I started this up last night after getting 120 stars in Mario Galaxy, and I'm having a good time with it. I'm hoping there's eventually some sort of guide to how many moons there are in each zone - I know there's supposedly a lot of moons in the whole game, but having unfrozen the ice in the (mildly racist?) desert level, I'm still having fun searching the place and solving little puzzles and whatnot.
I like most of the art direction, but it is weird to see like a "real" looking T-rex attack a chain chomp. I kind of think it clashes in a bad way? Like it's not going to ruin the game for me or anything - it's too fun for that - but also seeing "real" looking humans is odd, too. There was a guy with a real looking car stuck under some ice in the desert and he was in a suit and it was like "wtf" but not in the way I want lol. The wedding planner rabbit characters are ugly and annoying. These are nitpicks, though, because most importantly, the puzzle design is solid. After I unfroze the desert, I went over to the oasis I saw when I first got to the zone and took control of a Lakitu which I then used to catch a giant fish that had a moon. It ruled. I also enjoyed finding a rocket on a rooftop that took me to an area that took away my hat for some platforming - a direct callback to the FLUDD-less levels in Sunshine, which made me feel all warm and fuzzy inside. I bet those get very difficult later on, I look forward to it.
Mario feels a little slippery to control, but then every 3D Mario game takes some adjustment time after switching from a different one, and I just played through two of them in a row (Galaxy felt weird after Sunshine, Sunshine felt weird after 64, etc. You get used to them all with some playtime). I don't really like the motion control stuff with Cappy, though it doesn't feel super necessary to use (yet - though I assume that probably changes).
So, I have a few questions:
1. the coins that can only be spent in certain worlds, like the purple triangle things in the desert world - those seem finite. Should I be careful what I buy with them, or should I just go hog wild? I assume if I collect them all, I can buy everything in the shop with them...
2. there were green dots in the HUD that indicated how many moons I'd collected, that reset/disappeared after I unfroze the desert/beat the boss of the area. Were those just indicating how many moons I needed to collect to power up my ship?
I like most of the art direction, but it is weird to see like a "real" looking T-rex attack a chain chomp. I kind of think it clashes in a bad way? Like it's not going to ruin the game for me or anything - it's too fun for that - but also seeing "real" looking humans is odd, too. There was a guy with a real looking car stuck under some ice in the desert and he was in a suit and it was like "wtf" but not in the way I want lol. The wedding planner rabbit characters are ugly and annoying. These are nitpicks, though, because most importantly, the puzzle design is solid. After I unfroze the desert, I went over to the oasis I saw when I first got to the zone and took control of a Lakitu which I then used to catch a giant fish that had a moon. It ruled. I also enjoyed finding a rocket on a rooftop that took me to an area that took away my hat for some platforming - a direct callback to the FLUDD-less levels in Sunshine, which made me feel all warm and fuzzy inside. I bet those get very difficult later on, I look forward to it.
Mario feels a little slippery to control, but then every 3D Mario game takes some adjustment time after switching from a different one, and I just played through two of them in a row (Galaxy felt weird after Sunshine, Sunshine felt weird after 64, etc. You get used to them all with some playtime). I don't really like the motion control stuff with Cappy, though it doesn't feel super necessary to use (yet - though I assume that probably changes).
So, I have a few questions:
1. the coins that can only be spent in certain worlds, like the purple triangle things in the desert world - those seem finite. Should I be careful what I buy with them, or should I just go hog wild? I assume if I collect them all, I can buy everything in the shop with them...
2. there were green dots in the HUD that indicated how many moons I'd collected, that reset/disappeared after I unfroze the desert/beat the boss of the area. Were those just indicating how many moons I needed to collect to power up my ship?