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Have you seen the Yellow Sign? Let's All Play Cthulhu Wars — Again!

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  #121  
Old 11-08-2014, 02:21 PM
Gerad Gerad is offline
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GOAT

Round 4 Turn 1

Power: 13
Doom: 4
Signs: 1

ACTION: Capture Cultist in Indian Ocean (1 power).



Power: 12
Doom: 4
Signs: 1
  #122  
Old 11-08-2014, 03:44 PM
MrChris MrChris is offline
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YELLOW SIGN

Round 4, Turn 1

Power: 10
Doom: 3
Signs: 0

ACTION: Use Recriminations to swap The Stars Are Right for The Third Eye (1 power)

Power: 9
Doom: 3
Signs: 0
  #123  
Old 11-08-2014, 05:38 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 4 Action 1

Power: 12

Declare battle in North Atlantic.

Dice: 4 - 5 - 1 - 6 — A kill and 2 pains, so that Dark Young is done for regardless of its roll.

Power: 11

Last edited by Sarcasmorator; 11-08-2014 at 05:52 PM.
  #124  
Old 11-08-2014, 06:30 PM
Gerad Gerad is offline
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1d6=6, 1d6=5. Kill and a pain, and a spellbook for you.
  #125  
Old 11-08-2014, 06:41 PM
Sarcasmorator Sarcasmorator is offline
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Oh, nice roll! I'll apply the kill to one Cultist and the pain to Atlach-Nacha, retreating it to the Arctic Ocean. The other Cultist turns into a Mutant.

I'll take the Umr at-Tawil spellbook.



Oops, forgot to move HP. Sleeper's up.

Last edited by Sarcasmorator; 11-08-2014 at 06:59 PM.
  #126  
Old 11-08-2014, 07:26 PM
periodical periodical is offline
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Moving 2 Servitors to South Pacific and getting one power back for Burrowing.

Power:6
Doom:6
  #127  
Old 11-09-2014, 08:01 PM
Gerad Gerad is offline
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GOAT

Round 4 Turn 2

Power: 12
Doom: 4
Signs: 1

ACTION: Move Dark Young, Shub-Niggurath, and Leng Spider to North Atlantic. Take gate with Dark Young. (Power: 3)



Power: 9
Doom: 4
Signs: 1
  #128  
Old 11-09-2014, 08:48 PM
MrChris MrChris is offline
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Yellow Sign

Round 4, Turn 2

Power: 9
Doom: 3
Elder Signs: 0

ACTION: Desecrate South Asia. Auto-success. A Star Vampire appears in South Asia and I take 1 Elder Sign. (1 Power)



Power: 8
Doom: 3
Elder Signs: 1
  #129  
Old 11-09-2014, 10:13 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 4 Action 2

Power: 11

Spinneret in Arctic Ocean for a web token dancing spider.



Power: 10

Last edited by Sarcasmorator; 11-10-2014 at 01:10 AM.
  #130  
Old 11-10-2014, 01:04 PM
periodical periodical is offline
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Sleeper Round 4 Act 2

Capture Opener Cultist in South Pacific.

Power:5
  #131  
Old 11-10-2014, 01:24 PM
Gerad Gerad is offline
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Goat

Round 4 Turn 3

Power: 9
Doom: 4
Signs: 1

ACTION: Summon a Fungus in North Atlantic (1 power).



Power: 8
  #132  
Old 11-10-2014, 03:55 PM
MrChris MrChris is offline
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Yellow Sign

Round 4, Turn 3

Power: 8
Doom: 3
Elder Signs: 1

ACTION: Use He Who Must Not Be Named to move Hastur to New Zealand (1 power).

ACTION: Use Undimensioned to move The King in Yellow, 5 Cultists, 2 Star Vampires, and 1 Undead from South Asia to New Zealand (2 power).

Power: 5
  #133  
Old 11-10-2014, 06:31 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 4 Action 3

Power: 10

Move Atlach-Nacha from Arctic Ocean to North Pacific
Move Yog-Sothoth from New Zealand to Indian Ocean
Move Abomination from Arabia to Indian Ocean
Move Cultists from New Zealand to South Pacific



Power: 5
  #134  
Old 11-10-2014, 09:38 PM
periodical periodical is offline
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Sleeper Round 4 Act 3

Capture a cultist in South Pacific.

Power:4
  #135  
Old 11-11-2014, 09:40 AM
Gerad Gerad is offline
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Goat Round 4 Turn 4

Power: 8
Doom: 4
Signs: 1

ACTION: Move Fungus to South America and Cultist to Arabia (2 power). Take The Stars Are Right and Necrophagy spellbooks for occupying 8 areas and sharing an area with all enemies.



Power: 6
Doom: 4
Signs: 1
  #136  
Old 11-11-2014, 09:58 AM
MrChris MrChris is offline
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Yellow Sign, Round 4, Action 4

Power: 5
Doom: 3
Elder Signs: 1

ACTION: Desecrate New Zealand. Take 1 Elder Sign and place a Byakhee in New Zealand. Take the Shriek of the Byakhee spellbook. (1 power)

FREE ACTION: Control gate in New Zealand

Power: 4
Doom: 3
Elder Signs: 2
  #137  
Old 11-11-2014, 07:23 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 4 Action 4

Power: 5

Spinneret in North Pacific for a dancing spider token.

Power: 4
  #138  
Old 11-11-2014, 08:52 PM
periodical periodical is offline
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Sleeper Round 4 Act 4

Capture the last cultist in South Pacific.

Power:3
  #139  
Old 11-12-2014, 01:14 PM
Gerad Gerad is offline
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GOAT Round 4 Turn 5

Power: 6
Doom: 4
Signs: 1

ACTION: Summon 3 Fungi in North Atlantic (3 power).



Power: 3
  #140  
Old 11-12-2014, 05:01 PM
MrChris MrChris is offline
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Sorry, typing on phone. Barbaric form of communication.

I'll spend 3 power to teleport Hastur to S. America and then teleport everything else from New Zealand to S. America except for 1 Byakhee and 1 Cultist.
  #141  
Old 11-12-2014, 09:00 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 4 Action 5

Power: 4

Move Atlach-Nacha to Indian Ocean.



Power: 3

In the spirit of MrChris pointing out whenever I am or am about to become a threat, I feel it would be wrong of me not to note that once he desecrates South America, gets his last spellbook and battling becomes an unlimited action for Yellow Sign, he will be able to strike virtually anywhere using He Who Must Not Be Named with Goat's cultists so widely spread out, with Hastur rolling 6 dice and assigning kills and pains as he chooses with Vengeance.

Just sayin'.

Last edited by Sarcasmorator; 11-13-2014 at 02:40 AM.
  #142  
Old 11-13-2014, 08:20 AM
MrChris MrChris is offline
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That's all true, as far as it goes, though I should point out that the once I have all six spellbooks, I fully intend to use them to put an end to the threat of the Atlach-Nachos among us, before Sarc obtains the 6 web tokens he needs to win the game.
  #143  
Old 11-13-2014, 03:11 PM
periodical periodical is offline
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Opener Round 4 Act 5

Give Black Goat 3 power and take Energy Nexus as my spellbook.

Power:0
  #144  
Old 11-13-2014, 05:17 PM
Gerad Gerad is offline
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Goat Round 4 Turn 6

Power: 6
Doom: 4
Signs: 1

ACTION: Shub-Niggurath Avatars to New Zealand (1 power), swapping for the Byakhee.



Power: 5
Doom: 4
Signs: 1

Last edited by Gerad; 11-14-2014 at 09:17 AM.
  #145  
Old 11-13-2014, 08:25 PM
Sarcasmorator Sarcasmorator is offline
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Quote:
Originally Posted by MrChris View Post
That's all true, as far as it goes, though I should point out that the once I have all six spellbooks, I fully intend to use them to put an end to the threat of the Atlach-Nachos among us, before Sarc obtains the 6 web tokens he needs to win the game.
Honeyed words! Honeyed words from a fair-weather friend! Where will the yellow eye turn, once purple has fallen?
  #146  
Old 11-14-2014, 09:03 AM
MrChris MrChris is offline
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Still on phone. Responses likely slow for next couple days. Will send Byakhee to Atlantic or wherever Shub Niggurath came from.
  #147  
Old 11-14-2014, 09:17 AM
Gerad Gerad is offline
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I edited my post with the resolution of the turn. Yellow's up.
  #148  
Old 11-15-2014, 12:26 PM
Sarcasmorator Sarcasmorator is offline
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Note: This thread has the official loyalty cards and spellbooks for the independent GOOs. Most of it's already in the spreadsheet, but it was missing an aspect of Cthuga's summoning (which I've now updated).

http://www.boardgamegeek.com/thread/...ndependant-goo

Last edited by Sarcasmorator; 11-15-2014 at 04:52 PM.
  #149  
Old 11-15-2014, 07:19 PM
MrChris MrChris is offline
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Thanks for posting that thread, Sarcasmorator!

Yellow Sign, Round 4, Turn 6

Power: 1
Doom: 3
Elder Signs: 2

ACTION: Desecrate South America. Place a Star Vampire in South America and take 1 Elder Sign and the Passion spellbook.

Power: 0
Doom: 3
Elder Signs: 3
  #150  
Old 11-15-2014, 07:59 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 4 Action 6

Power: 3

Use The Beyond One to move Atlach-Nacha and Yog-Sothoth to South Asia.

Move Atlach-Nacha to Arabia and Yog-Sothoth to Antarctica.

Power: 1

Last edited by Sarcasmorator; 11-16-2014 at 12:09 AM.
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