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Have you seen the Yellow Sign? Let's All Play Cthulhu Wars — Again!

Back to Let's Play < 1 2 3 4 5 6 7 8 9 >
  #91  
Old 11-05-2014, 01:31 PM
Sarcasmorator Sarcasmorator is offline
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Just realized MrChris was correct above; I DO only need 1 more gate for my spellbook, because Yoggy counts as one.

periodical's up.

Last edited by Sarcasmorator; 11-05-2014 at 06:03 PM.
  #92  
Old 11-05-2014, 08:28 PM
Gerad Gerad is offline
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Map:

  #93  
Old 11-05-2014, 08:33 PM
aturtledoesbite aturtledoesbite is offline
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Quote:
Originally Posted by periodical View Post
Sleeper Round 2 Act 2

Gonna pay 3 power for ancient sorcery and give everyone 1 power.

Power:2
Doom:4
This never got added to the map.
  #94  
Old 11-05-2014, 08:51 PM
Sarcasmorator Sarcasmorator is offline
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Sorry, thought I'd gotten everything! I'll add it to the map on my next turn.
  #95  
Old 11-05-2014, 08:58 PM
periodical periodical is offline
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Whoop sorry forgot to post earlier.

Gonna summon a Moonbeast onto They Break Through.

Power:1
  #96  
Old 11-05-2014, 09:01 PM
Sarcasmorator Sarcasmorator is offline
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All righty!

Opener Round 3 Action 3

Power: 10

Summon Atlach-Nacha to Indian Ocean.



Power: 6

Yellow Sign's out of power, so we're on to Goat.

Last edited by Sarcasmorator; 11-06-2014 at 12:36 AM.
  #97  
Old 11-06-2014, 11:27 AM
Gerad Gerad is offline
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Quote:
Originally Posted by Sarcasmorator View Post
Yellow Sign's out of power, so we're on to Goat.
Sorry! I'll get to it in an hour or so.
  #98  
Old 11-06-2014, 01:03 PM
Gerad Gerad is offline
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GOAT

Round 3 Turn 4

Power: 6

ACTION: Use Avatar to swap Shub-Niggurath and an Australian Opener cultist (1 power).



Power: 5
  #99  
Old 11-06-2014, 02:18 PM
periodical periodical is offline
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Sleeper Round 3 Turn 4

Put the last Moonbeast on Million Favored Ones.

Power:0
  #100  
Old 11-06-2014, 08:24 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 3 Action 4

Power: 6

Move Yog-Sothoth from Indian Ocean to New Zealand and Cultist from West Africa to North Atlantic.

Also spend 1 Doom point to clear Moonbeast from The Million Favored Ones.



Power: 4
Doom: 1
  #101  
Old 11-06-2014, 11:02 PM
Gerad Gerad is offline
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GOAT

Round 3

Turn 5

Power: 5

ACTION: Avatar back to West Africa, swapping with the Ghoul.

Power: 4

I'll get to the map tomorrow if you don't first.
  #102  
Old 11-07-2014, 12:22 AM
Sarcasmorator Sarcasmorator is offline
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Opener Round 3 Action 5

Power: 4

Spinneret in Indian Ocean. We don't have a web token, so I made do with some festive clipart!



Power: 3
  #103  
Old 11-07-2014, 09:20 AM
Gerad Gerad is offline
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GOAT

Round 3 Turn 6?

Power: 4
Doom: 2

ACTION: Move Dark Young from West Africa to North Atlantic (1 power).



Power: 3
Doom: 2
  #104  
Old 11-07-2014, 07:27 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 3 Action 6

Power: 3

Abandon Gate in Indian Ocean. Use The Beyond One to transport Atlach-Nacha and the gate to North Atlantic. Control gate with Cultist.



Power: 2

Last edited by Sarcasmorator; 11-07-2014 at 08:46 PM.
  #105  
Old 11-07-2014, 08:06 PM
Gerad Gerad is offline
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GOAT

Round 3 Action 7

Power: 3

ACTION: Move Dark Young from East Africa to the South Atlantic (1 power).

Power: 2

No map-change access right now.
  #106  
Old 11-07-2014, 08:09 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 3 Action 7

Power: 2

Move Cultist from South Atlantic to North Atlantic.

Power: 1

Last edited by Sarcasmorator; 11-07-2014 at 08:45 PM.
  #107  
Old 11-07-2014, 08:35 PM
Gerad Gerad is offline
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GOAT Round 3 Action 8

Power: 2

Move Ghoul from East Africa to Indian Ocean. Take the Frenzy spellbook for having units in 6 areas.

Power: 1
  #108  
Old 11-07-2014, 08:45 PM
Sarcasmorator Sarcasmorator is offline
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Opener Round 3 Action 8

Power: 1

Declare battle in East Africa.

Roll 1 die: 4, a Pain.

You roll 6 dice, I believe. And a free move for one of your units!

Power: 0

Also, check out some Yellow Sign units with their final color (right).
  #109  
Old 11-07-2014, 09:23 PM
periodical periodical is offline
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My least favorite thing about these games are that they really make me want to buy the physical game. But it's not anything I think I can find a group for, and its a bit expensive to buy and not use.
  #110  
Old 11-07-2014, 09:37 PM
Gerad Gerad is offline
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I moved a Dark Young and a Ghoul out, so it's only 4 dice. Still fine with the battle?
  #111  
Old 11-07-2014, 09:40 PM
Sarcasmorator Sarcasmorator is offline
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Yep. Forgot about the DY. I either die and get a spellbook or survive and get a better monster; no downside for me!
  #112  
Old 11-07-2014, 09:43 PM
Gerad Gerad is offline
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OK.

Dice roll: 1d6=5, 1d6=3, 1d6=3, 1d6=3. One pain.

My pained unit will be a Dark Young to Arabia.

And I'll recruit a cultist in East Africa with my last power.
  #113  
Old 11-07-2014, 09:49 PM
Sarcasmorator Sarcasmorator is offline
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Huh, I was almost certain you'd capture my Cultist!

My Mutant retreats to Arabia and becomes an Abomination. The attacker retreats first, so you actually have to go somewhere else, because Arabia's the only place I can retreat to. I stuck you in West Africa for now; let me know if you want somewhere else.

And that's the round!



periodical: If you make it out to Talcon sometime, my copy's arriving next month! Is there a game store around you that does game nights?

Last edited by Sarcasmorator; 11-07-2014 at 10:05 PM.
  #114  
Old 11-07-2014, 10:18 PM
Sarcasmorator Sarcasmorator is offline
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Gather power:

Yellow Sign: 8 (6 for Cultists, 2 for Gates)
Opener: 12 (6 for Cultists, 6 for Gates (Yog-Sothoth is a gate))
Sleeper: 7 (3 for Cultists, 4 for Gates)
Goat: 13 (6 for Cultists, 3 for Dark Young, 4 for Gates)

Black Goat is first player.

Last edited by Sarcasmorator; 11-07-2014 at 10:41 PM.
  #115  
Old 11-07-2014, 10:39 PM
MrChris MrChris is offline
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By my count, Black Goat should have 13 power; Red Sign causes each Dark Young to provide 1 power.
  #116  
Old 11-07-2014, 10:41 PM
Sarcasmorator Sarcasmorator is offline
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Oh, dang, you're right! Forgot all about that. Thought it just let them occupy gates. Post above revised.
  #117  
Old 11-08-2014, 12:29 PM
Gerad Gerad is offline
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GOAT Round 4 Doom:

2 doom for 2 gates, no ritual, sac a Cultist in East Africa for an Elder Sign per Blood Sacrifice.

Power: 13
Doom: 4
Signs: 1

Still going right, on to Yellow Sign.
  #118  
Old 11-08-2014, 01:07 PM
MrChris MrChris is offline
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Yellow Sign, Round 4, Doom

I receive 1 Doom for having 1 gate, and don't perform a ritual. I use The Stars Are Right to turn in 1 Elder Sign for 2 Doom and 2 power.

Power: 10
Doom: 3
Elder Signs: 0
  #119  
Old 11-08-2014, 01:25 PM
Sarcasmorator Sarcasmorator is offline
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Opener

I take 3 Doom points for gates. No Ritual.

Power: 12
Doom: 4
Elder Signs: 0
  #120  
Old 11-08-2014, 01:37 PM
periodical periodical is offline
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Sleeper

2 Doom for 2 gates, no ritual. Taking a Serpent Man in S. America.

Power:7
Doom:6
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