Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
Oh man, the entire time I was reading your post I was like "did he just...not look?" But in your defense, the prompt is pretty small and easy to overlook!I'm still mad, but now I'm mad at meeeeeeeeeeee
We could not figure out how to get down there, it seemed like we were halfway down but there was just nowhere to go? We were coming from the Catacombs/Tomb if that helps. Feel free to spoil away, our Gamepass ran out so we won't come back to this but I'm enjoying reading what other people are finding.Genuine question:
did you not want to investigate the trunks at the bottom?
In any case, you can definitely do all the reservoir water level stuff in one run (we did), but it definitely helps if you start the run already intending to do it so you can manage your steps and whatnot. (There was another thing we did that helped specifically in that regard, but it's a spoiler for something I don't think you've done, so I won't go farther into details unless you want to know!)
Seeing posts like this is what blows my mind. Lumber and I are either incredibly unlucky or our brains are just not wired for this game I guess.We just finally got around to this recently and we're absolutely loving it. Like, I am super jazzed about this game. I have a Google spreadsheet with two dozen tabs, it's the last thing I think about when I go to bed, and I've had a dream about it. Also, I think we're kind of kicking its ass? It just feels like we solve a bunch of new puzzles every day. After 5 days, we've unlocked (all?) 4 permanent exterior upgrades, and we just managed to get into the antechamber and then the basement at the end of the day. I don't know if we've just been lucky or what.
Guys I am SO MAD.
We definitely argued with that interface for a while.Oh man, the entire time I was reading your post I was like "did he just...not look?" But in your defense, the prompt is pretty small and easy to overlook!
Ah, yeah, you can't get to the bottom from the Catacombs. If you come from the elevator in the Foundation (which I don't know if you found in your game), there are steps leading down on that side.We could not figure out how to get down there, it seemed like we were halfway down but there was just nowhere to go? We were coming from the Catacombs/Tomb if that helps. Feel free to spoil away, our Gamepass ran out so we won't come back to this but I'm enjoying reading what other people are finding.
My friends and I are the kind of sickos that this game is explicitly aimed at, I think. "People who unironically enjoy RHEM games and Hadean Lands" is a pretty small group, but we're eating this shit up. Someone said above that their runs routinely end at rank 2 or 3 and the mind absolutely boggles, because our worst day ever ended at rank 7, and we were phoning that one in hard because we were rushing to try to get to bed (we didn't realize at the time that you couldn't stop mid-run; sure would be cool if this game had a suspend feature).Seeing posts like this is what blows my mind. Lumber and I are either incredibly unlucky or our brains are just not wired for this game I guess.
It's an absolute crime that they dropped the game they were gonna make after Hadean Lands.My friends and I are the kind of sickos that this game is explicitly aimed at, I think. "People who unironically enjoy RHEM games and Hadean Lands" is a pretty small group, but we're eating this shit up. Someone said above that their runs routinely end at rank 2 or 3 and the mind absolutely boggles, because our worst day ever ended at rank 7, and we were phoning that one in hard because we were rushing to try to get to bed (we didn't realize at the time that you couldn't stop mid-run; sure would be cool if this game had a suspend feature).
That said, some important context: a single day/run typically takes us 3-5 hours. I suspect that many of you are playing this somewhat more quickly.
That said, some important context: a single day/run typically takes us 3-5 hours. I suspect that many of you are playing this somewhat more quickly.
What. I am genuinely asking this: how? What are you doing to make it take so long? Because we're regularly filling the entire house and runs typically take about an hour. And we're pretty far advanced in the meta-progression by now!a single day/run typically takes us 3-5 hours
Well, I mean, first off, for context, you should know that I'm pretty notorious here and elsewhere for how slowly I play games (and do basically anything, if you were to ask my fiance...*). Typically if I want to estimate how long I will take to finish a game, I go to HowLongToBeat, look at the average Completionist time, and then double it.What. I am genuinely asking this: how? What are you doing to make it take so long? Because we're regularly filling the entire house and runs typically take about an hour. And we're pretty far advanced in the meta-progression by now!
Do you not feel like you're gaining enough familiarity with the rooms and layouts that your play will speed up? (Again, genuinely asking out of interest, not trying to pick on you. I support you playing how you like to play!)I frankly have no idea how I'd manage to get a run under two hours without just feeling like I was playing frivolously or rushing/stressing, and I'd dearly love to, because it's really hard to find time to squeeze in more than one run an evening as things stand.
We also discovered this by accident today, after 30+ hours of play. The really funny thing about it is that if you look at the portrait of Sinclair that's sitting in the middle of the room, the candelabra is shown there with the arm down. This has literally been in plain sight since the first time you walk into the room.in the Drawing Room
Having gotten the Gift Shop again, we've been trying to get enough money to buy the Tents, but even with our current starting allowance of 52 coins (all the Mora Jai boxes in the Sanctum rooms have been solved now), we've been having really bad luck not hitting Freezers on consecutive runs. Seems like we'll find one and then not see it again for another two or three runs. The worst part is that in between getting the trophy and finding the Gift Shop again, we actually had a run with over 400 gold (I think from hitting a Freezer in the run before and opening the final safe deposit box, maybe?) but didn't see the Gift Shop (or another Freezer), so it was just wasted. This feels like it might take a while, depending on the whims of RNG.-We got our eighth (and ninth) trophies while playing tonight, but did not see the Gift Shop in our pool, so the Blue Tents remain out of reach for now.
We had some really good luck doing this today. After designing a relatively narrow experiment packet, we managed to start with a Shelter, immediately use that terminal to remote into the Lab, and get "whenever you draft an upgraded floor plan, remove a crate" in two separate runs today. We currently have 12 upgraded rooms and were able to get all of them in the same run, both times. Combined with the few crates we removed before today, this was enough to get us through the tunnel and into the doors beyond. We had to stop at the Power Hammer point, but we're both excited to have an excuse to craft one of those again. As for the key you find halfway through the tunnel, my girlfriend had an amazing guess out of nowhere about where to use it, and she was right. We once again have no idea what to do with the info that gained us!-We've got a lot of crates to remove!
As mentioned above, we found what I believe to be our final safe in the Drawing Room today. We have seven letters and we've opened two small gates and six safes, so according to the letter puzzle we're all out of things that can be opened with dates. If the Fortune Teller is right, we won't have any more letters to collect, but Sinclair did specifically say he left us eight, so it remains to be seen if we'll find another.-We still only have six letters and haven't seen another safe or gate.
Yeah, we actually just noticed this ourselves earlier tonight. It's a pretty fun detail! We also just opened that same safe earlier this evening (which is when we were pouring over the room and noticed the detail), making for 3 or 4 opened of 8 total, depending upon how you count.We also discovered this by accident today, after 30+ hours of play. The really funny thing about it is that if you look at the portrait of Sinclair that's sitting in the middle of the room, the candelabra is shown there with the arm down. This has literally been in plain sight since the first time you walk into the room.
I'm assuming you mean the Vault and the Treasure Trove, and/or possibly getting lucky from Treasure Map hits, but even with all of those it doesn't seem possible to get that much cash in a single run. We haven't spent too much time in the Casino either, so I don't know if it's possible to do something like rig a payout there. We're also aware that we can break the piggy bank in the Chapel, but I suspect you can only do that once so I'm hesitant.Regarding cash flow: I can think of at least two other less RNG dependent ways to do what you are trying to do, but they’ll take a bit.
My friends and I are the kind of sickos that this game is explicitly aimed at, I think. "People who unironically enjoy RHEM games and Hadean Lands" is a pretty small group, but we're eating this shit up. Someone said above that their runs routinely end at rank 2 or 3 and the mind absolutely boggles, because our worst day ever ended at rank 7, and we were phoning that one in hard because we were rushing to try to get to bed (we didn't realize at the time that you couldn't stop mid-run; sure would be cool if this game had a suspend feature).
That said, some important context: a single day/run typically takes us 3-5 hours. I suspect that many of you are playing this somewhat more quickly.
What. I am genuinely asking this: how? What are you doing to make it take so long? Because we're regularly filling the entire house and runs typically take about an hour. And we're pretty far advanced in the meta-progression by now!
In this specific case, though, it's just a lot of talking, whether that be discussing options (like, for example, weighing the pros and cons of each possible room presented when drafting or what order to draft open edges in), floating theories, planning next steps, or what have you, along with taking the time to carefully take screenshots and notes and properly organize (and reorganize) them in the spreadsheets, and pour back over those shots and notes to look for relevant information or connections as we explore the house.
Ah, this was actually the final straw for Lumber. We were already kinda frustrated with the game and knew we weren't going to be exploring that much so I looked up how to work that because we were really curious. Determining that we needed to set it up to have a door at that exact orientation was too much for him and he literally got off the couch and marched out of the room once I said the answer.Ah, yeah, you can't get to the bottom from the Catacombs. If you come from the elevator in the Foundation (which I don't know if you found in your game), there are steps leading down on that side.
We're also aware that we can break the piggy bank in the Chapel, but I suspect you can only do that once so I'm hesitant.
I could never do that and live with myself afterward.This was the main one I was thinking of.
I kinda feel the same way, honestly.I could never do that and live with myself afterward.
I'm not sure what you mean by that? You don't need to have a door in any specific spot to use the Foundation elevator. Also, I forgot to mention it when I responded to you the first time, but there's a second way to get to the other side of the reservoir: if you don't have the Foundation, you can use the Power Hammer to open a shortcut from the lower level of the grounds outside the house directly into the Basement, which also brings you to the opposite side of the reservoir. I always forget about this because we had already done the first thing by the time we'd discovered the second.Determining that we needed to set it up to have a door at that exact orientation was too much for him and he literally got off the couch and marched out of the room once I said the answer.
At that point, I think we're better off with the Treasure Trove. But we have been trying to convert excess steps into more coins for the Chapel at the ends of runs lately, so it may come down to that + Treasure Trove + Vault + Freezer. Maybe if we get lucky we can throw a Treasure Map in there too.My other thought was that a guy could also drop a coin in the fountain every day and collect them all at once. But that’d definitely a playing the long game.
You answered this at the end of your next sentence. It's another way to reach the other side of the reservoir.What exactly is the purpose of opening the door under the Fountain??
I kinda feel the same way, honestly.
However, I took another look at (specific book) Drafting Strategies and I'd completely forgotten that once you draft a Freezer, you can't draft it again the following day.
I mean...it says the Freezer can't be drafted again for the next 24 hours, so I think I see what you're getting at, but I'm not sure either of us is super interested in just letting the clock run while we wait for a particular time of day to occur.this is not...precisely true.
maybe check the drafting strategy series again
We couldn't access it and when we looked it up and found this guide for that room (under the Where is the Foundation elevator control? section, and I don't know if anything else on that page is a spoiler) noted that's how it works.I'm not sure what you mean by that? You don't need to have a door in any specific spot to use the Foundation elevator.