Any tips for the 13000 damage quest for FF3 Battle 2? Man I wish the details at the end of the song showed you how much damage you did because I have no idea how close I am each attempt which makes trial and error difficult.
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Another trick I came up with for any of those Deal X Damage quests: even if Summon damage isn't boostes, if you can guarantee a strong summon that hits 3 enemies then you're looking at a good 3-4k damage instantly.
I just did Dancing Mad last night! It's definitely rough, as the song tends to end right after getting to Kefka.After getting some more leveling done on certain characters that seem to pop up a lot in various strategies I've made some progress on quests. So far now I've full-cleared FF I - V and am moving on to VI. I've heard Dancing Mad gives people a lot of trouble, anyone completed that quest yet?
Yes to both. Poison will damage your party even with a perfect chain, and dodge tank moves will avoid damage even if you miss some triggers.After making fairly steady progress on completing titles I've noticed something. Is there any function difference between quests which want you to get a Perfect Chain and ones which want you to take no damage from enemies? Can you even get a Perfect Chain while taking some damage from enemies, or NOT get a Perfect Chain while also taking no damage?
I am excited to play the original TWEWY tracks.
I did boost Terra's strength a lot early on to make her do more damage when not casting spells, though I did have her in an otherwise mostly physical team for a while. It does make a difference for damage done just via hitting notes, though.Are people finding it useful to Strength-boost some of the Magic-focused characters to make them into better all-'rounders?
Goddanged Yiazmat. The bastard hits you with a stoning breath weapon that evidently doesn't count as magic, so Sephy's Silence Buster can't prevent it. I can sneak in a few Ultimas before it hits, and include someone with Stona* so we're not paused by it, but without being able to hit it with like 6 nukes as per my usual tough boss strat, it's not going down in time.