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Sarge

hardcore retro gamin'
Well, there's also nothing saying you couldn't, say, put some money down on a replacement Mega Drive and get either a MegaSD or Mega EverDrive Pro for Sega CD support.
 

Tegan

dirtbag lesbian
(She/Her)
hey jerks, I got a Retroid Pocket 2

 

Kazin

did i do all of that?
(he/him)
Hello, it's me, Kazin, one of TT's most severe nostalgia cases, apparently! I recently acquired this exact Tamagotchi, and I would like to backlight it. However, I'm coming up blank on how to do so. I've located some sources for backlights themselves, but does anyone know where I might find some schematics for this thing? I'd like to know where to solder the light to, and I figure even if I screw it up, I'm only out about $8, so nbd.
 

Sarge

hardcore retro gamin'
According to this review, you can use a different front end, but it's apparently a giant pain to set up.

 

Tegan

dirtbag lesbian
(She/Her)
Yeah, I'm probably gonna try my hand at installing Pegasus tomorrow and that's a whole kettle of worms by itself. I fully expect this thing won't meet its full potential until I've spent at least a few weeks tweaking things.
 

Tegan

dirtbag lesbian
(She/Her)
So it's been a bit and overall I'd say my RP2 impressions are: it works (mostly); actually playing games feels great, but everything outside of being inside a game running on the proper settings is so fiddly and clumsily-implemented that I got bored of trying. For me at least, it basically turned into yet another device to get bored of playing Super Mario 64 on. The default arrangement is literally a cell phone interface from half a decade ago on a device with no touchscreen and the only worthwhile alternative is completely infuriating to set up. Also, the N64 emulation isn't even close to as neat and tidy as I've seen claimed elsewhere, even fiddling with profiles. In particular, I'd like to call out this compilation of N64 demonstrations that pops up in all kinds of Google searches for this thing. All of the clips are extremely tightly curated and don't show the problems around the periphery, like the buggy start menu in Ocarina of Time or how unbelievably glitched-out and messy Paper Mario's menus and screen transitions look outside of the battle system.

It's fine. Not really having any fun with it.
 

Kazin

did i do all of that?
(he/him)
I feel the same way about the Retroid Pocket 1, software wise, but also, the hardware feels awful too! Sad to see Taki Udon left important bits out, since I recommended him somewhere either here or on the old forum, so I hope I'm not the reason you dropped a bunch of money on something you don't like. If so, I'm sorry!

In any case, I haven't touched the thing, partially because I'd have to get it set up which as you say is a huge, huge pain, and also because the emulation ain't great from what I saw either. Guess we'll be waiting a while longer for a decent, somewhat cheap portable N64 emulator :(
 
See this is why I gave up on any handheld emulation machine that wasn't just a full windows pc (or at least an x86 processor). Too many compromises and half-implementations. Of course, that tanks the "cheap" criteria. The one I have was about $800.

But damn, I love the thing. I can literally play every mainline Zelda on it. Even BotW and the HD remakes.
 
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Becksworth

Aging Hipster Dragon Dad
Based on the screen and buttons, it looks like it is paging into virtual memory cards. At least it should hopefully be more reliable than than the 3rd party memory cards that actually tried that back in the day.
 

Sarge

hardcore retro gamin'
And on top of that, it's apparently set up to automatically take advantage of ODEs, so you can have virtual memory cards for every game you load up through one. Sounds pretty cool if you've got one!
 

Becksworth

Aging Hipster Dragon Dad

So apparently people are now fanboy warring over expensive Windows powered niche handheld devices that aren’t even out to the public yet. This is why we can’t have nice things!
 

Kazin

did i do all of that?
(he/him)
Who knows what happened to them over the years, but I'm working on getting my model 1 Sega CD and model 1 Genesis up and running to sell on eBay, but I don't seem to have either power cables or A/V out (I think I have the mixing cable somewhere, but I haven't found it yet so I might need that too). Anyone know of any cheap places I can replace all that stuff without having to buy another console? I'd like to test everything so I can get more money for it - I know it was working 5 years ago when I played some Shining Force CD on it, but that's too long ago to comfortably say it's still working...

EDIT: my local gaming shop had some cheap cables. There's still an audio issue (the sound seems to be just one channel, maybe? Or it's stuttering. Probably a capacitor issue?), though I have power and sound, and the disc tray works and everything. Wish I had a game to test it with, ah well.
 
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Sarge

hardcore retro gamin'
I have a Model 1 Genesis that I recapped and it didn't fix my audio crackle issue. Not sure what the problem is. I've been told maybe a bad ground connection? I haven't had time to really debug it more. I know that there's a point before it hits the amp that it still sounds good, though.
 

Kazin

did i do all of that?
(he/him)
Oh, so it might be the Genesis itself, then? Dangit, I don't have any Genesis carts to test it (sold all those years ago). At least the Sega CD menu plays music and stuff...

I'll probably end up listing it as is/kinda working.
 

Sarge

hardcore retro gamin'
I just have no idea, honestly. Someone more knowledgeable than me would probably be able to debug. Could be cables, or something else. Definitely start with the simplest solution first, though.

Oh, where are you getting your audio from? Does it have the single-channel issue on all sources, or just some? And for clarification, is it the sound coming from the Genesis, or the L/R audio from the Sega CD? So many potential points of failure!
 

Kazin

did i do all of that?
(he/him)
It might be the single channel issue? I'm not sure either haha. I have the audio cable plugged into the Sega CD at one end and the headphone jack on the other in the Genesis, and I messed around with the A/V cables, and it still sounded weird. Like, it stutters... If I had to describe it, I'd say it plays half a second of music (or thereabouts), goes silent for half a second, plays another half second of music, and so on.

I've not looked into common issues with the thing, since there's so many different things that can go wrong and I have no games to test it with. I did try to put a music CD in it and it kept spitting it back out without playing it at all, but I think that's because it was a burned disc.
 

Sarge

hardcore retro gamin'
Hmm, weird. If you've got a pressed CD, definitely try that. I generally have no issues with burned discs on mine, regardless of burn quality. Maybe I'm lucky in that regard.

I have no idea why it would stutter like that, unless there's some sort of intermittent contact somewhere. Could indeed be a cap or something on one of the audio channels. I wish I could be more helpful, but it's definitely one of those things where narrowing down the problem is a giant pain in the rear.

EDIT: I'm still a little confused on how you've got the audio cable hooked up with the Sega CD. I know the audio is already mixed in on the Genesis side through the expansion port, so you can either pull audio from the Genesis headphone jack, the A/V from the Genesis, or the two audio ports on the Sega CD unit itself. I've never actually used the audio channels directly on the Sega CD, though.

Oh, and dang, I keep thinking in terms of the Model 2 Sega CD. There may be some setup differences there that I'm not aware of, which might be causing my confusion.

EDIT 2: Oh, I completely forgot about that mixing jack. Huh. I've never actually used that. So you can flip it the other way and route audio from the Genesis to the Sega CD and then tap the L/R audio jacks.
 
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Kazin

did i do all of that?
(he/him)
It's such a weird setup. I've never used a model 2 CD, so maybe that's not as odd lol. It's possible I'm hooking it up wrong - iirc, I had this same issue when I was actually using the thing years ago, but figured out what the problem was and got regular audio. I think. I'll keep messing with it before I list it.
 

Sarge

hardcore retro gamin'
I was looking, and nope. Still just as odd. I just never used the mixing cable. I was always pulling from the A/V audio, which means I was running mono with my old cable. :p (Stereo now, though, because now I'm running through a SCART cable with an audio breakout.)
 

Kazin

did i do all of that?
(he/him)
Just hooked the thing up again to see if mono audio would work, and it's the same issue, even through the headphone jack. I'm assuming it's a capacitor issue, and I can't be bothered to try to fix it since I don't even want a Sega CD anymore since it's so easy to emulate lol.
 

Sarge

hardcore retro gamin'
Yeah, Sega CD is really easy to emulate, and it also seems pretty good on the MiSTer. Or heck, the MegaSD or Mega EverDrive Pro.
 

Kazin

did i do all of that?
(he/him)
Okay, I finally found a video that sounds EXACTLY like the issues I'm having with my model 1 Genesis/Sega CD:


I have no idea who filmed this video, but this is exactly what my Sega CD does when I boot it up, whether it's connected mono or stereo or headphones. Any idea what the issue is? I've cleaned and reseated all the cables in the Sega CD (minus the small one in the disc drive because I didn't want to take that apart), and haven't opened the Genesis yet. Capacitors? Something else I'm not thinking of? The connector port that connects the Genesis to the Sega CD was filthy, but I cleaned that to the best of my ability with isopropyl alcohol and it didn't make a difference.
 

Sarge

hardcore retro gamin'
I was tempted by those until I ended up getting a MiSTer. They've gotten a firmware update recently, too. For folks that still want to use real carts, I'm sure they're an excellent choice!
 
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