Not Nice Code, but by far my favourite title on this thing is Luigi and Christ
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NiceCongrats on keeping at this! It was
CodeNice
Why eat a sirloin when you can have a filet, Octo.One of the things I’m most baffled by is that the Mario hack of Joe and Mac showed up so often, but Joe and Mac itself never did.
That is bananas. Does that mean there's no way to get it in the US version?
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488. THE LAST STAR FI
A shoot-em-up based on the film (or more accurately, a remake of Uridium for the Commodore 64 with some film-related stuff added in), but unfortunately this copy seems to be bugged—it doesn’t actually accept any player input.
More importantly, fun fact: "Dino Riki" so-named because the inspiration behind his character design was Japanese pro wrestling legend Riki Choshu, who you may also recognize from Yakuza Kiwami 2.
492. THEXDER
This has a "rudimentary Metroidvania" feel to it, as you play a transforming robot exploring a maze. Square did the NES port, but doesn't seem to have otherwise really been involved in the creation of this. I'm not good enough at it to really explore, but I'm tempted to try it on a platform where I can use cheat codes and see the sights.
That’s the ultimate goal of any fitness regimeThat strongman power up in Riki is fun because you start chucking clones of yourself at everyone instead of your usual stone/hammer/boomerang/fireball.
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It says when you get the power-up, you can attack with a "Riki Lariat Bunshin."
Regular old Riki in the game (named "Max" in the FC version) is just some generic caveman guy, but you pick up a power-up which actually transforms you into Riki Choshu. The manual has a very good illustration of this process:
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It says when you get the power-up, you can attack with a "Riki Lariat Bunshin."
Didn’t stop Adventure Island or IIRC, JJ and Jeff