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Let's play King of Dragon Pass, just as our ancestors did

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  #361  
Old 11-06-2013, 09:34 AM
MCBanjoMike MCBanjoMike is offline
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I kind of like option 4 better, send a group to infiltrate the enemy and bust our POWs out.
  #362  
Old 11-06-2013, 09:59 AM
Mr Bean Mr Bean is offline
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2 - We have plenty of cows and not enough weaponthanes
  #363  
Old 11-06-2013, 04:13 PM
Dawnswalker Dawnswalker is offline
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Look, the only reason these guys won last time is because they jumped us while we were sacrificing. And Insterid deserves a chance to redeem her heroicness. 5 all the way!
  #364  
Old 11-08-2013, 05:17 PM
Mogri Mogri is online now
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Year 1335, part 4

K guys let's do this. Special Forces Insterid to the rescue.



Numbers? I don't know. I picked some numbers.



Success? I don't know. Cost us two points of magic, maybe because our ancestors were opposed to taking thralls. These aren't thralls!

What should we do?
  #365  
Old 11-08-2013, 05:37 PM
Teaspoon Teaspoon is offline
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Better cut our losses before we lose any more magic, then.
  #366  
Old 11-08-2013, 07:55 PM
Torzelbaum Torzelbaum is offline
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Quote:
Originally Posted by Teaspoon View Post
Better cut our losses before we lose any more magic, then.
No. We kidnapped those extra hostages fair and square. So we should insist on additional ransom. It's what is customary. (2)

Last edited by Torzelbaum; 11-09-2013 at 02:39 AM.
  #367  
Old 11-08-2013, 11:57 PM
Cort Cort is offline
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2. I feel like we're a little low on goods, so I'm for an additional ransom. I also don't see them sacrificing nine men just to prove a point.
  #368  
Old 11-09-2013, 12:32 AM
Dawnswalker Dawnswalker is offline
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It's not about good it's about making a point and by showing them that we can so kick their asses if we really wanted to we have made that point already. 1.
  #369  
Old 11-09-2013, 10:13 AM
Gerad Gerad is offline
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1. We've demonstrated our power already.
  #370  
Old 11-09-2013, 10:55 AM
Tunlan Tunlan is offline
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Personally, I feel that you can never demonstrate your power enough times. I vote for 2.
  #371  
Old 11-11-2013, 12:42 PM
Mogri Mogri is online now
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Year 1336, part 5

OK! Having taken captives from the loathsome Karandoli, we are prepared to exact our revenge and turn a tidy profit. How much can we -- hold on.

What is it? I'm in the middle of -- what? That can't be right. Really? Count them again. No, it's fine. I'll wait.

Seriously? Let me see that. This is obviously some kind of mistake. Hmm... no way around it, I guess.




Sorry about that. As I was saying, we have chosen to demonstrate our overwhelming prowess by showing mercy to our enemies.

For some reason.

Yeah, I don't know either.


Earth 2



Here's our farm situation. We're not nearly as bad off as I'd have guessed. Maybe I should've just converted some hunters.



Oh well. We have enough sword-arms for now. Besides these 20, we have another injured weaponthane who'll be back in action before we need to raid again.



Quote:
Originally Posted by Mogri
Bring your kids if you must.
Nooo I regret everything

Snakes in the plains


Yerestia: Ernalda maintains dominion over snakes and other creatures that crawl upon the earth. We must petition her for relief from this plague. Recommends #3.
Harvar: If we caught and skinned these snakes, we could fashion their skins into decorative items, which we could trade for other useful items. Recommends #2.
Insterid: Orlanth once slew a snake which seemed to threaten Ernalda. She was vexed, for the serpent was a gift from her sisters. Recommends #1.
Iskalli: Whatever you do, don't listen to the trickster. The stories say that Ernalda protects us from snakes. Recommends #3.
Valensta: I don't like having to heal snake bites. The most poisonous bites can't be healed at all. Recommends #2, #3, or #5.
Arene: Make them go away before they hurt the herds. Recommends #2 or #3.
Heortarl: The snake is a tricky creature, for you can't tell its head from its tail. To beat a trickster, you must find a bigger trickster. Sacrifice a cow to Eurmal. Recommends #4.
Mogri: There's an excellent chance these snakes will disproportionately target children. And that would be really tragic.
Look, if you can't tell a snake's head from its tail, maybe -- maybe you don't know that much about snakes?

Last edited by Mogri; 11-19-2013 at 01:16 PM.
  #372  
Old 11-11-2013, 12:47 PM
Falselogic Falselogic is offline
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#3 I guess?
  #373  
Old 11-11-2013, 01:14 PM
Teaspoon Teaspoon is offline
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3, yeah.
  #374  
Old 11-11-2013, 01:54 PM
Gerad Gerad is offline
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Sure, 3.
  #375  
Old 11-11-2013, 02:21 PM
Tunlan Tunlan is offline
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As Barry White once said: "Don't bother the snakes. Leave all the snakes alone". So I am going with 1.
  #376  
Old 11-11-2013, 07:45 PM
Mr Bean Mr Bean is offline
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2 - a snake killed my lawspeaker. It's time for Whacking Day.
  #377  
Old 11-11-2013, 10:35 PM
Dawnswalker Dawnswalker is offline
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Maybe Ernalda will do something really cool to get rid of the snakes if we ask her to. 3 Please!
  #378  
Old 11-12-2013, 12:21 PM
Mogri Mogri is online now
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Year 1336, part 6

Snakes? Snakes! They're everywhere, crawling in our hair, slithering into our beds, waiting in our closets, and there's nothing we can



Well, that was boring.

If you aren't an Ernalda clan, your entire ring doesn't scream the Ernalda option at you, so this is slightly more nuanced.



Arene, ladies and gentlemen. She'll be here all decade.

In this case, we actually do have significantly more people than food. I blame you guys for driving off the snakes before they could eat all of our children.

Dark 1

With little else to do, I decide it's time to explore the tula. And wouldn't you know it, an event.


Yerestia: I have heard Orlanth speak in the Sacred Time and understand how to impress our neighbors with glorious words. Recommends #1.
Harvar: The shamans will want a gift of ten cows to awaken the stone spirits. Recommends #4.
Insterid: Almost anything that is holy has its own spirit. Not all spirits are friendly. No recommendation.
Iskalli: This area was last inhabited by other dragonfriends. Spirits in the stones might be friendly. Recommends #2 or #4.
Valensta: If we dig up the stones, the spirits inside could curse us. Recommends #5.
Arene: I can find us some shamans. Recommends #4.
Heortarl: Dig those rocks! Recommends #3.
Mogri: As always, conducting a divination will cost us some clan magic. If the spirits are friendly, we might receive a bonus to our magic for awakening them, but our magic will suffer if they are malign.
Do you really need divine instruction to figure out how to brag?

Last edited by Mogri; 11-19-2013 at 01:16 PM.
  #379  
Old 11-12-2013, 12:32 PM
Teaspoon Teaspoon is offline
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"Ooh, rocks!"

1
  #380  
Old 11-12-2013, 12:35 PM
Tunlan Tunlan is offline
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As much as I am naturally inclined to go with "Huh. Rocks. That's neat, I guess" and vote for 5, in the context of the game I am all for magicking the hell out of magic things. Since I also approve of enlisting professionals for such a task, I am going with 4.
  #381  
Old 11-12-2013, 12:44 PM
MCBanjoMike MCBanjoMike is offline
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I've never seen a circle of ancient spirit stones I didn't want to activate.
  #382  
Old 11-12-2013, 12:54 PM
Gerad Gerad is offline
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Dig those rocks! 3.
  #383  
Old 11-12-2013, 01:11 PM
Falselogic Falselogic is offline
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I'm with Gerad. Let's offend these spirits by digging up their magical rocks
  #384  
Old 11-12-2013, 01:13 PM
Destil Destil is offline
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2. It's magic time!
  #385  
Old 11-12-2013, 01:23 PM
Cort Cort is offline
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4. Spirit time!
  #386  
Old 11-12-2013, 01:42 PM
Dawnswalker Dawnswalker is offline
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1. BRAGGING TIME! We will be the most popular clan at Barbarian Prom.
  #387  
Old 11-12-2013, 10:13 PM
Mr Bean Mr Bean is offline
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1 - Brag! Brag like the wind!
  #388  
Old 11-15-2013, 09:07 AM
Daikaiju Daikaiju is offline
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Gods knows what's sleeping there. 2 or 5
  #389  
Old 11-15-2013, 10:13 AM
Mogri Mogri is online now
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Well that doesn't break the tie at all
  #390  
Old 11-15-2013, 11:12 AM
Falselogic Falselogic is offline
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Default stuff that ballot

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