Everyone's free time is limited, I strongly support people moving on if you're not having fun. And I do get the frustration! There's one puzzle in particular that's frustrating the hell out of me (specifically involving the fourth
permanent addition: the BlackBridge terminal room), and there are two other loose ends we're working on that each need a specific pair of rooms to show up. I really do understand disliking that aspect of the RNG and I agree that it's a valid criticism. But, at least in our case ("our" because I'm playing with my girlfriend), I feel like we've been steadily discovering new things in almost every run, even if it doesn't relate to whatever our goal at the time happens to be. That's a pretty rewarding gameplay loop to me, and it's kept us pretty deeply engaged.
The main problem this game has that other roguelikes like Hades and Isaac don’t is this. If you have bad luck in Hades or Isaac, you can still usually persevere if you’re skilled enough. If you have bad enough luck in Blue Prince, you simply lose. That sucks.
I'd like to offer a different way to think about this: Hades and Isaac are both action games, Blue Prince is a puzzle game. Your goal isn't to fight through a certain amount of enemies and bosses, it's just to learn more. "Win" and "lose" don't really have concrete meanings here -- every bit of knowledge that you gain from entering new rooms will lead you down new paths (figuratively, but also sometimes literally). Yes, you'll sometimes have a run end prematurely, but more often than not you'd be surprised at what you can find along the way.
if the story was less obtuse
I think the basic plotline is laid out and available from the start, but
opening safes will really start to pull things into focus. (What I put in the spoiler tag probably isn't even a spoiler if you've been playing for a few days, I'm just erring on the side of caution since I don't know how much you've done/how much people reading will want to know.)
Locked room just before the sanctum. Haven’t found anything promising there yet
Do you mean
you're still working out how to get inside, or that
you've been inside but haven't done anything in there? (I'm asking purely out of curiosity, not offering any uninvited hints!)