JoJo on JoJo action:
Hamon/Ripple is most effective against undead which isn't the case against Diamond Josuke. As main protagonists both fighters can endure a lot of punishment. Either way I think the fight will play out just like JoJohnny said it would. But in the end I think Josuke's rage fueled assault will force Joseph to use the Joestar Secret Technique and while doing so he will run out of bounds and be disqualified. Josuke will be declared the winner but I'm not sure how the dome runners will get him to Stand down and stop attacking.
Battle of guys with er in their names:
While Kramer is quite fit (note: maybe isn't safe for work) and Bernard isn't - Kramer isn't really the kind of guy to get physical. Kramer can be a bit of a coward sometimes and is easily intimidated even by someone smaller but more determined. I don't know a lot about BB but it does sound like he can act like that but usually has to work up to it. Kramer also seems to have both incredibly good luck and incredibly bad luck at the same time. Usually based on whatever is funnier in the moment.
I think the match will play out like others have said it would but I am imagining Kramer building a large, complicated Rube Goldberg-esque contraption as part of his scheme and Bernard doing some adventure game stuff to the contraption to cause it to backfire in a spectacular and hilarious fashion. I can also see the backfire resulting in some spectators being bothered in some way and then turning their ire upon Kramer. The no-longer spectators start chasing after Kramer who quickly runs away and as the remaining contestant in this match Bernard is the winner by default. I imagine him being dumbfounded and looking around sheepishly for a little bit before he shrugs and awkwardly leaves the arena. However I could just as easily see that contraption backfire taking out both Kramer and Bernard.
SNK fighters:
He is my pick but I still feel like everyone is giving Galford the short shrift. Based on his SamSho 2 version he can dash, backdash, wall jump and do a short hop / duck. He has faced characters (usually end bosses) with magic or supernatural powers and beat them. He does more damage as he takes damage and his POW meter fills up. He can do the ninja log swap trick then teleport above his opponent and drop down on them with his sword. He can log swap when hit or as needed. Poppy can also do a similar move on command. Galford can split into 2 illusions and teleport to where one of them is. Galford also has an SPD-like move, Strike Headz, which is easier to do, has less range but he can use it while dashing or after the illusion move. So he can attack in surprising ways that I don't think Leona can beat with just raw power. The fight still won't be easy - I can see it going 3 (or 4 rounds), both fighters being low on life even when they do win a round but ultimately Galford and Poppy can pull out the win.
(Here's a video showcasing Galford's special moves.)
Hamon/Ripple is most effective against undead which isn't the case against Diamond Josuke. As main protagonists both fighters can endure a lot of punishment. Either way I think the fight will play out just like JoJohnny said it would. But in the end I think Josuke's rage fueled assault will force Joseph to use the Joestar Secret Technique and while doing so he will run out of bounds and be disqualified. Josuke will be declared the winner but I'm not sure how the dome runners will get him to Stand down and stop attacking.
Battle of guys with er in their names:
While Kramer is quite fit (note: maybe isn't safe for work) and Bernard isn't - Kramer isn't really the kind of guy to get physical. Kramer can be a bit of a coward sometimes and is easily intimidated even by someone smaller but more determined. I don't know a lot about BB but it does sound like he can act like that but usually has to work up to it. Kramer also seems to have both incredibly good luck and incredibly bad luck at the same time. Usually based on whatever is funnier in the moment.
I think the match will play out like others have said it would but I am imagining Kramer building a large, complicated Rube Goldberg-esque contraption as part of his scheme and Bernard doing some adventure game stuff to the contraption to cause it to backfire in a spectacular and hilarious fashion. I can also see the backfire resulting in some spectators being bothered in some way and then turning their ire upon Kramer. The no-longer spectators start chasing after Kramer who quickly runs away and as the remaining contestant in this match Bernard is the winner by default. I imagine him being dumbfounded and looking around sheepishly for a little bit before he shrugs and awkwardly leaves the arena. However I could just as easily see that contraption backfire taking out both Kramer and Bernard.
SNK fighters:
He is my pick but I still feel like everyone is giving Galford the short shrift. Based on his SamSho 2 version he can dash, backdash, wall jump and do a short hop / duck. He has faced characters (usually end bosses) with magic or supernatural powers and beat them. He does more damage as he takes damage and his POW meter fills up. He can do the ninja log swap trick then teleport above his opponent and drop down on them with his sword. He can log swap when hit or as needed. Poppy can also do a similar move on command. Galford can split into 2 illusions and teleport to where one of them is. Galford also has an SPD-like move, Strike Headz, which is easier to do, has less range but he can use it while dashing or after the illusion move. So he can attack in surprising ways that I don't think Leona can beat with just raw power. The fight still won't be easy - I can see it going 3 (or 4 rounds), both fighters being low on life even when they do win a round but ultimately Galford and Poppy can pull out the win.
(Here's a video showcasing Galford's special moves.)

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