Giant Head The Giant Head is offline
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Numbers denote tiles, not their spaces:

1234
5oo6
xxo7

Kate has 6 intellect, so:

1) Rotate 7 90 degrees clockwise
2) Swap 4 and 6

1236
5oo4
xxo7

3) Swap 6 and 2

1632
5oo4
xxo7

4) Rotate 1 90 degrees counterclockwise

5) Swap 2 and 5

1635
2oo4
xxo7

6) Rotate 2 90 degrees counterclockwise

That should do it, unless I transcribed it incorrectly.
  #139  
Old 11-02-2012, 11:22 PM
sraymonds sraymonds is offline
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I'ma let you finish, but in step 3, you say to swap 6 and 2. When you swap, you can only swap with adjacent pieces so what you'd want to do would take you 3 moves.

1236
5oo4
xxo7

1263
5oo4
xxo7

1623
5oo4
xxo7

1632
5oo4
xxo7

If you want to revise the steps 3-6, I'll allow it. Also Beyonce's video was totally dope.
  #140  
Old 11-02-2012, 11:27 PM
The Giant Head The Giant Head is offline
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Crap, I don't think I can do it in 6, so I guess I'll go as far as I can and someone else can step up if he/she wants.
  #141  
Old 11-03-2012, 10:08 AM
The Giant Head The Giant Head is offline
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Okay, same start as before:

1234
5oo6
xxo7

1) Rotate 7 90 degrees clockwise

2) Swap 4 and 6

1236
5oo4
xxo7

Now the revised part, following the actual rules of the game:

3) Swap 5 and 1

5236
1oo4
xxo7

4) Swap 2 and 5

2536
1oo4
xxo7

5) Swap 2 and 1
1536
2oo4
xxo7

6) Rotate 2 90 degrees counterclockwise

The solution before:

1635
2oo4
xxo7

is still the right end state, but it will take another turn to finish moving/rotating the final pieces.
  #142  
Old 11-05-2012, 08:08 AM
sraymonds sraymonds is offline
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I think this is how the puzzle should now look.



I'll post my moves in just a bit.
  #143  
Old 11-05-2012, 08:53 AM
sraymonds sraymonds is offline
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Keeper Turn
  1. Investigator Trading step! Cotton-Eyed Joe and Dexter's Midnight Runners can trade if they'd like.
  2. Keeper gains 4 threat bring his total to 15.
    • Evil Presence - 1 Threat - Draw 1 Mythos and 1 Trauma Card. Discards 1 Mythos card
    • Take Sample - 1 Threat - Zombie B takes a sample from Dexter.
    • Creature of the Night - 1 Threat
      • Zombie A moves one space east, Mi-Go leaves the Storage Shed
      • Mi-Go takes one additional move east into the Patio
        • Joe, Dexter, and Kate need to make a Horror check -2
  3. ATTACK
    • Zombie B is going to take a swipe at Dexter
    • Mi-Go is going to buzz around and do alien buzzing things to Joe.
  4. 1 time token is placed on Event III



Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   8/10   ||  10/12  ||     8/8     ||    9/9    ||
     ||    Sanity    ||    7/10   ||   7/8   ||    10/12    ||   9/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     4     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     6     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 12    ||  Event III: 1/5  ||
       || Mythos Cards:  4  ||  Trauma Cards: 4 ||
Let me get those horror checks and then I'll do the monster attacks.

Last edited by sraymonds; 11-06-2012 at 10:36 AM. Reason: Dex, Kate san loss from Mi-Go/Dex, Joe damaged
  #144  
Old 11-05-2012, 09:07 AM
The Giant Head The Giant Head is offline
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If there's one thing Dexter Drake has hated ever since he was a child, it was giant alien bug monsters.
  #145  
Old 11-05-2012, 09:20 AM
sraymonds sraymonds is offline
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Quote:
Originally Posted by The Giant Head View Post
If there's one thing Dexter Drake has hated ever since he was a child, it was giant alien bug monsters.
Poor Dexter Drake. Now all he wants to do is be ALL ALONE.

Quote:
Each time you enter a room containg another investigator, or one enters your room, test your Willpower.

Fail: Take 1 Horror.
  #146  
Old 11-05-2012, 08:55 PM
sraymonds sraymonds is offline
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Need some horror checks from Nich and Buge
  #147  
Old 11-05-2012, 09:49 PM
Büge Büge is offline
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"I've seen scarier bugs up at the lake."
  #148  
Old 11-06-2012, 06:33 AM
Nodal Nodal is offline
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Don't you mean here mi'go?
  #149  
Old 11-06-2012, 08:49 AM
sraymonds sraymonds is offline
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Ok, Kate is a bit freaked by the alien but nothing terrible happens to her.

On to combat.

Dexter! The zombie makes its special attack.

Quote:
Originally Posted by Zombie B - HP: 3/5 - Damage: 1
Special Ability: Test Strength.
  • Pass: Deal 2 damage.
  • Fail: Take 2 damage and you are stunned.
Joe!

Quote:
Originally Posted by Mi-Go
The monster kicks you square in the chest. Test Strength.
  • Pass: Take 1 damage.
  • Fail: The monster damages you and the keeper may move you 1 space.
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