Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
#151
|
|||
|
|||
If memory serves, Fighter has Climbing but not Throwing, so if you didn't pick up Throwing or Magic Use, it would be his only method.
|
#152
|
|||
|
|||
I don't have any concrit, but I would like to say that I'm greatly enjoying this LP. I've played QfG 1 many times, but never all the way through. I anticipate finally seeing the ending.
|
#153
|
|||
|
|||
Quote:
Kind of looks that way, yes. I hate this LP more then any other because this game looks fantastic and I feel bad that I never got a chance to play it as a young 'un. |
#154
|
|||
|
|||
WHAT I LIKE
Running commentary is good. more of that. Let's get into Seepgood's head. Really get to know the guy. After all, we're sticking with him for five more games. Aren't we? WHAT I DON'T LIKE Needs more near-disastrous drama! If Perseii gets into a fight he can't avoid, he needs to take it to the limit. I also don't like that you're not doing this in the VGA version, but hey. |
#155
|
|||
|
|||
RE: The LP. I love just about everything about it. I like the writing and everything. Only two things I wouldn't mind seeing that haven't been covered too much is a post about the VGA version (screenshots and the like, though it's not a big deal) and a post about monsters (though that's kinda difficult to do as a thief).
Nope, Fighters have Throwing, but not Climbing (and if I remember correctly, don't get Climbing "legitimately" until QfG 4 I think). |
#156
|
|||
|
|||
i fucking love this game, and every screen of your LP makes me nostalgic as hell for one of my favorite games of all time.
|
#157
|
|||
|
|||
After I complete this game I will do a few posts highlighting the VGA version of the game. Cause it seems enough of you really want to see how ugly it is =P
|
#158
|
|||
|
|||
Mages can also Open the flowers.
|
#159
|
|||
|
|||
But they still have to get the seed.
|
#160
|
|||
|
|||
|
#161
|
|||
|
|||
True! Yikes, I guess I haven't played this recently enough.
|
#162
|
|||
|
|||
Sidenote: Exploring Erasmus' Magic Fun House
Quite a bit nicer than the Wizard in King's Quest 3... |
#163
|
|||
|
|||
BEARS?! Everything is cooler with a bear
The first thing Garcon needed to do was get better at some of his skills, mostly stealth. How do you that? Easy you walk around the forest endlessly channeling some mysterious force from beyond time and space that makes your body endlessly cycle through walking and sneaking.
Seriously, that is how you level up stealth. Perseii also spent time cleaning out stables, cast magic at random objects, picking his nose, and climbing trees and walls. All in a full days work! Once that was done though he wanted to start counter cursing! So, how did that counter curse go again? Quote:
Some more looking around is in order! Into the forest! Where Danar eventually locates: Evil Purple Ernie: Who we will not be fighting now, yet, maybe even ever. Evil Purple Earnie is a monster folks! Some one took loveable Earnie and turned him into that! What would it take to make Earnie so evil and so purple?! I don't know. But that's because I want to sleep at night and whatever fucked ol' Ernie up must have been something nasty! Anyway, if you can run past Ernie you find yourself in a cave: I'm guessing that bear does not want to cuddle, I wouldn't either if I was chained up in some dank, nasty cave. This must be some miserable beas... Ah, hah! I know class it's easy to be adventurous when you're reading a text book, out in the field these things aren't so obvious... How does Seepgood get by the bear though? He can't do anything if he can't get close to the bear... Ah, bears love the same things stereotypical men do. Food. Quote:
"well, that doesn't seem to charitable... All kobolds are miserly?" There's also some toadstools on the table which Garcon grabs mixing them up with his mushrooms which turns out makes them all unsaleable. Thanks for nothing Kobold! You are a miser! Anyway let's get the key off this bozo! Those are Garcon's stats. Seeing as he's extremely low on health, stamina, and magic the only way he is going to get out of this cave alive is by remaining undetected... Quote:
Feeling cocky Perseii pokes around some more... |
#164
|
|||
|
|||
Free the Man from in the Beast
Being a thief, Jackson knows just how to handle invisible chests. Break in to them!
Quote:
Magical Doom? That's the name of Danar's next Metal band... Quote:
(Magic Users can detect Magic this chest, then cast either trigger to make it explode or open to open it. Fighters are stuck strong arming the box and eating the resultant explosion... Unless the Kobold has another key on him, which he might that opens the chest if you kill the little guy) Back to the bear... Quote:
Some people magically cursed do not deserve to be saved... But Danar will do just about anything for 50 gold! To the Castle! Seepgood found the castle somewhat underwhelming... |
#165
|
|||
|
|||
Talk, Talk, Talk
The Baron has a lot to say so grab some popcorn and get comfortable:
It's a real shame these games never let you humble any of the stuck-up bastards you meet through out them... Of coursee Garcon does! He whips out his notebook and: Quote:
Quote:
|
#166
|
||||
|
||||
Talk, Talk, Talk continues
Quote:
Quote:
Quote:
Quote:
Like a fool Perseii forgot to ask the Baron about his daughter and the day she disappeared. Despite that he's got a hunch! Last edited by Falselogic; 02-11-2012 at 10:37 AM. |
#167
|
|||
|
|||
Side note: Tripping Balls!
Seepgood's only a recreational user, folks! Be responsible only consume enough drugs to take you right up to the edge of oblivion. Never go over. Mostly... Next time: Meeting Baba Yaga and consorting with the Undead! |
#168
|
|||
|
|||
Aww, should have asked Barnard some questions, like how he got transformed and what it was like to be a bear. Also:
Why is Barnard posed like a M.U.S.C.L.E. figurine? |
#169
|
|||
|
|||
Trivia question: in how many QfGs is it possible to die from drug overdose? I know you can in 3 and I seem to remember you can in 2 as well...
|
#170
|
|||
|
|||
Well, you can in QFG1 if you count ordering Dragon's Breath.
|
#171
|
|||
|
|||
I count the shrooms!
|
#172
|
|||
|
|||
In 4 you don't die. You just receive a hellish vision of What Might Come To Pass.
|
#173
|
|||
|
|||
oh man, that's awesome. that's one of the little touches that makes Quest For Glory so danged great.
|
#174
|
|||
|
|||
I don't really like playing Sierra adventures, but watching them is very fun. Keep up the good work!
|
#175
|
|||
|
|||
My sincere apologies
I know it has been two weeks now since I updated and I feel really bad about it!
But, things haven't been the best these last few weeks and when that happens activities like Let's Plays, regardless of how fun they are, kind of slide off the radar! So, I want to apologize to you all and beg your indulgence for just one more week! I promise to have something here for you next weekend! Thanks! |
#176
|
|||
|
|||
We're looking forward to it!
|
#177
|
|||
|
|||
Wow, reading this is a strange experience to me. My older brothers owned this game and I watched them play it when I was really young. Even though I've rediscovered games from that era of my childhood like Space Quest and NES games, for some reason I never really looked into the Hero's Quest/Quest for Glory games much. I can very vaguely remember stuff from this game like the transforming cat and the gargoyle who asks you what your favorite color is (I even remembered the correct answer!).
Now I'm hooked on this LP. I can't wait for the next update! (P.S. I'm glad you guys went for the EGA version.) |
#178
|
|||
|
|||
Take care, FL, we'll be here waiting!
|
#179
|
|||||||
|
|||||||
The Big Baddy
With the Brother saved there are only two more things for Garcon to do in order to fulfill the counter-curse and become the Hero of Spielburg! What's left to do again?
Quote:
Quote:
Yup, that must be it: Definitely it... Danar thought about going over the fence, like any good thief wood, but: Looks like whoever lives here thought of that... So, he approaches the gate: A talking skull? You could do worse, I suppose... Seepgood hits him hard with his questions: Quote:
That looks like an opening! Quote:
[quote]yes/quote] Quote:
Quote:
This guy(his name is Bonehead, btw) sucks at security... Remember back when we bought all those apples for the Jolly Blue Giant? and he gave us a bright red gem? Me too! If not go ahead and look back. I'll wait... ... ... Find it? Good! That seems like the perfect thing to turn into someone's eyes! Right? Quote:
|
#180
|
|||
|
|||
Dealing with Divas...
What was that ryhme again?
Quote:
Garcon Perseii Jackson Danar Seepgood! Master of all Chicken-footed huts he surveys! Quote:
Perseii moves slowly into the hut, his eyes peeled for Baba, but she doesn't seem to be... AGH! "Oh Goddess! She's a master of doggerel verse! We're DOOMED!" "Oh no! She likes puns too! Kill me now!" |