Mr. Sensible
Pitch and Putt Duffer
If nothing else, this whole debacle has been a wonderful reminder that the original Vita OLED screen is a marvel of modern engineering. Goddamn that thing looks good
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I'm not saying you should trust this soulless, stateless, greedy, amoral, mega corp, or that you don't have good reasons not to trust them. But the outrage being new here is again, befuddling to me. Because this is who they've always been for decades (this is who every gaming company has always been) and these issues were part of the faustian bargain we all made when buying into videogame machines to begin with.Meanwhile Sony wouldn't keep up a server for a game they were still selling after only 18 months, and they wanted to kill it after 12 originally. I don't trust Sony to keep anything up for a second more than they think they can get away with. And end of life firmware? Don't make me laugh. That would require a budget and testing on old hardware they aren't selling any more. If they don't do it now, it will never happen.
That certainly used to be a thing. I doubt it matters much these days? Most PS3 games have already had their online support nixed from the dev-side, so you're not really using the PS3's online functionality for multiplayer gaming. If you have it modded, you're ostensibly doing it so you can install things on your own so you don't need Sony's servers for downloading games/patches. About the only thing I can think of that anyone would miss at this point is legacy trophy support. It's fun to make numbers go up after all, but that's a fairly superficial thing. That and the risk of getting the PSN account you've linked to the console banned as well, losing access to games and whatever you've invested in over the years. And the solution to that is to just delink your PSN account/keep the console from doing online check-ins.Word is if you hack a PS3, you'll get banned, eventually. God knows if that's true, but it's kept me from dabbling.
People are angry because stuff that they bought could potentially disappear at the flick of a switch, including the physical stuff that gamers like to crow about being so much better than digital. And it's all completely unnecessary; as stated before, take the battery out of a Wii or Wii U and all your games, physical and digital remain. Sony's been doing a huge show of being pro consumer, with things like the "used games" video and "4 the players" and it's been revealed as a hollow sham. If you don't understand that then I don't know what to tell you.I'm not saying you should trust this soulless, stateless, greedy, amoral, mega corp, or that you don't have good reasons not to trust them. But the outrage being new here is again, befuddling to me. Because this is who they've always been for decades (this is who every gaming company has always been) and these issues were part of the faustian bargain we all made when buying into videogame machines to begin with.
And while you laugh at the idea of end of life firmware, I think it's funny that's such a laughable proposition from a company who has a well established reputation of pushing out firmware updates so frequently and prodigiously that it actually makes people upset how often they do it.
I really like the Muppet Dreamcast though, I'm pleased that exists.
This is what I've heard, too. I think they have automated systems that monitor iffy PS3 activity. But as far as I know they don't care about the Vita - but that's also why I hacked my device with throw away PSN accounts.
as stated before, take the battery out of a Wii or Wii U and all your games, physical and digital remain.
I accept that digital games are dust in the wind and try to avoid them when I can, but it's entirely new to me that physical games wouldn't work anymore. It doesn't sound like information most people would know.I'm not saying you should trust this soulless, stateless, greedy, amoral, mega corp, or that you don't have good reasons not to trust them. But the outrage being new here is again, befuddling to me. Because this is who they've always been for decades (this is who every gaming company has always been) and these issues were part of the faustian bargain we all made when buying into videogame machines to begin with.
It looks like Sony might be fixing the server phone home. Hearsay at the moment and it's not clear which consoles, but potentially great news.
The clock is powered by a simple CR2032 battery known as a CMOS and it’s used to keep track of time if the console is ever disconnected from a power supply. If the battery dies, players have to enter the date and time every time the console is booted up, and this is then synced with the PlayStation Network. The problems start if those servers can’t be reached.
The reason for the date and time is believed to be to prevent players from hacking the PlayStation trophy system.
The removal of the PS3 servers will prevent all digital games from being played
These kinds of DRM are the very first thing modders strip out of gaming machines when custom firmware is installed. It blows my mind that some people here are losing their mind at this simply being a possibility despite abundant evidence that Sony caves to public pressure all the time, while also saying that installing your own replacement parts when things break like BD lasers is NBD, but *also* not realizing that loading a few files on a flash drive for easy CFW installation to circumvent this issue is probably one of the easiest/cheapest things a game preservationist can do.I suspect the community would find a way to make it happen if Sony doesn't fix it, but ideally Sony would fix it.
Doing softmod cfw is usually just a matter of following a series of predescribed steps. It might seem daunting at first because the instructions are usually pretty technical, but they're also things the modding community refines and perfects over the course of a console's life cycle into something fairly fool proof with tons of newbie-friendly guides available. The only obstacles to success are not having a bare minimum level of reading comprehension and the ability to follow instructions. Something most people can probably manage if they managed to get out of high school. Replacing physical components on a console is a completely different task though that very often requires dexterity, special tools, and hand-eye coordination that doesn't just come default to many human beans. I consider myself halfway decent with my hands and when taking apart my launch PS3 for maintenance I nearly bricked my system simply because the ribbons connecting the flash card reader assembly is extremely delicate and prone to popping out. And without that hooked up properly, the PS3 won't even boot. It took hours of meticulous trial and error trying to get the data ribbon just perfectly back in place in the chassis so that the PS3 was happy and would boot again. My BD drive broke on that PS3 years ago, and in order to replace it, I'd need to take that ribbon apart again, and I decided it would just be easier (and cheaper!) to just buy a whole new PS3 instead. That seems like orders of magnitude more complicated and onerous than loading some CFW, which I've done to a good couple dozen different systems over the years with pretty much zero complications or headaches.Easy is it? I have a PS3 Slim on 4.87. Why don't you tell me how easy it is to hack? Or for those with Super Slims?
Or people with up to date PS4s for that matter?
One of the big points of CFW is that it disables the console's DRM and lets you run any apps you want on it. Stripping the DRM out of the games you have is just one of the benefits of CFW, making a ban-threat far less meaningful. Getting banned is certainly a possibility, but it's one with increasingly less and less actual consequences. And if you're really that terrified of getting put on Sony's naughty list, you can just not take the machine online either. Since there's practically zero reason to bring your PS3 online anymore to begin with. And in general the threat of a ban becomes less and less likely as any console's maker stops updating its firmware with the latest counter-piracy measures that haven't yet been circumvented by modders.Don't forget that going online with a CFW home console will eventually get you banned, potentially losing you access to many years of purchases.
This. In the end, you _shouldn't_ have to hack your systems to keep playing your games, physical or otherwise. Just because you can, you can not fault the people who won't.Is it really too much to avoid chastising people for being unwilling or unable to hack their system to keep playing their games?
This is my last post on this particular topic because this is a friendly board and I have no interest in upsetting anyone and starting a flame war, but you started out with this line and I pointed out you were utterly wrong and there is currently no way to hack a substantial number of PS3s, including mine. You respond with hypothetical patches from Sony / hackers that are in no way guaranteed to happen. You maintain that there is no reason to be upset and add koans about things breaking. I'm not sure what I'm supposed to get from this conversation?loading a few files on a flash drive for easy CFW installation to circumvent this issue is probably one of the easiest/cheapest things a game preservationist can do.
The entire uproar in this thread is rooted around hypothetical scenarios that are in no way guaranteed to happen, but people are treating like a foregone conclusion. Taking the psn store offline for old consoles was at no point during any of this a guarantee of taking the download servers offline, or the servers that let the cmos ping home. I'm met with hypothetical dilemmas based on fear and distrust (some of which is well earned, but some of which is irrational) so I am offering hypothetical solutions to hypothetical problems. They might not be foolproof, but they don't feel any less invalid versus the hypotheticals they're meeting.You respond with hypothetical patches from Sony / hackers that are in no way guaranteed to happen...
I'm not sure what I'm supposed to get from this conversation?
IThis is my last post on this particular topic because this is a friendly board and I have no interest in upsetting anyone and starting a flame war...
"if you meet the Buddha on the road, killhimhis PSN library"
Thanks for the reminder that this is also gonna happen to my enormous backlog of MacOS Humble Indie Bundle games (unless the authors put out new versions) and I really need to think about keeping a Mini with a 32-bit compatible OS version around for hooking up to my TV...Somewhat related. I logged into Steam today for the first time in over a year. I find that 75% of my games are not playable because I updated my Mac OS. Apple no longer supports 32-bit applications on the new OS and so all my 32-bit games are not supported. There are ways around this but they are are, to me, inconvenient.