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The night no one comes home. Let's Play Mansions of Madness: Classroom Curses

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  #151  
Old 11-06-2012, 10:31 AM
Büge Büge is offline
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Just barely succeeded... well, relatively speaking.
  #152  
Old 11-06-2012, 10:37 AM
sraymonds sraymonds is offline
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My turn is over. Go get it done, investigators!



Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   8/10   ||  10/12  ||     8/8     ||    9/9    ||
     ||    Sanity    ||    7/10   ||   7/8   ||    10/12    ||   9/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     4     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     6     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 12    ||  Event III: 1/5  ||
       || Mythos Cards:  4  ||  Trauma Cards: 4 ||
  #153  
Old 11-06-2012, 11:52 AM
The Giant Head The Giant Head is offline
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Dexter reaches into his jacket, pulling out a blood-and-feather-covered cane.

That zombie took a sample from me, so maybe we should kill him before he sells it on eBay/summons something terrible with it.
  #154  
Old 11-06-2012, 05:34 PM
poetfox poetfox is offline
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Search the room, search the room! (Okay, only search it once.)
  #155  
Old 11-06-2012, 08:02 PM
Büge Büge is offline
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Joe's going to help Dexter by bludgeoning the zombie to re-death.
  #156  
Old 11-06-2012, 09:05 PM
sraymonds sraymonds is offline
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Poetfox - Sister Mary finds a knife! Those red stains are probably catsup.

Quote:
Originally Posted by Knife - Sharp Melee Weapon - 3 Damage
  • Action: Attack a monster in your space or discard this card to test your Dexterity.
  • Pass: Deal 3 damage to a monster within 2 range.
You still have two moves.

Nich - Kate's in the root cellar! You still have an action and 1 move.

Buge - Joe Diamond in the Patio with the Crowbar

Quote:
You prepare to beat the monster senseless. Test Strength.
Pass: Deal weapon damage and stun the monster.
Fail: Deal 1 damage.
  #157  
Old 11-06-2012, 10:46 PM
Büge Büge is offline
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Clunk
  #158  
Old 11-07-2012, 09:19 AM
sraymonds sraymonds is offline
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Joe Diamond lodges the crowbar in the zombie's head and jiggles it a bit just to make sure. The zombie falls dead. Dexter picks up his tooth and puts it back in his mouth. TA-DA
  #159  
Old 11-07-2012, 12:06 PM
Büge Büge is offline
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Quote:
Originally Posted by sraymonds View Post
TA-DA
  #160  
Old 11-07-2012, 05:35 PM
poetfox poetfox is offline
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Debating just running down there to the combat, now that I have ALL THIS KNIFE. But wondering if it wouldn't make more sense not to move into that tile so I don't take the horror until I want to attack it. That would probably make more sense, right?
  #161  
Old 11-07-2012, 08:09 PM
Büge Büge is offline
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You could try to take out the other zombie. There might be something important in the garden.
  #162  
Old 11-07-2012, 08:21 PM
The Giant Head The Giant Head is offline
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The stuff in the Garden required some sort of key, I think.
  #163  
Old 11-08-2012, 04:19 AM
poetfox poetfox is offline
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Since I can't actually attack this turn, I THINK I'm just going to move out of the door, one space away from either combat zone, and be ready to stab with the power of god whatever needs stabbing next turn.
  #164  
Old 11-08-2012, 08:37 AM
sraymonds sraymonds is offline
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Alright, let's see if I can keep everything straight.

Nich - Kate finds a CRUCIFIX which she shrugs at but takes anyway because of SCIENCE

Quote:
Originally Posted by Crucifix - Equipment
Gain +2 Willpower
Action: Test your Luck +2.
Pass: Stun a zombie or vampire within 1 range.
She tries the door to the Furnace Room. The door is locked. FOREVER

Quote:
Originally Posted by Sealed Door
A dark evil permeates through the door as you grab the door handle. To your relief, the door simply will not open.
Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   8/10   ||  10/12  ||     8/8     ||    9/9    ||
     ||    Sanity    ||    7/10   ||   7/8   ||    10/12    ||   9/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     4     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     6     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 12    ||  Event III: 1/5  ||
       || Mythos Cards:  4  ||  Trauma Cards: 4 ||
These are the revealed Lock and Obstacles and what's need to bypass them.

Garden - Locked Cabinet - Brass Key
Mud Room - Magical Lock - Magical Phrase

Also, as a reminder, whenever an investigator or a humanoid monster is killed, a corpse marker is placed in that spot.
  #165  
Old 11-08-2012, 08:52 AM
The Giant Head The Giant Head is offline
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Oh yeah, one of us should search the Patio next turn. Possibly while the rest of us beat up the Mi-Go.
  #166  
Old 11-08-2012, 04:17 PM
sraymonds sraymonds is offline
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Man, how dickish would it be if I decided to resurrect the freshly dead zombie?

Keeper Turn
  1. Investigator Trading step! Joe & Dex - Friends 4eva
  2. Keeper gains 4 threat bring his total to 16.
  3. Raise Dead - 2 Threat - Corpse in the Patio rises!
    • Joe and Dex need to make a Horror test -1
  4. ATTACK
    • Zombie B is going to take a swipe at Joe
    • Mi-Go is going to buzz around and do alien buzzing things to Dexter.
  5. 1 time token is placed on Event III



Code:
     || Investigator ||  Dexter   ||   Joe   || Sister Mary ||   Kate    ||
     ||    Health    ||   5/10   ||  10/12  ||     8/8     ||    9/9    ||
     ||    Sanity    ||    6/10   ||   7/8   ||    10/12    ||   9/11   ||
     || Skill Points ||     2     ||    3    ||      3      ||     4     ||
     ||   Strength   ||     4     ||    6    ||      3      ||     4     ||
     || Marksmanship ||     4     ||    6    ||      2      ||     5     ||
     ||   Dexterity  ||     6     ||    6    ||      5      ||     5     ||
     ||   Intellect  ||     5     ||    6    ||      3      ||     6     ||
     ||   Willpower  ||     5     ||    7    ||      7      ||     8     ||
     ||     Lore     ||     7     ||    5    ||      5      ||     6     ||
     ||     Luck     ||     3     ||    3    ||      4      ||     2     ||
Code:
       ||     Threat: 14    ||  Event III: 2/5  ||
       || Mythos Cards:  4  ||  Trauma Cards: 4 ||
Quote:
Originally Posted by Revealed Locks and Obstacles
  • Garden - Locked Cabinet - Brass Key
  • Mud Room - Magical Lock - Magical Phrase

Last edited by sraymonds; 11-09-2012 at 09:05 AM. Reason: Dex SAN/HP loss
  #168  
Old 11-08-2012, 08:09 PM
Büge Büge is offline
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Joe's gone numb, I think.
  #169  
Old 11-08-2012, 11:10 PM
sraymonds sraymonds is offline
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Map has been uploaded. And while the resurrected zombie is the "same" zombie, it might not have the same stats. Because MAGIC

Buge - Zombie B takes a swipe at Joe using it's SPECIAL ATTACK.

Quote:
Originally Posted by Zombie B
Special Ability: Test Strength.
  • Pass: Deal 2 damage.
  • Fail: Take 2 damage and you are stunned.
Giant Head - The mi-go uses its special attack on Dexter. Hopefully it's super effective!

Quote:
Originally Posted by Mi-Go
Special Ability: Test Dexterity.
  • Pass: No effect.
  • Fail: Take 3 damage and you are stunned.
I just realized that I haven't really attacked Kate or Mary. I need to change that.
  #170  
Old 11-09-2012, 08:02 AM
The Giant Head The Giant Head is offline
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Dexter refuses to dodge. He was here first.

Maybe someone who isn't me should search the Patio. I'm going to continue rolling terrible outcomes until I am dead or insane.
  #171  
Old 11-10-2012, 04:27 AM
poetfox poetfox is offline
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Quote:
Maybe someone who isn't me should search the Patio. I'm going to continue rolling terrible outcomes until I am dead or insane.
Well, I seem to be searching up a storm. I could jump down there and do that?
  #172  
Old 11-10-2012, 12:48 PM
Büge Büge is offline
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Ouch!
  #173  
Old 11-11-2012, 11:35 PM
sraymonds sraymonds is offline
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Zombie B has the same stats as before so it's hp is at 3/5.

This concludes the keeper's turn.
  #174  
Old 11-12-2012, 07:36 AM
The Giant Head The Giant Head is offline
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Quote:
Originally Posted by poetfox View Post
Well, I seem to be searching up a storm. I could jump down there and do that?
I'll go ahead and try to attack the zombie in an attempt to bring it down to one horror check instead of two.
  #175  
Old 11-12-2012, 07:50 AM
sraymonds sraymonds is offline
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Test Strength Dexterity.
  • Pass: Deal 2 damage. You may then move the monster 1 space.
  • Fail: Take 1 damage.
  #176  
Old 11-12-2012, 08:07 AM
The Giant Head The Giant Head is offline
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Dexter uses an abstract concept that he learned about in Magician's College known as a skill point, locked deep inside his mind, before attempting the attack the zombie. It's a good thing too, because the gods of the Invisible Castle are most definitely out to get him because of reasons.

Dexter will toss the zombie one space west, and he himself will move two spaces east in preparation for the upcoming stranger danger.
  #177  
Old 11-13-2012, 09:39 PM
sraymonds sraymonds is offline
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Ok, well, that leaves the zombie with 1 HP if anyone wants to step up to the plate and finish it off. Or y'know, explore or something.
  #178  
Old 11-14-2012, 05:11 AM
poetfox poetfox is offline
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Can I move diagonal into the weak zombie space? If so, I'll walk over there and try to knife it and finish it off.
  #179  
Old 11-14-2012, 06:08 AM
sraymonds sraymonds is offline
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There's no diagonal movement. You'd have to go down and left or left and down, and in the process do a horror check and an evade check.
  #180  
Old 11-14-2012, 06:17 AM
poetfox poetfox is offline
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That is the worst. In that case, I'll just move down and explore that area there.
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