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ASS OUT, IN-SERT - Ring Fit Adventure

DemoWeasel

Workin' real hard to make internet cash.
(He/Him)
Just a thread to continue the Ring Fit Adventure talk from the old country and to ask all your most burning questions:

Are squats worth having in your Fit Skills with the amount of them you do in stage traversal?

What is the worst mini-game and why is it Squattery Wheel?

What in the world are the battle theme lyrics actually saying?
 

Sprite

(He/Him/His)
I tend to swap back and forth between red and blue skills day by day, and squats always get included on blue days. I never feel particularly taxed by the ones they throw into stages, but add the fit skills on top of those and I'm sweating.

This game continues to impress, mainly with how it's actual exercise and an actual RPG, though the combination means you're making sacrifices. I tend to be working out only 50% of my playtime. But that's infinitely better than the 0% I'm doing when I'm not playing the game, so clearly I need to watch cartoon yoga mats fly into the distance from the force of my squats.
 

DemoWeasel

Workin' real hard to make internet cash.
(He/Him)
I usually keep two of every type of Fit Skill in my lineup, changing it up as recommended to match the enemies in a stage. I always have whatever the strongest squat is I've got set at any given time!

One thing I really wish this game had was the ability to level up individual skills the more you do them, but I guess if that were the case you could end up sticking with stuff like the overhead arm twist forever and get less of a workout.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
I'd use squats more in my fit skill lineup if the game weren't so bad at recognizing them.

Also, the thread title seems to be a reference I don't get and as such makes me confused and vaguely uncomfortable, and unrelatedly I will not stand for such slander against Squattery Wheel, which is fun if not fair. Robot frisbee is unfun and unfair.
 

DemoWeasel

Workin' real hard to make internet cash.
(He/Him)
It recognizes my squats just fine! Gotta get nice and low for those Greats!

The title is just one of many interpretations I've seen of the main battle theme lyrics.
 

Shadax

The Chimera Brain
(He/Him)
I have yet to open my copy because I know it can keep me afloat for a week or two should I get laid off in our current economic good times, but I did want to pop in and tell you how much I love this thread tittle.
 

MrBlarney

(he / him)
I just celebrated my hundredth session of Adventure Mode today, woo! Unfortunately, the session came off the heels of a week-long break due to straining my shoulder too hard on top of not being able to go out for much daily walking due to poor air quality (California wildfires). So it ended up being quite a harder session than usual. On the other hand, it would have felt worse to not have gotten the session in.

The fact that I'm still motivated to put in my 20-30 minutes of activity 3-5 times a week a half year after starting the game, it's really quite remarkable. I'm getting close to the end of my adventure, and I'm hoping that I remain committed to being active, whether inside Ring Fit Adventure or outside of it. Doing more than a daily walk was never a thing before, and it feels good that I am doing more to keep myself in better condition.
 

MCBanjoMike

Infamous third lava dolphin
(He/him)
I can't believe you people, Squattery Wheel is probably my favorite of the minigames. If you want a bad one, Dreadmill is right there.

I've been playing since I got the game last Christmas and I continue to like it quite a lot. I walk and/or bike to work 5 days a week so I only tend to play it on weekends now, but when I'm on vacation I try to kick that up to a couple times a week. Last night I fought the Chapter 12 boss and, uh, I guess I overdid it a bit? I did a set of leg raises, along with a whole pile of other exercises, but a little while after finishing my session I started to feel a bit woozy and had to lie down. It didn't feel like I was overdoing things during the Ring Fit session, but afterwards my midsection felt pretty wobbly for a while there. Then again, I was also quite tired yesterday, so maybe that's what caused it? Anyway, it was a strange experience and not one that I have had before. I'll be a little more careful next time, just in case, but I think really the important thing is for me to get more sleep if I'm going to do something intense like a boss battle.
 

Regulus

Sir Knightbot
I finally managed to snag a copy of this a few weeks ago and have been playing around an hour every other night or so. It's good! I like Ring's enthusiasm. It started me out at difficulty 21 and I've bumped it up to 22 so far. I just started world 5 and got to experience mountain climbers for the first time in the leg gym. They seem... fun? When do I unlock them as an attack? The gym wiped me out, but, like in a good way.

I've always been bad about neglecting my legs outside of running, so the squats were brutal at first, but after a few days I haven't really been seeing any muscle soreness, so I guess maybe I should bump the difficulty up? I still feel the planks in my abs, though...

I haven't really been having the registration problems that I've seen people mention. I have had some issues with some of the exercises not working what they're supposed to be working, which is presumably a form issue. Like, I never figured out knee-to-chest. It always just felt like it was working my quads, which I don't think is right.
 

DemoWeasel

Workin' real hard to make internet cash.
(He/Him)
You get mountain climbers quite a bit later. I personally don't use them because we are in a 2nd-story apartment, and you can't do them effectively without making a bunch of stompies on the floor.
 

MCBanjoMike

Infamous third lava dolphin
(He/him)
Dreadmill is bad, sure, but Squattery Wheel is worse.
Counterpoint: Dreadmill is not only unfun, but I actually injured myself when I had to do the higher difficulty version as part of the story mode. Never again!

As for Mountain Climbers, like, I could imagine them being fun? If I didn't have to do them with my body maybe? The times that I have tried have been pure pain.
 

TE-Ryan

a good boy
I haven't had too much difficulty in the way of performing mountain climbers (that's not to say that I think they're easy), but performing them correctly is another situation completely. I don't think I've been able to do even one that registered as Great. When they come up in gyms or routines, the robots just end up making a long string of disappointed noises. Super unhelpful when you need to score an S rank.
 
I haven't tested it yet but it seems the best way to get mountain climbers right is to move your body as little as possible. Also get a yoga mat or something to stomp on, it helps both with floor impact (thus noise) and won't break your waist when doing boats n such.

And right now, just a little over a month owning the game and been playing it more or less six to seven days a week, I find myself playing this in between sets of pushups.

Also unlocking extra skill slots as soon as I see them helps a lot as I added back in knee to chest and other low level skills I liked. Still not shuffling as much as I'd like but many of the "do as many of these in the allotted time" skills aren't really interesting to me. Also, I noticed I seem to be focusing mostly on skills with the #core or #abs keyword... hmmm

Also pausing to recalibrate the leg sensor is a godsend for planks, squats and mountain climbers.


You get mountain climbers quite a bit later. I personally don't use them because we are in a 2nd-story apartment, and you can't do them effectively without making a bunch of stompies on the floor.

Dunno if it is because our apartment has soundproof floor boards but having a floor cushion of some sort helps as I haven't heard much noise but it remains to be seen if anyone downstairs hears anything; I also try to step lightly as well but that doesn't always work. And seeing as I mostly play at studpid o clock in the morning, I am anticipating a visit from the lower neighbor.
 

Johnny Unusual

(He/Him)
Hey, I'm getting a copy of this today and picking it up from Toys r Us after work. Looking forward to testing it out tonight.
 

Paul le Fou

ShrimpCerealTopangaHusbandIsAMeTooMilkshakeDuck
(He)
I'm starting to do an exercise rotation where I rotate through Ring Fit, Yoga, bodyweight exercises and/or Indian clubs. BUT I've kept to it long enough that I've played Ring Fit twice this past week! That's 12 sessions and, if I have anything to say about it, rapidly climbing! Although the rug burn on my elbows from Planks is not my favorite.

I'm level...29? I think. Just got to world 5, beating the boss last session, but the only thing I did there was buy the lightning outfit to get the full set bonus boosting yellow attacks (I have both planks and good mornings equipped). Instead I doubled back to try and complete the other worlds. Finished off world 4 by doing the challenges, but World 3 seems to be stuck at 90% without an exclamation point or anything showing me what I should be doing. Huh!

I really wish you could equip more moves. I keep getting all these powerful single-target attacks (just got raised arm circles or something, looks like praising the sun? haven't tried it yet) and my RPG brain is still screaming about not being able to get a fully-balanced loadout. Especially with the healing move I just added (though, dunno if I'll actually need it, I do have a lot of spinach...)
 

Sprite

(He/Him/His)
You eventually can unlock more move slots. Healing moves never get terribly useful, which is a shame because there are some fun exercises relegated to them.
 
Today was my 25th day (I've been doing about an hour or so every day) and I got to chapter 13. I've been enjoying myself! Slowly working up my difficulty (will probably push up to difficulty 16 tomorrow).

Also, throw my hat in to the ring for Squattery Wheel being my least favorite.
 

Paul le Fou

ShrimpCerealTopangaHusbandIsAMeTooMilkshakeDuck
(He)
Squattery Wheel was really annoying because the meter was way too sensitive for doing partial squats, but I still like it more than Core Crushing because a) I'm not convinced the whole "squeeze the ring into your gut" thing is actually a good core workout in the first place, and b) it just encourages you to do weird arm squeezes and grind the ring against your stomach since you're trying to move fast. My upper arm was sore after the core workout, and my belly hurt not in the muscles, but on the skin. Poorly conceived all-around.
 

MCBanjoMike

Infamous third lava dolphin
(He/him)
I agree that pretty much all of the "squeeze the ring into your stomach" exercises seem completely useless. Might be because I have enough of a gut that my core muscles aren't engaged by the pushing, but the only part of me that ever gets tired doing ab guard is my arms. Also, squatting and pressing the ring into your stomach is one of the only movements where I've had trouble with the position sensing. I hate having to do the squat-paddle to go under a low roof because it only works about half the time.

Don't want to complain too much, though, because overall I've been pretty amazed at how well the motion tracking works in this game. That said, make sure you never wind up with the ring facing the TV instead of you - all of your controls will be inverted! And if that happens in a paddling section, well, you can't recalibrate until it's over...
 

Mogri

Round and round I go
(he)
Staff member
Moderator
You eventually can unlock more move slots. Healing moves never get terribly useful, which is a shame because there are some fun exercises relegated to them.
I've gotten good use out of them. I hardly ever use smoothies, though, which is probably what we're doing differently. I'm sitting on piles of ingredients.
 

MCBanjoMike

Infamous third lava dolphin
(He/him)
I use healing moves during boss battles, but I find them superfluous during regular stages because I just don't take all that much damage in them. That said, now that I'm near the end of the game I've amassed a huge selection of powerful healing smoothies, so it probably isn't worth dedicating a slot to a healing skill even for most boss battles. Personally, I use smoothies all the time. In fact, I try to always drink the one that gives me double ingredient drops during stages...so that I can make even more smoothies! Keep squeezing!
 

Sprite

(He/Him/His)
I still use healing skills because some of the exercises are really good (Seated Forward Press is a personal favorite), and I have to constantly remind myself that min-maxing isn't the point here, it's all a smokescreen to trick myself into exercising.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
I find it's worth keeping one healing move around, because I've got like ten move slots anyway. I used to drink the ingredient doubler in most stages, but sesame seeds don't show up anymore.

Also what Sprite said.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
Yeah, but at that point I realized I'd be just as happy getting normal ingredient drops, because I wasn't really using them anyway. The really rare ones aren't stage drops anyway.
 

TE-Ryan

a good boy
Yeah, but at that point I realized I'd be just as happy getting normal ingredient drops, because I wasn't really using them anyway. The really rare ones aren't stage drops anyway.

There are shop-exclusive ingredients!?

Can you believe that I've never gone into the smoothie half of the shop!?

My interaction with smoothies has largely been: craft one for the smoothiepedia when I get a new recipe, otherwise never make or use any except for the double XP/money when fighting silver/gold hoplins.
 
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